Merge branch 'bugfix/bootloader_random_in_app' into 'master'

esp32: Allow bootloader_random.h use in app, add esp_fill_random() function

See merge request idf/esp-idf!3124
This commit is contained in:
Angus Gratton
2018-09-04 10:39:12 +08:00
13 changed files with 124 additions and 71 deletions

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@@ -16,6 +16,7 @@
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <sys/param.h>
#include "esp_attr.h"
#include "esp_clk.h"
#include "soc/wdev_reg.h"
@@ -54,3 +55,16 @@ uint32_t IRAM_ATTR esp_random(void)
last_ccount = ccount;
return result ^ REG_READ(WDEV_RND_REG);
}
void esp_fill_random(void *buf, size_t len)
{
assert(buf != NULL);
uint8_t *buf_bytes = (uint8_t *)buf;
while (len > 0) {
uint32_t word = esp_random();
uint32_t to_copy = MIN(sizeof(word), len);
memcpy(buf_bytes, &word, to_copy);
buf_bytes += to_copy;
len -= to_copy;
}
}

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@@ -151,18 +151,31 @@ uint32_t esp_get_minimum_free_heap_size( void );
/**
* @brief Get one random 32-bit word from hardware RNG
*
* The hardware RNG is fully functional whenever an RF subsystem is running (ie Bluetooth or WiFi is enabled). For secure
* The hardware RNG is fully functional whenever an RF subsystem is running (ie Bluetooth or WiFi is enabled). For
* random values, call this function after WiFi or Bluetooth are started.
*
* When the app is running without an RF subsystem enabled, it should be considered a PRNG. To help improve this
* situation, the RNG is pre-seeded with entropy while the IDF bootloader is running. However no new entropy is
* available during the window of time between when the bootloader exits and an RF subsystem starts. It may be possible
* to discern a non-random pattern in a very large amount of output captured during this window of time.
* If the RF subsystem is not used by the program, the function bootloader_random_enable() can be called to enable an
* entropy source. bootloader_random_disable() must be called before RF subsystem or I2S peripheral are used. See these functions'
* documentation for more details.
*
* Any time the app is running without an RF subsystem (or bootloader_random) enabled, RNG hardware should be
* considered a PRNG. A very small amount of entropy is available due to pre-seeding while the IDF
* bootloader is running, but this should not be relied upon for any use.
*
* @return Random value between 0 and UINT32_MAX
*/
uint32_t esp_random(void);
/**
* @brief Fill a buffer with random bytes from hardware RNG
*
* @note This function has the same restrictions regarding available entropy as esp_random()
*
* @param buf Pointer to buffer to fill with random numbers.
* @param len Length of buffer in bytes
*/
void esp_fill_random(void *buf, size_t len);
/**
* @brief Set base MAC address with the MAC address which is stored in BLK3 of EFUSE or
* external storage e.g. flash and EEPROM.

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@@ -0,0 +1,67 @@
#include <stdio.h>
#include <string.h>
#include "unity.h"
#include "esp_system.h"
/* Note: these are just sanity tests, not the same as
entropy tests
*/
TEST_CASE("call esp_random()", "[random]")
{
const size_t NUM_RANDOM = 128; /* in most cases this is massive overkill */
uint32_t zeroes = UINT32_MAX;
uint32_t ones = 0;
for (int i = 0; i < NUM_RANDOM - 1; i++) {
uint32_t r = esp_random();
ones |= r;
zeroes &= ~r;
}
/* assuming a 'white' random distribution, we can expect
usually at least one time each bit will be zero and at
least one time each will be one. Statistically this
can still fail, just *very* unlikely to. */
TEST_ASSERT_EQUAL_HEX32(0, zeroes);
TEST_ASSERT_EQUAL_HEX32(UINT32_MAX, ones);
}
TEST_CASE("call esp_fill_random()", "[random]")
{
const size_t NUM_BUF = 200;
const size_t BUF_SZ = 16;
uint8_t buf[NUM_BUF][BUF_SZ];
uint8_t zero_buf[BUF_SZ];
uint8_t one_buf[BUF_SZ];
bzero(buf, sizeof(buf));
bzero(one_buf, sizeof(zero_buf));
memset(zero_buf, 0xFF, sizeof(one_buf));
for (int i = 0; i < NUM_BUF; i++) {
esp_fill_random(buf[i], BUF_SZ);
}
/* No two 128-bit buffers should be the same
(again, statistically this could happen but it's very unlikely) */
for (int i = 0; i < NUM_BUF; i++) {
for (int j = 0; j < NUM_BUF; j++) {
if (i != j) {
TEST_ASSERT_NOT_EQUAL(0, memcmp(buf[i], buf[j], BUF_SZ));
}
}
}
/* Do the same all bits are zero and one at least once test across the buffers */
for (int i = 0; i < NUM_BUF; i++) {
for (int x = 0; x < BUF_SZ; x++) {
zero_buf[x] &= ~buf[i][x];
one_buf[x] |= buf[i][x];
}
}
for (int x = 0; x < BUF_SZ; x++) {
TEST_ASSERT_EQUAL_HEX8(0, zero_buf[x]);
TEST_ASSERT_EQUAL_HEX8(0xFF, one_buf[x]);
}
}