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			37 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2017 Espressif Systems (Shanghai) PTE LTD
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| #include "randombytes_internal.h"
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| #include "esp_system.h"
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| 
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| static const char *randombytes_esp32_implementation_name(void)
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| {
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|     return "esp32";
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| }
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| 
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| /*
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|   Plug the ESP32 hardware RNG into libsodium's custom RNG support, as per
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|   https://download.libsodium.org/doc/advanced/custom_rng.html
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| 
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|   Note that this RNG is selected by default (see randombytes_default.h), so there
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|   is no need to call randombytes_set_implementation().
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| */
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| const struct randombytes_implementation randombytes_esp32_implementation = {
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|     .implementation_name = randombytes_esp32_implementation_name,
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|     .random = esp_random,
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|     .stir = NULL,
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|     .uniform = NULL,
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|     .buf = esp_fill_random,
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|     .close = NULL,
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| };
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