C++: ESP Event wrapper classes

* Provide easy interface to esp_event in C++
* Extended functionality linke synchronous
  waiting for events

* Closes IDF-1048
* Closes IDF-232
This commit is contained in:
Jakob Hasse
2020-03-31 18:52:37 +08:00
parent 303587103a
commit f835bead45
28 changed files with 2088 additions and 17 deletions

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@@ -1,3 +1,3 @@
idf_component_register(SRCS "esp_exception.cpp" "i2c_cxx.cpp"
idf_component_register(SRCS "esp_exception.cpp" "i2c_cxx.cpp" "esp_event_api.cpp" "esp_event_cxx.cpp"
INCLUDE_DIRS "include"
REQUIRES driver)
REQUIRES driver esp_event)

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@@ -0,0 +1,116 @@
#include "esp_event.h"
#include "esp_event_cxx.hpp"
#include "esp_event_api.hpp"
#ifdef __cpp_exceptions
namespace idf {
namespace event {
ESPEventAPIDefault::ESPEventAPIDefault()
{
esp_err_t res = esp_event_loop_create_default();
if (res != ESP_OK) {
throw idf::event::EventException(res);
}
}
ESPEventAPIDefault::~ESPEventAPIDefault()
{
esp_event_loop_delete_default();
}
esp_err_t ESPEventAPIDefault::handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void *event_handler_arg,
esp_event_handler_instance_t *instance)
{
return esp_event_handler_instance_register(event_base,
event_id,
event_handler,
event_handler_arg,
instance);
}
esp_err_t ESPEventAPIDefault::handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance)
{
return esp_event_handler_instance_unregister(event_base, event_id, instance);
}
esp_err_t ESPEventAPIDefault::post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait)
{
return esp_event_post(event_base,
event_id,
event_data,
event_data_size,
ticks_to_wait);
}
ESPEventAPICustom::ESPEventAPICustom(const esp_event_loop_args_t &event_loop_args)
{
esp_err_t res = esp_event_loop_create(&event_loop_args, &event_loop);
if (res != ESP_OK) {
throw idf::event::EventException(res);
}
}
ESPEventAPICustom::~ESPEventAPICustom()
{
esp_event_loop_delete(event_loop);
}
esp_err_t ESPEventAPICustom::handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void *event_handler_arg,
esp_event_handler_instance_t *instance)
{
return esp_event_handler_instance_register_with(event_loop,
event_base,
event_id,
event_handler,
event_handler_arg,
instance);
}
esp_err_t ESPEventAPICustom::handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance)
{
return esp_event_handler_instance_unregister_with(event_loop, event_base, event_id, instance);
}
esp_err_t ESPEventAPICustom::post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait)
{
return esp_event_post_to(event_loop,
event_base,
event_id,
event_data,
event_data_size,
ticks_to_wait);
}
esp_err_t ESPEventAPICustom::run(TickType_t ticks_to_run)
{
return esp_event_loop_run(event_loop, ticks_to_run);
}
} // event
} // idf
#endif // __cpp_exceptions

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@@ -0,0 +1,225 @@
// Copyright 2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "esp_event_cxx.hpp"
#ifdef __cpp_exceptions
using namespace idf::event;
using namespace std;
namespace idf {
namespace event {
const std::chrono::milliseconds PLATFORM_MAX_DELAY_MS(portMAX_DELAY *portTICK_PERIOD_MS);
ESPEventReg::ESPEventReg(std::function<void(const ESPEvent &, void*)> cb,
const ESPEvent& ev,
std::shared_ptr<ESPEventAPI> api)
: cb(cb), event(ev), api(api)
{
if (!cb) throw EventException(ESP_ERR_INVALID_ARG);
if (!api) throw EventException(ESP_ERR_INVALID_ARG);
esp_err_t reg_result = api->handler_register(ev.base, ev.id.get_id(), event_handler_hook, this, &instance);
if (reg_result != ESP_OK) {
throw ESPEventRegisterException(reg_result, event);
}
}
ESPEventReg::~ESPEventReg()
{
api->handler_unregister(event.base, event.id.get_id(), instance);
}
void ESPEventReg::dispatch_event_handling(ESPEvent event, void *event_data)
{
cb(event, event_data);
}
void ESPEventReg::event_handler_hook(void *handler_arg,
esp_event_base_t event_base,
int32_t event_id,
void *event_data)
{
ESPEventReg *object = static_cast<ESPEventReg*>(handler_arg);
object->dispatch_event_handling(ESPEvent(event_base, ESPEventID(event_id)), event_data);
}
ESPEventRegTimed::ESPEventRegTimed(std::function<void(const ESPEvent &, void*)> cb,
const ESPEvent& ev,
std::function<void(const ESPEvent &)> timeout_cb,
const std::chrono::microseconds &timeout,
std::shared_ptr<ESPEventAPI> api)
: ESPEventReg(cb, ev, api), timeout_cb(timeout_cb)
{
if (!timeout_cb || timeout < MIN_TIMEOUT) {
throw EventException(ESP_ERR_INVALID_ARG);
}
const esp_timer_create_args_t oneshot_timer_args {
timer_cb_hook,
static_cast<void*>(this),
ESP_TIMER_TASK,
"event"
};
esp_err_t res = esp_timer_create(&oneshot_timer_args, &timer);
if (res != ESP_OK) {
throw EventException(res);
}
esp_err_t timer_result = esp_timer_start_once(timer, timeout.count());
if (timer_result != ESP_OK) {
esp_timer_delete(timer);
throw EventException(timer_result);
}
}
ESPEventRegTimed::~ESPEventRegTimed()
{
std::lock_guard<mutex> guard(timeout_mutex);
esp_timer_stop(timer);
esp_timer_delete(timer);
// TODO: is it guaranteed that there is no pending timer callback for timer?
}
void ESPEventRegTimed::dispatch_event_handling(ESPEvent event, void *event_data)
{
if (timeout_mutex.try_lock()) {
esp_timer_stop(timer);
cb(event, event_data);
timeout_mutex.unlock();
}
}
void ESPEventRegTimed::timer_cb_hook(void *arg)
{
ESPEventRegTimed *object = static_cast<ESPEventRegTimed *>(arg);
if (object->timeout_mutex.try_lock()) {
object->timeout_cb(object->event);
object->api->handler_unregister(object->event.base, object->event.id.get_id(), object->instance);
object->timeout_mutex.unlock();
}
}
ESPEventLoop::ESPEventLoop(std::shared_ptr<ESPEventAPI> api) : api(api) {
if (!api) throw EventException(ESP_ERR_INVALID_ARG);
}
ESPEventLoop::~ESPEventLoop() { }
unique_ptr<ESPEventReg> ESPEventLoop::register_event(const ESPEvent &event,
function<void(const ESPEvent &, void*)> cb)
{
return unique_ptr<ESPEventReg>(new ESPEventReg(cb, event, api));
}
std::unique_ptr<ESPEventRegTimed> ESPEventLoop::register_event_timed(const ESPEvent &event,
std::function<void(const ESPEvent &, void*)> cb,
const std::chrono::microseconds &timeout,
std::function<void(const ESPEvent &)> timer_cb)
{
return std::unique_ptr<ESPEventRegTimed>(new ESPEventRegTimed(cb, event, timer_cb, timeout, api));
}
void ESPEventLoop::post_event_data(const ESPEvent &event,
const chrono::milliseconds &wait_time)
{
esp_err_t result = api->post(event.base,
event.id.get_id(),
nullptr,
0,
convert_ms_to_ticks(wait_time));
if (result != ESP_OK) {
throw ESPException(result);
}
}
ESPEventHandlerSync::ESPEventHandlerSync(std::shared_ptr<ESPEventLoop> event_loop,
size_t queue_max_size,
TickType_t queue_send_timeout)
: send_queue_errors(0),
queue_send_timeout(queue_send_timeout),
event_loop(event_loop)
{
if (!event_loop) throw EventException(ESP_ERR_INVALID_ARG);
if (queue_max_size < 1) throw EventException(ESP_ERR_INVALID_ARG);
event_queue = xQueueCreate(queue_max_size, sizeof(EventResult));
if (event_queue == nullptr) {
esp_event_loop_delete_default();
throw EventException(ESP_FAIL);
}
}
ESPEventHandlerSync::~ESPEventHandlerSync()
{
vQueueDelete(event_queue);
}
ESPEventHandlerSync::EventResult ESPEventHandlerSync::wait_event()
{
EventResult event_result;
BaseType_t result = pdFALSE;
while (result != pdTRUE) {
result = xQueueReceive(event_queue, &event_result, convert_ms_to_ticks(PLATFORM_MAX_DELAY_MS));
}
return event_result;
}
ESPEventHandlerSync::EventResultTimed ESPEventHandlerSync::wait_event_for(const std::chrono::milliseconds &timeout)
{
EventResult event_result;
BaseType_t result = xQueueReceive(event_queue, &event_result, convert_ms_to_ticks(timeout));
EventResultTimed event_result_timed(event_result, result != pdTRUE);
return event_result_timed;
}
void ESPEventHandlerSync::listen_to(const ESPEvent &event)
{
std::shared_ptr<ESPEventReg> reg = event_loop->register_event(event, [this](const ESPEvent &event, void *data) {
EventResult result(event, data);
post_event(result);
});
registry.push_back(reg);
}
void ESPEventHandlerSync::post_event(const EventResult &event_result)
{
BaseType_t result = xQueueSendToBack(event_queue, (void *) &event_result, queue_send_timeout);
if (result != pdTRUE) {
++send_queue_errors;
}
}
size_t ESPEventHandlerSync::get_send_queue_errors() const
{
return send_queue_errors;
}
TickType_t convert_ms_to_ticks(const std::chrono::milliseconds &time)
{
return time.count() / portTICK_PERIOD_MS;
}
} // namespace event
} // namespace idf
#endif // __cpp_exceptions

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@@ -20,6 +20,10 @@ namespace idf {
ESPException::ESPException(esp_err_t error) : error(error) { }
const char *ESPException::what() const noexcept {
return esp_err_to_name(error);
}
} // namespace idf
#endif // __cpp_exceptions

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@@ -0,0 +1,123 @@
#ifndef ESP_EVENT_API_HPP_
#define ESP_EVENT_API_HPP_
#include "esp_event.h"
namespace idf {
namespace event {
/**
* Abstract interface for direct calls to esp_event C-API.
* This is generally not intended to be used directly.
* It's main purpose is to provide ESPEventLoop a unified API not dependent on whether the default event loop or a
* custom event loop is used.
* The interface resembles the C-API, have a look there for further documentation.
*/
class ESPEventAPI {
public:
virtual ~ESPEventAPI() { }
virtual esp_err_t handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void* event_handler_arg,
esp_event_handler_instance_t *instance) = 0;
virtual esp_err_t handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance) = 0;
virtual esp_err_t post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait) = 0;
};
/**
* @brief API version with default event loop.
*
* It will direct calls to the default event loop API.
*/
class ESPEventAPIDefault : public ESPEventAPI {
public:
ESPEventAPIDefault();
virtual ~ESPEventAPIDefault();
/**
* Copying would lead to deletion of event loop through destructor.
*/
ESPEventAPIDefault(const ESPEventAPIDefault &o) = delete;
ESPEventAPIDefault& operator=(const ESPEventAPIDefault&) = delete;
esp_err_t handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void* event_handler_arg,
esp_event_handler_instance_t *instance) override;
esp_err_t handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance) override;
esp_err_t post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait) override;
};
/**
* @brief API version with custom event loop.
*
* It will direct calls to the custom event loop API.
* The loop parameters are given in the constructor the same way it's done in esp_event_loop_create() in event.h.
* This class also provides a run method in case the custom event loop was created without its own task.
*/
class ESPEventAPICustom : public ESPEventAPI {
public:
/**
* @param event_loop_args the event loop arguments, refer to esp_event_loop_create() in event.h.
*/
ESPEventAPICustom(const esp_event_loop_args_t &event_loop_args);
virtual ~ESPEventAPICustom();
/**
* Copying would lead to deletion of event loop through destructor.
*/
ESPEventAPICustom(const ESPEventAPICustom &o) = delete;
ESPEventAPICustom& operator=(const ESPEventAPICustom&) = delete;
esp_err_t handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void* event_handler_arg,
esp_event_handler_instance_t *instance) override;
esp_err_t handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance) override;
esp_err_t post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait) override;
/**
* Run the event loop. The behavior is the same as esp_event_loop_run in esp_event.h.
*/
esp_err_t run(TickType_t ticks_to_run);
private:
esp_event_loop_handle_t event_loop;
};
} // event
} // idf
#endif // ESP_EVENT_API_HPP_

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@@ -0,0 +1,470 @@
// Copyright 2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ESP_EVENT_CXX_H_
#define ESP_EVENT_CXX_H_
#ifdef __cpp_exceptions
#include <functional>
#include <string>
#include <memory>
#include <vector>
#include <utility>
#include <exception>
#include <mutex>
#include <thread>
#include <atomic>
#include <iostream>
#include "esp_timer.h"
#include "esp_err.h"
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/queue.h"
#include "esp_exception.hpp"
#include "esp_event_api.hpp"
namespace idf {
namespace event {
extern const std::chrono::milliseconds PLATFORM_MAX_DELAY_MS;
const std::chrono::microseconds MIN_TIMEOUT(200);
class EventException : public ESPException {
public:
EventException(esp_err_t error) : ESPException(error) { }
};
/**
* @brief
* Thrown to signal a timeout in EventHandlerSync.
*/
class EventTimeout : public idf::event::EventException {
public:
EventTimeout(esp_err_t error) : EventException(error) { }
};
/**
* @brief
* Event ID wrapper class to make C++ APIs more explicit.
*
* This prevents APIs from taking raw ints as event IDs which are not very expressive and may be
* confused with other parameters of a function.
*/
class ESPEventID {
public:
ESPEventID() : id(0) { }
explicit ESPEventID(int32_t event_id) : id(event_id) { }
inline bool operator==(const ESPEventID &rhs) const {
return id == rhs.get_id();
}
inline ESPEventID &operator=(const ESPEventID& other) {
id = other.id;
return *this;
}
inline int32_t get_id() const {
return id;
}
friend std::ostream& operator<<(std::ostream& os, const ESPEventID& id);
private:
int32_t id;
};
inline std::ostream& operator<<(std::ostream &os, const ESPEventID& id) {
os << id.id;
return os;
}
/*
* Helper struct to bundle event base and event ID.
*/
struct ESPEvent {
ESPEvent()
: base(nullptr), id() { }
ESPEvent(esp_event_base_t event_base, const ESPEventID &event_id)
: base(event_base), id(event_id) { }
esp_event_base_t base;
ESPEventID id;
};
/**
* Thrown if event registration, i.e. \c register_event() or \c register_event_timed(), fails.
*/
struct ESPEventRegisterException : public EventException {
ESPEventRegisterException(esp_err_t err, const ESPEvent& event)
: EventException(err), esp_event(event) { }
const char *what() const noexcept
{
std::string ret_message = "Event base: " + std::string(esp_event.base)
+ ", Event ID: " + std::to_string(esp_event.id.get_id());
return ret_message.c_str();
}
const ESPEvent esp_event;
};
inline bool operator==(const ESPEvent &lhs, const ESPEvent &rhs)
{
return lhs.base == rhs.base && lhs.id == rhs.id;
}
TickType_t convert_ms_to_ticks(const std::chrono::milliseconds &time);
/**
* Callback-event combination for ESPEventLoop.
*
* Used to bind class-based handler instances to event_handler_hook which is registered into the C-based
* esp event loop.
* It can be used directly, however, the recommended way is to obtain a unique_ptr via ESPEventLoop::register_event().
*/
class ESPEventReg {
public:
/**
* Register the event handler \c cb to handle the events defined by \c ev.
*
* @param cb The handler to be called.
* @param ev The event for which the handler is registered.
* @param api The esp event api implementation.
*/
ESPEventReg(std::function<void(const ESPEvent &, void*)> cb,
const ESPEvent& ev,
std::shared_ptr<ESPEventAPI> api);
/**
* Unregister the event handler.
*/
virtual ~ESPEventReg();
protected:
/**
* This is esp_event's handler, all events registered go through this.
*/
static void event_handler_hook(void *handler_arg,
esp_event_base_t event_base,
int32_t event_id,
void *event_data);
/**
* User event handler.
*/
std::function<void(const ESPEvent &, void*)> cb;
/**
* Helper function to enter the instance's scope from the generic \c event_handler_hook().
*/
virtual void dispatch_event_handling(ESPEvent event, void *event_data);
/**
* Save the event here to be able to un-register from the event loop on destruction.
*/
ESPEvent event;
/**
* This API handle allows different sets of APIs to be applied, e.g. default event loop API and
* custom event loop API.
*/
std::shared_ptr<ESPEventAPI> api;
/**
* Event handler instance from the esp event C API.
*/
esp_event_handler_instance_t instance;
};
/**
* Callback-event combination for ESPEventLoop with builtin timeout.
*
* Used to bind class-based handler instances to event_handler_hook which is registered into the C-based
* esp event loop.
* It can be used directly, however, the recommended way is to obtain a unique_ptr via ESPEventLoop::register_event().
*/
class ESPEventRegTimed : public ESPEventReg {
public:
/**
* Register the event handler \c cb to handle the events as well as a timeout callback in case the event doesn't
* arrive on time.
*
* If the event \c ev is received before \c timeout milliseconds, then the event handler is invoked.
* If no such event is received before \c timeout milliseconds, then the timeout callback is invoked.
* After the timeout or the first occurance of the event, the timer will be deactivated.
* The event handler registration will only be deactivated if the timeout occurs.
* If event handler and timeout occur at the same time, only either the event handler or the timeout callback
* will be invoked.
*
* @param cb The handler to be called.
* @param ev The event for which the handler is registered.
* @param timeout_cb The timeout callback which is called in case there is no event for \c timeout microseconds.
* @param timeout The timeout in microseconds.
* @param api The esp event api implementation.
*/
ESPEventRegTimed(std::function<void(const ESPEvent &, void*)> cb,
const ESPEvent& ev,
std::function<void(const ESPEvent &)> timeout_cb,
const std::chrono::microseconds &timeout,
std::shared_ptr<ESPEventAPI> api);
/**
* Unregister the event handler, stop and delete the timer.
*/
virtual ~ESPEventRegTimed();
protected:
/**
* Helper function to hook directly into esp timer callback.
*/
static void timer_cb_hook(void *arg);
/**
* Helper function to enter the instance's scope from the generic \c event_handler_hook().
*/
void dispatch_event_handling(ESPEvent event, void *event_data) override;
/**
* The timer callback which will be called on timeout.
*/
std::function<void(const ESPEvent &)> timeout_cb;
/**
* Timer used for event timeouts.
*/
esp_timer_handle_t timer;
/**
* This mutex makes sure that a timeout and event callbacks aren't invoked both.
*/
std::mutex timeout_mutex;
};
class ESPEventLoop {
public:
/**
* Creates the ESP default event loop.
*
* @param api the interface to the esp_event api; this determines whether the default event loop is used
* or a custom loop (or just a mock up for tests). May be nullptr, in which case it will created
* here.
*
* @note may throw EventException
*/
ESPEventLoop(std::shared_ptr<ESPEventAPI> api = std::make_shared<ESPEventAPIDefault>());
/**
* Deletes the event loop implementation (depends on \c api).
*/
virtual ~ESPEventLoop();
/**
* Registers a specific handler-event combination to the event loop.
*
* @return a reference to the combination of handler and event which can be used to unregister
* this combination again later on.
*
* @note registering the same event twice will result in unregistering the earlier registered handler.
* @note may throw EventException, ESPEventRegisterException
*/
std::unique_ptr<ESPEventReg> register_event(const ESPEvent &event,
std::function<void(const ESPEvent &, void*)> cb);
/**
* Sets a timeout for event. If the specified event isn't received within timeout,
* timer_cb is called.
*
* @note this is independent from the normal event handling. Hence, registering an event for
* timeout does not interfere with a different client that has registered normally for the
* same event.
*/
std::unique_ptr<ESPEventRegTimed> register_event_timed(const ESPEvent &event,
std::function<void(const ESPEvent &, void*)> cb,
const std::chrono::microseconds &timeout,
std::function<void(const ESPEvent &)> timer_cb);
/**
* Posts an event and corresponding data.
*
* @param event the event to post
* @param event_data The event data. A copy will be made internally and a pointer to the copy will be passed to the
* event handler.
* @param wait_time the maximum wait time the function tries to post the event
*/
template<typename T>
void post_event_data(const ESPEvent &event,
T &event_data,
const std::chrono::milliseconds &wait_time = PLATFORM_MAX_DELAY_MS);
/**
* Posts an event.
*
* No event data will be send. The event handler will receive a nullptr.
*
* @param event the event to post
* @param wait_time the maximum wait time the function tries to post the event
*/
void post_event_data(const ESPEvent &event,
const std::chrono::milliseconds &wait_time = PLATFORM_MAX_DELAY_MS);
private:
/**
* This API handle allows different sets of APIs to be applied, e.g. default event loop API and
* custom event loop API.
*/
std::shared_ptr<ESPEventAPI> api;
};
/**
* ESPEventHandlerSync builds upon ESPEventLoop to create a class which allows synchronous event handling.
*
* It is built around a queue which buffers received events. This queue is also used to wait synchronously (blocking)
* for an event. The consequence is that once an event is registered with this class, it is guaranteed to be received
* as long as the queue can handle all incoming events (see \c get_send_queue_errors()).
*/
class ESPEventHandlerSync {
public:
/**
* Result type for synchronous waiting.
*/
struct EventResult {
EventResult() : event(), ev_data(nullptr) { }
EventResult(ESPEvent ev, void *ev_data) : event(ev), ev_data(ev_data) { }
ESPEvent event;
void *ev_data;
};
/**
* Result type for synchronous waiting with timeout.
*/
struct EventResultTimed : public EventResult {
EventResultTimed(EventResult event_result, bool timeout_arg)
: EventResult(event_result), timeout(timeout_arg) { }
bool timeout;
};
/**
* Sets up synchronous event handling and registers event with it.
*
* @param event_loop ESPEventLoop implementation to manage esp events.
* @param queue_max_size The queue size of the underlying FreeRTOS queue.
* The memory to store queue_max_size number of events is allocated during construction
* and held until destruction!
* @param queue_send_timeout The timeout for posting events to the internal queue
*/
ESPEventHandlerSync(std::shared_ptr<ESPEventLoop> event_loop,
size_t queue_max_size = 10,
TickType_t queue_send_timeout = 0);
/**
* Unregister all formerly registered events via automatic destruction in registry.
*/
virtual ~ESPEventHandlerSync();
/**
* Waits for any of the events registered before with listen_to().
*/
EventResult wait_event();
/**
* Waits for an event either PLATFORM_MAX_DELAY_MS ms or timeout ms.
*
* @param timeout the maximum waiting time for new events if no event is pending
* The timeout is restricted by the TickType_t and configTICK_RATE_HZ.
* TickType_t's width determines the maximum wait time. configTICK_RATE_HZ
* determines the minimum wait time.
*
* Throws EventTimeout in case of a timeout.
*/
EventResultTimed wait_event_for(const std::chrono::milliseconds &timeout);
/**
* Register additional event to listen for.
*
* @note this will unregister all earlier registered events of the same event type from the event loop.
*/
void listen_to(const ESPEvent &event);
/**
* Indicates whether there were errors inserting an event into the queue.
* This is the case e.g. if the queue with waiting events is full already.
* Use this function to adjust the queue size (\c queue_send_timeout in constructor) in your application.
*/
size_t get_send_queue_errors() const;
protected:
/**
* Posts an event to the internal queue.
*/
void post_event(const EventResult &result);
private:
/**
* Keeps track if there are any errors inserting an event into this class's event queue.
*/
std::atomic<size_t> send_queue_errors;
/**
* The queue which saves events if they were received already or waits if no event was
* received.
*/
QueueHandle_t event_queue;
/**
* Timeout used to posting to the queue when using \c post_event(). Can be adjusted in constructor.
*/
TickType_t queue_send_timeout;
/**
* The event loop used for this synchronous event handling class.
*/
std::shared_ptr<ESPEventLoop> event_loop;
/**
* Keeps track of all events which are registered already for synchronous handling.
*
* This is necessary to keep the registration.
*/
std::vector<std::shared_ptr<ESPEventReg> > registry;
};
template<typename T>
void ESPEventLoop::post_event_data(const ESPEvent &event,
T &event_data,
const std::chrono::milliseconds &wait_time)
{
esp_err_t result = api->post(event.base,
event.id.get_id(),
&event_data,
sizeof(event_data),
convert_ms_to_ticks(wait_time));
if (result != ESP_OK) {
throw ESPException(result);
}
}
} // namespace event
} // namespace idf
#endif // __cpp_exceptions
#endif // ESP_EVENT_CXX_H_

View File

@@ -22,13 +22,33 @@
namespace idf {
/**
* General exception class for exceptions on the ESP chips.
* @brief
* General exception class for all C++ exceptions in IDF.
*
* All throwing code in IDF should use either this exception directly or a sub-classes.
* An error from the underlying IDF function is mandatory. The idea is to wrap the orignal IDF error code to keep
* the error scheme partially compatible. If an exception occurs in a higher level C++ code not directly wrapping
* IDF functions, an appropriate error code reflecting the cause must be chosen or newly created.
*/
struct ESPException : public std::exception {
class ESPException : public std::exception {
public:
/**
* @param error Error from underlying IDF functions.
*/
ESPException(esp_err_t error);
esp_err_t error;
virtual ~ESPException() { }
/**
* @return A textual representation of the contained error. This method only wraps \c esp_err_to_name.
*/
virtual const char *what() const noexcept;
/**
* Error from underlying IDF functions. If an exception occurs in a higher level C++ code not directly wrapping
* IDF functions, an appropriate error code reflecting the cause must be chosen or newly created.
*/
const esp_err_t error;
};
/**

View File

@@ -1,4 +1,5 @@
#include <stdio.h>
#include <cstring>
#include "unity.h"
#include "unity_cxx.hpp"
@@ -48,5 +49,14 @@ TEST_CASE("CHECK_THROW throws", "[cxx exception][leaks=" LEAKS "]")
TEST_THROW(CHECK_THROW(error), ESPException);
}
TEST_CASE("ESPException has working what() method", "[cxx exception][leaks=" LEAKS "]")
{
try {
throw ESPException(ESP_FAIL);
} catch (ESPException &e) {
TEST_ASSERT(strcmp(esp_err_to_name(ESP_FAIL), e.what()) == 0);
}
}
#endif // __cpp_exceptions

View File

@@ -0,0 +1,762 @@
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
#include <sys/param.h>
#include <memory>
#include "unity.h"
#include "unity_cxx.hpp"
#include "esp_timer.h"
#include "esp_heap_caps.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "esp_event_cxx.hpp"
#include "esp_event_api.hpp"
#include "esp_exception.hpp"
#ifdef __cpp_exceptions
#ifdef CONFIG_ESP_TIMER_PROFILING
#define WITH_PROFILING 1
#endif
using namespace idf::event;
using namespace std;
ESP_EVENT_DEFINE_BASE(TEST_EVENT_BASE_0);
ESP_EVENT_DEFINE_BASE(TEST_EVENT_BASE_1);
static ESPEventID TEST_EVENT_ID_0(0);
static ESPEventID TEST_EVENT_ID_1(1);
#define TAG "Event CXX Test"
ESPEvent TEMPLATE_EVENT_0(TEST_EVENT_BASE_0, TEST_EVENT_ID_0);
ESPEvent TEMPLATE_EVENT_1(TEST_EVENT_BASE_0, TEST_EVENT_ID_1);
/**
* Mock which only returns a certain error message.
*/
class ESPEventMock : public ESPEventAPIDefault {
public:
esp_err_t next_error;
esp_err_t handler_register(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_t event_handler,
void* event_handler_arg,
esp_event_handler_instance_t *instance) override {
return next_error;
}
esp_err_t handler_unregister(esp_event_base_t event_base,
int32_t event_id,
esp_event_handler_instance_t instance) override {
return next_error;
}
esp_err_t post(esp_event_base_t event_base,
int32_t event_id,
void* event_data,
size_t event_data_size,
TickType_t ticks_to_wait) override {
return next_error;
}
};
/* The initial logging "initializing test" is to ensure mutex allocation is not counted against memory not being freed
* during teardown.
* esp_event_loop_delete_default() tries to mitigate side effects of failed tests where objects
* with automatic storage duration weren't destructed.
*
* TODO: The final "testing mem..." is to prevent memory leaks which occur for yet unknown reasons
*/
struct EventFixture {
EventFixture() : free_mem_before(0) {
ESP_LOGI(TAG, "initializing test");
esp_event_loop_delete_default();
free_mem_before = heap_caps_get_free_size(MALLOC_CAP_DEFAULT);
}
virtual ~EventFixture()
{
ESP_LOGI(TAG, "de-initializing test...");
}
size_t free_mem_before;
};
struct EventLoopFix : public EventFixture {
EventLoopFix()
: EventFixture(),
api(new ESPEventAPIDefault()),
event_loop(api),
ev0_called(false),
ev1_called(false),
timeout(false),
ev0(),
ev1()
{
handler0 = [this](const ESPEvent& ev, const void* data) {
ev0 = ev;
ev0_called = true;
};
handler1 = [this](const ESPEvent& ev, const void* data) {
ev1 = ev;
ev1_called = true;
};
timer_cb = [this](const ESPEvent& ev) {
timeout_event = ev;
timeout = true;
};
}
std::function<void(const ESPEvent &, const void* data)> handler0;
std::function<void(const ESPEvent &, const void* data)> handler1;
std::function<void(const ESPEvent &)> timer_cb;
std::shared_ptr<ESPEventAPI> api;
ESPEventLoop event_loop;
bool ev0_called;
bool ev1_called;
bool timeout;
ESPEvent ev0;
ESPEvent ev1;
ESPEvent timeout_event;
};
void send_default_event(ESPEventID event_id = TEST_EVENT_ID_0) {
TEST_ASSERT_EQUAL(ESP_OK, esp_event_post(TEST_EVENT_BASE_0,
event_id.get_id(),
nullptr,
0,
portMAX_DELAY));
}
TEST_CASE("ESPEventAPIDefault deinitialization without failure", "[cxx event]")
{
EventFixture f;
std::shared_ptr<ESPEventAPI> api(new ESPEventAPIDefault());
esp_event_loop_delete_default();
// destructor of ESPEventAPI needs to run without failure
}
TEST_CASE("ESPEventReg cb nullptr", "[cxx event]")
{
EventFixture f;
std::shared_ptr<ESPEventAPI> api(new ESPEventAPIDefault());
ESPEventLoop event_loop(api);
TEST_THROW(ESPEventReg reg(nullptr, TEMPLATE_EVENT_0, api), EventException);
}
TEST_CASE("ESPEventReg api nullptr", "[cxx event]")
{
EventFixture f;
function<void(const ESPEvent &, const void *)> cb = [](const ESPEvent &event, const void *data) {};
shared_ptr<ESPEventAPI> api(new ESPEventAPIDefault());
ESPEventLoop event_loop(api);
TEST_THROW(ESPEventReg reg(cb, TEMPLATE_EVENT_0, nullptr), EventException);
}
TEST_CASE("ESPEventReg event api not initialized", "[cxx event]")
{
EventFixture f;
std::shared_ptr<ESPEventMock> api(new ESPEventMock());
api->next_error = ESP_ERR_INVALID_STATE;
TEST_THROW(ESPEventReg cb([](const ESPEvent &, const void* data) { }, TEMPLATE_EVENT_0, api),
ESPEventRegisterException);
}
TEST_CASE("ESPEventReg event register failure no loop initialized", "[cxx event]")
{
EventFixture f;
// registering will fail because default event loop isn't initialized
std::shared_ptr<ESPEventAPI> api(new ESPEventAPIDefault());
esp_event_loop_delete_default();
TEST_THROW(ESPEventReg cb([](const ESPEvent &, const void* data) { }, TEMPLATE_EVENT_0, api),
ESPEventRegisterException);
}
TEST_CASE("ESPEventReg initialization failure", "[cxx event]")
{
ESPEvent event;
EventFixture f;
std::shared_ptr<ESPEventAPI> api = std::make_shared<ESPEventAPIDefault>();
TEST_THROW(ESPEventReg([&](const ESPEvent &ev, const void*) { event = ev; }, ESPEvent(), api),
ESPEventRegisterException);
}
TEST_CASE("ESPEventReg registration success", "[cxx event]")
{
ESPEvent event;
EventFixture f;
std::shared_ptr<ESPEventAPI> api = std::make_shared<ESPEventAPIDefault>();
ESPEventLoop loop(api);
ESPEventReg registration([&event](const ESPEvent &ev, const void *) { event = ev; }, TEMPLATE_EVENT_0, api);
send_default_event();
TEST_ASSERT(event == TEMPLATE_EVENT_0);
}
TEST_CASE("ESPEventLoopCB event passes data", "[cxx event]")
{
EventLoopFix fix;
int data_sent = 47;
int data_received = 0;
ESPEvent event;
ESPEventReg cb([&event, &data_received](const ESPEvent & ev, const void* data) {
event = ev;
data_received = *((int*) data);
}, TEMPLATE_EVENT_0, fix.api);
fix.event_loop.post_event_data(ESPEvent(TEST_EVENT_BASE_0, TEST_EVENT_ID_0), data_sent);
TEST_ASSERT(TEMPLATE_EVENT_0 == event);
TEST_ASSERT(data_sent == data_received);
}
TEST_CASE("ESPEventLoop Create event loop failure", "[cxx event]")
{
EventFixture f;
esp_event_loop_create_default();
TEST_THROW(ESPEventLoop event_loop, EventException);
// just in case
esp_event_loop_delete_default();
}
TEST_CASE("ESPEventLoop registration invalid event callback", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
std::function<void(const ESPEvent &, const void *)> event_cb;
TEST_THROW(event_loop.register_event(TEMPLATE_EVENT_0, event_cb), EventException);
}
TEST_CASE("ESPEventLoop timed registration invalid event callback", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
std::function<void(const ESPEvent &, const void *)> event_cb;
std::function<void(const ESPEvent &)> timer_cb = [](const ESPEvent &ev) { };
TEST_THROW(event_loop.register_event_timed(TEMPLATE_EVENT_0, event_cb, std::chrono::microseconds(10), timer_cb),
EventException);
}
TEST_CASE("ESPEventLoop timed registration invalid timeout callback", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
std::function<void(const ESPEvent &, const void *)> event_cb = [](const ESPEvent &ev, const void *data) { };
std::function<void(const ESPEvent &)> timer_cb;
TEST_THROW(event_loop.register_event_timed(TEMPLATE_EVENT_0, event_cb, std::chrono::microseconds(10), timer_cb),
EventException);
}
TEST_CASE("ESPEventLoop make sure timeout is off after register exception", "[cxx event]")
{
EventFixture f;
ESPEvent timeout_event;
bool timeout = false;
ESPEventLoop event_loop;
std::function<void(const ESPEvent &, const void *)> event_cb = [&](const ESPEvent &ev, const void *data) {
timeout_event = ev;
};
std::function<void(const ESPEvent &)> timer_cb = [&](const ESPEvent& ev) {
timeout_event = ev;
timeout = true;
};
esp_event_loop_delete_default();
// Below ~35 microseconds the timer expires too fast for esp_timer_stop() to prevent it from being called.
TEST_THROW(event_loop.register_event_timed(TEMPLATE_EVENT_0, event_cb, std::chrono::microseconds(40), timer_cb),
ESPEventRegisterException);
TEST_ASSERT_EQUAL(false, timeout);
TEST_ASSERT(timeout_event == ESPEvent());
}
TEST_CASE("ESPEventLoop Delete event loop failure - no error", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
esp_event_loop_delete_default();
// destructor of ESPEventLoop needs to run without failure
}
TEST_CASE("ESPEventLoop post nullptr event without registrations", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
ESPEvent event(TEST_EVENT_BASE_0, TEST_EVENT_ID_0);
void *ptr = nullptr;
event_loop.post_event_data(event, ptr);
}
TEST_CASE("ESPEventLoop post int event without registrations", "[cxx event]")
{
EventFixture f;
ESPEventLoop event_loop;
ESPEvent event(TEST_EVENT_BASE_0, TEST_EVENT_ID_0);
int fourtyseven = 47;
event_loop.post_event_data(event, fourtyseven);
}
TEST_CASE("ESPEventLoop can create, use and delete ESPEventLoop", "[cxx event]")
{
EventLoopFix fix;
bool tested = false;
std::function<void(const ESPEvent &, const void* data)> cb = [&tested](const ESPEvent& event, const void* data) {
tested = true;
};
ESPEventReg registration(fix.handler0, TEMPLATE_EVENT_0, fix.api);
void *ptr = nullptr;
fix.event_loop.post_event_data(ESPEvent(TEST_EVENT_BASE_0, TEST_EVENT_ID_0), ptr);
TEST_ASSERT_EQUAL(true, fix.ev0_called);
}
TEST_CASE("ESPEventLoop Register, receive, unregister ESPEvent", "[cxx event]")
{
EventLoopFix fix;
std::unique_ptr<ESPEventReg> registration(new ESPEventReg(fix.handler0, TEMPLATE_EVENT_0, fix.api));
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
registration.reset();
fix.ev0 = ESPEvent();
send_default_event();
TEST_ASSERT(fix.ev0 == ESPEvent());
}
TEST_CASE("ESPEventLoop register multiple ESPEvents, same cb", "[cxx event]")
{
EventLoopFix fix;
ESPEventReg registration0(fix.handler0, TEMPLATE_EVENT_0, fix.api);
ESPEventReg registration1(fix.handler1, TEMPLATE_EVENT_1, fix.api);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
fix.ev0 = ESPEvent();
send_default_event(TEST_EVENT_ID_1);
TEST_ASSERT(fix.ev1 == TEMPLATE_EVENT_1);
}
TEST_CASE("ESPEventLoop register multiple ESPEvents, multiple cbs", "[cxx event]")
{
EventLoopFix fix;
ESPEventReg registration0(fix.handler0, TEMPLATE_EVENT_0, fix.api);
ESPEventReg registration1(fix.handler1, TEMPLATE_EVENT_1, fix.api);
send_default_event();
send_default_event(TEST_EVENT_ID_1);
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
TEST_ASSERT(fix.ev1 == TEMPLATE_EVENT_1);
}
TEST_CASE("ESPEventLoop register to all events of one event base", "[cxx event]")
{
EventLoopFix fix;
ESPEvent any_id_event(ESP_EVENT_ANY_BASE, ESPEventID(ESP_EVENT_ANY_ID));
ESPEventReg registration(fix.handler0, any_id_event, fix.api);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
send_default_event(TEST_EVENT_ID_1);
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_1);
}
TEST_CASE("ESPEventLoop register to all ESP events", "[cxx event]")
{
EventLoopFix fix;
ESPEvent any_event(ESP_EVENT_ANY_BASE, ESPEventID(ESP_EVENT_ANY_ID));
ESPEventReg registration(fix.handler0, any_event, fix.api);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
send_default_event(TEST_EVENT_ID_1);
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_1);
void *ptr = nullptr;
fix.event_loop.post_event_data(ESPEvent(TEST_EVENT_BASE_1, TEST_EVENT_ID_0), ptr);
// check reception of event with different base
TEST_ASSERT_EQUAL(TEST_EVENT_BASE_1, fix.ev0.base);
TEST_ASSERT_EQUAL(TEST_EVENT_ID_0.get_id(), fix.ev0.id.get_id());
}
TEST_CASE("ESPEventLoop direct register, receive, unregister ESPEvent", "[cxx event]")
{
EventLoopFix fix;
std::unique_ptr<ESPEventReg> registration = fix.event_loop.register_event(TEMPLATE_EVENT_0, fix.handler0);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
registration.reset();
fix.ev0 = ESPEvent();
send_default_event();
TEST_ASSERT(fix.ev0 == ESPEvent());
}
TEST_CASE("ESPEventLoop set timeout invalid timeout", "[cxx event]")
{
EventLoopFix fix;
const std::chrono::microseconds INVALID_US(MIN_TIMEOUT - chrono::microseconds(1));
TEST_THROW(ESPEventRegTimed(fix.handler0, TEMPLATE_EVENT_0, fix.timer_cb, INVALID_US, fix.api),
EventException);
}
TEST_CASE("ESPEventLoop lonely timeout", "[cxx event]")
{
EventLoopFix fix;
ESPEventRegTimed timed_reg(fix.handler0, TEMPLATE_EVENT_0, fix.timer_cb, MIN_TIMEOUT, fix.api);
vTaskDelay(10 / portTICK_PERIOD_MS);
TEST_ASSERT_EQUAL(true, fix.timeout);
TEST_ASSERT_EQUAL(false, fix.ev0_called);
}
TEST_CASE("ESPEventLoop timeout unregisters from loop", "[cxx event]")
{
EventLoopFix fix;
ESPEventRegTimed timed_reg(fix.handler0, TEMPLATE_EVENT_0, fix.timer_cb, MIN_TIMEOUT, fix.api);
vTaskDelay(10 / portTICK_PERIOD_MS);
send_default_event(TEST_EVENT_ID_0);
TEST_ASSERT_EQUAL(true, fix.timeout);
TEST_ASSERT_EQUAL(false, fix.ev0_called);
}
TEST_CASE("ESPEventLoop no timeout", "[cxx event]")
{
EventLoopFix fix;
ESPEventRegTimed timed_reg(fix.handler0, TEMPLATE_EVENT_0, fix.timer_cb, std::chrono::microseconds(500000), fix.api);
vTaskDelay(10 / portTICK_PERIOD_MS);
send_default_event();
TEST_ASSERT_EQUAL(false, fix.timeout);
TEST_ASSERT_EQUAL(true, fix.ev0_called);
}
/**
* Registers an event via both set_timeout() and register_event().
* Result: both handlers will be invoked, the timeout callback won't be called.
*/
TEST_CASE("ESPEventLoop register timeout and event - no timeout", "[cxx event]")
{
EventLoopFix fix;
ESPEventReg reg(fix.handler0, TEMPLATE_EVENT_0, fix.api);
ESPEventRegTimed timed_reg(fix.handler1, TEMPLATE_EVENT_0, fix.timer_cb, std::chrono::microseconds(500000), fix.api);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
TEST_ASSERT(fix.ev1 == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(false, fix.timeout);
}
/**
* Registers an event via both set_timeout() and register_event().
* Result: both handlers will be invoked, the timeout callback won't be called.
*/
TEST_CASE("ESPEventLoop direct register timeout and event - no timeout", "[cxx event]")
{
EventLoopFix fix;
unique_ptr<ESPEventReg> reg = fix.event_loop.register_event(TEMPLATE_EVENT_0, fix.handler0);
unique_ptr<ESPEventRegTimed> timed_reg = fix.event_loop.register_event_timed(TEMPLATE_EVENT_0,
fix.handler1,
std::chrono::microseconds(500000),
fix.timer_cb);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
TEST_ASSERT(fix.ev1 == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(false, fix.timeout);
}
/**
* Registers an event via both set_timeout() and register_event().
* Result: both handlers will be invoked, the timeout callback won't be called.
*/
TEST_CASE("ESPEventLoop register timeout and event - timeout", "[cxx event]")
{
EventLoopFix fix;
ESPEventReg reg(fix.handler0, TEMPLATE_EVENT_0, fix.api);
ESPEventRegTimed timed_reg(fix.handler1, TEMPLATE_EVENT_0, fix.timer_cb, MIN_TIMEOUT, fix.api);
vTaskDelay(10 / portTICK_PERIOD_MS);
send_default_event();
TEST_ASSERT(fix.ev0 == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(false, fix.ev1_called);
TEST_ASSERT(fix.timeout_event == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(true, fix.timeout);
}
TEST_CASE("ESPEventLoop custom loop register, receive, unregister ESPEvent", "[cxx event]")
{
EventFixture f;
ESPEvent event;
esp_event_loop_args_t loop_args;
loop_args.queue_size = 32;
loop_args.task_name = "sys_evt";
loop_args.task_stack_size = 2304;
loop_args.task_priority = 20;
loop_args.task_core_id = 0;
std::shared_ptr<ESPEventAPICustom> api(new ESPEventAPICustom(loop_args));
ESPEventLoop event_loop(api);
std::function<void(const ESPEvent &, const void* data)> cb = [&event](const ESPEvent& ev, const void* data) {
event = ev;
};
shared_ptr<ESPEventReg> registration = event_loop.register_event(TEMPLATE_EVENT_0, cb);
void *ptr = nullptr;
event_loop.post_event_data(ESPEvent(TEST_EVENT_BASE_0, TEST_EVENT_ID_0), ptr);
ESP_ERROR_CHECK(api->run(1));
TEST_ASSERT(event == TEMPLATE_EVENT_0);
registration.reset();
event = ESPEvent();
event_loop.post_event_data(ESPEvent(TEST_EVENT_BASE_0, TEST_EVENT_ID_0), ptr);
ESP_ERROR_CHECK(api->run(1));
TEST_ASSERT(event == ESPEvent());
}
TEST_CASE("ESPEventHandlerSync simple construction and destruction", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
}
TEST_CASE("ESPEventHandlerSync simple event wait", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
send_default_event();
ESPEventHandlerSync::EventResult result = handler.wait_event();
TEST_ASSERT_EQUAL(TEMPLATE_EVENT_0.base, result.event.base);
TEST_ASSERT_EQUAL(TEMPLATE_EVENT_0.id.get_id(), result.event.id.get_id());
}
TEST_CASE("ESPEventHandlerSync wait_for(0) succeed", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
send_default_event();
ESPEventHandlerSync::EventResult result = handler.wait_event_for(chrono::milliseconds(0));
TEST_ASSERT(TEMPLATE_EVENT_0 == result.event);
}
TEST_CASE("ESPEventHandlerSync start waiting after events arrived", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
send_default_event();
send_default_event();
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
}
// helper function to post events, simulating an event source
void post_events(int event_num) {
for (int i = 0; i < event_num; i++) {
ESP_ERROR_CHECK(esp_event_post(TEST_EVENT_BASE_0,
TEST_EVENT_ID_0.get_id(),
nullptr,
0,
portMAX_DELAY));
vTaskDelay(10 / portTICK_PERIOD_MS);
}
}
TEST_CASE("ESPEventHandlerSync simultaneous event handling", "[cxx event]")
{
EventFixture f;
// Create handler with queue size 1
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
thread th(post_events, 3);
// no for-loop for better feedback (line numbers)
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(0, handler.get_send_queue_errors());
th.join();
}
TEST_CASE("ESPEventHandlerSync wait_for(0) timeout", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
ESPEventHandlerSync::EventResultTimed result = handler.wait_event_for(chrono::milliseconds(0));
TEST_ASSERT_EQUAL(true, result.timeout);
}
TEST_CASE("ESPEventHandlerSync register default event fails", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
TEST_THROW(handler.listen_to(ESPEvent()), EventException);
}
TEST_CASE("ESPEventHandlerSync null pointer", "[cxx event]")
{
EventFixture f;
TEST_THROW(ESPEventHandlerSync handler(nullptr), EventException);
}
TEST_CASE("ESPEventHandlerSync empty shared_ptr", "[cxx event]")
{
EventFixture f;
shared_ptr<ESPEventLoop> event_loop;
TEST_THROW(ESPEventHandlerSync handler(event_loop), EventException);
}
TEST_CASE("ESPEventHandlerSync queue size 0", "[cxx event]")
{
EventFixture f;
TEST_THROW(ESPEventHandlerSync handler(make_shared<ESPEventLoop>(), 0), EventException);
}
TEST_CASE("ESPEventHandlerSync receive after timeout", "[cxx event]")
{
EventFixture f;
ESPEventHandlerSync handler(make_shared<ESPEventLoop>());
handler.listen_to(TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(true, handler.wait_event_for(chrono::milliseconds(0)).timeout);
send_default_event();
ESPEvent event = handler.wait_event().event;
TEST_ASSERT(TEMPLATE_EVENT_0 == event);
}
TEST_CASE("ESPEventHandlerSync send too many events", "[cxx event]")
{
EventFixture f;
// Create handler with queue size 1
ESPEventHandlerSync handler(make_shared<ESPEventLoop>(), 1);
handler.listen_to(TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(0, handler.get_send_queue_errors());
send_default_event();
send_default_event();
TEST_ASSERT(handler.wait_event().event == TEMPLATE_EVENT_0);
TEST_ASSERT_EQUAL(true, handler.wait_event_for(chrono::milliseconds(10)).timeout);
TEST_ASSERT_EQUAL(1, handler.get_send_queue_errors());
}
TEST_CASE("ESPEventAPIDefault initialization failure", "[cxx event]")
{
EventFixture f;
esp_event_loop_create_default();
TEST_THROW(std::shared_ptr<ESPEventAPI> api(new ESPEventAPIDefault()), EventException);
esp_event_loop_delete_default();
}
TEST_CASE("ESPEventAPICustom no mem", "[cxx event]")
{
EventFixture f;
esp_event_loop_args_t loop_args;
loop_args.queue_size = 1000000;
loop_args.task_name = "custom_evt";
loop_args.task_stack_size = 2304;
loop_args.task_priority = 20;
loop_args.task_core_id = 0;
esp_event_loop_create_default();
TEST_THROW(std::shared_ptr<ESPEventAPI> api(new ESPEventAPICustom(loop_args)), EventException);
esp_event_loop_delete_default();
}
#endif // __cpp_exceptions

View File

@@ -1,9 +1,8 @@
#ifndef UNITY_CXX_H_
#define UNITY_CXX_H_
#pragma once
#include "unity.h"
#define STR(x) #x
#define CXX_UNITY_TYPE_TO_STR(x) #x
/**
* Very simple helper macro to catch exceptions.
@@ -24,12 +23,10 @@
} catch ( std::exception &e) { \
caught_different = true; \
} \
TEST_ASSERT_FALSE_MESSAGE(caught_different, "ERROR: Expected " STR(exception_) \
TEST_ASSERT_FALSE_MESSAGE(caught_different, "ERROR: Expected " CXX_UNITY_TYPE_TO_STR(exception_) \
", but caught different exception."); \
TEST_ASSERT_TRUE_MESSAGE(caught, "ERROR: Expected " STR(exception_) \
TEST_ASSERT_TRUE_MESSAGE(caught, "ERROR: Expected " CXX_UNITY_TYPE_TO_STR(exception_) \
", but no exception thrown."); \
} \
while (0)
#endif // UNITY_CXX_H_