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			3230 lines
		
	
	
		
			109 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			3230 lines
		
	
	
		
			109 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
 | |
| /*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */
 | |
| (function (global, factory) {
 | |
|   typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
 | |
|   typeof define === 'function' && define.amd ? define(['exports'], factory) :
 | |
|   (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {}));
 | |
| })(this, (function (exports) { 'use strict';
 | |
| 
 | |
|   // Note: adler32 takes 12% for level 0 and 2% for level 6.
 | |
|   // It isn't worth it to make additional optimizations as in original.
 | |
|   // Small size is preferable.
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   var adler32 = function adler32(adler, buf, len, pos) {
 | |
|     var s1 = adler & 0xffff | 0,
 | |
|       s2 = adler >>> 16 & 0xffff | 0,
 | |
|       n = 0;
 | |
|     while (len !== 0) {
 | |
|       // Set limit ~ twice less than 5552, to keep
 | |
|       // s2 in 31-bits, because we force signed ints.
 | |
|       // in other case %= will fail.
 | |
|       n = len > 2000 ? 2000 : len;
 | |
|       len -= n;
 | |
|       do {
 | |
|         s1 = s1 + buf[pos++] | 0;
 | |
|         s2 = s2 + s1 | 0;
 | |
|       } while (--n);
 | |
|       s1 %= 65521;
 | |
|       s2 %= 65521;
 | |
|     }
 | |
|     return s1 | s2 << 16 | 0;
 | |
|   };
 | |
|   var adler32_1 = adler32;
 | |
| 
 | |
|   // Note: we can't get significant speed boost here.
 | |
|   // So write code to minimize size - no pregenerated tables
 | |
|   // and array tools dependencies.
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
| 
 | |
|   // Use ordinary array, since untyped makes no boost here
 | |
|   var makeTable = function makeTable() {
 | |
|     var c,
 | |
|       table = [];
 | |
|     for (var n = 0; n < 256; n++) {
 | |
|       c = n;
 | |
|       for (var k = 0; k < 8; k++) {
 | |
|         c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1;
 | |
|       }
 | |
|       table[n] = c;
 | |
|     }
 | |
|     return table;
 | |
|   };
 | |
| 
 | |
|   // Create table on load. Just 255 signed longs. Not a problem.
 | |
|   var crcTable = new Uint32Array(makeTable());
 | |
|   var crc32 = function crc32(crc, buf, len, pos) {
 | |
|     var t = crcTable;
 | |
|     var end = pos + len;
 | |
|     crc ^= -1;
 | |
|     for (var i = pos; i < end; i++) {
 | |
|       crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF];
 | |
|     }
 | |
|     return crc ^ -1; // >>> 0;
 | |
|   };
 | |
| 
 | |
|   var crc32_1 = crc32;
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
| 
 | |
|   // See state defs from inflate.js
 | |
|   var BAD$1 = 16209; /* got a data error -- remain here until reset */
 | |
|   var TYPE$1 = 16191; /* i: waiting for type bits, including last-flag bit */
 | |
| 
 | |
|   /*
 | |
|      Decode literal, length, and distance codes and write out the resulting
 | |
|      literal and match bytes until either not enough input or output is
 | |
|      available, an end-of-block is encountered, or a data error is encountered.
 | |
|      When large enough input and output buffers are supplied to inflate(), for
 | |
|      example, a 16K input buffer and a 64K output buffer, more than 95% of the
 | |
|      inflate execution time is spent in this routine.
 | |
| 
 | |
|      Entry assumptions:
 | |
| 
 | |
|           state.mode === LEN
 | |
|           strm.avail_in >= 6
 | |
|           strm.avail_out >= 258
 | |
|           start >= strm.avail_out
 | |
|           state.bits < 8
 | |
| 
 | |
|      On return, state.mode is one of:
 | |
| 
 | |
|           LEN -- ran out of enough output space or enough available input
 | |
|           TYPE -- reached end of block code, inflate() to interpret next block
 | |
|           BAD -- error in block data
 | |
| 
 | |
|      Notes:
 | |
| 
 | |
|       - The maximum input bits used by a length/distance pair is 15 bits for the
 | |
|         length code, 5 bits for the length extra, 15 bits for the distance code,
 | |
|         and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
 | |
|         Therefore if strm.avail_in >= 6, then there is enough input to avoid
 | |
|         checking for available input while decoding.
 | |
| 
 | |
|       - The maximum bytes that a single length/distance pair can output is 258
 | |
|         bytes, which is the maximum length that can be coded.  inflate_fast()
 | |
|         requires strm.avail_out >= 258 for each loop to avoid checking for
 | |
|         output space.
 | |
|    */
 | |
|   var inffast = function inflate_fast(strm, start) {
 | |
|     var _in; /* local strm.input */
 | |
|     var last; /* have enough input while in < last */
 | |
|     var _out; /* local strm.output */
 | |
|     var beg; /* inflate()'s initial strm.output */
 | |
|     var end; /* while out < end, enough space available */
 | |
|     //#ifdef INFLATE_STRICT
 | |
|     var dmax; /* maximum distance from zlib header */
 | |
|     //#endif
 | |
|     var wsize; /* window size or zero if not using window */
 | |
|     var whave; /* valid bytes in the window */
 | |
|     var wnext; /* window write index */
 | |
|     // Use `s_window` instead `window`, avoid conflict with instrumentation tools
 | |
|     var s_window; /* allocated sliding window, if wsize != 0 */
 | |
|     var hold; /* local strm.hold */
 | |
|     var bits; /* local strm.bits */
 | |
|     var lcode; /* local strm.lencode */
 | |
|     var dcode; /* local strm.distcode */
 | |
|     var lmask; /* mask for first level of length codes */
 | |
|     var dmask; /* mask for first level of distance codes */
 | |
|     var here; /* retrieved table entry */
 | |
|     var op; /* code bits, operation, extra bits, or */
 | |
|     /*  window position, window bytes to copy */
 | |
|     var len; /* match length, unused bytes */
 | |
|     var dist; /* match distance */
 | |
|     var from; /* where to copy match from */
 | |
|     var from_source;
 | |
|     var input, output; // JS specific, because we have no pointers
 | |
| 
 | |
|     /* copy state to local variables */
 | |
|     var state = strm.state;
 | |
|     //here = state.here;
 | |
|     _in = strm.next_in;
 | |
|     input = strm.input;
 | |
|     last = _in + (strm.avail_in - 5);
 | |
|     _out = strm.next_out;
 | |
|     output = strm.output;
 | |
|     beg = _out - (start - strm.avail_out);
 | |
|     end = _out + (strm.avail_out - 257);
 | |
|     //#ifdef INFLATE_STRICT
 | |
|     dmax = state.dmax;
 | |
|     //#endif
 | |
|     wsize = state.wsize;
 | |
|     whave = state.whave;
 | |
|     wnext = state.wnext;
 | |
|     s_window = state.window;
 | |
|     hold = state.hold;
 | |
|     bits = state.bits;
 | |
|     lcode = state.lencode;
 | |
|     dcode = state.distcode;
 | |
|     lmask = (1 << state.lenbits) - 1;
 | |
|     dmask = (1 << state.distbits) - 1;
 | |
| 
 | |
|     /* decode literals and length/distances until end-of-block or not enough
 | |
|        input data or output space */
 | |
| 
 | |
|     top: do {
 | |
|       if (bits < 15) {
 | |
|         hold += input[_in++] << bits;
 | |
|         bits += 8;
 | |
|         hold += input[_in++] << bits;
 | |
|         bits += 8;
 | |
|       }
 | |
|       here = lcode[hold & lmask];
 | |
|       dolen: for (;;) {
 | |
|         // Goto emulation
 | |
|         op = here >>> 24 /*here.bits*/;
 | |
|         hold >>>= op;
 | |
|         bits -= op;
 | |
|         op = here >>> 16 & 0xff /*here.op*/;
 | |
|         if (op === 0) {
 | |
|           /* literal */
 | |
|           //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | |
|           //        "inflate:         literal '%c'\n" :
 | |
|           //        "inflate:         literal 0x%02x\n", here.val));
 | |
|           output[_out++] = here & 0xffff /*here.val*/;
 | |
|         } else if (op & 16) {
 | |
|           /* length base */
 | |
|           len = here & 0xffff /*here.val*/;
 | |
|           op &= 15; /* number of extra bits */
 | |
|           if (op) {
 | |
|             if (bits < op) {
 | |
|               hold += input[_in++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             len += hold & (1 << op) - 1;
 | |
|             hold >>>= op;
 | |
|             bits -= op;
 | |
|           }
 | |
|           //Tracevv((stderr, "inflate:         length %u\n", len));
 | |
|           if (bits < 15) {
 | |
|             hold += input[_in++] << bits;
 | |
|             bits += 8;
 | |
|             hold += input[_in++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           here = dcode[hold & dmask];
 | |
|           dodist: for (;;) {
 | |
|             // goto emulation
 | |
|             op = here >>> 24 /*here.bits*/;
 | |
|             hold >>>= op;
 | |
|             bits -= op;
 | |
|             op = here >>> 16 & 0xff /*here.op*/;
 | |
| 
 | |
|             if (op & 16) {
 | |
|               /* distance base */
 | |
|               dist = here & 0xffff /*here.val*/;
 | |
|               op &= 15; /* number of extra bits */
 | |
|               if (bits < op) {
 | |
|                 hold += input[_in++] << bits;
 | |
|                 bits += 8;
 | |
|                 if (bits < op) {
 | |
|                   hold += input[_in++] << bits;
 | |
|                   bits += 8;
 | |
|                 }
 | |
|               }
 | |
|               dist += hold & (1 << op) - 1;
 | |
|               //#ifdef INFLATE_STRICT
 | |
|               if (dist > dmax) {
 | |
|                 strm.msg = 'invalid distance too far back';
 | |
|                 state.mode = BAD$1;
 | |
|                 break top;
 | |
|               }
 | |
|               //#endif
 | |
|               hold >>>= op;
 | |
|               bits -= op;
 | |
|               //Tracevv((stderr, "inflate:         distance %u\n", dist));
 | |
|               op = _out - beg; /* max distance in output */
 | |
|               if (dist > op) {
 | |
|                 /* see if copy from window */
 | |
|                 op = dist - op; /* distance back in window */
 | |
|                 if (op > whave) {
 | |
|                   if (state.sane) {
 | |
|                     strm.msg = 'invalid distance too far back';
 | |
|                     state.mode = BAD$1;
 | |
|                     break top;
 | |
|                   }
 | |
| 
 | |
|                   // (!) This block is disabled in zlib defaults,
 | |
|                   // don't enable it for binary compatibility
 | |
|                   //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | |
|                   //                if (len <= op - whave) {
 | |
|                   //                  do {
 | |
|                   //                    output[_out++] = 0;
 | |
|                   //                  } while (--len);
 | |
|                   //                  continue top;
 | |
|                   //                }
 | |
|                   //                len -= op - whave;
 | |
|                   //                do {
 | |
|                   //                  output[_out++] = 0;
 | |
|                   //                } while (--op > whave);
 | |
|                   //                if (op === 0) {
 | |
|                   //                  from = _out - dist;
 | |
|                   //                  do {
 | |
|                   //                    output[_out++] = output[from++];
 | |
|                   //                  } while (--len);
 | |
|                   //                  continue top;
 | |
|                   //                }
 | |
|                   //#endif
 | |
|                 }
 | |
| 
 | |
|                 from = 0; // window index
 | |
|                 from_source = s_window;
 | |
|                 if (wnext === 0) {
 | |
|                   /* very common case */
 | |
|                   from += wsize - op;
 | |
|                   if (op < len) {
 | |
|                     /* some from window */
 | |
|                     len -= op;
 | |
|                     do {
 | |
|                       output[_out++] = s_window[from++];
 | |
|                     } while (--op);
 | |
|                     from = _out - dist; /* rest from output */
 | |
|                     from_source = output;
 | |
|                   }
 | |
|                 } else if (wnext < op) {
 | |
|                   /* wrap around window */
 | |
|                   from += wsize + wnext - op;
 | |
|                   op -= wnext;
 | |
|                   if (op < len) {
 | |
|                     /* some from end of window */
 | |
|                     len -= op;
 | |
|                     do {
 | |
|                       output[_out++] = s_window[from++];
 | |
|                     } while (--op);
 | |
|                     from = 0;
 | |
|                     if (wnext < len) {
 | |
|                       /* some from start of window */
 | |
|                       op = wnext;
 | |
|                       len -= op;
 | |
|                       do {
 | |
|                         output[_out++] = s_window[from++];
 | |
|                       } while (--op);
 | |
|                       from = _out - dist; /* rest from output */
 | |
|                       from_source = output;
 | |
|                     }
 | |
|                   }
 | |
|                 } else {
 | |
|                   /* contiguous in window */
 | |
|                   from += wnext - op;
 | |
|                   if (op < len) {
 | |
|                     /* some from window */
 | |
|                     len -= op;
 | |
|                     do {
 | |
|                       output[_out++] = s_window[from++];
 | |
|                     } while (--op);
 | |
|                     from = _out - dist; /* rest from output */
 | |
|                     from_source = output;
 | |
|                   }
 | |
|                 }
 | |
|                 while (len > 2) {
 | |
|                   output[_out++] = from_source[from++];
 | |
|                   output[_out++] = from_source[from++];
 | |
|                   output[_out++] = from_source[from++];
 | |
|                   len -= 3;
 | |
|                 }
 | |
|                 if (len) {
 | |
|                   output[_out++] = from_source[from++];
 | |
|                   if (len > 1) {
 | |
|                     output[_out++] = from_source[from++];
 | |
|                   }
 | |
|                 }
 | |
|               } else {
 | |
|                 from = _out - dist; /* copy direct from output */
 | |
|                 do {
 | |
|                   /* minimum length is three */
 | |
|                   output[_out++] = output[from++];
 | |
|                   output[_out++] = output[from++];
 | |
|                   output[_out++] = output[from++];
 | |
|                   len -= 3;
 | |
|                 } while (len > 2);
 | |
|                 if (len) {
 | |
|                   output[_out++] = output[from++];
 | |
|                   if (len > 1) {
 | |
|                     output[_out++] = output[from++];
 | |
|                   }
 | |
|                 }
 | |
|               }
 | |
|             } else if ((op & 64) === 0) {
 | |
|               /* 2nd level distance code */
 | |
|               here = dcode[(here & 0xffff /*here.val*/) + (hold & (1 << op) - 1)];
 | |
|               continue dodist;
 | |
|             } else {
 | |
|               strm.msg = 'invalid distance code';
 | |
|               state.mode = BAD$1;
 | |
|               break top;
 | |
|             }
 | |
|             break; // need to emulate goto via "continue"
 | |
|           }
 | |
|         } else if ((op & 64) === 0) {
 | |
|           /* 2nd level length code */
 | |
|           here = lcode[(here & 0xffff /*here.val*/) + (hold & (1 << op) - 1)];
 | |
|           continue dolen;
 | |
|         } else if (op & 32) {
 | |
|           /* end-of-block */
 | |
|           //Tracevv((stderr, "inflate:         end of block\n"));
 | |
|           state.mode = TYPE$1;
 | |
|           break top;
 | |
|         } else {
 | |
|           strm.msg = 'invalid literal/length code';
 | |
|           state.mode = BAD$1;
 | |
|           break top;
 | |
|         }
 | |
|         break; // need to emulate goto via "continue"
 | |
|       }
 | |
|     } while (_in < last && _out < end);
 | |
| 
 | |
|     /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
 | |
|     len = bits >> 3;
 | |
|     _in -= len;
 | |
|     bits -= len << 3;
 | |
|     hold &= (1 << bits) - 1;
 | |
| 
 | |
|     /* update state and return */
 | |
|     strm.next_in = _in;
 | |
|     strm.next_out = _out;
 | |
|     strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last);
 | |
|     strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end);
 | |
|     state.hold = hold;
 | |
|     state.bits = bits;
 | |
|     return;
 | |
|   };
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   var MAXBITS = 15;
 | |
|   var ENOUGH_LENS$1 = 852;
 | |
|   var ENOUGH_DISTS$1 = 592;
 | |
|   //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
 | |
| 
 | |
|   var CODES$1 = 0;
 | |
|   var LENS$1 = 1;
 | |
|   var DISTS$1 = 2;
 | |
|   var lbase = new Uint16Array([/* Length codes 257..285 base */
 | |
|   3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]);
 | |
|   var lext = new Uint8Array([/* Length codes 257..285 extra */
 | |
|   16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]);
 | |
|   var dbase = new Uint16Array([/* Distance codes 0..29 base */
 | |
|   1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]);
 | |
|   var dext = new Uint8Array([/* Distance codes 0..29 extra */
 | |
|   16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]);
 | |
|   var inflate_table = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {
 | |
|     var bits = opts.bits;
 | |
|     //here = opts.here; /* table entry for duplication */
 | |
| 
 | |
|     var len = 0; /* a code's length in bits */
 | |
|     var sym = 0; /* index of code symbols */
 | |
|     var min = 0,
 | |
|       max = 0; /* minimum and maximum code lengths */
 | |
|     var root = 0; /* number of index bits for root table */
 | |
|     var curr = 0; /* number of index bits for current table */
 | |
|     var drop = 0; /* code bits to drop for sub-table */
 | |
|     var left = 0; /* number of prefix codes available */
 | |
|     var used = 0; /* code entries in table used */
 | |
|     var huff = 0; /* Huffman code */
 | |
|     var incr; /* for incrementing code, index */
 | |
|     var fill; /* index for replicating entries */
 | |
|     var low; /* low bits for current root entry */
 | |
|     var mask; /* mask for low root bits */
 | |
|     var next; /* next available space in table */
 | |
|     var base = null; /* base value table to use */
 | |
|     //  let shoextra;    /* extra bits table to use */
 | |
|     var match; /* use base and extra for symbol >= match */
 | |
|     var count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
 | |
|     var offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
 | |
|     var extra = null;
 | |
|     var here_bits, here_op, here_val;
 | |
| 
 | |
|     /*
 | |
|      Process a set of code lengths to create a canonical Huffman code.  The
 | |
|      code lengths are lens[0..codes-1].  Each length corresponds to the
 | |
|      symbols 0..codes-1.  The Huffman code is generated by first sorting the
 | |
|      symbols by length from short to long, and retaining the symbol order
 | |
|      for codes with equal lengths.  Then the code starts with all zero bits
 | |
|      for the first code of the shortest length, and the codes are integer
 | |
|      increments for the same length, and zeros are appended as the length
 | |
|      increases.  For the deflate format, these bits are stored backwards
 | |
|      from their more natural integer increment ordering, and so when the
 | |
|      decoding tables are built in the large loop below, the integer codes
 | |
|      are incremented backwards.
 | |
|       This routine assumes, but does not check, that all of the entries in
 | |
|      lens[] are in the range 0..MAXBITS.  The caller must assure this.
 | |
|      1..MAXBITS is interpreted as that code length.  zero means that that
 | |
|      symbol does not occur in this code.
 | |
|       The codes are sorted by computing a count of codes for each length,
 | |
|      creating from that a table of starting indices for each length in the
 | |
|      sorted table, and then entering the symbols in order in the sorted
 | |
|      table.  The sorted table is work[], with that space being provided by
 | |
|      the caller.
 | |
|       The length counts are used for other purposes as well, i.e. finding
 | |
|      the minimum and maximum length codes, determining if there are any
 | |
|      codes at all, checking for a valid set of lengths, and looking ahead
 | |
|      at length counts to determine sub-table sizes when building the
 | |
|      decoding tables.
 | |
|      */
 | |
| 
 | |
|     /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
 | |
|     for (len = 0; len <= MAXBITS; len++) {
 | |
|       count[len] = 0;
 | |
|     }
 | |
|     for (sym = 0; sym < codes; sym++) {
 | |
|       count[lens[lens_index + sym]]++;
 | |
|     }
 | |
| 
 | |
|     /* bound code lengths, force root to be within code lengths */
 | |
|     root = bits;
 | |
|     for (max = MAXBITS; max >= 1; max--) {
 | |
|       if (count[max] !== 0) {
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|     if (root > max) {
 | |
|       root = max;
 | |
|     }
 | |
|     if (max === 0) {
 | |
|       /* no symbols to code at all */
 | |
|       //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
 | |
|       //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
 | |
|       //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
 | |
|       table[table_index++] = 1 << 24 | 64 << 16 | 0;
 | |
| 
 | |
|       //table.op[opts.table_index] = 64;
 | |
|       //table.bits[opts.table_index] = 1;
 | |
|       //table.val[opts.table_index++] = 0;
 | |
|       table[table_index++] = 1 << 24 | 64 << 16 | 0;
 | |
|       opts.bits = 1;
 | |
|       return 0; /* no symbols, but wait for decoding to report error */
 | |
|     }
 | |
| 
 | |
|     for (min = 1; min < max; min++) {
 | |
|       if (count[min] !== 0) {
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|     if (root < min) {
 | |
|       root = min;
 | |
|     }
 | |
| 
 | |
|     /* check for an over-subscribed or incomplete set of lengths */
 | |
|     left = 1;
 | |
|     for (len = 1; len <= MAXBITS; len++) {
 | |
|       left <<= 1;
 | |
|       left -= count[len];
 | |
|       if (left < 0) {
 | |
|         return -1;
 | |
|       } /* over-subscribed */
 | |
|     }
 | |
| 
 | |
|     if (left > 0 && (type === CODES$1 || max !== 1)) {
 | |
|       return -1; /* incomplete set */
 | |
|     }
 | |
| 
 | |
|     /* generate offsets into symbol table for each length for sorting */
 | |
|     offs[1] = 0;
 | |
|     for (len = 1; len < MAXBITS; len++) {
 | |
|       offs[len + 1] = offs[len] + count[len];
 | |
|     }
 | |
| 
 | |
|     /* sort symbols by length, by symbol order within each length */
 | |
|     for (sym = 0; sym < codes; sym++) {
 | |
|       if (lens[lens_index + sym] !== 0) {
 | |
|         work[offs[lens[lens_index + sym]]++] = sym;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|      Create and fill in decoding tables.  In this loop, the table being
 | |
|      filled is at next and has curr index bits.  The code being used is huff
 | |
|      with length len.  That code is converted to an index by dropping drop
 | |
|      bits off of the bottom.  For codes where len is less than drop + curr,
 | |
|      those top drop + curr - len bits are incremented through all values to
 | |
|      fill the table with replicated entries.
 | |
|       root is the number of index bits for the root table.  When len exceeds
 | |
|      root, sub-tables are created pointed to by the root entry with an index
 | |
|      of the low root bits of huff.  This is saved in low to check for when a
 | |
|      new sub-table should be started.  drop is zero when the root table is
 | |
|      being filled, and drop is root when sub-tables are being filled.
 | |
|       When a new sub-table is needed, it is necessary to look ahead in the
 | |
|      code lengths to determine what size sub-table is needed.  The length
 | |
|      counts are used for this, and so count[] is decremented as codes are
 | |
|      entered in the tables.
 | |
|       used keeps track of how many table entries have been allocated from the
 | |
|      provided *table space.  It is checked for LENS and DIST tables against
 | |
|      the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
 | |
|      the initial root table size constants.  See the comments in inftrees.h
 | |
|      for more information.
 | |
|       sym increments through all symbols, and the loop terminates when
 | |
|      all codes of length max, i.e. all codes, have been processed.  This
 | |
|      routine permits incomplete codes, so another loop after this one fills
 | |
|      in the rest of the decoding tables with invalid code markers.
 | |
|      */
 | |
| 
 | |
|     /* set up for code type */
 | |
|     // poor man optimization - use if-else instead of switch,
 | |
|     // to avoid deopts in old v8
 | |
|     if (type === CODES$1) {
 | |
|       base = extra = work; /* dummy value--not used */
 | |
|       match = 20;
 | |
|     } else if (type === LENS$1) {
 | |
|       base = lbase;
 | |
|       extra = lext;
 | |
|       match = 257;
 | |
|     } else {
 | |
|       /* DISTS */
 | |
|       base = dbase;
 | |
|       extra = dext;
 | |
|       match = 0;
 | |
|     }
 | |
| 
 | |
|     /* initialize opts for loop */
 | |
|     huff = 0; /* starting code */
 | |
|     sym = 0; /* starting code symbol */
 | |
|     len = min; /* starting code length */
 | |
|     next = table_index; /* current table to fill in */
 | |
|     curr = root; /* current table index bits */
 | |
|     drop = 0; /* current bits to drop from code for index */
 | |
|     low = -1; /* trigger new sub-table when len > root */
 | |
|     used = 1 << root; /* use root table entries */
 | |
|     mask = used - 1; /* mask for comparing low */
 | |
| 
 | |
|     /* check available table space */
 | |
|     if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) {
 | |
|       return 1;
 | |
|     }
 | |
| 
 | |
|     /* process all codes and make table entries */
 | |
|     for (;;) {
 | |
|       /* create table entry */
 | |
|       here_bits = len - drop;
 | |
|       if (work[sym] + 1 < match) {
 | |
|         here_op = 0;
 | |
|         here_val = work[sym];
 | |
|       } else if (work[sym] >= match) {
 | |
|         here_op = extra[work[sym] - match];
 | |
|         here_val = base[work[sym] - match];
 | |
|       } else {
 | |
|         here_op = 32 + 64; /* end of block */
 | |
|         here_val = 0;
 | |
|       }
 | |
| 
 | |
|       /* replicate for those indices with low len bits equal to huff */
 | |
|       incr = 1 << len - drop;
 | |
|       fill = 1 << curr;
 | |
|       min = fill; /* save offset to next table */
 | |
|       do {
 | |
|         fill -= incr;
 | |
|         table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;
 | |
|       } while (fill !== 0);
 | |
| 
 | |
|       /* backwards increment the len-bit code huff */
 | |
|       incr = 1 << len - 1;
 | |
|       while (huff & incr) {
 | |
|         incr >>= 1;
 | |
|       }
 | |
|       if (incr !== 0) {
 | |
|         huff &= incr - 1;
 | |
|         huff += incr;
 | |
|       } else {
 | |
|         huff = 0;
 | |
|       }
 | |
| 
 | |
|       /* go to next symbol, update count, len */
 | |
|       sym++;
 | |
|       if (--count[len] === 0) {
 | |
|         if (len === max) {
 | |
|           break;
 | |
|         }
 | |
|         len = lens[lens_index + work[sym]];
 | |
|       }
 | |
| 
 | |
|       /* create new sub-table if needed */
 | |
|       if (len > root && (huff & mask) !== low) {
 | |
|         /* if first time, transition to sub-tables */
 | |
|         if (drop === 0) {
 | |
|           drop = root;
 | |
|         }
 | |
| 
 | |
|         /* increment past last table */
 | |
|         next += min; /* here min is 1 << curr */
 | |
| 
 | |
|         /* determine length of next table */
 | |
|         curr = len - drop;
 | |
|         left = 1 << curr;
 | |
|         while (curr + drop < max) {
 | |
|           left -= count[curr + drop];
 | |
|           if (left <= 0) {
 | |
|             break;
 | |
|           }
 | |
|           curr++;
 | |
|           left <<= 1;
 | |
|         }
 | |
| 
 | |
|         /* check for enough space */
 | |
|         used += 1 << curr;
 | |
|         if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) {
 | |
|           return 1;
 | |
|         }
 | |
| 
 | |
|         /* point entry in root table to sub-table */
 | |
|         low = huff & mask;
 | |
|         /*table.op[low] = curr;
 | |
|         table.bits[low] = root;
 | |
|         table.val[low] = next - opts.table_index;*/
 | |
|         table[low] = root << 24 | curr << 16 | next - table_index | 0;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* fill in remaining table entry if code is incomplete (guaranteed to have
 | |
|      at most one remaining entry, since if the code is incomplete, the
 | |
|      maximum code length that was allowed to get this far is one bit) */
 | |
|     if (huff !== 0) {
 | |
|       //table.op[next + huff] = 64;            /* invalid code marker */
 | |
|       //table.bits[next + huff] = len - drop;
 | |
|       //table.val[next + huff] = 0;
 | |
|       table[next + huff] = len - drop << 24 | 64 << 16 | 0;
 | |
|     }
 | |
| 
 | |
|     /* set return parameters */
 | |
|     //opts.table_index += used;
 | |
|     opts.bits = root;
 | |
|     return 0;
 | |
|   };
 | |
|   var inftrees = inflate_table;
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   var constants$1 = {
 | |
|     /* Allowed flush values; see deflate() and inflate() below for details */
 | |
|     Z_NO_FLUSH: 0,
 | |
|     Z_PARTIAL_FLUSH: 1,
 | |
|     Z_SYNC_FLUSH: 2,
 | |
|     Z_FULL_FLUSH: 3,
 | |
|     Z_FINISH: 4,
 | |
|     Z_BLOCK: 5,
 | |
|     Z_TREES: 6,
 | |
|     /* Return codes for the compression/decompression functions. Negative values
 | |
|     * are errors, positive values are used for special but normal events.
 | |
|     */
 | |
|     Z_OK: 0,
 | |
|     Z_STREAM_END: 1,
 | |
|     Z_NEED_DICT: 2,
 | |
|     Z_ERRNO: -1,
 | |
|     Z_STREAM_ERROR: -2,
 | |
|     Z_DATA_ERROR: -3,
 | |
|     Z_MEM_ERROR: -4,
 | |
|     Z_BUF_ERROR: -5,
 | |
|     //Z_VERSION_ERROR: -6,
 | |
| 
 | |
|     /* compression levels */
 | |
|     Z_NO_COMPRESSION: 0,
 | |
|     Z_BEST_SPEED: 1,
 | |
|     Z_BEST_COMPRESSION: 9,
 | |
|     Z_DEFAULT_COMPRESSION: -1,
 | |
|     Z_FILTERED: 1,
 | |
|     Z_HUFFMAN_ONLY: 2,
 | |
|     Z_RLE: 3,
 | |
|     Z_FIXED: 4,
 | |
|     Z_DEFAULT_STRATEGY: 0,
 | |
|     /* Possible values of the data_type field (though see inflate()) */
 | |
|     Z_BINARY: 0,
 | |
|     Z_TEXT: 1,
 | |
|     //Z_ASCII:                1, // = Z_TEXT (deprecated)
 | |
|     Z_UNKNOWN: 2,
 | |
|     /* The deflate compression method */
 | |
|     Z_DEFLATED: 8
 | |
|     //Z_NULL:                 null // Use -1 or null inline, depending on var type
 | |
|   };
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
| 
 | |
|   var CODES = 0;
 | |
|   var LENS = 1;
 | |
|   var DISTS = 2;
 | |
| 
 | |
|   /* Public constants ==========================================================*/
 | |
|   /* ===========================================================================*/
 | |
| 
 | |
|   var Z_FINISH$1 = constants$1.Z_FINISH,
 | |
|     Z_BLOCK = constants$1.Z_BLOCK,
 | |
|     Z_TREES = constants$1.Z_TREES,
 | |
|     Z_OK$1 = constants$1.Z_OK,
 | |
|     Z_STREAM_END$1 = constants$1.Z_STREAM_END,
 | |
|     Z_NEED_DICT$1 = constants$1.Z_NEED_DICT,
 | |
|     Z_STREAM_ERROR$1 = constants$1.Z_STREAM_ERROR,
 | |
|     Z_DATA_ERROR$1 = constants$1.Z_DATA_ERROR,
 | |
|     Z_MEM_ERROR$1 = constants$1.Z_MEM_ERROR,
 | |
|     Z_BUF_ERROR = constants$1.Z_BUF_ERROR,
 | |
|     Z_DEFLATED = constants$1.Z_DEFLATED;
 | |
| 
 | |
|   /* STATES ====================================================================*/
 | |
|   /* ===========================================================================*/
 | |
| 
 | |
|   var HEAD = 16180; /* i: waiting for magic header */
 | |
|   var FLAGS = 16181; /* i: waiting for method and flags (gzip) */
 | |
|   var TIME = 16182; /* i: waiting for modification time (gzip) */
 | |
|   var OS = 16183; /* i: waiting for extra flags and operating system (gzip) */
 | |
|   var EXLEN = 16184; /* i: waiting for extra length (gzip) */
 | |
|   var EXTRA = 16185; /* i: waiting for extra bytes (gzip) */
 | |
|   var NAME = 16186; /* i: waiting for end of file name (gzip) */
 | |
|   var COMMENT = 16187; /* i: waiting for end of comment (gzip) */
 | |
|   var HCRC = 16188; /* i: waiting for header crc (gzip) */
 | |
|   var DICTID = 16189; /* i: waiting for dictionary check value */
 | |
|   var DICT = 16190; /* waiting for inflateSetDictionary() call */
 | |
|   var TYPE = 16191; /* i: waiting for type bits, including last-flag bit */
 | |
|   var TYPEDO = 16192; /* i: same, but skip check to exit inflate on new block */
 | |
|   var STORED = 16193; /* i: waiting for stored size (length and complement) */
 | |
|   var COPY_ = 16194; /* i/o: same as COPY below, but only first time in */
 | |
|   var COPY = 16195; /* i/o: waiting for input or output to copy stored block */
 | |
|   var TABLE = 16196; /* i: waiting for dynamic block table lengths */
 | |
|   var LENLENS = 16197; /* i: waiting for code length code lengths */
 | |
|   var CODELENS = 16198; /* i: waiting for length/lit and distance code lengths */
 | |
|   var LEN_ = 16199; /* i: same as LEN below, but only first time in */
 | |
|   var LEN = 16200; /* i: waiting for length/lit/eob code */
 | |
|   var LENEXT = 16201; /* i: waiting for length extra bits */
 | |
|   var DIST = 16202; /* i: waiting for distance code */
 | |
|   var DISTEXT = 16203; /* i: waiting for distance extra bits */
 | |
|   var MATCH = 16204; /* o: waiting for output space to copy string */
 | |
|   var LIT = 16205; /* o: waiting for output space to write literal */
 | |
|   var CHECK = 16206; /* i: waiting for 32-bit check value */
 | |
|   var LENGTH = 16207; /* i: waiting for 32-bit length (gzip) */
 | |
|   var DONE = 16208; /* finished check, done -- remain here until reset */
 | |
|   var BAD = 16209; /* got a data error -- remain here until reset */
 | |
|   var MEM = 16210; /* got an inflate() memory error -- remain here until reset */
 | |
|   var SYNC = 16211; /* looking for synchronization bytes to restart inflate() */
 | |
| 
 | |
|   /* ===========================================================================*/
 | |
| 
 | |
|   var ENOUGH_LENS = 852;
 | |
|   var ENOUGH_DISTS = 592;
 | |
|   //const ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
 | |
| 
 | |
|   var MAX_WBITS = 15;
 | |
|   /* 32K LZ77 window */
 | |
|   var DEF_WBITS = MAX_WBITS;
 | |
|   var zswap32 = function zswap32(q) {
 | |
|     return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24);
 | |
|   };
 | |
|   function InflateState() {
 | |
|     this.strm = null; /* pointer back to this zlib stream */
 | |
|     this.mode = 0; /* current inflate mode */
 | |
|     this.last = false; /* true if processing last block */
 | |
|     this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip,
 | |
|                       bit 2 true to validate check value */
 | |
|     this.havedict = false; /* true if dictionary provided */
 | |
|     this.flags = 0; /* gzip header method and flags (0 if zlib), or
 | |
|                        -1 if raw or no header yet */
 | |
|     this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
 | |
|     this.check = 0; /* protected copy of check value */
 | |
|     this.total = 0; /* protected copy of output count */
 | |
|     // TODO: may be {}
 | |
|     this.head = null; /* where to save gzip header information */
 | |
| 
 | |
|     /* sliding window */
 | |
|     this.wbits = 0; /* log base 2 of requested window size */
 | |
|     this.wsize = 0; /* window size or zero if not using window */
 | |
|     this.whave = 0; /* valid bytes in the window */
 | |
|     this.wnext = 0; /* window write index */
 | |
|     this.window = null; /* allocated sliding window, if needed */
 | |
| 
 | |
|     /* bit accumulator */
 | |
|     this.hold = 0; /* input bit accumulator */
 | |
|     this.bits = 0; /* number of bits in "in" */
 | |
| 
 | |
|     /* for string and stored block copying */
 | |
|     this.length = 0; /* literal or length of data to copy */
 | |
|     this.offset = 0; /* distance back to copy string from */
 | |
| 
 | |
|     /* for table and code decoding */
 | |
|     this.extra = 0; /* extra bits needed */
 | |
| 
 | |
|     /* fixed and dynamic code tables */
 | |
|     this.lencode = null; /* starting table for length/literal codes */
 | |
|     this.distcode = null; /* starting table for distance codes */
 | |
|     this.lenbits = 0; /* index bits for lencode */
 | |
|     this.distbits = 0; /* index bits for distcode */
 | |
| 
 | |
|     /* dynamic table building */
 | |
|     this.ncode = 0; /* number of code length code lengths */
 | |
|     this.nlen = 0; /* number of length code lengths */
 | |
|     this.ndist = 0; /* number of distance code lengths */
 | |
|     this.have = 0; /* number of code lengths in lens[] */
 | |
|     this.next = null; /* next available space in codes[] */
 | |
| 
 | |
|     this.lens = new Uint16Array(320); /* temporary storage for code lengths */
 | |
|     this.work = new Uint16Array(288); /* work area for code table building */
 | |
| 
 | |
|     /*
 | |
|      because we don't have pointers in js, we use lencode and distcode directly
 | |
|      as buffers so we don't need codes
 | |
|     */
 | |
|     //this.codes = new Int32Array(ENOUGH);       /* space for code tables */
 | |
|     this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
 | |
|     this.distdyn = null; /* dynamic table for distance codes (JS specific) */
 | |
|     this.sane = 0; /* if false, allow invalid distance too far */
 | |
|     this.back = 0; /* bits back of last unprocessed length/lit */
 | |
|     this.was = 0; /* initial length of match */
 | |
|   }
 | |
| 
 | |
|   var inflateStateCheck = function inflateStateCheck(strm) {
 | |
|     if (!strm) {
 | |
|       return 1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
|     if (!state || state.strm !== strm || state.mode < HEAD || state.mode > SYNC) {
 | |
|       return 1;
 | |
|     }
 | |
|     return 0;
 | |
|   };
 | |
|   var inflateResetKeep = function inflateResetKeep(strm) {
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
|     strm.total_in = strm.total_out = state.total = 0;
 | |
|     strm.msg = ''; /*Z_NULL*/
 | |
|     if (state.wrap) {
 | |
|       /* to support ill-conceived Java test suite */
 | |
|       strm.adler = state.wrap & 1;
 | |
|     }
 | |
|     state.mode = HEAD;
 | |
|     state.last = 0;
 | |
|     state.havedict = 0;
 | |
|     state.flags = -1;
 | |
|     state.dmax = 32768;
 | |
|     state.head = null /*Z_NULL*/;
 | |
|     state.hold = 0;
 | |
|     state.bits = 0;
 | |
|     //state.lencode = state.distcode = state.next = state.codes;
 | |
|     state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS);
 | |
|     state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS);
 | |
|     state.sane = 1;
 | |
|     state.back = -1;
 | |
|     //Tracev((stderr, "inflate: reset\n"));
 | |
|     return Z_OK$1;
 | |
|   };
 | |
|   var inflateReset = function inflateReset(strm) {
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
|     state.wsize = 0;
 | |
|     state.whave = 0;
 | |
|     state.wnext = 0;
 | |
|     return inflateResetKeep(strm);
 | |
|   };
 | |
|   var inflateReset2 = function inflateReset2(strm, windowBits) {
 | |
|     var wrap;
 | |
| 
 | |
|     /* get the state */
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
| 
 | |
|     /* extract wrap request from windowBits parameter */
 | |
|     if (windowBits < 0) {
 | |
|       wrap = 0;
 | |
|       windowBits = -windowBits;
 | |
|     } else {
 | |
|       wrap = (windowBits >> 4) + 5;
 | |
|       if (windowBits < 48) {
 | |
|         windowBits &= 15;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* set number of window bits, free window if different */
 | |
|     if (windowBits && (windowBits < 8 || windowBits > 15)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     if (state.window !== null && state.wbits !== windowBits) {
 | |
|       state.window = null;
 | |
|     }
 | |
| 
 | |
|     /* update state and reset the rest of it */
 | |
|     state.wrap = wrap;
 | |
|     state.wbits = windowBits;
 | |
|     return inflateReset(strm);
 | |
|   };
 | |
|   var inflateInit2 = function inflateInit2(strm, windowBits) {
 | |
|     if (!strm) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     //strm.msg = Z_NULL;                 /* in case we return an error */
 | |
| 
 | |
|     var state = new InflateState();
 | |
| 
 | |
|     //if (state === Z_NULL) return Z_MEM_ERROR;
 | |
|     //Tracev((stderr, "inflate: allocated\n"));
 | |
|     strm.state = state;
 | |
|     state.strm = strm;
 | |
|     state.window = null /*Z_NULL*/;
 | |
|     state.mode = HEAD; /* to pass state test in inflateReset2() */
 | |
|     var ret = inflateReset2(strm, windowBits);
 | |
|     if (ret !== Z_OK$1) {
 | |
|       strm.state = null /*Z_NULL*/;
 | |
|     }
 | |
| 
 | |
|     return ret;
 | |
|   };
 | |
|   var inflateInit = function inflateInit(strm) {
 | |
|     return inflateInit2(strm, DEF_WBITS);
 | |
|   };
 | |
| 
 | |
|   /*
 | |
|    Return state with length and distance decoding tables and index sizes set to
 | |
|    fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 | |
|    If BUILDFIXED is defined, then instead this routine builds the tables the
 | |
|    first time it's called, and returns those tables the first time and
 | |
|    thereafter.  This reduces the size of the code by about 2K bytes, in
 | |
|    exchange for a little execution time.  However, BUILDFIXED should not be
 | |
|    used for threaded applications, since the rewriting of the tables and virgin
 | |
|    may not be thread-safe.
 | |
|    */
 | |
|   var virgin = true;
 | |
|   var lenfix, distfix; // We have no pointers in JS, so keep tables separate
 | |
| 
 | |
|   var fixedtables = function fixedtables(state) {
 | |
|     /* build fixed huffman tables if first call (may not be thread safe) */
 | |
|     if (virgin) {
 | |
|       lenfix = new Int32Array(512);
 | |
|       distfix = new Int32Array(32);
 | |
| 
 | |
|       /* literal/length table */
 | |
|       var sym = 0;
 | |
|       while (sym < 144) {
 | |
|         state.lens[sym++] = 8;
 | |
|       }
 | |
|       while (sym < 256) {
 | |
|         state.lens[sym++] = 9;
 | |
|       }
 | |
|       while (sym < 280) {
 | |
|         state.lens[sym++] = 7;
 | |
|       }
 | |
|       while (sym < 288) {
 | |
|         state.lens[sym++] = 8;
 | |
|       }
 | |
|       inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, {
 | |
|         bits: 9
 | |
|       });
 | |
| 
 | |
|       /* distance table */
 | |
|       sym = 0;
 | |
|       while (sym < 32) {
 | |
|         state.lens[sym++] = 5;
 | |
|       }
 | |
|       inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, {
 | |
|         bits: 5
 | |
|       });
 | |
| 
 | |
|       /* do this just once */
 | |
|       virgin = false;
 | |
|     }
 | |
|     state.lencode = lenfix;
 | |
|     state.lenbits = 9;
 | |
|     state.distcode = distfix;
 | |
|     state.distbits = 5;
 | |
|   };
 | |
| 
 | |
|   /*
 | |
|    Update the window with the last wsize (normally 32K) bytes written before
 | |
|    returning.  If window does not exist yet, create it.  This is only called
 | |
|    when a window is already in use, or when output has been written during this
 | |
|    inflate call, but the end of the deflate stream has not been reached yet.
 | |
|    It is also called to create a window for dictionary data when a dictionary
 | |
|    is loaded.
 | |
| 
 | |
|    Providing output buffers larger than 32K to inflate() should provide a speed
 | |
|    advantage, since only the last 32K of output is copied to the sliding window
 | |
|    upon return from inflate(), and since all distances after the first 32K of
 | |
|    output will fall in the output data, making match copies simpler and faster.
 | |
|    The advantage may be dependent on the size of the processor's data caches.
 | |
|    */
 | |
|   var updatewindow = function updatewindow(strm, src, end, copy) {
 | |
|     var dist;
 | |
|     var state = strm.state;
 | |
| 
 | |
|     /* if it hasn't been done already, allocate space for the window */
 | |
|     if (state.window === null) {
 | |
|       state.wsize = 1 << state.wbits;
 | |
|       state.wnext = 0;
 | |
|       state.whave = 0;
 | |
|       state.window = new Uint8Array(state.wsize);
 | |
|     }
 | |
| 
 | |
|     /* copy state->wsize or less output bytes into the circular window */
 | |
|     if (copy >= state.wsize) {
 | |
|       state.window.set(src.subarray(end - state.wsize, end), 0);
 | |
|       state.wnext = 0;
 | |
|       state.whave = state.wsize;
 | |
|     } else {
 | |
|       dist = state.wsize - state.wnext;
 | |
|       if (dist > copy) {
 | |
|         dist = copy;
 | |
|       }
 | |
|       //zmemcpy(state->window + state->wnext, end - copy, dist);
 | |
|       state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext);
 | |
|       copy -= dist;
 | |
|       if (copy) {
 | |
|         //zmemcpy(state->window, end - copy, copy);
 | |
|         state.window.set(src.subarray(end - copy, end), 0);
 | |
|         state.wnext = copy;
 | |
|         state.whave = state.wsize;
 | |
|       } else {
 | |
|         state.wnext += dist;
 | |
|         if (state.wnext === state.wsize) {
 | |
|           state.wnext = 0;
 | |
|         }
 | |
|         if (state.whave < state.wsize) {
 | |
|           state.whave += dist;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     return 0;
 | |
|   };
 | |
|   var inflate$1 = function inflate(strm, flush) {
 | |
|     var state;
 | |
|     var input, output; // input/output buffers
 | |
|     var next; /* next input INDEX */
 | |
|     var put; /* next output INDEX */
 | |
|     var have, left; /* available input and output */
 | |
|     var hold; /* bit buffer */
 | |
|     var bits; /* bits in bit buffer */
 | |
|     var _in, _out; /* save starting available input and output */
 | |
|     var copy; /* number of stored or match bytes to copy */
 | |
|     var from; /* where to copy match bytes from */
 | |
|     var from_source;
 | |
|     var here = 0; /* current decoding table entry */
 | |
|     var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
 | |
|     //let last;                   /* parent table entry */
 | |
|     var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
 | |
|     var len; /* length to copy for repeats, bits to drop */
 | |
|     var ret; /* return code */
 | |
|     var hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */
 | |
|     var opts;
 | |
|     var n; // temporary variable for NEED_BITS
 | |
| 
 | |
|     var order = /* permutation of code lengths */
 | |
|     new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
 | |
|     if (inflateStateCheck(strm) || !strm.output || !strm.input && strm.avail_in !== 0) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     state = strm.state;
 | |
|     if (state.mode === TYPE) {
 | |
|       state.mode = TYPEDO;
 | |
|     } /* skip check */
 | |
| 
 | |
|     //--- LOAD() ---
 | |
|     put = strm.next_out;
 | |
|     output = strm.output;
 | |
|     left = strm.avail_out;
 | |
|     next = strm.next_in;
 | |
|     input = strm.input;
 | |
|     have = strm.avail_in;
 | |
|     hold = state.hold;
 | |
|     bits = state.bits;
 | |
|     //---
 | |
| 
 | |
|     _in = have;
 | |
|     _out = left;
 | |
|     ret = Z_OK$1;
 | |
|     inf_leave:
 | |
|     // goto emulation
 | |
|     for (;;) {
 | |
|       switch (state.mode) {
 | |
|         case HEAD:
 | |
|           if (state.wrap === 0) {
 | |
|             state.mode = TYPEDO;
 | |
|             break;
 | |
|           }
 | |
|           //=== NEEDBITS(16);
 | |
|           while (bits < 16) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           if (state.wrap & 2 && hold === 0x8b1f) {
 | |
|             /* gzip header */
 | |
|             if (state.wbits === 0) {
 | |
|               state.wbits = 15;
 | |
|             }
 | |
|             state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
 | |
|             //=== CRC2(state.check, hold);
 | |
|             hbuf[0] = hold & 0xff;
 | |
|             hbuf[1] = hold >>> 8 & 0xff;
 | |
|             state.check = crc32_1(state.check, hbuf, 2, 0);
 | |
|             //===//
 | |
| 
 | |
|             //=== INITBITS();
 | |
|             hold = 0;
 | |
|             bits = 0;
 | |
|             //===//
 | |
|             state.mode = FLAGS;
 | |
|             break;
 | |
|           }
 | |
|           if (state.head) {
 | |
|             state.head.done = false;
 | |
|           }
 | |
|           if (!(state.wrap & 1) || /* check if zlib header allowed */
 | |
|           (((hold & 0xff /*BITS(8)*/) << 8) + (hold >> 8)) % 31) {
 | |
|             strm.msg = 'incorrect header check';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           if ((hold & 0x0f /*BITS(4)*/) !== Z_DEFLATED) {
 | |
|             strm.msg = 'unknown compression method';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           //--- DROPBITS(4) ---//
 | |
|           hold >>>= 4;
 | |
|           bits -= 4;
 | |
|           //---//
 | |
|           len = (hold & 0x0f /*BITS(4)*/) + 8;
 | |
|           if (state.wbits === 0) {
 | |
|             state.wbits = len;
 | |
|           }
 | |
|           if (len > 15 || len > state.wbits) {
 | |
|             strm.msg = 'invalid window size';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
| 
 | |
|           // !!! pako patch. Force use `options.windowBits` if passed.
 | |
|           // Required to always use max window size by default.
 | |
|           state.dmax = 1 << state.wbits;
 | |
|           //state.dmax = 1 << len;
 | |
| 
 | |
|           state.flags = 0; /* indicate zlib header */
 | |
|           //Tracev((stderr, "inflate:   zlib header ok\n"));
 | |
|           strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/;
 | |
|           state.mode = hold & 0x200 ? DICTID : TYPE;
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           break;
 | |
|         case FLAGS:
 | |
|           //=== NEEDBITS(16); */
 | |
|           while (bits < 16) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           state.flags = hold;
 | |
|           if ((state.flags & 0xff) !== Z_DEFLATED) {
 | |
|             strm.msg = 'unknown compression method';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           if (state.flags & 0xe000) {
 | |
|             strm.msg = 'unknown header flags set';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           if (state.head) {
 | |
|             state.head.text = hold >> 8 & 1;
 | |
|           }
 | |
|           if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|             //=== CRC2(state.check, hold);
 | |
|             hbuf[0] = hold & 0xff;
 | |
|             hbuf[1] = hold >>> 8 & 0xff;
 | |
|             state.check = crc32_1(state.check, hbuf, 2, 0);
 | |
|             //===//
 | |
|           }
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           state.mode = TIME;
 | |
|         /* falls through */
 | |
|         case TIME:
 | |
|           //=== NEEDBITS(32); */
 | |
|           while (bits < 32) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           if (state.head) {
 | |
|             state.head.time = hold;
 | |
|           }
 | |
|           if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|             //=== CRC4(state.check, hold)
 | |
|             hbuf[0] = hold & 0xff;
 | |
|             hbuf[1] = hold >>> 8 & 0xff;
 | |
|             hbuf[2] = hold >>> 16 & 0xff;
 | |
|             hbuf[3] = hold >>> 24 & 0xff;
 | |
|             state.check = crc32_1(state.check, hbuf, 4, 0);
 | |
|             //===
 | |
|           }
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           state.mode = OS;
 | |
|         /* falls through */
 | |
|         case OS:
 | |
|           //=== NEEDBITS(16); */
 | |
|           while (bits < 16) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           if (state.head) {
 | |
|             state.head.xflags = hold & 0xff;
 | |
|             state.head.os = hold >> 8;
 | |
|           }
 | |
|           if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|             //=== CRC2(state.check, hold);
 | |
|             hbuf[0] = hold & 0xff;
 | |
|             hbuf[1] = hold >>> 8 & 0xff;
 | |
|             state.check = crc32_1(state.check, hbuf, 2, 0);
 | |
|             //===//
 | |
|           }
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           state.mode = EXLEN;
 | |
|         /* falls through */
 | |
|         case EXLEN:
 | |
|           if (state.flags & 0x0400) {
 | |
|             //=== NEEDBITS(16); */
 | |
|             while (bits < 16) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             state.length = hold;
 | |
|             if (state.head) {
 | |
|               state.head.extra_len = hold;
 | |
|             }
 | |
|             if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|               //=== CRC2(state.check, hold);
 | |
|               hbuf[0] = hold & 0xff;
 | |
|               hbuf[1] = hold >>> 8 & 0xff;
 | |
|               state.check = crc32_1(state.check, hbuf, 2, 0);
 | |
|               //===//
 | |
|             }
 | |
|             //=== INITBITS();
 | |
|             hold = 0;
 | |
|             bits = 0;
 | |
|             //===//
 | |
|           } else if (state.head) {
 | |
|             state.head.extra = null /*Z_NULL*/;
 | |
|           }
 | |
| 
 | |
|           state.mode = EXTRA;
 | |
|         /* falls through */
 | |
|         case EXTRA:
 | |
|           if (state.flags & 0x0400) {
 | |
|             copy = state.length;
 | |
|             if (copy > have) {
 | |
|               copy = have;
 | |
|             }
 | |
|             if (copy) {
 | |
|               if (state.head) {
 | |
|                 len = state.head.extra_len - state.length;
 | |
|                 if (!state.head.extra) {
 | |
|                   // Use untyped array for more convenient processing later
 | |
|                   state.head.extra = new Uint8Array(state.head.extra_len);
 | |
|                 }
 | |
|                 state.head.extra.set(input.subarray(next,
 | |
|                 // extra field is limited to 65536 bytes
 | |
|                 // - no need for additional size check
 | |
|                 next + copy), /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
 | |
|                 len);
 | |
|                 //zmemcpy(state.head.extra + len, next,
 | |
|                 //        len + copy > state.head.extra_max ?
 | |
|                 //        state.head.extra_max - len : copy);
 | |
|               }
 | |
| 
 | |
|               if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|                 state.check = crc32_1(state.check, input, copy, next);
 | |
|               }
 | |
|               have -= copy;
 | |
|               next += copy;
 | |
|               state.length -= copy;
 | |
|             }
 | |
|             if (state.length) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|           }
 | |
|           state.length = 0;
 | |
|           state.mode = NAME;
 | |
|         /* falls through */
 | |
|         case NAME:
 | |
|           if (state.flags & 0x0800) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             copy = 0;
 | |
|             do {
 | |
|               // TODO: 2 or 1 bytes?
 | |
|               len = input[next + copy++];
 | |
|               /* use constant limit because in js we should not preallocate memory */
 | |
|               if (state.head && len && state.length < 65536 /*state.head.name_max*/) {
 | |
|                 state.head.name += String.fromCharCode(len);
 | |
|               }
 | |
|             } while (len && copy < have);
 | |
|             if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|               state.check = crc32_1(state.check, input, copy, next);
 | |
|             }
 | |
|             have -= copy;
 | |
|             next += copy;
 | |
|             if (len) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|           } else if (state.head) {
 | |
|             state.head.name = null;
 | |
|           }
 | |
|           state.length = 0;
 | |
|           state.mode = COMMENT;
 | |
|         /* falls through */
 | |
|         case COMMENT:
 | |
|           if (state.flags & 0x1000) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             copy = 0;
 | |
|             do {
 | |
|               len = input[next + copy++];
 | |
|               /* use constant limit because in js we should not preallocate memory */
 | |
|               if (state.head && len && state.length < 65536 /*state.head.comm_max*/) {
 | |
|                 state.head.comment += String.fromCharCode(len);
 | |
|               }
 | |
|             } while (len && copy < have);
 | |
|             if (state.flags & 0x0200 && state.wrap & 4) {
 | |
|               state.check = crc32_1(state.check, input, copy, next);
 | |
|             }
 | |
|             have -= copy;
 | |
|             next += copy;
 | |
|             if (len) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|           } else if (state.head) {
 | |
|             state.head.comment = null;
 | |
|           }
 | |
|           state.mode = HCRC;
 | |
|         /* falls through */
 | |
|         case HCRC:
 | |
|           if (state.flags & 0x0200) {
 | |
|             //=== NEEDBITS(16); */
 | |
|             while (bits < 16) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             if (state.wrap & 4 && hold !== (state.check & 0xffff)) {
 | |
|               strm.msg = 'header crc mismatch';
 | |
|               state.mode = BAD;
 | |
|               break;
 | |
|             }
 | |
|             //=== INITBITS();
 | |
|             hold = 0;
 | |
|             bits = 0;
 | |
|             //===//
 | |
|           }
 | |
| 
 | |
|           if (state.head) {
 | |
|             state.head.hcrc = state.flags >> 9 & 1;
 | |
|             state.head.done = true;
 | |
|           }
 | |
|           strm.adler = state.check = 0;
 | |
|           state.mode = TYPE;
 | |
|           break;
 | |
|         case DICTID:
 | |
|           //=== NEEDBITS(32); */
 | |
|           while (bits < 32) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           strm.adler = state.check = zswap32(hold);
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           state.mode = DICT;
 | |
|         /* falls through */
 | |
|         case DICT:
 | |
|           if (state.havedict === 0) {
 | |
|             //--- RESTORE() ---
 | |
|             strm.next_out = put;
 | |
|             strm.avail_out = left;
 | |
|             strm.next_in = next;
 | |
|             strm.avail_in = have;
 | |
|             state.hold = hold;
 | |
|             state.bits = bits;
 | |
|             //---
 | |
|             return Z_NEED_DICT$1;
 | |
|           }
 | |
|           strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/;
 | |
|           state.mode = TYPE;
 | |
|         /* falls through */
 | |
|         case TYPE:
 | |
|           if (flush === Z_BLOCK || flush === Z_TREES) {
 | |
|             break inf_leave;
 | |
|           }
 | |
|         /* falls through */
 | |
|         case TYPEDO:
 | |
|           if (state.last) {
 | |
|             //--- BYTEBITS() ---//
 | |
|             hold >>>= bits & 7;
 | |
|             bits -= bits & 7;
 | |
|             //---//
 | |
|             state.mode = CHECK;
 | |
|             break;
 | |
|           }
 | |
|           //=== NEEDBITS(3); */
 | |
|           while (bits < 3) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           state.last = hold & 0x01 /*BITS(1)*/;
 | |
|           //--- DROPBITS(1) ---//
 | |
|           hold >>>= 1;
 | |
|           bits -= 1;
 | |
|           //---//
 | |
| 
 | |
|           switch (hold & 0x03 /*BITS(2)*/) {
 | |
|             case 0:
 | |
|               /* stored block */
 | |
|               //Tracev((stderr, "inflate:     stored block%s\n",
 | |
|               //        state.last ? " (last)" : ""));
 | |
|               state.mode = STORED;
 | |
|               break;
 | |
|             case 1:
 | |
|               /* fixed block */
 | |
|               fixedtables(state);
 | |
|               //Tracev((stderr, "inflate:     fixed codes block%s\n",
 | |
|               //        state.last ? " (last)" : ""));
 | |
|               state.mode = LEN_; /* decode codes */
 | |
|               if (flush === Z_TREES) {
 | |
|                 //--- DROPBITS(2) ---//
 | |
|                 hold >>>= 2;
 | |
|                 bits -= 2;
 | |
|                 //---//
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               break;
 | |
|             case 2:
 | |
|               /* dynamic block */
 | |
|               //Tracev((stderr, "inflate:     dynamic codes block%s\n",
 | |
|               //        state.last ? " (last)" : ""));
 | |
|               state.mode = TABLE;
 | |
|               break;
 | |
|             case 3:
 | |
|               strm.msg = 'invalid block type';
 | |
|               state.mode = BAD;
 | |
|           }
 | |
|           //--- DROPBITS(2) ---//
 | |
|           hold >>>= 2;
 | |
|           bits -= 2;
 | |
|           //---//
 | |
|           break;
 | |
|         case STORED:
 | |
|           //--- BYTEBITS() ---// /* go to byte boundary */
 | |
|           hold >>>= bits & 7;
 | |
|           bits -= bits & 7;
 | |
|           //---//
 | |
|           //=== NEEDBITS(32); */
 | |
|           while (bits < 32) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) {
 | |
|             strm.msg = 'invalid stored block lengths';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           state.length = hold & 0xffff;
 | |
|           //Tracev((stderr, "inflate:       stored length %u\n",
 | |
|           //        state.length));
 | |
|           //=== INITBITS();
 | |
|           hold = 0;
 | |
|           bits = 0;
 | |
|           //===//
 | |
|           state.mode = COPY_;
 | |
|           if (flush === Z_TREES) {
 | |
|             break inf_leave;
 | |
|           }
 | |
|         /* falls through */
 | |
|         case COPY_:
 | |
|           state.mode = COPY;
 | |
|         /* falls through */
 | |
|         case COPY:
 | |
|           copy = state.length;
 | |
|           if (copy) {
 | |
|             if (copy > have) {
 | |
|               copy = have;
 | |
|             }
 | |
|             if (copy > left) {
 | |
|               copy = left;
 | |
|             }
 | |
|             if (copy === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             //--- zmemcpy(put, next, copy); ---
 | |
|             output.set(input.subarray(next, next + copy), put);
 | |
|             //---//
 | |
|             have -= copy;
 | |
|             next += copy;
 | |
|             left -= copy;
 | |
|             put += copy;
 | |
|             state.length -= copy;
 | |
|             break;
 | |
|           }
 | |
|           //Tracev((stderr, "inflate:       stored end\n"));
 | |
|           state.mode = TYPE;
 | |
|           break;
 | |
|         case TABLE:
 | |
|           //=== NEEDBITS(14); */
 | |
|           while (bits < 14) {
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|           }
 | |
|           //===//
 | |
|           state.nlen = (hold & 0x1f /*BITS(5)*/) + 257;
 | |
|           //--- DROPBITS(5) ---//
 | |
|           hold >>>= 5;
 | |
|           bits -= 5;
 | |
|           //---//
 | |
|           state.ndist = (hold & 0x1f /*BITS(5)*/) + 1;
 | |
|           //--- DROPBITS(5) ---//
 | |
|           hold >>>= 5;
 | |
|           bits -= 5;
 | |
|           //---//
 | |
|           state.ncode = (hold & 0x0f /*BITS(4)*/) + 4;
 | |
|           //--- DROPBITS(4) ---//
 | |
|           hold >>>= 4;
 | |
|           bits -= 4;
 | |
|           //---//
 | |
|           //#ifndef PKZIP_BUG_WORKAROUND
 | |
|           if (state.nlen > 286 || state.ndist > 30) {
 | |
|             strm.msg = 'too many length or distance symbols';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           //#endif
 | |
|           //Tracev((stderr, "inflate:       table sizes ok\n"));
 | |
|           state.have = 0;
 | |
|           state.mode = LENLENS;
 | |
|         /* falls through */
 | |
|         case LENLENS:
 | |
|           while (state.have < state.ncode) {
 | |
|             //=== NEEDBITS(3);
 | |
|             while (bits < 3) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             state.lens[order[state.have++]] = hold & 0x07; //BITS(3);
 | |
|             //--- DROPBITS(3) ---//
 | |
|             hold >>>= 3;
 | |
|             bits -= 3;
 | |
|             //---//
 | |
|           }
 | |
| 
 | |
|           while (state.have < 19) {
 | |
|             state.lens[order[state.have++]] = 0;
 | |
|           }
 | |
|           // We have separate tables & no pointers. 2 commented lines below not needed.
 | |
|           //state.next = state.codes;
 | |
|           //state.lencode = state.next;
 | |
|           // Switch to use dynamic table
 | |
|           state.lencode = state.lendyn;
 | |
|           state.lenbits = 7;
 | |
|           opts = {
 | |
|             bits: state.lenbits
 | |
|           };
 | |
|           ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
 | |
|           state.lenbits = opts.bits;
 | |
|           if (ret) {
 | |
|             strm.msg = 'invalid code lengths set';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           //Tracev((stderr, "inflate:       code lengths ok\n"));
 | |
|           state.have = 0;
 | |
|           state.mode = CODELENS;
 | |
|         /* falls through */
 | |
|         case CODELENS:
 | |
|           while (state.have < state.nlen + state.ndist) {
 | |
|             for (;;) {
 | |
|               here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/
 | |
|               here_bits = here >>> 24;
 | |
|               here_op = here >>> 16 & 0xff;
 | |
|               here_val = here & 0xffff;
 | |
|               if (here_bits <= bits) {
 | |
|                 break;
 | |
|               }
 | |
|               //--- PULLBYTE() ---//
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|               //---//
 | |
|             }
 | |
| 
 | |
|             if (here_val < 16) {
 | |
|               //--- DROPBITS(here.bits) ---//
 | |
|               hold >>>= here_bits;
 | |
|               bits -= here_bits;
 | |
|               //---//
 | |
|               state.lens[state.have++] = here_val;
 | |
|             } else {
 | |
|               if (here_val === 16) {
 | |
|                 //=== NEEDBITS(here.bits + 2);
 | |
|                 n = here_bits + 2;
 | |
|                 while (bits < n) {
 | |
|                   if (have === 0) {
 | |
|                     break inf_leave;
 | |
|                   }
 | |
|                   have--;
 | |
|                   hold += input[next++] << bits;
 | |
|                   bits += 8;
 | |
|                 }
 | |
|                 //===//
 | |
|                 //--- DROPBITS(here.bits) ---//
 | |
|                 hold >>>= here_bits;
 | |
|                 bits -= here_bits;
 | |
|                 //---//
 | |
|                 if (state.have === 0) {
 | |
|                   strm.msg = 'invalid bit length repeat';
 | |
|                   state.mode = BAD;
 | |
|                   break;
 | |
|                 }
 | |
|                 len = state.lens[state.have - 1];
 | |
|                 copy = 3 + (hold & 0x03); //BITS(2);
 | |
|                 //--- DROPBITS(2) ---//
 | |
|                 hold >>>= 2;
 | |
|                 bits -= 2;
 | |
|                 //---//
 | |
|               } else if (here_val === 17) {
 | |
|                 //=== NEEDBITS(here.bits + 3);
 | |
|                 n = here_bits + 3;
 | |
|                 while (bits < n) {
 | |
|                   if (have === 0) {
 | |
|                     break inf_leave;
 | |
|                   }
 | |
|                   have--;
 | |
|                   hold += input[next++] << bits;
 | |
|                   bits += 8;
 | |
|                 }
 | |
|                 //===//
 | |
|                 //--- DROPBITS(here.bits) ---//
 | |
|                 hold >>>= here_bits;
 | |
|                 bits -= here_bits;
 | |
|                 //---//
 | |
|                 len = 0;
 | |
|                 copy = 3 + (hold & 0x07); //BITS(3);
 | |
|                 //--- DROPBITS(3) ---//
 | |
|                 hold >>>= 3;
 | |
|                 bits -= 3;
 | |
|                 //---//
 | |
|               } else {
 | |
|                 //=== NEEDBITS(here.bits + 7);
 | |
|                 n = here_bits + 7;
 | |
|                 while (bits < n) {
 | |
|                   if (have === 0) {
 | |
|                     break inf_leave;
 | |
|                   }
 | |
|                   have--;
 | |
|                   hold += input[next++] << bits;
 | |
|                   bits += 8;
 | |
|                 }
 | |
|                 //===//
 | |
|                 //--- DROPBITS(here.bits) ---//
 | |
|                 hold >>>= here_bits;
 | |
|                 bits -= here_bits;
 | |
|                 //---//
 | |
|                 len = 0;
 | |
|                 copy = 11 + (hold & 0x7f); //BITS(7);
 | |
|                 //--- DROPBITS(7) ---//
 | |
|                 hold >>>= 7;
 | |
|                 bits -= 7;
 | |
|                 //---//
 | |
|               }
 | |
| 
 | |
|               if (state.have + copy > state.nlen + state.ndist) {
 | |
|                 strm.msg = 'invalid bit length repeat';
 | |
|                 state.mode = BAD;
 | |
|                 break;
 | |
|               }
 | |
|               while (copy--) {
 | |
|                 state.lens[state.have++] = len;
 | |
|               }
 | |
|             }
 | |
|           }
 | |
| 
 | |
|           /* handle error breaks in while */
 | |
|           if (state.mode === BAD) {
 | |
|             break;
 | |
|           }
 | |
| 
 | |
|           /* check for end-of-block code (better have one) */
 | |
|           if (state.lens[256] === 0) {
 | |
|             strm.msg = 'invalid code -- missing end-of-block';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
| 
 | |
|           /* build code tables -- note: do not change the lenbits or distbits
 | |
|              values here (9 and 6) without reading the comments in inftrees.h
 | |
|              concerning the ENOUGH constants, which depend on those values */
 | |
|           state.lenbits = 9;
 | |
|           opts = {
 | |
|             bits: state.lenbits
 | |
|           };
 | |
|           ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
 | |
|           // We have separate tables & no pointers. 2 commented lines below not needed.
 | |
|           // state.next_index = opts.table_index;
 | |
|           state.lenbits = opts.bits;
 | |
|           // state.lencode = state.next;
 | |
| 
 | |
|           if (ret) {
 | |
|             strm.msg = 'invalid literal/lengths set';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           state.distbits = 6;
 | |
|           //state.distcode.copy(state.codes);
 | |
|           // Switch to use dynamic table
 | |
|           state.distcode = state.distdyn;
 | |
|           opts = {
 | |
|             bits: state.distbits
 | |
|           };
 | |
|           ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
 | |
|           // We have separate tables & no pointers. 2 commented lines below not needed.
 | |
|           // state.next_index = opts.table_index;
 | |
|           state.distbits = opts.bits;
 | |
|           // state.distcode = state.next;
 | |
| 
 | |
|           if (ret) {
 | |
|             strm.msg = 'invalid distances set';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           //Tracev((stderr, 'inflate:       codes ok\n'));
 | |
|           state.mode = LEN_;
 | |
|           if (flush === Z_TREES) {
 | |
|             break inf_leave;
 | |
|           }
 | |
|         /* falls through */
 | |
|         case LEN_:
 | |
|           state.mode = LEN;
 | |
|         /* falls through */
 | |
|         case LEN:
 | |
|           if (have >= 6 && left >= 258) {
 | |
|             //--- RESTORE() ---
 | |
|             strm.next_out = put;
 | |
|             strm.avail_out = left;
 | |
|             strm.next_in = next;
 | |
|             strm.avail_in = have;
 | |
|             state.hold = hold;
 | |
|             state.bits = bits;
 | |
|             //---
 | |
|             inffast(strm, _out);
 | |
|             //--- LOAD() ---
 | |
|             put = strm.next_out;
 | |
|             output = strm.output;
 | |
|             left = strm.avail_out;
 | |
|             next = strm.next_in;
 | |
|             input = strm.input;
 | |
|             have = strm.avail_in;
 | |
|             hold = state.hold;
 | |
|             bits = state.bits;
 | |
|             //---
 | |
| 
 | |
|             if (state.mode === TYPE) {
 | |
|               state.back = -1;
 | |
|             }
 | |
|             break;
 | |
|           }
 | |
|           state.back = 0;
 | |
|           for (;;) {
 | |
|             here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/
 | |
|             here_bits = here >>> 24;
 | |
|             here_op = here >>> 16 & 0xff;
 | |
|             here_val = here & 0xffff;
 | |
|             if (here_bits <= bits) {
 | |
|               break;
 | |
|             }
 | |
|             //--- PULLBYTE() ---//
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|             //---//
 | |
|           }
 | |
| 
 | |
|           if (here_op && (here_op & 0xf0) === 0) {
 | |
|             last_bits = here_bits;
 | |
|             last_op = here_op;
 | |
|             last_val = here_val;
 | |
|             for (;;) {
 | |
|               here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1 /*BITS(last.bits + last.op)*/) >> last_bits)];
 | |
|               here_bits = here >>> 24;
 | |
|               here_op = here >>> 16 & 0xff;
 | |
|               here_val = here & 0xffff;
 | |
|               if (last_bits + here_bits <= bits) {
 | |
|                 break;
 | |
|               }
 | |
|               //--- PULLBYTE() ---//
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|               //---//
 | |
|             }
 | |
|             //--- DROPBITS(last.bits) ---//
 | |
|             hold >>>= last_bits;
 | |
|             bits -= last_bits;
 | |
|             //---//
 | |
|             state.back += last_bits;
 | |
|           }
 | |
|           //--- DROPBITS(here.bits) ---//
 | |
|           hold >>>= here_bits;
 | |
|           bits -= here_bits;
 | |
|           //---//
 | |
|           state.back += here_bits;
 | |
|           state.length = here_val;
 | |
|           if (here_op === 0) {
 | |
|             //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | |
|             //        "inflate:         literal '%c'\n" :
 | |
|             //        "inflate:         literal 0x%02x\n", here.val));
 | |
|             state.mode = LIT;
 | |
|             break;
 | |
|           }
 | |
|           if (here_op & 32) {
 | |
|             //Tracevv((stderr, "inflate:         end of block\n"));
 | |
|             state.back = -1;
 | |
|             state.mode = TYPE;
 | |
|             break;
 | |
|           }
 | |
|           if (here_op & 64) {
 | |
|             strm.msg = 'invalid literal/length code';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           state.extra = here_op & 15;
 | |
|           state.mode = LENEXT;
 | |
|         /* falls through */
 | |
|         case LENEXT:
 | |
|           if (state.extra) {
 | |
|             //=== NEEDBITS(state.extra);
 | |
|             n = state.extra;
 | |
|             while (bits < n) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             state.length += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/;
 | |
|             //--- DROPBITS(state.extra) ---//
 | |
|             hold >>>= state.extra;
 | |
|             bits -= state.extra;
 | |
|             //---//
 | |
|             state.back += state.extra;
 | |
|           }
 | |
|           //Tracevv((stderr, "inflate:         length %u\n", state.length));
 | |
|           state.was = state.length;
 | |
|           state.mode = DIST;
 | |
|         /* falls through */
 | |
|         case DIST:
 | |
|           for (;;) {
 | |
|             here = state.distcode[hold & (1 << state.distbits) - 1]; /*BITS(state.distbits)*/
 | |
|             here_bits = here >>> 24;
 | |
|             here_op = here >>> 16 & 0xff;
 | |
|             here_val = here & 0xffff;
 | |
|             if (here_bits <= bits) {
 | |
|               break;
 | |
|             }
 | |
|             //--- PULLBYTE() ---//
 | |
|             if (have === 0) {
 | |
|               break inf_leave;
 | |
|             }
 | |
|             have--;
 | |
|             hold += input[next++] << bits;
 | |
|             bits += 8;
 | |
|             //---//
 | |
|           }
 | |
| 
 | |
|           if ((here_op & 0xf0) === 0) {
 | |
|             last_bits = here_bits;
 | |
|             last_op = here_op;
 | |
|             last_val = here_val;
 | |
|             for (;;) {
 | |
|               here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1 /*BITS(last.bits + last.op)*/) >> last_bits)];
 | |
|               here_bits = here >>> 24;
 | |
|               here_op = here >>> 16 & 0xff;
 | |
|               here_val = here & 0xffff;
 | |
|               if (last_bits + here_bits <= bits) {
 | |
|                 break;
 | |
|               }
 | |
|               //--- PULLBYTE() ---//
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|               //---//
 | |
|             }
 | |
|             //--- DROPBITS(last.bits) ---//
 | |
|             hold >>>= last_bits;
 | |
|             bits -= last_bits;
 | |
|             //---//
 | |
|             state.back += last_bits;
 | |
|           }
 | |
|           //--- DROPBITS(here.bits) ---//
 | |
|           hold >>>= here_bits;
 | |
|           bits -= here_bits;
 | |
|           //---//
 | |
|           state.back += here_bits;
 | |
|           if (here_op & 64) {
 | |
|             strm.msg = 'invalid distance code';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           state.offset = here_val;
 | |
|           state.extra = here_op & 15;
 | |
|           state.mode = DISTEXT;
 | |
|         /* falls through */
 | |
|         case DISTEXT:
 | |
|           if (state.extra) {
 | |
|             //=== NEEDBITS(state.extra);
 | |
|             n = state.extra;
 | |
|             while (bits < n) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             state.offset += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/;
 | |
|             //--- DROPBITS(state.extra) ---//
 | |
|             hold >>>= state.extra;
 | |
|             bits -= state.extra;
 | |
|             //---//
 | |
|             state.back += state.extra;
 | |
|           }
 | |
|           //#ifdef INFLATE_STRICT
 | |
|           if (state.offset > state.dmax) {
 | |
|             strm.msg = 'invalid distance too far back';
 | |
|             state.mode = BAD;
 | |
|             break;
 | |
|           }
 | |
|           //#endif
 | |
|           //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
 | |
|           state.mode = MATCH;
 | |
|         /* falls through */
 | |
|         case MATCH:
 | |
|           if (left === 0) {
 | |
|             break inf_leave;
 | |
|           }
 | |
|           copy = _out - left;
 | |
|           if (state.offset > copy) {
 | |
|             /* copy from window */
 | |
|             copy = state.offset - copy;
 | |
|             if (copy > state.whave) {
 | |
|               if (state.sane) {
 | |
|                 strm.msg = 'invalid distance too far back';
 | |
|                 state.mode = BAD;
 | |
|                 break;
 | |
|               }
 | |
|               // (!) This block is disabled in zlib defaults,
 | |
|               // don't enable it for binary compatibility
 | |
|               //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | |
|               //          Trace((stderr, "inflate.c too far\n"));
 | |
|               //          copy -= state.whave;
 | |
|               //          if (copy > state.length) { copy = state.length; }
 | |
|               //          if (copy > left) { copy = left; }
 | |
|               //          left -= copy;
 | |
|               //          state.length -= copy;
 | |
|               //          do {
 | |
|               //            output[put++] = 0;
 | |
|               //          } while (--copy);
 | |
|               //          if (state.length === 0) { state.mode = LEN; }
 | |
|               //          break;
 | |
|               //#endif
 | |
|             }
 | |
| 
 | |
|             if (copy > state.wnext) {
 | |
|               copy -= state.wnext;
 | |
|               from = state.wsize - copy;
 | |
|             } else {
 | |
|               from = state.wnext - copy;
 | |
|             }
 | |
|             if (copy > state.length) {
 | |
|               copy = state.length;
 | |
|             }
 | |
|             from_source = state.window;
 | |
|           } else {
 | |
|             /* copy from output */
 | |
|             from_source = output;
 | |
|             from = put - state.offset;
 | |
|             copy = state.length;
 | |
|           }
 | |
|           if (copy > left) {
 | |
|             copy = left;
 | |
|           }
 | |
|           left -= copy;
 | |
|           state.length -= copy;
 | |
|           do {
 | |
|             output[put++] = from_source[from++];
 | |
|           } while (--copy);
 | |
|           if (state.length === 0) {
 | |
|             state.mode = LEN;
 | |
|           }
 | |
|           break;
 | |
|         case LIT:
 | |
|           if (left === 0) {
 | |
|             break inf_leave;
 | |
|           }
 | |
|           output[put++] = state.length;
 | |
|           left--;
 | |
|           state.mode = LEN;
 | |
|           break;
 | |
|         case CHECK:
 | |
|           if (state.wrap) {
 | |
|             //=== NEEDBITS(32);
 | |
|             while (bits < 32) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               // Use '|' instead of '+' to make sure that result is signed
 | |
|               hold |= input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             _out -= left;
 | |
|             strm.total_out += _out;
 | |
|             state.total += _out;
 | |
|             if (state.wrap & 4 && _out) {
 | |
|               strm.adler = state.check = /*UPDATE_CHECK(state.check, put - _out, _out);*/
 | |
|               state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out);
 | |
|             }
 | |
|             _out = left;
 | |
|             // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
 | |
|             if (state.wrap & 4 && (state.flags ? hold : zswap32(hold)) !== state.check) {
 | |
|               strm.msg = 'incorrect data check';
 | |
|               state.mode = BAD;
 | |
|               break;
 | |
|             }
 | |
|             //=== INITBITS();
 | |
|             hold = 0;
 | |
|             bits = 0;
 | |
|             //===//
 | |
|             //Tracev((stderr, "inflate:   check matches trailer\n"));
 | |
|           }
 | |
| 
 | |
|           state.mode = LENGTH;
 | |
|         /* falls through */
 | |
|         case LENGTH:
 | |
|           if (state.wrap && state.flags) {
 | |
|             //=== NEEDBITS(32);
 | |
|             while (bits < 32) {
 | |
|               if (have === 0) {
 | |
|                 break inf_leave;
 | |
|               }
 | |
|               have--;
 | |
|               hold += input[next++] << bits;
 | |
|               bits += 8;
 | |
|             }
 | |
|             //===//
 | |
|             if (state.wrap & 4 && hold !== (state.total & 0xffffffff)) {
 | |
|               strm.msg = 'incorrect length check';
 | |
|               state.mode = BAD;
 | |
|               break;
 | |
|             }
 | |
|             //=== INITBITS();
 | |
|             hold = 0;
 | |
|             bits = 0;
 | |
|             //===//
 | |
|             //Tracev((stderr, "inflate:   length matches trailer\n"));
 | |
|           }
 | |
| 
 | |
|           state.mode = DONE;
 | |
|         /* falls through */
 | |
|         case DONE:
 | |
|           ret = Z_STREAM_END$1;
 | |
|           break inf_leave;
 | |
|         case BAD:
 | |
|           ret = Z_DATA_ERROR$1;
 | |
|           break inf_leave;
 | |
|         case MEM:
 | |
|           return Z_MEM_ERROR$1;
 | |
|         case SYNC:
 | |
|         /* falls through */
 | |
|         default:
 | |
|           return Z_STREAM_ERROR$1;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
 | |
| 
 | |
|     /*
 | |
|        Return from inflate(), updating the total counts and the check value.
 | |
|        If there was no progress during the inflate() call, return a buffer
 | |
|        error.  Call updatewindow() to create and/or update the window state.
 | |
|        Note: a memory error from inflate() is non-recoverable.
 | |
|      */
 | |
| 
 | |
|     //--- RESTORE() ---
 | |
|     strm.next_out = put;
 | |
|     strm.avail_out = left;
 | |
|     strm.next_in = next;
 | |
|     strm.avail_in = have;
 | |
|     state.hold = hold;
 | |
|     state.bits = bits;
 | |
|     //---
 | |
| 
 | |
|     if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH$1)) {
 | |
|       if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ;
 | |
|     }
 | |
|     _in -= strm.avail_in;
 | |
|     _out -= strm.avail_out;
 | |
|     strm.total_in += _in;
 | |
|     strm.total_out += _out;
 | |
|     state.total += _out;
 | |
|     if (state.wrap & 4 && _out) {
 | |
|       strm.adler = state.check = /*UPDATE_CHECK(state.check, strm.next_out - _out, _out);*/
 | |
|       state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out);
 | |
|     }
 | |
|     strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
 | |
|     if ((_in === 0 && _out === 0 || flush === Z_FINISH$1) && ret === Z_OK$1) {
 | |
|       ret = Z_BUF_ERROR;
 | |
|     }
 | |
|     return ret;
 | |
|   };
 | |
|   var inflateEnd = function inflateEnd(strm) {
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
|     if (state.window) {
 | |
|       state.window = null;
 | |
|     }
 | |
|     strm.state = null;
 | |
|     return Z_OK$1;
 | |
|   };
 | |
|   var inflateGetHeader = function inflateGetHeader(strm, head) {
 | |
|     /* check state */
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     var state = strm.state;
 | |
|     if ((state.wrap & 2) === 0) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
| 
 | |
|     /* save header structure */
 | |
|     state.head = head;
 | |
|     head.done = false;
 | |
|     return Z_OK$1;
 | |
|   };
 | |
|   var inflateSetDictionary = function inflateSetDictionary(strm, dictionary) {
 | |
|     var dictLength = dictionary.length;
 | |
|     var state;
 | |
|     var dictid;
 | |
|     var ret;
 | |
| 
 | |
|     /* check state */
 | |
|     if (inflateStateCheck(strm)) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
|     state = strm.state;
 | |
|     if (state.wrap !== 0 && state.mode !== DICT) {
 | |
|       return Z_STREAM_ERROR$1;
 | |
|     }
 | |
| 
 | |
|     /* check for correct dictionary identifier */
 | |
|     if (state.mode === DICT) {
 | |
|       dictid = 1; /* adler32(0, null, 0)*/
 | |
|       /* dictid = adler32(dictid, dictionary, dictLength); */
 | |
|       dictid = adler32_1(dictid, dictionary, dictLength, 0);
 | |
|       if (dictid !== state.check) {
 | |
|         return Z_DATA_ERROR$1;
 | |
|       }
 | |
|     }
 | |
|     /* copy dictionary to window using updatewindow(), which will amend the
 | |
|      existing dictionary if appropriate */
 | |
|     ret = updatewindow(strm, dictionary, dictLength, dictLength);
 | |
|     if (ret) {
 | |
|       state.mode = MEM;
 | |
|       return Z_MEM_ERROR$1;
 | |
|     }
 | |
|     state.havedict = 1;
 | |
|     // Tracev((stderr, "inflate:   dictionary set\n"));
 | |
|     return Z_OK$1;
 | |
|   };
 | |
|   var inflateReset_1 = inflateReset;
 | |
|   var inflateReset2_1 = inflateReset2;
 | |
|   var inflateResetKeep_1 = inflateResetKeep;
 | |
|   var inflateInit_1 = inflateInit;
 | |
|   var inflateInit2_1 = inflateInit2;
 | |
|   var inflate_2$1 = inflate$1;
 | |
|   var inflateEnd_1 = inflateEnd;
 | |
|   var inflateGetHeader_1 = inflateGetHeader;
 | |
|   var inflateSetDictionary_1 = inflateSetDictionary;
 | |
|   var inflateInfo = 'pako inflate (from Nodeca project)';
 | |
| 
 | |
|   /* Not implemented
 | |
|   module.exports.inflateCodesUsed = inflateCodesUsed;
 | |
|   module.exports.inflateCopy = inflateCopy;
 | |
|   module.exports.inflateGetDictionary = inflateGetDictionary;
 | |
|   module.exports.inflateMark = inflateMark;
 | |
|   module.exports.inflatePrime = inflatePrime;
 | |
|   module.exports.inflateSync = inflateSync;
 | |
|   module.exports.inflateSyncPoint = inflateSyncPoint;
 | |
|   module.exports.inflateUndermine = inflateUndermine;
 | |
|   module.exports.inflateValidate = inflateValidate;
 | |
|   */
 | |
| 
 | |
|   var inflate_1$1 = {
 | |
|     inflateReset: inflateReset_1,
 | |
|     inflateReset2: inflateReset2_1,
 | |
|     inflateResetKeep: inflateResetKeep_1,
 | |
|     inflateInit: inflateInit_1,
 | |
|     inflateInit2: inflateInit2_1,
 | |
|     inflate: inflate_2$1,
 | |
|     inflateEnd: inflateEnd_1,
 | |
|     inflateGetHeader: inflateGetHeader_1,
 | |
|     inflateSetDictionary: inflateSetDictionary_1,
 | |
|     inflateInfo: inflateInfo
 | |
|   };
 | |
| 
 | |
|   function _typeof(obj) {
 | |
|     "@babel/helpers - typeof";
 | |
| 
 | |
|     return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
 | |
|       return typeof obj;
 | |
|     } : function (obj) {
 | |
|       return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
 | |
|     }, _typeof(obj);
 | |
|   }
 | |
| 
 | |
|   var _has = function _has(obj, key) {
 | |
|     return Object.prototype.hasOwnProperty.call(obj, key);
 | |
|   };
 | |
|   var assign = function assign(obj /*from1, from2, from3, ...*/) {
 | |
|     var sources = Array.prototype.slice.call(arguments, 1);
 | |
|     while (sources.length) {
 | |
|       var source = sources.shift();
 | |
|       if (!source) {
 | |
|         continue;
 | |
|       }
 | |
|       if (_typeof(source) !== 'object') {
 | |
|         throw new TypeError(source + 'must be non-object');
 | |
|       }
 | |
|       for (var p in source) {
 | |
|         if (_has(source, p)) {
 | |
|           obj[p] = source[p];
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Join array of chunks to single array.
 | |
|   var flattenChunks = function flattenChunks(chunks) {
 | |
|     // calculate data length
 | |
|     var len = 0;
 | |
|     for (var i = 0, l = chunks.length; i < l; i++) {
 | |
|       len += chunks[i].length;
 | |
|     }
 | |
| 
 | |
|     // join chunks
 | |
|     var result = new Uint8Array(len);
 | |
|     for (var _i = 0, pos = 0, _l = chunks.length; _i < _l; _i++) {
 | |
|       var chunk = chunks[_i];
 | |
|       result.set(chunk, pos);
 | |
|       pos += chunk.length;
 | |
|     }
 | |
|     return result;
 | |
|   };
 | |
|   var common = {
 | |
|     assign: assign,
 | |
|     flattenChunks: flattenChunks
 | |
|   };
 | |
| 
 | |
|   // String encode/decode helpers
 | |
| 
 | |
|   // Quick check if we can use fast array to bin string conversion
 | |
|   //
 | |
|   // - apply(Array) can fail on Android 2.2
 | |
|   // - apply(Uint8Array) can fail on iOS 5.1 Safari
 | |
|   //
 | |
|   var STR_APPLY_UIA_OK = true;
 | |
|   try {
 | |
|     String.fromCharCode.apply(null, new Uint8Array(1));
 | |
|   } catch (__) {
 | |
|     STR_APPLY_UIA_OK = false;
 | |
|   }
 | |
| 
 | |
|   // Table with utf8 lengths (calculated by first byte of sequence)
 | |
|   // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | |
|   // because max possible codepoint is 0x10ffff
 | |
|   var _utf8len = new Uint8Array(256);
 | |
|   for (var q = 0; q < 256; q++) {
 | |
|     _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1;
 | |
|   }
 | |
|   _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
 | |
| 
 | |
|   // convert string to array (typed, when possible)
 | |
|   var string2buf = function string2buf(str) {
 | |
|     if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) {
 | |
|       return new TextEncoder().encode(str);
 | |
|     }
 | |
|     var buf,
 | |
|       c,
 | |
|       c2,
 | |
|       m_pos,
 | |
|       i,
 | |
|       str_len = str.length,
 | |
|       buf_len = 0;
 | |
| 
 | |
|     // count binary size
 | |
|     for (m_pos = 0; m_pos < str_len; m_pos++) {
 | |
|       c = str.charCodeAt(m_pos);
 | |
|       if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
 | |
|         c2 = str.charCodeAt(m_pos + 1);
 | |
|         if ((c2 & 0xfc00) === 0xdc00) {
 | |
|           c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
 | |
|           m_pos++;
 | |
|         }
 | |
|       }
 | |
|       buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
 | |
|     }
 | |
| 
 | |
|     // allocate buffer
 | |
|     buf = new Uint8Array(buf_len);
 | |
| 
 | |
|     // convert
 | |
|     for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
 | |
|       c = str.charCodeAt(m_pos);
 | |
|       if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
 | |
|         c2 = str.charCodeAt(m_pos + 1);
 | |
|         if ((c2 & 0xfc00) === 0xdc00) {
 | |
|           c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
 | |
|           m_pos++;
 | |
|         }
 | |
|       }
 | |
|       if (c < 0x80) {
 | |
|         /* one byte */
 | |
|         buf[i++] = c;
 | |
|       } else if (c < 0x800) {
 | |
|         /* two bytes */
 | |
|         buf[i++] = 0xC0 | c >>> 6;
 | |
|         buf[i++] = 0x80 | c & 0x3f;
 | |
|       } else if (c < 0x10000) {
 | |
|         /* three bytes */
 | |
|         buf[i++] = 0xE0 | c >>> 12;
 | |
|         buf[i++] = 0x80 | c >>> 6 & 0x3f;
 | |
|         buf[i++] = 0x80 | c & 0x3f;
 | |
|       } else {
 | |
|         /* four bytes */
 | |
|         buf[i++] = 0xf0 | c >>> 18;
 | |
|         buf[i++] = 0x80 | c >>> 12 & 0x3f;
 | |
|         buf[i++] = 0x80 | c >>> 6 & 0x3f;
 | |
|         buf[i++] = 0x80 | c & 0x3f;
 | |
|       }
 | |
|     }
 | |
|     return buf;
 | |
|   };
 | |
| 
 | |
|   // Helper
 | |
|   var buf2binstring = function buf2binstring(buf, len) {
 | |
|     // On Chrome, the arguments in a function call that are allowed is `65534`.
 | |
|     // If the length of the buffer is smaller than that, we can use this optimization,
 | |
|     // otherwise we will take a slower path.
 | |
|     if (len < 65534) {
 | |
|       if (buf.subarray && STR_APPLY_UIA_OK) {
 | |
|         return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len));
 | |
|       }
 | |
|     }
 | |
|     var result = '';
 | |
|     for (var i = 0; i < len; i++) {
 | |
|       result += String.fromCharCode(buf[i]);
 | |
|     }
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // convert array to string
 | |
|   var buf2string = function buf2string(buf, max) {
 | |
|     var len = max || buf.length;
 | |
|     if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) {
 | |
|       return new TextDecoder().decode(buf.subarray(0, max));
 | |
|     }
 | |
|     var i, out;
 | |
| 
 | |
|     // Reserve max possible length (2 words per char)
 | |
|     // NB: by unknown reasons, Array is significantly faster for
 | |
|     //     String.fromCharCode.apply than Uint16Array.
 | |
|     var utf16buf = new Array(len * 2);
 | |
|     for (out = 0, i = 0; i < len;) {
 | |
|       var c = buf[i++];
 | |
|       // quick process ascii
 | |
|       if (c < 0x80) {
 | |
|         utf16buf[out++] = c;
 | |
|         continue;
 | |
|       }
 | |
|       var c_len = _utf8len[c];
 | |
|       // skip 5 & 6 byte codes
 | |
|       if (c_len > 4) {
 | |
|         utf16buf[out++] = 0xfffd;
 | |
|         i += c_len - 1;
 | |
|         continue;
 | |
|       }
 | |
| 
 | |
|       // apply mask on first byte
 | |
|       c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
 | |
|       // join the rest
 | |
|       while (c_len > 1 && i < len) {
 | |
|         c = c << 6 | buf[i++] & 0x3f;
 | |
|         c_len--;
 | |
|       }
 | |
| 
 | |
|       // terminated by end of string?
 | |
|       if (c_len > 1) {
 | |
|         utf16buf[out++] = 0xfffd;
 | |
|         continue;
 | |
|       }
 | |
|       if (c < 0x10000) {
 | |
|         utf16buf[out++] = c;
 | |
|       } else {
 | |
|         c -= 0x10000;
 | |
|         utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff;
 | |
|         utf16buf[out++] = 0xdc00 | c & 0x3ff;
 | |
|       }
 | |
|     }
 | |
|     return buf2binstring(utf16buf, out);
 | |
|   };
 | |
| 
 | |
|   // Calculate max possible position in utf8 buffer,
 | |
|   // that will not break sequence. If that's not possible
 | |
|   // - (very small limits) return max size as is.
 | |
|   //
 | |
|   // buf[] - utf8 bytes array
 | |
|   // max   - length limit (mandatory);
 | |
|   var utf8border = function utf8border(buf, max) {
 | |
|     max = max || buf.length;
 | |
|     if (max > buf.length) {
 | |
|       max = buf.length;
 | |
|     }
 | |
| 
 | |
|     // go back from last position, until start of sequence found
 | |
|     var pos = max - 1;
 | |
|     while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) {
 | |
|       pos--;
 | |
|     }
 | |
| 
 | |
|     // Very small and broken sequence,
 | |
|     // return max, because we should return something anyway.
 | |
|     if (pos < 0) {
 | |
|       return max;
 | |
|     }
 | |
| 
 | |
|     // If we came to start of buffer - that means buffer is too small,
 | |
|     // return max too.
 | |
|     if (pos === 0) {
 | |
|       return max;
 | |
|     }
 | |
|     return pos + _utf8len[buf[pos]] > max ? pos : max;
 | |
|   };
 | |
|   var strings = {
 | |
|     string2buf: string2buf,
 | |
|     buf2string: buf2string,
 | |
|     utf8border: utf8border
 | |
|   };
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   var messages = {
 | |
|     2: 'need dictionary',
 | |
|     /* Z_NEED_DICT       2  */
 | |
|     1: 'stream end',
 | |
|     /* Z_STREAM_END      1  */
 | |
|     0: '',
 | |
|     /* Z_OK              0  */
 | |
|     '-1': 'file error',
 | |
|     /* Z_ERRNO         (-1) */
 | |
|     '-2': 'stream error',
 | |
|     /* Z_STREAM_ERROR  (-2) */
 | |
|     '-3': 'data error',
 | |
|     /* Z_DATA_ERROR    (-3) */
 | |
|     '-4': 'insufficient memory',
 | |
|     /* Z_MEM_ERROR     (-4) */
 | |
|     '-5': 'buffer error',
 | |
|     /* Z_BUF_ERROR     (-5) */
 | |
|     '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
 | |
|   };
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   function ZStream() {
 | |
|     /* next input byte */
 | |
|     this.input = null; // JS specific, because we have no pointers
 | |
|     this.next_in = 0;
 | |
|     /* number of bytes available at input */
 | |
|     this.avail_in = 0;
 | |
|     /* total number of input bytes read so far */
 | |
|     this.total_in = 0;
 | |
|     /* next output byte should be put there */
 | |
|     this.output = null; // JS specific, because we have no pointers
 | |
|     this.next_out = 0;
 | |
|     /* remaining free space at output */
 | |
|     this.avail_out = 0;
 | |
|     /* total number of bytes output so far */
 | |
|     this.total_out = 0;
 | |
|     /* last error message, NULL if no error */
 | |
|     this.msg = '' /*Z_NULL*/;
 | |
|     /* not visible by applications */
 | |
|     this.state = null;
 | |
|     /* best guess about the data type: binary or text */
 | |
|     this.data_type = 2 /*Z_UNKNOWN*/;
 | |
|     /* adler32 value of the uncompressed data */
 | |
|     this.adler = 0;
 | |
|   }
 | |
|   var zstream = ZStream;
 | |
| 
 | |
|   // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | |
|   // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | |
|   //
 | |
|   // This software is provided 'as-is', without any express or implied
 | |
|   // warranty. In no event will the authors be held liable for any damages
 | |
|   // arising from the use of this software.
 | |
|   //
 | |
|   // Permission is granted to anyone to use this software for any purpose,
 | |
|   // including commercial applications, and to alter it and redistribute it
 | |
|   // freely, subject to the following restrictions:
 | |
|   //
 | |
|   // 1. The origin of this software must not be misrepresented; you must not
 | |
|   //   claim that you wrote the original software. If you use this software
 | |
|   //   in a product, an acknowledgment in the product documentation would be
 | |
|   //   appreciated but is not required.
 | |
|   // 2. Altered source versions must be plainly marked as such, and must not be
 | |
|   //   misrepresented as being the original software.
 | |
|   // 3. This notice may not be removed or altered from any source distribution.
 | |
|   function GZheader() {
 | |
|     /* true if compressed data believed to be text */
 | |
|     this.text = 0;
 | |
|     /* modification time */
 | |
|     this.time = 0;
 | |
|     /* extra flags (not used when writing a gzip file) */
 | |
|     this.xflags = 0;
 | |
|     /* operating system */
 | |
|     this.os = 0;
 | |
|     /* pointer to extra field or Z_NULL if none */
 | |
|     this.extra = null;
 | |
|     /* extra field length (valid if extra != Z_NULL) */
 | |
|     this.extra_len = 0; // Actually, we don't need it in JS,
 | |
|     // but leave for few code modifications
 | |
| 
 | |
|     //
 | |
|     // Setup limits is not necessary because in js we should not preallocate memory
 | |
|     // for inflate use constant limit in 65536 bytes
 | |
|     //
 | |
| 
 | |
|     /* space at extra (only when reading header) */
 | |
|     // this.extra_max  = 0;
 | |
|     /* pointer to zero-terminated file name or Z_NULL */
 | |
|     this.name = '';
 | |
|     /* space at name (only when reading header) */
 | |
|     // this.name_max   = 0;
 | |
|     /* pointer to zero-terminated comment or Z_NULL */
 | |
|     this.comment = '';
 | |
|     /* space at comment (only when reading header) */
 | |
|     // this.comm_max   = 0;
 | |
|     /* true if there was or will be a header crc */
 | |
|     this.hcrc = 0;
 | |
|     /* true when done reading gzip header (not used when writing a gzip file) */
 | |
|     this.done = false;
 | |
|   }
 | |
|   var gzheader = GZheader;
 | |
| 
 | |
|   var toString = Object.prototype.toString;
 | |
| 
 | |
|   /* Public constants ==========================================================*/
 | |
|   /* ===========================================================================*/
 | |
| 
 | |
|   var Z_NO_FLUSH = constants$1.Z_NO_FLUSH,
 | |
|     Z_FINISH = constants$1.Z_FINISH,
 | |
|     Z_OK = constants$1.Z_OK,
 | |
|     Z_STREAM_END = constants$1.Z_STREAM_END,
 | |
|     Z_NEED_DICT = constants$1.Z_NEED_DICT,
 | |
|     Z_STREAM_ERROR = constants$1.Z_STREAM_ERROR,
 | |
|     Z_DATA_ERROR = constants$1.Z_DATA_ERROR,
 | |
|     Z_MEM_ERROR = constants$1.Z_MEM_ERROR;
 | |
| 
 | |
|   /* ===========================================================================*/
 | |
| 
 | |
|   /**
 | |
|    * class Inflate
 | |
|    *
 | |
|    * Generic JS-style wrapper for zlib calls. If you don't need
 | |
|    * streaming behaviour - use more simple functions: [[inflate]]
 | |
|    * and [[inflateRaw]].
 | |
|    **/
 | |
| 
 | |
|   /* internal
 | |
|    * inflate.chunks -> Array
 | |
|    *
 | |
|    * Chunks of output data, if [[Inflate#onData]] not overridden.
 | |
|    **/
 | |
| 
 | |
|   /**
 | |
|    * Inflate.result -> Uint8Array|String
 | |
|    *
 | |
|    * Uncompressed result, generated by default [[Inflate#onData]]
 | |
|    * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
 | |
|    * (call [[Inflate#push]] with `Z_FINISH` / `true` param).
 | |
|    **/
 | |
| 
 | |
|   /**
 | |
|    * Inflate.err -> Number
 | |
|    *
 | |
|    * Error code after inflate finished. 0 (Z_OK) on success.
 | |
|    * Should be checked if broken data possible.
 | |
|    **/
 | |
| 
 | |
|   /**
 | |
|    * Inflate.msg -> String
 | |
|    *
 | |
|    * Error message, if [[Inflate.err]] != 0
 | |
|    **/
 | |
| 
 | |
|   /**
 | |
|    * new Inflate(options)
 | |
|    * - options (Object): zlib inflate options.
 | |
|    *
 | |
|    * Creates new inflator instance with specified params. Throws exception
 | |
|    * on bad params. Supported options:
 | |
|    *
 | |
|    * - `windowBits`
 | |
|    * - `dictionary`
 | |
|    *
 | |
|    * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |
|    * for more information on these.
 | |
|    *
 | |
|    * Additional options, for internal needs:
 | |
|    *
 | |
|    * - `chunkSize` - size of generated data chunks (16K by default)
 | |
|    * - `raw` (Boolean) - do raw inflate
 | |
|    * - `to` (String) - if equal to 'string', then result will be converted
 | |
|    *   from utf8 to utf16 (javascript) string. When string output requested,
 | |
|    *   chunk length can differ from `chunkSize`, depending on content.
 | |
|    *
 | |
|    * By default, when no options set, autodetect deflate/gzip data format via
 | |
|    * wrapper header.
 | |
|    *
 | |
|    * ##### Example:
 | |
|    *
 | |
|    * ```javascript
 | |
|    * const pako = require('pako')
 | |
|    * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
 | |
|    * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 | |
|    *
 | |
|    * const inflate = new pako.Inflate({ level: 3});
 | |
|    *
 | |
|    * inflate.push(chunk1, false);
 | |
|    * inflate.push(chunk2, true);  // true -> last chunk
 | |
|    *
 | |
|    * if (inflate.err) { throw new Error(inflate.err); }
 | |
|    *
 | |
|    * console.log(inflate.result);
 | |
|    * ```
 | |
|    **/
 | |
|   function Inflate(options) {
 | |
|     this.options = common.assign({
 | |
|       chunkSize: 1024 * 64,
 | |
|       windowBits: 15,
 | |
|       to: ''
 | |
|     }, options || {});
 | |
|     var opt = this.options;
 | |
| 
 | |
|     // Force window size for `raw` data, if not set directly,
 | |
|     // because we have no header for autodetect.
 | |
|     if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) {
 | |
|       opt.windowBits = -opt.windowBits;
 | |
|       if (opt.windowBits === 0) {
 | |
|         opt.windowBits = -15;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
 | |
|     if (opt.windowBits >= 0 && opt.windowBits < 16 && !(options && options.windowBits)) {
 | |
|       opt.windowBits += 32;
 | |
|     }
 | |
| 
 | |
|     // Gzip header has no info about windows size, we can do autodetect only
 | |
|     // for deflate. So, if window size not set, force it to max when gzip possible
 | |
|     if (opt.windowBits > 15 && opt.windowBits < 48) {
 | |
|       // bit 3 (16) -> gzipped data
 | |
|       // bit 4 (32) -> autodetect gzip/deflate
 | |
|       if ((opt.windowBits & 15) === 0) {
 | |
|         opt.windowBits |= 15;
 | |
|       }
 | |
|     }
 | |
|     this.err = 0; // error code, if happens (0 = Z_OK)
 | |
|     this.msg = ''; // error message
 | |
|     this.ended = false; // used to avoid multiple onEnd() calls
 | |
|     this.chunks = []; // chunks of compressed data
 | |
| 
 | |
|     this.strm = new zstream();
 | |
|     this.strm.avail_out = 0;
 | |
|     var status = inflate_1$1.inflateInit2(this.strm, opt.windowBits);
 | |
|     if (status !== Z_OK) {
 | |
|       throw new Error(messages[status]);
 | |
|     }
 | |
|     this.header = new gzheader();
 | |
|     inflate_1$1.inflateGetHeader(this.strm, this.header);
 | |
| 
 | |
|     // Setup dictionary
 | |
|     if (opt.dictionary) {
 | |
|       // Convert data if needed
 | |
|       if (typeof opt.dictionary === 'string') {
 | |
|         opt.dictionary = strings.string2buf(opt.dictionary);
 | |
|       } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
 | |
|         opt.dictionary = new Uint8Array(opt.dictionary);
 | |
|       }
 | |
|       if (opt.raw) {
 | |
|         //In raw mode we need to set the dictionary early
 | |
|         status = inflate_1$1.inflateSetDictionary(this.strm, opt.dictionary);
 | |
|         if (status !== Z_OK) {
 | |
|           throw new Error(messages[status]);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Inflate#push(data[, flush_mode]) -> Boolean
 | |
|    * - data (Uint8Array|ArrayBuffer): input data
 | |
|    * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE
 | |
|    *   flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,
 | |
|    *   `true` means Z_FINISH.
 | |
|    *
 | |
|    * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
 | |
|    * new output chunks. Returns `true` on success. If end of stream detected,
 | |
|    * [[Inflate#onEnd]] will be called.
 | |
|    *
 | |
|    * `flush_mode` is not needed for normal operation, because end of stream
 | |
|    * detected automatically. You may try to use it for advanced things, but
 | |
|    * this functionality was not tested.
 | |
|    *
 | |
|    * On fail call [[Inflate#onEnd]] with error code and return false.
 | |
|    *
 | |
|    * ##### Example
 | |
|    *
 | |
|    * ```javascript
 | |
|    * push(chunk, false); // push one of data chunks
 | |
|    * ...
 | |
|    * push(chunk, true);  // push last chunk
 | |
|    * ```
 | |
|    **/
 | |
|   Inflate.prototype.push = function (data, flush_mode) {
 | |
|     var strm = this.strm;
 | |
|     var chunkSize = this.options.chunkSize;
 | |
|     var dictionary = this.options.dictionary;
 | |
|     var status, _flush_mode, last_avail_out;
 | |
|     if (this.ended) return false;
 | |
|     if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
 | |
| 
 | |
|     // Convert data if needed
 | |
|     if (toString.call(data) === '[object ArrayBuffer]') {
 | |
|       strm.input = new Uint8Array(data);
 | |
|     } else {
 | |
|       strm.input = data;
 | |
|     }
 | |
|     strm.next_in = 0;
 | |
|     strm.avail_in = strm.input.length;
 | |
|     for (;;) {
 | |
|       if (strm.avail_out === 0) {
 | |
|         strm.output = new Uint8Array(chunkSize);
 | |
|         strm.next_out = 0;
 | |
|         strm.avail_out = chunkSize;
 | |
|       }
 | |
|       status = inflate_1$1.inflate(strm, _flush_mode);
 | |
|       if (status === Z_NEED_DICT && dictionary) {
 | |
|         status = inflate_1$1.inflateSetDictionary(strm, dictionary);
 | |
|         if (status === Z_OK) {
 | |
|           status = inflate_1$1.inflate(strm, _flush_mode);
 | |
|         } else if (status === Z_DATA_ERROR) {
 | |
|           // Replace code with more verbose
 | |
|           status = Z_NEED_DICT;
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Skip snyc markers if more data follows and not raw mode
 | |
|       while (strm.avail_in > 0 && status === Z_STREAM_END && strm.state.wrap > 0 && data[strm.next_in] !== 0) {
 | |
|         inflate_1$1.inflateReset(strm);
 | |
|         status = inflate_1$1.inflate(strm, _flush_mode);
 | |
|       }
 | |
|       switch (status) {
 | |
|         case Z_STREAM_ERROR:
 | |
|         case Z_DATA_ERROR:
 | |
|         case Z_NEED_DICT:
 | |
|         case Z_MEM_ERROR:
 | |
|           this.onEnd(status);
 | |
|           this.ended = true;
 | |
|           return false;
 | |
|       }
 | |
| 
 | |
|       // Remember real `avail_out` value, because we may patch out buffer content
 | |
|       // to align utf8 strings boundaries.
 | |
|       last_avail_out = strm.avail_out;
 | |
|       if (strm.next_out) {
 | |
|         if (strm.avail_out === 0 || status === Z_STREAM_END) {
 | |
|           if (this.options.to === 'string') {
 | |
|             var next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
 | |
|             var tail = strm.next_out - next_out_utf8;
 | |
|             var utf8str = strings.buf2string(strm.output, next_out_utf8);
 | |
| 
 | |
|             // move tail & realign counters
 | |
|             strm.next_out = tail;
 | |
|             strm.avail_out = chunkSize - tail;
 | |
|             if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0);
 | |
|             this.onData(utf8str);
 | |
|           } else {
 | |
|             this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out));
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Must repeat iteration if out buffer is full
 | |
|       if (status === Z_OK && last_avail_out === 0) continue;
 | |
| 
 | |
|       // Finalize if end of stream reached.
 | |
|       if (status === Z_STREAM_END) {
 | |
|         status = inflate_1$1.inflateEnd(this.strm);
 | |
|         this.onEnd(status);
 | |
|         this.ended = true;
 | |
|         return true;
 | |
|       }
 | |
|       if (strm.avail_in === 0) break;
 | |
|     }
 | |
|     return true;
 | |
|   };
 | |
| 
 | |
|   /**
 | |
|    * Inflate#onData(chunk) -> Void
 | |
|    * - chunk (Uint8Array|String): output data. When string output requested,
 | |
|    *   each chunk will be string.
 | |
|    *
 | |
|    * By default, stores data blocks in `chunks[]` property and glue
 | |
|    * those in `onEnd`. Override this handler, if you need another behaviour.
 | |
|    **/
 | |
|   Inflate.prototype.onData = function (chunk) {
 | |
|     this.chunks.push(chunk);
 | |
|   };
 | |
| 
 | |
|   /**
 | |
|    * Inflate#onEnd(status) -> Void
 | |
|    * - status (Number): inflate status. 0 (Z_OK) on success,
 | |
|    *   other if not.
 | |
|    *
 | |
|    * Called either after you tell inflate that the input stream is
 | |
|    * complete (Z_FINISH). By default - join collected chunks,
 | |
|    * free memory and fill `results` / `err` properties.
 | |
|    **/
 | |
|   Inflate.prototype.onEnd = function (status) {
 | |
|     // On success - join
 | |
|     if (status === Z_OK) {
 | |
|       if (this.options.to === 'string') {
 | |
|         this.result = this.chunks.join('');
 | |
|       } else {
 | |
|         this.result = common.flattenChunks(this.chunks);
 | |
|       }
 | |
|     }
 | |
|     this.chunks = [];
 | |
|     this.err = status;
 | |
|     this.msg = this.strm.msg;
 | |
|   };
 | |
| 
 | |
|   /**
 | |
|    * inflate(data[, options]) -> Uint8Array|String
 | |
|    * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | |
|    * - options (Object): zlib inflate options.
 | |
|    *
 | |
|    * Decompress `data` with inflate/ungzip and `options`. Autodetect
 | |
|    * format via wrapper header by default. That's why we don't provide
 | |
|    * separate `ungzip` method.
 | |
|    *
 | |
|    * Supported options are:
 | |
|    *
 | |
|    * - windowBits
 | |
|    *
 | |
|    * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | |
|    * for more information.
 | |
|    *
 | |
|    * Sugar (options):
 | |
|    *
 | |
|    * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 | |
|    *   negative windowBits implicitly.
 | |
|    * - `to` (String) - if equal to 'string', then result will be converted
 | |
|    *   from utf8 to utf16 (javascript) string. When string output requested,
 | |
|    *   chunk length can differ from `chunkSize`, depending on content.
 | |
|    *
 | |
|    *
 | |
|    * ##### Example:
 | |
|    *
 | |
|    * ```javascript
 | |
|    * const pako = require('pako');
 | |
|    * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));
 | |
|    * let output;
 | |
|    *
 | |
|    * try {
 | |
|    *   output = pako.inflate(input);
 | |
|    * } catch (err) {
 | |
|    *   console.log(err);
 | |
|    * }
 | |
|    * ```
 | |
|    **/
 | |
|   function inflate(input, options) {
 | |
|     var inflator = new Inflate(options);
 | |
|     inflator.push(input);
 | |
| 
 | |
|     // That will never happens, if you don't cheat with options :)
 | |
|     if (inflator.err) throw inflator.msg || messages[inflator.err];
 | |
|     return inflator.result;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * inflateRaw(data[, options]) -> Uint8Array|String
 | |
|    * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | |
|    * - options (Object): zlib inflate options.
 | |
|    *
 | |
|    * The same as [[inflate]], but creates raw data, without wrapper
 | |
|    * (header and adler32 crc).
 | |
|    **/
 | |
|   function inflateRaw(input, options) {
 | |
|     options = options || {};
 | |
|     options.raw = true;
 | |
|     return inflate(input, options);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * ungzip(data[, options]) -> Uint8Array|String
 | |
|    * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | |
|    * - options (Object): zlib inflate options.
 | |
|    *
 | |
|    * Just shortcut to [[inflate]], because it autodetects format
 | |
|    * by header.content. Done for convenience.
 | |
|    **/
 | |
| 
 | |
|   var Inflate_1 = Inflate;
 | |
|   var inflate_2 = inflate;
 | |
|   var inflateRaw_1 = inflateRaw;
 | |
|   var ungzip = inflate;
 | |
|   var constants = constants$1;
 | |
|   var inflate_1 = {
 | |
|     Inflate: Inflate_1,
 | |
|     inflate: inflate_2,
 | |
|     inflateRaw: inflateRaw_1,
 | |
|     ungzip: ungzip,
 | |
|     constants: constants
 | |
|   };
 | |
| 
 | |
|   exports.Inflate = Inflate_1;
 | |
|   exports.constants = constants;
 | |
|   exports["default"] = inflate_1;
 | |
|   exports.inflate = inflate_2;
 | |
|   exports.inflateRaw = inflateRaw_1;
 | |
|   exports.ungzip = ungzip;
 | |
| 
 | |
|   Object.defineProperty(exports, '__esModule', { value: true });
 | |
| 
 | |
| }));
 |