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linux: added linux target
* add toolchain file * add linux to preview targets * add stub for dfu number in cmake * excluded unity runner per default * Added esp_attr.h and esp_partition.h linux stubs * component.cmake check list for emptyness * added switch for linux in unity cmake file * Added Linux host example app
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@@ -38,4 +38,4 @@ GENERATORS = collections.OrderedDict([
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SUPPORTED_TARGETS = ["esp32", "esp32s2"]
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PREVIEW_TARGETS = ["esp32s3"]
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PREVIEW_TARGETS = ["esp32s3", "linux"]
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