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	66fb5a29bb
	
	
	
		
			
			Apply the pre-commit hook whitespace fixes to all files in the repo. (Line endings, blank lines at end of file, trailing whitespace)
		
			
				
	
	
		
			166 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2016-2018 Espressif Systems (Shanghai) PTE LTD
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #include <stdio.h>
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| #include "string.h"
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| #include "esp_heap_caps.h"
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| #include "freertos/FreeRTOS.h"
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| #include "freertos/task.h"
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| #include "unity.h"
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| #include "unity_test_runner.h"
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| #include "test_utils.h"
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| #include "esp_newlib.h"
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| 
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| #ifdef CONFIG_HEAP_TRACING
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| #include "esp_heap_trace.h"
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| #endif
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| 
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| static size_t before_free_8bit;
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| static size_t before_free_32bit;
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| 
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| static size_t warn_leak_threshold;
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| static size_t critical_leak_threshold;
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| 
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| static void unity_task(void *pvParameters)
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| {
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|     vTaskDelay(2); /* Delay a bit to let the main task be deleted */
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|     unity_run_menu(); /* Doesn't return */
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| }
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| 
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| void test_main(void)
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| {
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|     // Note: if unpinning this task, change the way run times are calculated in
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|     // unity_port_esp32.c
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|     xTaskCreatePinnedToCore(unity_task, "unityTask", UNITY_FREERTOS_STACK_SIZE, NULL,
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|                             UNITY_FREERTOS_PRIORITY, NULL, UNITY_FREERTOS_CPU);
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| }
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| 
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| void unity_reset_leak_checks(void)
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| {
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|     before_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
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|     before_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
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| 
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| #ifdef CONFIG_HEAP_TRACING
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|     heap_trace_start(HEAP_TRACE_LEAKS);
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| #endif
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| }
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| 
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| /* setUp runs before every test */
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| void setUp(void)
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| {
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| // If heap tracing is enabled in kconfig, leak trace the test
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| #ifdef CONFIG_HEAP_TRACING
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|     const size_t num_heap_records = 80;
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|     static heap_trace_record_t *record_buffer;
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|     if (!record_buffer) {
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|         record_buffer = malloc(sizeof(heap_trace_record_t) * num_heap_records);
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|         assert(record_buffer);
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|         heap_trace_init_standalone(record_buffer, num_heap_records);
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|     }
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| #endif
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| 
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|     printf("%s", ""); /* sneakily lazy-allocate the reent structure for this test task */
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| 
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| #ifdef CONFIG_APP_BUILD_USE_FLASH_SECTIONS
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|     /* TODO: add sufficient startup code in case of building an ELF file, so that
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|      * flash cache is initialized and can work in such mode.
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|      * For now this is disabled to allow running unit tests which don't require
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|      * flash cache related operations.
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|      */
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|     get_test_data_partition();  /* allocate persistent partition table structures */
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| #endif // CONFIG_APP_BUILD_USE_FLASH_SECTIONS
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| 
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|     unity_reset_leak_checks();
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|     test_utils_set_leak_level(CONFIG_UNITY_CRITICAL_LEAK_LEVEL_GENERAL, TYPE_LEAK_CRITICAL, COMP_LEAK_GENERAL);
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|     test_utils_set_leak_level(CONFIG_UNITY_WARN_LEAK_LEVEL_GENERAL, TYPE_LEAK_WARNING, COMP_LEAK_GENERAL);
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| }
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| 
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| static void check_leak(size_t before_free, size_t after_free, const char *type)
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| {
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|     int free_delta = (int)after_free - (int)before_free;
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|     printf("MALLOC_CAP_%s usage: Free memory delta: %d Leak threshold: -%u \n",
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|            type,
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|            free_delta,
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|            critical_leak_threshold);
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| 
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|     if (free_delta > 0) {
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|         return; // free memory went up somehow
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|     }
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| 
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|     size_t leaked = (size_t)(free_delta * -1);
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|     if (leaked <= warn_leak_threshold) {
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|         return;
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|     }
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| 
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|     printf("MALLOC_CAP_%s %s leak: Before %u bytes free, After %u bytes free (delta %u)\n",
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|            type,
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|            leaked <= critical_leak_threshold ? "potential" : "critical",
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|            before_free, after_free, leaked);
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|     fflush(stdout);
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|     TEST_ASSERT_MESSAGE(leaked <= critical_leak_threshold, "The test leaked too much memory");
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| }
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| 
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| static bool leak_check_required(void)
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| {
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|     warn_leak_threshold = test_utils_get_leak_level(TYPE_LEAK_WARNING, COMP_LEAK_ALL);
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|     critical_leak_threshold = test_utils_get_leak_level(TYPE_LEAK_CRITICAL, COMP_LEAK_ALL);
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|     if (Unity.CurrentDetail1 != NULL) {
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|         const char *leaks = "[leaks";
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|         const int len_leaks = strlen(leaks);
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|         const char *sub_leaks = strstr(Unity.CurrentDetail1, leaks);
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|         if (sub_leaks != NULL) {
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|             if (sub_leaks[len_leaks] == ']') {
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|                 return false;
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|             } else if (sub_leaks[len_leaks] == '=') {
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|                 critical_leak_threshold = strtol(&sub_leaks[len_leaks + 1], NULL, 10);
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|                 warn_leak_threshold = critical_leak_threshold;
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|                 return true;
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|             }
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|         }
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|     }
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|     return true;
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| }
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| 
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| /* tearDown runs after every test */
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| void tearDown(void)
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| {
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|     /* some FreeRTOS stuff is cleaned up by idle task */
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|     vTaskDelay(5);
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| 
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|     /* clean up some of the newlib's lazy allocations */
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|     esp_reent_cleanup();
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| 
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|     /* We want the teardown to have this file in the printout if TEST_ASSERT fails */
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|     const char *real_testfile = Unity.TestFile;
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|     Unity.TestFile = __FILE__;
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| 
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|     /* check if unit test has caused heap corruption in any heap */
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|     TEST_ASSERT_MESSAGE( heap_caps_check_integrity(MALLOC_CAP_INVALID, true), "The test has corrupted the heap");
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| 
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|     /* check for leaks */
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| #ifdef CONFIG_HEAP_TRACING
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|     heap_trace_stop();
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|     heap_trace_dump();
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| #endif
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| 
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|     if (leak_check_required()) {
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|           size_t after_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
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|           size_t after_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
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|           check_leak(before_free_8bit, after_free_8bit, "8BIT");
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|           check_leak(before_free_32bit, after_free_32bit, "32BIT");
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|     }
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| 
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|     Unity.TestFile = real_testfile; // go back to the real filename
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| }
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