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			6689 lines
		
	
	
		
			232 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			6689 lines
		
	
	
		
			232 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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/*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */
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						|
(function (global, factory) {
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						|
  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
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						|
  typeof define === 'function' && define.amd ? define(['exports'], factory) :
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						|
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {}));
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						|
})(this, (function (exports) { 'use strict';
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						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
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  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
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  //
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  // This software is provided 'as-is', without any express or implied
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						|
  // warranty. In no event will the authors be held liable for any damages
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						|
  // arising from the use of this software.
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						|
  //
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						|
  // Permission is granted to anyone to use this software for any purpose,
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						|
  // including commercial applications, and to alter it and redistribute it
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  // freely, subject to the following restrictions:
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						|
  //
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						|
  // 1. The origin of this software must not be misrepresented; you must not
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						|
  //   claim that you wrote the original software. If you use this software
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						|
  //   in a product, an acknowledgment in the product documentation would be
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						|
  //   appreciated but is not required.
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						|
  // 2. Altered source versions must be plainly marked as such, and must not be
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						|
  //   misrepresented as being the original software.
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						|
  // 3. This notice may not be removed or altered from any source distribution.
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  /* eslint-disable space-unary-ops */
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  /* Public constants ==========================================================*/
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  /* ===========================================================================*/
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						|
  //const Z_FILTERED          = 1;
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						|
  //const Z_HUFFMAN_ONLY      = 2;
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						|
  //const Z_RLE               = 3;
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						|
  var Z_FIXED$1 = 4;
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						|
  //const Z_DEFAULT_STRATEGY  = 0;
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 | 
						|
  /* Possible values of the data_type field (though see inflate()) */
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						|
  var Z_BINARY = 0;
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						|
  var Z_TEXT = 1;
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						|
  //const Z_ASCII             = 1; // = Z_TEXT
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  var Z_UNKNOWN$1 = 2;
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  /*============================================================================*/
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						|
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						|
  function zero$1(buf) {
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						|
    var len = buf.length;
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    while (--len >= 0) {
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						|
      buf[len] = 0;
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    }
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  }
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 | 
						|
  // From zutil.h
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						|
  var STORED_BLOCK = 0;
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						|
  var STATIC_TREES = 1;
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  var DYN_TREES = 2;
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						|
  /* The three kinds of block type */
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						|
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						|
  var MIN_MATCH$1 = 3;
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						|
  var MAX_MATCH$1 = 258;
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						|
  /* The minimum and maximum match lengths */
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						|
 | 
						|
  // From deflate.h
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  /* ===========================================================================
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   * Internal compression state.
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   */
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  var LENGTH_CODES$1 = 29;
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						|
  /* number of length codes, not counting the special END_BLOCK code */
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  var LITERALS$1 = 256;
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						|
  /* number of literal bytes 0..255 */
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						|
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  var L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1;
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						|
  /* number of Literal or Length codes, including the END_BLOCK code */
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  var D_CODES$1 = 30;
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						|
  /* number of distance codes */
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						|
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  var BL_CODES$1 = 19;
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  /* number of codes used to transfer the bit lengths */
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						|
 | 
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  var HEAP_SIZE$1 = 2 * L_CODES$1 + 1;
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  /* maximum heap size */
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						|
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						|
  var MAX_BITS$1 = 15;
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  /* All codes must not exceed MAX_BITS bits */
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						|
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  var Buf_size = 16;
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  /* size of bit buffer in bi_buf */
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						|
 | 
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  /* ===========================================================================
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   * Constants
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   */
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  var MAX_BL_BITS = 7;
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  /* Bit length codes must not exceed MAX_BL_BITS bits */
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  var END_BLOCK = 256;
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  /* end of block literal code */
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  var REP_3_6 = 16;
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  /* repeat previous bit length 3-6 times (2 bits of repeat count) */
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  var REPZ_3_10 = 17;
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  /* repeat a zero length 3-10 times  (3 bits of repeat count) */
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  var REPZ_11_138 = 18;
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  /* repeat a zero length 11-138 times  (7 bits of repeat count) */
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  /* eslint-disable comma-spacing,array-bracket-spacing */
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  var extra_lbits = /* extra bits for each length code */
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  new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]);
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  var extra_dbits = /* extra bits for each distance code */
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  new Uint8Array([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]);
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  var extra_blbits = /* extra bits for each bit length code */
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  new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]);
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  var bl_order = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
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  /* eslint-enable comma-spacing,array-bracket-spacing */
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  /* The lengths of the bit length codes are sent in order of decreasing
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   * probability, to avoid transmitting the lengths for unused bit length codes.
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   */
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  /* ===========================================================================
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   * Local data. These are initialized only once.
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   */
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  // We pre-fill arrays with 0 to avoid uninitialized gaps
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  var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
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  // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
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  var static_ltree = new Array((L_CODES$1 + 2) * 2);
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  zero$1(static_ltree);
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  /* The static literal tree. Since the bit lengths are imposed, there is no
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   * need for the L_CODES extra codes used during heap construction. However
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   * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
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   * below).
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   */
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  var static_dtree = new Array(D_CODES$1 * 2);
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  zero$1(static_dtree);
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  /* The static distance tree. (Actually a trivial tree since all codes use
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   * 5 bits.)
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   */
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  var _dist_code = new Array(DIST_CODE_LEN);
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  zero$1(_dist_code);
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  /* Distance codes. The first 256 values correspond to the distances
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   * 3 .. 258, the last 256 values correspond to the top 8 bits of
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   * the 15 bit distances.
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   */
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  var _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1);
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  zero$1(_length_code);
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  /* length code for each normalized match length (0 == MIN_MATCH) */
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  var base_length = new Array(LENGTH_CODES$1);
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  zero$1(base_length);
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  /* First normalized length for each code (0 = MIN_MATCH) */
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  var base_dist = new Array(D_CODES$1);
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  zero$1(base_dist);
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  /* First normalized distance for each code (0 = distance of 1) */
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  function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
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    this.static_tree = static_tree; /* static tree or NULL */
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    this.extra_bits = extra_bits; /* extra bits for each code or NULL */
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    this.extra_base = extra_base; /* base index for extra_bits */
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    this.elems = elems; /* max number of elements in the tree */
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    this.max_length = max_length; /* max bit length for the codes */
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    // show if `static_tree` has data or dummy - needed for monomorphic objects
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    this.has_stree = static_tree && static_tree.length;
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  }
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  var static_l_desc;
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  var static_d_desc;
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  var static_bl_desc;
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  function TreeDesc(dyn_tree, stat_desc) {
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    this.dyn_tree = dyn_tree; /* the dynamic tree */
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    this.max_code = 0; /* largest code with non zero frequency */
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    this.stat_desc = stat_desc; /* the corresponding static tree */
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  }
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  var d_code = function d_code(dist) {
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    return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
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  };
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  /* ===========================================================================
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   * Output a short LSB first on the stream.
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   * IN assertion: there is enough room in pendingBuf.
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   */
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  var put_short = function put_short(s, w) {
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    //    put_byte(s, (uch)((w) & 0xff));
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    //    put_byte(s, (uch)((ush)(w) >> 8));
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    s.pending_buf[s.pending++] = w & 0xff;
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    s.pending_buf[s.pending++] = w >>> 8 & 0xff;
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  };
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  /* ===========================================================================
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   * Send a value on a given number of bits.
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   * IN assertion: length <= 16 and value fits in length bits.
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   */
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  var send_bits = function send_bits(s, value, length) {
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    if (s.bi_valid > Buf_size - length) {
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      s.bi_buf |= value << s.bi_valid & 0xffff;
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      put_short(s, s.bi_buf);
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      s.bi_buf = value >> Buf_size - s.bi_valid;
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      s.bi_valid += length - Buf_size;
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    } else {
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      s.bi_buf |= value << s.bi_valid & 0xffff;
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      s.bi_valid += length;
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    }
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  };
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  var send_code = function send_code(s, c, tree) {
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    send_bits(s, tree[c * 2] /*.Code*/, tree[c * 2 + 1] /*.Len*/);
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  };
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  /* ===========================================================================
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   * Reverse the first len bits of a code, using straightforward code (a faster
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   * method would use a table)
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   * IN assertion: 1 <= len <= 15
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   */
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  var bi_reverse = function bi_reverse(code, len) {
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    var res = 0;
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    do {
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      res |= code & 1;
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      code >>>= 1;
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      res <<= 1;
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    } while (--len > 0);
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    return res >>> 1;
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  };
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  /* ===========================================================================
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   * Flush the bit buffer, keeping at most 7 bits in it.
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   */
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  var bi_flush = function bi_flush(s) {
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    if (s.bi_valid === 16) {
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      put_short(s, s.bi_buf);
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      s.bi_buf = 0;
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      s.bi_valid = 0;
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    } else if (s.bi_valid >= 8) {
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      s.pending_buf[s.pending++] = s.bi_buf & 0xff;
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      s.bi_buf >>= 8;
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      s.bi_valid -= 8;
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    }
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  };
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  /* ===========================================================================
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   * Compute the optimal bit lengths for a tree and update the total bit length
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   * for the current block.
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   * IN assertion: the fields freq and dad are set, heap[heap_max] and
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   *    above are the tree nodes sorted by increasing frequency.
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   * OUT assertions: the field len is set to the optimal bit length, the
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   *     array bl_count contains the frequencies for each bit length.
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   *     The length opt_len is updated; static_len is also updated if stree is
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   *     not null.
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   */
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  var gen_bitlen = function gen_bitlen(s, desc) {
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    //    deflate_state *s;
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    //    tree_desc *desc;    /* the tree descriptor */
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    var tree = desc.dyn_tree;
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    var max_code = desc.max_code;
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    var stree = desc.stat_desc.static_tree;
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    var has_stree = desc.stat_desc.has_stree;
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    var extra = desc.stat_desc.extra_bits;
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    var base = desc.stat_desc.extra_base;
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    var max_length = desc.stat_desc.max_length;
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    var h; /* heap index */
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    var n, m; /* iterate over the tree elements */
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    var bits; /* bit length */
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    var xbits; /* extra bits */
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    var f; /* frequency */
 | 
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    var overflow = 0; /* number of elements with bit length too large */
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    for (bits = 0; bits <= MAX_BITS$1; bits++) {
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      s.bl_count[bits] = 0;
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    }
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    /* In a first pass, compute the optimal bit lengths (which may
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     * overflow in the case of the bit length tree).
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     */
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    tree[s.heap[s.heap_max] * 2 + 1] /*.Len*/ = 0; /* root of the heap */
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						|
    for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) {
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						|
      n = s.heap[h];
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						|
      bits = tree[tree[n * 2 + 1] /*.Dad*/ * 2 + 1] /*.Len*/ + 1;
 | 
						|
      if (bits > max_length) {
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						|
        bits = max_length;
 | 
						|
        overflow++;
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						|
      }
 | 
						|
      tree[n * 2 + 1] /*.Len*/ = bits;
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						|
      /* We overwrite tree[n].Dad which is no longer needed */
 | 
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						|
      if (n > max_code) {
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        continue;
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						|
      } /* not a leaf node */
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      s.bl_count[bits]++;
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						|
      xbits = 0;
 | 
						|
      if (n >= base) {
 | 
						|
        xbits = extra[n - base];
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      }
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						|
      f = tree[n * 2] /*.Freq*/;
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						|
      s.opt_len += f * (bits + xbits);
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						|
      if (has_stree) {
 | 
						|
        s.static_len += f * (stree[n * 2 + 1] /*.Len*/ + xbits);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (overflow === 0) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Tracev((stderr,"\nbit length overflow\n"));
 | 
						|
    /* This happens for example on obj2 and pic of the Calgary corpus */
 | 
						|
 | 
						|
    /* Find the first bit length which could increase: */
 | 
						|
    do {
 | 
						|
      bits = max_length - 1;
 | 
						|
      while (s.bl_count[bits] === 0) {
 | 
						|
        bits--;
 | 
						|
      }
 | 
						|
      s.bl_count[bits]--; /* move one leaf down the tree */
 | 
						|
      s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
 | 
						|
      s.bl_count[max_length]--;
 | 
						|
      /* The brother of the overflow item also moves one step up,
 | 
						|
       * but this does not affect bl_count[max_length]
 | 
						|
       */
 | 
						|
      overflow -= 2;
 | 
						|
    } while (overflow > 0);
 | 
						|
 | 
						|
    /* Now recompute all bit lengths, scanning in increasing frequency.
 | 
						|
     * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
 | 
						|
     * lengths instead of fixing only the wrong ones. This idea is taken
 | 
						|
     * from 'ar' written by Haruhiko Okumura.)
 | 
						|
     */
 | 
						|
    for (bits = max_length; bits !== 0; bits--) {
 | 
						|
      n = s.bl_count[bits];
 | 
						|
      while (n !== 0) {
 | 
						|
        m = s.heap[--h];
 | 
						|
        if (m > max_code) {
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        if (tree[m * 2 + 1] /*.Len*/ !== bits) {
 | 
						|
          // Tracev((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
 | 
						|
          s.opt_len += (bits - tree[m * 2 + 1] /*.Len*/) * tree[m * 2] /*.Freq*/;
 | 
						|
          tree[m * 2 + 1] /*.Len*/ = bits;
 | 
						|
        }
 | 
						|
        n--;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Generate the codes for a given tree and bit counts (which need not be
 | 
						|
   * optimal).
 | 
						|
   * IN assertion: the array bl_count contains the bit length statistics for
 | 
						|
   * the given tree and the field len is set for all tree elements.
 | 
						|
   * OUT assertion: the field code is set for all tree elements of non
 | 
						|
   *     zero code length.
 | 
						|
   */
 | 
						|
  var gen_codes = function gen_codes(tree, max_code, bl_count) {
 | 
						|
    //    ct_data *tree;             /* the tree to decorate */
 | 
						|
    //    int max_code;              /* largest code with non zero frequency */
 | 
						|
    //    ushf *bl_count;            /* number of codes at each bit length */
 | 
						|
 | 
						|
    var next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */
 | 
						|
    var code = 0; /* running code value */
 | 
						|
    var bits; /* bit index */
 | 
						|
    var n; /* code index */
 | 
						|
 | 
						|
    /* The distribution counts are first used to generate the code values
 | 
						|
     * without bit reversal.
 | 
						|
     */
 | 
						|
    for (bits = 1; bits <= MAX_BITS$1; bits++) {
 | 
						|
      code = code + bl_count[bits - 1] << 1;
 | 
						|
      next_code[bits] = code;
 | 
						|
    }
 | 
						|
    /* Check that the bit counts in bl_count are consistent. The last code
 | 
						|
     * must be all ones.
 | 
						|
     */
 | 
						|
    //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
 | 
						|
    //        "inconsistent bit counts");
 | 
						|
    //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
 | 
						|
 | 
						|
    for (n = 0; n <= max_code; n++) {
 | 
						|
      var len = tree[n * 2 + 1] /*.Len*/;
 | 
						|
      if (len === 0) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      /* Now reverse the bits */
 | 
						|
      tree[n * 2] /*.Code*/ = bi_reverse(next_code[len]++, len);
 | 
						|
 | 
						|
      //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
 | 
						|
      //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Initialize the various 'constant' tables.
 | 
						|
   */
 | 
						|
  var tr_static_init = function tr_static_init() {
 | 
						|
    var n; /* iterates over tree elements */
 | 
						|
    var bits; /* bit counter */
 | 
						|
    var length; /* length value */
 | 
						|
    var code; /* code value */
 | 
						|
    var dist; /* distance index */
 | 
						|
    var bl_count = new Array(MAX_BITS$1 + 1);
 | 
						|
    /* number of codes at each bit length for an optimal tree */
 | 
						|
 | 
						|
    // do check in _tr_init()
 | 
						|
    //if (static_init_done) return;
 | 
						|
 | 
						|
    /* For some embedded targets, global variables are not initialized: */
 | 
						|
    /*#ifdef NO_INIT_GLOBAL_POINTERS
 | 
						|
      static_l_desc.static_tree = static_ltree;
 | 
						|
      static_l_desc.extra_bits = extra_lbits;
 | 
						|
      static_d_desc.static_tree = static_dtree;
 | 
						|
      static_d_desc.extra_bits = extra_dbits;
 | 
						|
      static_bl_desc.extra_bits = extra_blbits;
 | 
						|
    #endif*/
 | 
						|
 | 
						|
    /* Initialize the mapping length (0..255) -> length code (0..28) */
 | 
						|
    length = 0;
 | 
						|
    for (code = 0; code < LENGTH_CODES$1 - 1; code++) {
 | 
						|
      base_length[code] = length;
 | 
						|
      for (n = 0; n < 1 << extra_lbits[code]; n++) {
 | 
						|
        _length_code[length++] = code;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //Assert (length == 256, "tr_static_init: length != 256");
 | 
						|
    /* Note that the length 255 (match length 258) can be represented
 | 
						|
     * in two different ways: code 284 + 5 bits or code 285, so we
 | 
						|
     * overwrite length_code[255] to use the best encoding:
 | 
						|
     */
 | 
						|
    _length_code[length - 1] = code;
 | 
						|
 | 
						|
    /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
 | 
						|
    dist = 0;
 | 
						|
    for (code = 0; code < 16; code++) {
 | 
						|
      base_dist[code] = dist;
 | 
						|
      for (n = 0; n < 1 << extra_dbits[code]; n++) {
 | 
						|
        _dist_code[dist++] = code;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //Assert (dist == 256, "tr_static_init: dist != 256");
 | 
						|
    dist >>= 7; /* from now on, all distances are divided by 128 */
 | 
						|
    for (; code < D_CODES$1; code++) {
 | 
						|
      base_dist[code] = dist << 7;
 | 
						|
      for (n = 0; n < 1 << extra_dbits[code] - 7; n++) {
 | 
						|
        _dist_code[256 + dist++] = code;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //Assert (dist == 256, "tr_static_init: 256+dist != 512");
 | 
						|
 | 
						|
    /* Construct the codes of the static literal tree */
 | 
						|
    for (bits = 0; bits <= MAX_BITS$1; bits++) {
 | 
						|
      bl_count[bits] = 0;
 | 
						|
    }
 | 
						|
    n = 0;
 | 
						|
    while (n <= 143) {
 | 
						|
      static_ltree[n * 2 + 1] /*.Len*/ = 8;
 | 
						|
      n++;
 | 
						|
      bl_count[8]++;
 | 
						|
    }
 | 
						|
    while (n <= 255) {
 | 
						|
      static_ltree[n * 2 + 1] /*.Len*/ = 9;
 | 
						|
      n++;
 | 
						|
      bl_count[9]++;
 | 
						|
    }
 | 
						|
    while (n <= 279) {
 | 
						|
      static_ltree[n * 2 + 1] /*.Len*/ = 7;
 | 
						|
      n++;
 | 
						|
      bl_count[7]++;
 | 
						|
    }
 | 
						|
    while (n <= 287) {
 | 
						|
      static_ltree[n * 2 + 1] /*.Len*/ = 8;
 | 
						|
      n++;
 | 
						|
      bl_count[8]++;
 | 
						|
    }
 | 
						|
    /* Codes 286 and 287 do not exist, but we must include them in the
 | 
						|
     * tree construction to get a canonical Huffman tree (longest code
 | 
						|
     * all ones)
 | 
						|
     */
 | 
						|
    gen_codes(static_ltree, L_CODES$1 + 1, bl_count);
 | 
						|
 | 
						|
    /* The static distance tree is trivial: */
 | 
						|
    for (n = 0; n < D_CODES$1; n++) {
 | 
						|
      static_dtree[n * 2 + 1] /*.Len*/ = 5;
 | 
						|
      static_dtree[n * 2] /*.Code*/ = bi_reverse(n, 5);
 | 
						|
    }
 | 
						|
 | 
						|
    // Now data ready and we can init static trees
 | 
						|
    static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1);
 | 
						|
    static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1);
 | 
						|
    static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS);
 | 
						|
 | 
						|
    //static_init_done = true;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Initialize a new block.
 | 
						|
   */
 | 
						|
  var init_block = function init_block(s) {
 | 
						|
    var n; /* iterates over tree elements */
 | 
						|
 | 
						|
    /* Initialize the trees. */
 | 
						|
    for (n = 0; n < L_CODES$1; n++) {
 | 
						|
      s.dyn_ltree[n * 2] /*.Freq*/ = 0;
 | 
						|
    }
 | 
						|
    for (n = 0; n < D_CODES$1; n++) {
 | 
						|
      s.dyn_dtree[n * 2] /*.Freq*/ = 0;
 | 
						|
    }
 | 
						|
    for (n = 0; n < BL_CODES$1; n++) {
 | 
						|
      s.bl_tree[n * 2] /*.Freq*/ = 0;
 | 
						|
    }
 | 
						|
    s.dyn_ltree[END_BLOCK * 2] /*.Freq*/ = 1;
 | 
						|
    s.opt_len = s.static_len = 0;
 | 
						|
    s.sym_next = s.matches = 0;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Flush the bit buffer and align the output on a byte boundary
 | 
						|
   */
 | 
						|
  var bi_windup = function bi_windup(s) {
 | 
						|
    if (s.bi_valid > 8) {
 | 
						|
      put_short(s, s.bi_buf);
 | 
						|
    } else if (s.bi_valid > 0) {
 | 
						|
      //put_byte(s, (Byte)s->bi_buf);
 | 
						|
      s.pending_buf[s.pending++] = s.bi_buf;
 | 
						|
    }
 | 
						|
    s.bi_buf = 0;
 | 
						|
    s.bi_valid = 0;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Compares to subtrees, using the tree depth as tie breaker when
 | 
						|
   * the subtrees have equal frequency. This minimizes the worst case length.
 | 
						|
   */
 | 
						|
  var smaller = function smaller(tree, n, m, depth) {
 | 
						|
    var _n2 = n * 2;
 | 
						|
    var _m2 = m * 2;
 | 
						|
    return tree[_n2] /*.Freq*/ < tree[_m2] /*.Freq*/ || tree[_n2] /*.Freq*/ === tree[_m2] /*.Freq*/ && depth[n] <= depth[m];
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Restore the heap property by moving down the tree starting at node k,
 | 
						|
   * exchanging a node with the smallest of its two sons if necessary, stopping
 | 
						|
   * when the heap property is re-established (each father smaller than its
 | 
						|
   * two sons).
 | 
						|
   */
 | 
						|
  var pqdownheap = function pqdownheap(s, tree, k) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    ct_data *tree;  /* the tree to restore */
 | 
						|
    //    int k;               /* node to move down */
 | 
						|
 | 
						|
    var v = s.heap[k];
 | 
						|
    var j = k << 1; /* left son of k */
 | 
						|
    while (j <= s.heap_len) {
 | 
						|
      /* Set j to the smallest of the two sons: */
 | 
						|
      if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
 | 
						|
        j++;
 | 
						|
      }
 | 
						|
      /* Exit if v is smaller than both sons */
 | 
						|
      if (smaller(tree, v, s.heap[j], s.depth)) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      /* Exchange v with the smallest son */
 | 
						|
      s.heap[k] = s.heap[j];
 | 
						|
      k = j;
 | 
						|
 | 
						|
      /* And continue down the tree, setting j to the left son of k */
 | 
						|
      j <<= 1;
 | 
						|
    }
 | 
						|
    s.heap[k] = v;
 | 
						|
  };
 | 
						|
 | 
						|
  // inlined manually
 | 
						|
  // const SMALLEST = 1;
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Send the block data compressed using the given Huffman trees
 | 
						|
   */
 | 
						|
  var compress_block = function compress_block(s, ltree, dtree) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    const ct_data *ltree; /* literal tree */
 | 
						|
    //    const ct_data *dtree; /* distance tree */
 | 
						|
 | 
						|
    var dist; /* distance of matched string */
 | 
						|
    var lc; /* match length or unmatched char (if dist == 0) */
 | 
						|
    var sx = 0; /* running index in sym_buf */
 | 
						|
    var code; /* the code to send */
 | 
						|
    var extra; /* number of extra bits to send */
 | 
						|
 | 
						|
    if (s.sym_next !== 0) {
 | 
						|
      do {
 | 
						|
        dist = s.pending_buf[s.sym_buf + sx++] & 0xff;
 | 
						|
        dist += (s.pending_buf[s.sym_buf + sx++] & 0xff) << 8;
 | 
						|
        lc = s.pending_buf[s.sym_buf + sx++];
 | 
						|
        if (dist === 0) {
 | 
						|
          send_code(s, lc, ltree); /* send a literal byte */
 | 
						|
          //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
 | 
						|
        } else {
 | 
						|
          /* Here, lc is the match length - MIN_MATCH */
 | 
						|
          code = _length_code[lc];
 | 
						|
          send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */
 | 
						|
          extra = extra_lbits[code];
 | 
						|
          if (extra !== 0) {
 | 
						|
            lc -= base_length[code];
 | 
						|
            send_bits(s, lc, extra); /* send the extra length bits */
 | 
						|
          }
 | 
						|
 | 
						|
          dist--; /* dist is now the match distance - 1 */
 | 
						|
          code = d_code(dist);
 | 
						|
          //Assert (code < D_CODES, "bad d_code");
 | 
						|
 | 
						|
          send_code(s, code, dtree); /* send the distance code */
 | 
						|
          extra = extra_dbits[code];
 | 
						|
          if (extra !== 0) {
 | 
						|
            dist -= base_dist[code];
 | 
						|
            send_bits(s, dist, extra); /* send the extra distance bits */
 | 
						|
          }
 | 
						|
        } /* literal or match pair ? */
 | 
						|
 | 
						|
        /* Check that the overlay between pending_buf and sym_buf is ok: */
 | 
						|
        //Assert(s->pending < s->lit_bufsize + sx, "pendingBuf overflow");
 | 
						|
      } while (sx < s.sym_next);
 | 
						|
    }
 | 
						|
    send_code(s, END_BLOCK, ltree);
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Construct one Huffman tree and assigns the code bit strings and lengths.
 | 
						|
   * Update the total bit length for the current block.
 | 
						|
   * IN assertion: the field freq is set for all tree elements.
 | 
						|
   * OUT assertions: the fields len and code are set to the optimal bit length
 | 
						|
   *     and corresponding code. The length opt_len is updated; static_len is
 | 
						|
   *     also updated if stree is not null. The field max_code is set.
 | 
						|
   */
 | 
						|
  var build_tree = function build_tree(s, desc) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    tree_desc *desc; /* the tree descriptor */
 | 
						|
 | 
						|
    var tree = desc.dyn_tree;
 | 
						|
    var stree = desc.stat_desc.static_tree;
 | 
						|
    var has_stree = desc.stat_desc.has_stree;
 | 
						|
    var elems = desc.stat_desc.elems;
 | 
						|
    var n, m; /* iterate over heap elements */
 | 
						|
    var max_code = -1; /* largest code with non zero frequency */
 | 
						|
    var node; /* new node being created */
 | 
						|
 | 
						|
    /* Construct the initial heap, with least frequent element in
 | 
						|
     * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
 | 
						|
     * heap[0] is not used.
 | 
						|
     */
 | 
						|
    s.heap_len = 0;
 | 
						|
    s.heap_max = HEAP_SIZE$1;
 | 
						|
    for (n = 0; n < elems; n++) {
 | 
						|
      if (tree[n * 2] /*.Freq*/ !== 0) {
 | 
						|
        s.heap[++s.heap_len] = max_code = n;
 | 
						|
        s.depth[n] = 0;
 | 
						|
      } else {
 | 
						|
        tree[n * 2 + 1] /*.Len*/ = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* The pkzip format requires that at least one distance code exists,
 | 
						|
     * and that at least one bit should be sent even if there is only one
 | 
						|
     * possible code. So to avoid special checks later on we force at least
 | 
						|
     * two codes of non zero frequency.
 | 
						|
     */
 | 
						|
    while (s.heap_len < 2) {
 | 
						|
      node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;
 | 
						|
      tree[node * 2] /*.Freq*/ = 1;
 | 
						|
      s.depth[node] = 0;
 | 
						|
      s.opt_len--;
 | 
						|
      if (has_stree) {
 | 
						|
        s.static_len -= stree[node * 2 + 1] /*.Len*/;
 | 
						|
      }
 | 
						|
      /* node is 0 or 1 so it does not have extra bits */
 | 
						|
    }
 | 
						|
 | 
						|
    desc.max_code = max_code;
 | 
						|
 | 
						|
    /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
 | 
						|
     * establish sub-heaps of increasing lengths:
 | 
						|
     */
 | 
						|
    for (n = s.heap_len >> 1 /*int /2*/; n >= 1; n--) {
 | 
						|
      pqdownheap(s, tree, n);
 | 
						|
    }
 | 
						|
 | 
						|
    /* Construct the Huffman tree by repeatedly combining the least two
 | 
						|
     * frequent nodes.
 | 
						|
     */
 | 
						|
    node = elems; /* next internal node of the tree */
 | 
						|
    do {
 | 
						|
      //pqremove(s, tree, n);  /* n = node of least frequency */
 | 
						|
      /*** pqremove ***/
 | 
						|
      n = s.heap[1 /*SMALLEST*/];
 | 
						|
      s.heap[1 /*SMALLEST*/] = s.heap[s.heap_len--];
 | 
						|
      pqdownheap(s, tree, 1 /*SMALLEST*/);
 | 
						|
      /***/
 | 
						|
 | 
						|
      m = s.heap[1 /*SMALLEST*/]; /* m = node of next least frequency */
 | 
						|
 | 
						|
      s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
 | 
						|
      s.heap[--s.heap_max] = m;
 | 
						|
 | 
						|
      /* Create a new node father of n and m */
 | 
						|
      tree[node * 2] /*.Freq*/ = tree[n * 2] /*.Freq*/ + tree[m * 2] /*.Freq*/;
 | 
						|
      s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
 | 
						|
      tree[n * 2 + 1] /*.Dad*/ = tree[m * 2 + 1] /*.Dad*/ = node;
 | 
						|
 | 
						|
      /* and insert the new node in the heap */
 | 
						|
      s.heap[1 /*SMALLEST*/] = node++;
 | 
						|
      pqdownheap(s, tree, 1 /*SMALLEST*/);
 | 
						|
    } while (s.heap_len >= 2);
 | 
						|
    s.heap[--s.heap_max] = s.heap[1 /*SMALLEST*/];
 | 
						|
 | 
						|
    /* At this point, the fields freq and dad are set. We can now
 | 
						|
     * generate the bit lengths.
 | 
						|
     */
 | 
						|
    gen_bitlen(s, desc);
 | 
						|
 | 
						|
    /* The field len is now set, we can generate the bit codes */
 | 
						|
    gen_codes(tree, max_code, s.bl_count);
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Scan a literal or distance tree to determine the frequencies of the codes
 | 
						|
   * in the bit length tree.
 | 
						|
   */
 | 
						|
  var scan_tree = function scan_tree(s, tree, max_code) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    ct_data *tree;   /* the tree to be scanned */
 | 
						|
    //    int max_code;    /* and its largest code of non zero frequency */
 | 
						|
 | 
						|
    var n; /* iterates over all tree elements */
 | 
						|
    var prevlen = -1; /* last emitted length */
 | 
						|
    var curlen; /* length of current code */
 | 
						|
 | 
						|
    var nextlen = tree[0 * 2 + 1] /*.Len*/; /* length of next code */
 | 
						|
 | 
						|
    var count = 0; /* repeat count of the current code */
 | 
						|
    var max_count = 7; /* max repeat count */
 | 
						|
    var min_count = 4; /* min repeat count */
 | 
						|
 | 
						|
    if (nextlen === 0) {
 | 
						|
      max_count = 138;
 | 
						|
      min_count = 3;
 | 
						|
    }
 | 
						|
    tree[(max_code + 1) * 2 + 1] /*.Len*/ = 0xffff; /* guard */
 | 
						|
 | 
						|
    for (n = 0; n <= max_code; n++) {
 | 
						|
      curlen = nextlen;
 | 
						|
      nextlen = tree[(n + 1) * 2 + 1] /*.Len*/;
 | 
						|
 | 
						|
      if (++count < max_count && curlen === nextlen) {
 | 
						|
        continue;
 | 
						|
      } else if (count < min_count) {
 | 
						|
        s.bl_tree[curlen * 2] /*.Freq*/ += count;
 | 
						|
      } else if (curlen !== 0) {
 | 
						|
        if (curlen !== prevlen) {
 | 
						|
          s.bl_tree[curlen * 2] /*.Freq*/++;
 | 
						|
        }
 | 
						|
        s.bl_tree[REP_3_6 * 2] /*.Freq*/++;
 | 
						|
      } else if (count <= 10) {
 | 
						|
        s.bl_tree[REPZ_3_10 * 2] /*.Freq*/++;
 | 
						|
      } else {
 | 
						|
        s.bl_tree[REPZ_11_138 * 2] /*.Freq*/++;
 | 
						|
      }
 | 
						|
 | 
						|
      count = 0;
 | 
						|
      prevlen = curlen;
 | 
						|
      if (nextlen === 0) {
 | 
						|
        max_count = 138;
 | 
						|
        min_count = 3;
 | 
						|
      } else if (curlen === nextlen) {
 | 
						|
        max_count = 6;
 | 
						|
        min_count = 3;
 | 
						|
      } else {
 | 
						|
        max_count = 7;
 | 
						|
        min_count = 4;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Send a literal or distance tree in compressed form, using the codes in
 | 
						|
   * bl_tree.
 | 
						|
   */
 | 
						|
  var send_tree = function send_tree(s, tree, max_code) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    ct_data *tree; /* the tree to be scanned */
 | 
						|
    //    int max_code;       /* and its largest code of non zero frequency */
 | 
						|
 | 
						|
    var n; /* iterates over all tree elements */
 | 
						|
    var prevlen = -1; /* last emitted length */
 | 
						|
    var curlen; /* length of current code */
 | 
						|
 | 
						|
    var nextlen = tree[0 * 2 + 1] /*.Len*/; /* length of next code */
 | 
						|
 | 
						|
    var count = 0; /* repeat count of the current code */
 | 
						|
    var max_count = 7; /* max repeat count */
 | 
						|
    var min_count = 4; /* min repeat count */
 | 
						|
 | 
						|
    /* tree[max_code+1].Len = -1; */ /* guard already set */
 | 
						|
    if (nextlen === 0) {
 | 
						|
      max_count = 138;
 | 
						|
      min_count = 3;
 | 
						|
    }
 | 
						|
    for (n = 0; n <= max_code; n++) {
 | 
						|
      curlen = nextlen;
 | 
						|
      nextlen = tree[(n + 1) * 2 + 1] /*.Len*/;
 | 
						|
 | 
						|
      if (++count < max_count && curlen === nextlen) {
 | 
						|
        continue;
 | 
						|
      } else if (count < min_count) {
 | 
						|
        do {
 | 
						|
          send_code(s, curlen, s.bl_tree);
 | 
						|
        } while (--count !== 0);
 | 
						|
      } else if (curlen !== 0) {
 | 
						|
        if (curlen !== prevlen) {
 | 
						|
          send_code(s, curlen, s.bl_tree);
 | 
						|
          count--;
 | 
						|
        }
 | 
						|
        //Assert(count >= 3 && count <= 6, " 3_6?");
 | 
						|
        send_code(s, REP_3_6, s.bl_tree);
 | 
						|
        send_bits(s, count - 3, 2);
 | 
						|
      } else if (count <= 10) {
 | 
						|
        send_code(s, REPZ_3_10, s.bl_tree);
 | 
						|
        send_bits(s, count - 3, 3);
 | 
						|
      } else {
 | 
						|
        send_code(s, REPZ_11_138, s.bl_tree);
 | 
						|
        send_bits(s, count - 11, 7);
 | 
						|
      }
 | 
						|
      count = 0;
 | 
						|
      prevlen = curlen;
 | 
						|
      if (nextlen === 0) {
 | 
						|
        max_count = 138;
 | 
						|
        min_count = 3;
 | 
						|
      } else if (curlen === nextlen) {
 | 
						|
        max_count = 6;
 | 
						|
        min_count = 3;
 | 
						|
      } else {
 | 
						|
        max_count = 7;
 | 
						|
        min_count = 4;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Construct the Huffman tree for the bit lengths and return the index in
 | 
						|
   * bl_order of the last bit length code to send.
 | 
						|
   */
 | 
						|
  var build_bl_tree = function build_bl_tree(s) {
 | 
						|
    var max_blindex; /* index of last bit length code of non zero freq */
 | 
						|
 | 
						|
    /* Determine the bit length frequencies for literal and distance trees */
 | 
						|
    scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
 | 
						|
    scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
 | 
						|
 | 
						|
    /* Build the bit length tree: */
 | 
						|
    build_tree(s, s.bl_desc);
 | 
						|
    /* opt_len now includes the length of the tree representations, except
 | 
						|
     * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
 | 
						|
     */
 | 
						|
 | 
						|
    /* Determine the number of bit length codes to send. The pkzip format
 | 
						|
     * requires that at least 4 bit length codes be sent. (appnote.txt says
 | 
						|
     * 3 but the actual value used is 4.)
 | 
						|
     */
 | 
						|
    for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) {
 | 
						|
      if (s.bl_tree[bl_order[max_blindex] * 2 + 1] /*.Len*/ !== 0) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    /* Update opt_len to include the bit length tree and counts */
 | 
						|
    s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
 | 
						|
    //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
 | 
						|
    //        s->opt_len, s->static_len));
 | 
						|
 | 
						|
    return max_blindex;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Send the header for a block using dynamic Huffman trees: the counts, the
 | 
						|
   * lengths of the bit length codes, the literal tree and the distance tree.
 | 
						|
   * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 | 
						|
   */
 | 
						|
  var send_all_trees = function send_all_trees(s, lcodes, dcodes, blcodes) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    int lcodes, dcodes, blcodes; /* number of codes for each tree */
 | 
						|
 | 
						|
    var rank; /* index in bl_order */
 | 
						|
 | 
						|
    //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
 | 
						|
    //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
 | 
						|
    //        "too many codes");
 | 
						|
    //Tracev((stderr, "\nbl counts: "));
 | 
						|
    send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
 | 
						|
    send_bits(s, dcodes - 1, 5);
 | 
						|
    send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
 | 
						|
    for (rank = 0; rank < blcodes; rank++) {
 | 
						|
      //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
 | 
						|
      send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] /*.Len*/, 3);
 | 
						|
    }
 | 
						|
    //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
 | 
						|
 | 
						|
    send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
 | 
						|
    //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
 | 
						|
 | 
						|
    send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
 | 
						|
    //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Check if the data type is TEXT or BINARY, using the following algorithm:
 | 
						|
   * - TEXT if the two conditions below are satisfied:
 | 
						|
   *    a) There are no non-portable control characters belonging to the
 | 
						|
   *       "block list" (0..6, 14..25, 28..31).
 | 
						|
   *    b) There is at least one printable character belonging to the
 | 
						|
   *       "allow list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
 | 
						|
   * - BINARY otherwise.
 | 
						|
   * - The following partially-portable control characters form a
 | 
						|
   *   "gray list" that is ignored in this detection algorithm:
 | 
						|
   *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
 | 
						|
   * IN assertion: the fields Freq of dyn_ltree are set.
 | 
						|
   */
 | 
						|
  var detect_data_type = function detect_data_type(s) {
 | 
						|
    /* block_mask is the bit mask of block-listed bytes
 | 
						|
     * set bits 0..6, 14..25, and 28..31
 | 
						|
     * 0xf3ffc07f = binary 11110011111111111100000001111111
 | 
						|
     */
 | 
						|
    var block_mask = 0xf3ffc07f;
 | 
						|
    var n;
 | 
						|
 | 
						|
    /* Check for non-textual ("block-listed") bytes. */
 | 
						|
    for (n = 0; n <= 31; n++, block_mask >>>= 1) {
 | 
						|
      if (block_mask & 1 && s.dyn_ltree[n * 2] /*.Freq*/ !== 0) {
 | 
						|
        return Z_BINARY;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Check for textual ("allow-listed") bytes. */
 | 
						|
    if (s.dyn_ltree[9 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[10 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[13 * 2] /*.Freq*/ !== 0) {
 | 
						|
      return Z_TEXT;
 | 
						|
    }
 | 
						|
    for (n = 32; n < LITERALS$1; n++) {
 | 
						|
      if (s.dyn_ltree[n * 2] /*.Freq*/ !== 0) {
 | 
						|
        return Z_TEXT;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* There are no "block-listed" or "allow-listed" bytes:
 | 
						|
     * this stream either is empty or has tolerated ("gray-listed") bytes only.
 | 
						|
     */
 | 
						|
    return Z_BINARY;
 | 
						|
  };
 | 
						|
  var static_init_done = false;
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Initialize the tree data structures for a new zlib stream.
 | 
						|
   */
 | 
						|
  var _tr_init$1 = function _tr_init(s) {
 | 
						|
    if (!static_init_done) {
 | 
						|
      tr_static_init();
 | 
						|
      static_init_done = true;
 | 
						|
    }
 | 
						|
    s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
 | 
						|
    s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
 | 
						|
    s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
 | 
						|
    s.bi_buf = 0;
 | 
						|
    s.bi_valid = 0;
 | 
						|
 | 
						|
    /* Initialize the first block of the first file: */
 | 
						|
    init_block(s);
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Send a stored block
 | 
						|
   */
 | 
						|
  var _tr_stored_block$1 = function _tr_stored_block(s, buf, stored_len, last) {
 | 
						|
    //DeflateState *s;
 | 
						|
    //charf *buf;       /* input block */
 | 
						|
    //ulg stored_len;   /* length of input block */
 | 
						|
    //int last;         /* one if this is the last block for a file */
 | 
						|
 | 
						|
    send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
 | 
						|
    bi_windup(s); /* align on byte boundary */
 | 
						|
    put_short(s, stored_len);
 | 
						|
    put_short(s, ~stored_len);
 | 
						|
    if (stored_len) {
 | 
						|
      s.pending_buf.set(s.window.subarray(buf, buf + stored_len), s.pending);
 | 
						|
    }
 | 
						|
    s.pending += stored_len;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Send one empty static block to give enough lookahead for inflate.
 | 
						|
   * This takes 10 bits, of which 7 may remain in the bit buffer.
 | 
						|
   */
 | 
						|
  var _tr_align$1 = function _tr_align(s) {
 | 
						|
    send_bits(s, STATIC_TREES << 1, 3);
 | 
						|
    send_code(s, END_BLOCK, static_ltree);
 | 
						|
    bi_flush(s);
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Determine the best encoding for the current block: dynamic trees, static
 | 
						|
   * trees or store, and write out the encoded block.
 | 
						|
   */
 | 
						|
  var _tr_flush_block$1 = function _tr_flush_block(s, buf, stored_len, last) {
 | 
						|
    //DeflateState *s;
 | 
						|
    //charf *buf;       /* input block, or NULL if too old */
 | 
						|
    //ulg stored_len;   /* length of input block */
 | 
						|
    //int last;         /* one if this is the last block for a file */
 | 
						|
 | 
						|
    var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
 | 
						|
    var max_blindex = 0; /* index of last bit length code of non zero freq */
 | 
						|
 | 
						|
    /* Build the Huffman trees unless a stored block is forced */
 | 
						|
    if (s.level > 0) {
 | 
						|
      /* Check if the file is binary or text */
 | 
						|
      if (s.strm.data_type === Z_UNKNOWN$1) {
 | 
						|
        s.strm.data_type = detect_data_type(s);
 | 
						|
      }
 | 
						|
 | 
						|
      /* Construct the literal and distance trees */
 | 
						|
      build_tree(s, s.l_desc);
 | 
						|
      // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
 | 
						|
      //        s->static_len));
 | 
						|
 | 
						|
      build_tree(s, s.d_desc);
 | 
						|
      // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
 | 
						|
      //        s->static_len));
 | 
						|
      /* At this point, opt_len and static_len are the total bit lengths of
 | 
						|
       * the compressed block data, excluding the tree representations.
 | 
						|
       */
 | 
						|
 | 
						|
      /* Build the bit length tree for the above two trees, and get the index
 | 
						|
       * in bl_order of the last bit length code to send.
 | 
						|
       */
 | 
						|
      max_blindex = build_bl_tree(s);
 | 
						|
 | 
						|
      /* Determine the best encoding. Compute the block lengths in bytes. */
 | 
						|
      opt_lenb = s.opt_len + 3 + 7 >>> 3;
 | 
						|
      static_lenb = s.static_len + 3 + 7 >>> 3;
 | 
						|
 | 
						|
      // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
 | 
						|
      //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
 | 
						|
      //        s->sym_next / 3));
 | 
						|
 | 
						|
      if (static_lenb <= opt_lenb) {
 | 
						|
        opt_lenb = static_lenb;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Assert(buf != (char*)0, "lost buf");
 | 
						|
      opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
 | 
						|
    }
 | 
						|
 | 
						|
    if (stored_len + 4 <= opt_lenb && buf !== -1) {
 | 
						|
      /* 4: two words for the lengths */
 | 
						|
 | 
						|
      /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
 | 
						|
       * Otherwise we can't have processed more than WSIZE input bytes since
 | 
						|
       * the last block flush, because compression would have been
 | 
						|
       * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
 | 
						|
       * transform a block into a stored block.
 | 
						|
       */
 | 
						|
      _tr_stored_block$1(s, buf, stored_len, last);
 | 
						|
    } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) {
 | 
						|
      send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
 | 
						|
      compress_block(s, static_ltree, static_dtree);
 | 
						|
    } else {
 | 
						|
      send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
 | 
						|
      send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
 | 
						|
      compress_block(s, s.dyn_ltree, s.dyn_dtree);
 | 
						|
    }
 | 
						|
    // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
 | 
						|
    /* The above check is made mod 2^32, for files larger than 512 MB
 | 
						|
     * and uLong implemented on 32 bits.
 | 
						|
     */
 | 
						|
    init_block(s);
 | 
						|
    if (last) {
 | 
						|
      bi_windup(s);
 | 
						|
    }
 | 
						|
    // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
 | 
						|
    //       s->compressed_len-7*last));
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Save the match info and tally the frequency counts. Return true if
 | 
						|
   * the current block must be flushed.
 | 
						|
   */
 | 
						|
  var _tr_tally$1 = function _tr_tally(s, dist, lc) {
 | 
						|
    //    deflate_state *s;
 | 
						|
    //    unsigned dist;  /* distance of matched string */
 | 
						|
    //    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
 | 
						|
 | 
						|
    s.pending_buf[s.sym_buf + s.sym_next++] = dist;
 | 
						|
    s.pending_buf[s.sym_buf + s.sym_next++] = dist >> 8;
 | 
						|
    s.pending_buf[s.sym_buf + s.sym_next++] = lc;
 | 
						|
    if (dist === 0) {
 | 
						|
      /* lc is the unmatched char */
 | 
						|
      s.dyn_ltree[lc * 2] /*.Freq*/++;
 | 
						|
    } else {
 | 
						|
      s.matches++;
 | 
						|
      /* Here, lc is the match length - MIN_MATCH */
 | 
						|
      dist--; /* dist = match distance - 1 */
 | 
						|
      //Assert((ush)dist < (ush)MAX_DIST(s) &&
 | 
						|
      //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
 | 
						|
      //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
 | 
						|
 | 
						|
      s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2] /*.Freq*/++;
 | 
						|
      s.dyn_dtree[d_code(dist) * 2] /*.Freq*/++;
 | 
						|
    }
 | 
						|
 | 
						|
    return s.sym_next === s.sym_end;
 | 
						|
  };
 | 
						|
  var _tr_init_1 = _tr_init$1;
 | 
						|
  var _tr_stored_block_1 = _tr_stored_block$1;
 | 
						|
  var _tr_flush_block_1 = _tr_flush_block$1;
 | 
						|
  var _tr_tally_1 = _tr_tally$1;
 | 
						|
  var _tr_align_1 = _tr_align$1;
 | 
						|
  var trees = {
 | 
						|
    _tr_init: _tr_init_1,
 | 
						|
    _tr_stored_block: _tr_stored_block_1,
 | 
						|
    _tr_flush_block: _tr_flush_block_1,
 | 
						|
    _tr_tally: _tr_tally_1,
 | 
						|
    _tr_align: _tr_align_1
 | 
						|
  };
 | 
						|
 | 
						|
  // Note: adler32 takes 12% for level 0 and 2% for level 6.
 | 
						|
  // It isn't worth it to make additional optimizations as in original.
 | 
						|
  // Small size is preferable.
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  var adler32 = function adler32(adler, buf, len, pos) {
 | 
						|
    var s1 = adler & 0xffff | 0,
 | 
						|
      s2 = adler >>> 16 & 0xffff | 0,
 | 
						|
      n = 0;
 | 
						|
    while (len !== 0) {
 | 
						|
      // Set limit ~ twice less than 5552, to keep
 | 
						|
      // s2 in 31-bits, because we force signed ints.
 | 
						|
      // in other case %= will fail.
 | 
						|
      n = len > 2000 ? 2000 : len;
 | 
						|
      len -= n;
 | 
						|
      do {
 | 
						|
        s1 = s1 + buf[pos++] | 0;
 | 
						|
        s2 = s2 + s1 | 0;
 | 
						|
      } while (--n);
 | 
						|
      s1 %= 65521;
 | 
						|
      s2 %= 65521;
 | 
						|
    }
 | 
						|
    return s1 | s2 << 16 | 0;
 | 
						|
  };
 | 
						|
  var adler32_1 = adler32;
 | 
						|
 | 
						|
  // Note: we can't get significant speed boost here.
 | 
						|
  // So write code to minimize size - no pregenerated tables
 | 
						|
  // and array tools dependencies.
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
 | 
						|
  // Use ordinary array, since untyped makes no boost here
 | 
						|
  var makeTable = function makeTable() {
 | 
						|
    var c,
 | 
						|
      table = [];
 | 
						|
    for (var n = 0; n < 256; n++) {
 | 
						|
      c = n;
 | 
						|
      for (var k = 0; k < 8; k++) {
 | 
						|
        c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1;
 | 
						|
      }
 | 
						|
      table[n] = c;
 | 
						|
    }
 | 
						|
    return table;
 | 
						|
  };
 | 
						|
 | 
						|
  // Create table on load. Just 255 signed longs. Not a problem.
 | 
						|
  var crcTable = new Uint32Array(makeTable());
 | 
						|
  var crc32 = function crc32(crc, buf, len, pos) {
 | 
						|
    var t = crcTable;
 | 
						|
    var end = pos + len;
 | 
						|
    crc ^= -1;
 | 
						|
    for (var i = pos; i < end; i++) {
 | 
						|
      crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF];
 | 
						|
    }
 | 
						|
    return crc ^ -1; // >>> 0;
 | 
						|
  };
 | 
						|
 | 
						|
  var crc32_1 = crc32;
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  var messages = {
 | 
						|
    2: 'need dictionary',
 | 
						|
    /* Z_NEED_DICT       2  */
 | 
						|
    1: 'stream end',
 | 
						|
    /* Z_STREAM_END      1  */
 | 
						|
    0: '',
 | 
						|
    /* Z_OK              0  */
 | 
						|
    '-1': 'file error',
 | 
						|
    /* Z_ERRNO         (-1) */
 | 
						|
    '-2': 'stream error',
 | 
						|
    /* Z_STREAM_ERROR  (-2) */
 | 
						|
    '-3': 'data error',
 | 
						|
    /* Z_DATA_ERROR    (-3) */
 | 
						|
    '-4': 'insufficient memory',
 | 
						|
    /* Z_MEM_ERROR     (-4) */
 | 
						|
    '-5': 'buffer error',
 | 
						|
    /* Z_BUF_ERROR     (-5) */
 | 
						|
    '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  var constants$2 = {
 | 
						|
    /* Allowed flush values; see deflate() and inflate() below for details */
 | 
						|
    Z_NO_FLUSH: 0,
 | 
						|
    Z_PARTIAL_FLUSH: 1,
 | 
						|
    Z_SYNC_FLUSH: 2,
 | 
						|
    Z_FULL_FLUSH: 3,
 | 
						|
    Z_FINISH: 4,
 | 
						|
    Z_BLOCK: 5,
 | 
						|
    Z_TREES: 6,
 | 
						|
    /* Return codes for the compression/decompression functions. Negative values
 | 
						|
    * are errors, positive values are used for special but normal events.
 | 
						|
    */
 | 
						|
    Z_OK: 0,
 | 
						|
    Z_STREAM_END: 1,
 | 
						|
    Z_NEED_DICT: 2,
 | 
						|
    Z_ERRNO: -1,
 | 
						|
    Z_STREAM_ERROR: -2,
 | 
						|
    Z_DATA_ERROR: -3,
 | 
						|
    Z_MEM_ERROR: -4,
 | 
						|
    Z_BUF_ERROR: -5,
 | 
						|
    //Z_VERSION_ERROR: -6,
 | 
						|
 | 
						|
    /* compression levels */
 | 
						|
    Z_NO_COMPRESSION: 0,
 | 
						|
    Z_BEST_SPEED: 1,
 | 
						|
    Z_BEST_COMPRESSION: 9,
 | 
						|
    Z_DEFAULT_COMPRESSION: -1,
 | 
						|
    Z_FILTERED: 1,
 | 
						|
    Z_HUFFMAN_ONLY: 2,
 | 
						|
    Z_RLE: 3,
 | 
						|
    Z_FIXED: 4,
 | 
						|
    Z_DEFAULT_STRATEGY: 0,
 | 
						|
    /* Possible values of the data_type field (though see inflate()) */
 | 
						|
    Z_BINARY: 0,
 | 
						|
    Z_TEXT: 1,
 | 
						|
    //Z_ASCII:                1, // = Z_TEXT (deprecated)
 | 
						|
    Z_UNKNOWN: 2,
 | 
						|
    /* The deflate compression method */
 | 
						|
    Z_DEFLATED: 8
 | 
						|
    //Z_NULL:                 null // Use -1 or null inline, depending on var type
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
 | 
						|
  var _tr_init = trees._tr_init,
 | 
						|
    _tr_stored_block = trees._tr_stored_block,
 | 
						|
    _tr_flush_block = trees._tr_flush_block,
 | 
						|
    _tr_tally = trees._tr_tally,
 | 
						|
    _tr_align = trees._tr_align;
 | 
						|
 | 
						|
  /* Public constants ==========================================================*/
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var Z_NO_FLUSH$2 = constants$2.Z_NO_FLUSH,
 | 
						|
    Z_PARTIAL_FLUSH = constants$2.Z_PARTIAL_FLUSH,
 | 
						|
    Z_FULL_FLUSH$1 = constants$2.Z_FULL_FLUSH,
 | 
						|
    Z_FINISH$3 = constants$2.Z_FINISH,
 | 
						|
    Z_BLOCK$1 = constants$2.Z_BLOCK,
 | 
						|
    Z_OK$3 = constants$2.Z_OK,
 | 
						|
    Z_STREAM_END$3 = constants$2.Z_STREAM_END,
 | 
						|
    Z_STREAM_ERROR$2 = constants$2.Z_STREAM_ERROR,
 | 
						|
    Z_DATA_ERROR$2 = constants$2.Z_DATA_ERROR,
 | 
						|
    Z_BUF_ERROR$1 = constants$2.Z_BUF_ERROR,
 | 
						|
    Z_DEFAULT_COMPRESSION$1 = constants$2.Z_DEFAULT_COMPRESSION,
 | 
						|
    Z_FILTERED = constants$2.Z_FILTERED,
 | 
						|
    Z_HUFFMAN_ONLY = constants$2.Z_HUFFMAN_ONLY,
 | 
						|
    Z_RLE = constants$2.Z_RLE,
 | 
						|
    Z_FIXED = constants$2.Z_FIXED,
 | 
						|
    Z_DEFAULT_STRATEGY$1 = constants$2.Z_DEFAULT_STRATEGY,
 | 
						|
    Z_UNKNOWN = constants$2.Z_UNKNOWN,
 | 
						|
    Z_DEFLATED$2 = constants$2.Z_DEFLATED;
 | 
						|
 | 
						|
  /*============================================================================*/
 | 
						|
 | 
						|
  var MAX_MEM_LEVEL = 9;
 | 
						|
  /* Maximum value for memLevel in deflateInit2 */
 | 
						|
  var MAX_WBITS$1 = 15;
 | 
						|
  /* 32K LZ77 window */
 | 
						|
  var DEF_MEM_LEVEL = 8;
 | 
						|
  var LENGTH_CODES = 29;
 | 
						|
  /* number of length codes, not counting the special END_BLOCK code */
 | 
						|
  var LITERALS = 256;
 | 
						|
  /* number of literal bytes 0..255 */
 | 
						|
  var L_CODES = LITERALS + 1 + LENGTH_CODES;
 | 
						|
  /* number of Literal or Length codes, including the END_BLOCK code */
 | 
						|
  var D_CODES = 30;
 | 
						|
  /* number of distance codes */
 | 
						|
  var BL_CODES = 19;
 | 
						|
  /* number of codes used to transfer the bit lengths */
 | 
						|
  var HEAP_SIZE = 2 * L_CODES + 1;
 | 
						|
  /* maximum heap size */
 | 
						|
  var MAX_BITS = 15;
 | 
						|
  /* All codes must not exceed MAX_BITS bits */
 | 
						|
 | 
						|
  var MIN_MATCH = 3;
 | 
						|
  var MAX_MATCH = 258;
 | 
						|
  var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;
 | 
						|
  var PRESET_DICT = 0x20;
 | 
						|
  var INIT_STATE = 42; /* zlib header -> BUSY_STATE */
 | 
						|
  //#ifdef GZIP
 | 
						|
  var GZIP_STATE = 57; /* gzip header -> BUSY_STATE | EXTRA_STATE */
 | 
						|
  //#endif
 | 
						|
  var EXTRA_STATE = 69; /* gzip extra block -> NAME_STATE */
 | 
						|
  var NAME_STATE = 73; /* gzip file name -> COMMENT_STATE */
 | 
						|
  var COMMENT_STATE = 91; /* gzip comment -> HCRC_STATE */
 | 
						|
  var HCRC_STATE = 103; /* gzip header CRC -> BUSY_STATE */
 | 
						|
  var BUSY_STATE = 113; /* deflate -> FINISH_STATE */
 | 
						|
  var FINISH_STATE = 666; /* stream complete */
 | 
						|
 | 
						|
  var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
 | 
						|
  var BS_BLOCK_DONE = 2; /* block flush performed */
 | 
						|
  var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
 | 
						|
  var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
 | 
						|
 | 
						|
  var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
 | 
						|
 | 
						|
  var err = function err(strm, errorCode) {
 | 
						|
    strm.msg = messages[errorCode];
 | 
						|
    return errorCode;
 | 
						|
  };
 | 
						|
  var rank = function rank(f) {
 | 
						|
    return f * 2 - (f > 4 ? 9 : 0);
 | 
						|
  };
 | 
						|
  var zero = function zero(buf) {
 | 
						|
    var len = buf.length;
 | 
						|
    while (--len >= 0) {
 | 
						|
      buf[len] = 0;
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Slide the hash table when sliding the window down (could be avoided with 32
 | 
						|
   * bit values at the expense of memory usage). We slide even when level == 0 to
 | 
						|
   * keep the hash table consistent if we switch back to level > 0 later.
 | 
						|
   */
 | 
						|
  var slide_hash = function slide_hash(s) {
 | 
						|
    var n, m;
 | 
						|
    var p;
 | 
						|
    var wsize = s.w_size;
 | 
						|
    n = s.hash_size;
 | 
						|
    p = n;
 | 
						|
    do {
 | 
						|
      m = s.head[--p];
 | 
						|
      s.head[p] = m >= wsize ? m - wsize : 0;
 | 
						|
    } while (--n);
 | 
						|
    n = wsize;
 | 
						|
    //#ifndef FASTEST
 | 
						|
    p = n;
 | 
						|
    do {
 | 
						|
      m = s.prev[--p];
 | 
						|
      s.prev[p] = m >= wsize ? m - wsize : 0;
 | 
						|
      /* If n is not on any hash chain, prev[n] is garbage but
 | 
						|
       * its value will never be used.
 | 
						|
       */
 | 
						|
    } while (--n);
 | 
						|
    //#endif
 | 
						|
  };
 | 
						|
 | 
						|
  /* eslint-disable new-cap */
 | 
						|
  var HASH_ZLIB = function HASH_ZLIB(s, prev, data) {
 | 
						|
    return (prev << s.hash_shift ^ data) & s.hash_mask;
 | 
						|
  };
 | 
						|
  // This hash causes less collisions, https://github.com/nodeca/pako/issues/135
 | 
						|
  // But breaks binary compatibility
 | 
						|
  //let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask;
 | 
						|
  var HASH = HASH_ZLIB;
 | 
						|
 | 
						|
  /* =========================================================================
 | 
						|
   * Flush as much pending output as possible. All deflate() output, except for
 | 
						|
   * some deflate_stored() output, goes through this function so some
 | 
						|
   * applications may wish to modify it to avoid allocating a large
 | 
						|
   * strm->next_out buffer and copying into it. (See also read_buf()).
 | 
						|
   */
 | 
						|
  var flush_pending = function flush_pending(strm) {
 | 
						|
    var s = strm.state;
 | 
						|
 | 
						|
    //_tr_flush_bits(s);
 | 
						|
    var len = s.pending;
 | 
						|
    if (len > strm.avail_out) {
 | 
						|
      len = strm.avail_out;
 | 
						|
    }
 | 
						|
    if (len === 0) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out);
 | 
						|
    strm.next_out += len;
 | 
						|
    s.pending_out += len;
 | 
						|
    strm.total_out += len;
 | 
						|
    strm.avail_out -= len;
 | 
						|
    s.pending -= len;
 | 
						|
    if (s.pending === 0) {
 | 
						|
      s.pending_out = 0;
 | 
						|
    }
 | 
						|
  };
 | 
						|
  var flush_block_only = function flush_block_only(s, last) {
 | 
						|
    _tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last);
 | 
						|
    s.block_start = s.strstart;
 | 
						|
    flush_pending(s.strm);
 | 
						|
  };
 | 
						|
  var put_byte = function put_byte(s, b) {
 | 
						|
    s.pending_buf[s.pending++] = b;
 | 
						|
  };
 | 
						|
 | 
						|
  /* =========================================================================
 | 
						|
   * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 | 
						|
   * IN assertion: the stream state is correct and there is enough room in
 | 
						|
   * pending_buf.
 | 
						|
   */
 | 
						|
  var putShortMSB = function putShortMSB(s, b) {
 | 
						|
    //  put_byte(s, (Byte)(b >> 8));
 | 
						|
    //  put_byte(s, (Byte)(b & 0xff));
 | 
						|
    s.pending_buf[s.pending++] = b >>> 8 & 0xff;
 | 
						|
    s.pending_buf[s.pending++] = b & 0xff;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Read a new buffer from the current input stream, update the adler32
 | 
						|
   * and total number of bytes read.  All deflate() input goes through
 | 
						|
   * this function so some applications may wish to modify it to avoid
 | 
						|
   * allocating a large strm->input buffer and copying from it.
 | 
						|
   * (See also flush_pending()).
 | 
						|
   */
 | 
						|
  var read_buf = function read_buf(strm, buf, start, size) {
 | 
						|
    var len = strm.avail_in;
 | 
						|
    if (len > size) {
 | 
						|
      len = size;
 | 
						|
    }
 | 
						|
    if (len === 0) {
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
    strm.avail_in -= len;
 | 
						|
 | 
						|
    // zmemcpy(buf, strm->next_in, len);
 | 
						|
    buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start);
 | 
						|
    if (strm.state.wrap === 1) {
 | 
						|
      strm.adler = adler32_1(strm.adler, buf, len, start);
 | 
						|
    } else if (strm.state.wrap === 2) {
 | 
						|
      strm.adler = crc32_1(strm.adler, buf, len, start);
 | 
						|
    }
 | 
						|
    strm.next_in += len;
 | 
						|
    strm.total_in += len;
 | 
						|
    return len;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Set match_start to the longest match starting at the given string and
 | 
						|
   * return its length. Matches shorter or equal to prev_length are discarded,
 | 
						|
   * in which case the result is equal to prev_length and match_start is
 | 
						|
   * garbage.
 | 
						|
   * IN assertions: cur_match is the head of the hash chain for the current
 | 
						|
   *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 | 
						|
   * OUT assertion: the match length is not greater than s->lookahead.
 | 
						|
   */
 | 
						|
  var longest_match = function longest_match(s, cur_match) {
 | 
						|
    var chain_length = s.max_chain_length; /* max hash chain length */
 | 
						|
    var scan = s.strstart; /* current string */
 | 
						|
    var match; /* matched string */
 | 
						|
    var len; /* length of current match */
 | 
						|
    var best_len = s.prev_length; /* best match length so far */
 | 
						|
    var nice_match = s.nice_match; /* stop if match long enough */
 | 
						|
    var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 /*NIL*/;
 | 
						|
 | 
						|
    var _win = s.window; // shortcut
 | 
						|
 | 
						|
    var wmask = s.w_mask;
 | 
						|
    var prev = s.prev;
 | 
						|
 | 
						|
    /* Stop when cur_match becomes <= limit. To simplify the code,
 | 
						|
     * we prevent matches with the string of window index 0.
 | 
						|
     */
 | 
						|
 | 
						|
    var strend = s.strstart + MAX_MATCH;
 | 
						|
    var scan_end1 = _win[scan + best_len - 1];
 | 
						|
    var scan_end = _win[scan + best_len];
 | 
						|
 | 
						|
    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
 | 
						|
     * It is easy to get rid of this optimization if necessary.
 | 
						|
     */
 | 
						|
    // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
 | 
						|
 | 
						|
    /* Do not waste too much time if we already have a good match: */
 | 
						|
    if (s.prev_length >= s.good_match) {
 | 
						|
      chain_length >>= 2;
 | 
						|
    }
 | 
						|
    /* Do not look for matches beyond the end of the input. This is necessary
 | 
						|
     * to make deflate deterministic.
 | 
						|
     */
 | 
						|
    if (nice_match > s.lookahead) {
 | 
						|
      nice_match = s.lookahead;
 | 
						|
    }
 | 
						|
 | 
						|
    // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
 | 
						|
 | 
						|
    do {
 | 
						|
      // Assert(cur_match < s->strstart, "no future");
 | 
						|
      match = cur_match;
 | 
						|
 | 
						|
      /* Skip to next match if the match length cannot increase
 | 
						|
       * or if the match length is less than 2.  Note that the checks below
 | 
						|
       * for insufficient lookahead only occur occasionally for performance
 | 
						|
       * reasons.  Therefore uninitialized memory will be accessed, and
 | 
						|
       * conditional jumps will be made that depend on those values.
 | 
						|
       * However the length of the match is limited to the lookahead, so
 | 
						|
       * the output of deflate is not affected by the uninitialized values.
 | 
						|
       */
 | 
						|
 | 
						|
      if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      /* The check at best_len-1 can be removed because it will be made
 | 
						|
       * again later. (This heuristic is not always a win.)
 | 
						|
       * It is not necessary to compare scan[2] and match[2] since they
 | 
						|
       * are always equal when the other bytes match, given that
 | 
						|
       * the hash keys are equal and that HASH_BITS >= 8.
 | 
						|
       */
 | 
						|
      scan += 2;
 | 
						|
      match++;
 | 
						|
      // Assert(*scan == *match, "match[2]?");
 | 
						|
 | 
						|
      /* We check for insufficient lookahead only every 8th comparison;
 | 
						|
       * the 256th check will be made at strstart+258.
 | 
						|
       */
 | 
						|
      do {
 | 
						|
        /*jshint noempty:false*/
 | 
						|
      } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend);
 | 
						|
 | 
						|
      // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
 | 
						|
 | 
						|
      len = MAX_MATCH - (strend - scan);
 | 
						|
      scan = strend - MAX_MATCH;
 | 
						|
      if (len > best_len) {
 | 
						|
        s.match_start = cur_match;
 | 
						|
        best_len = len;
 | 
						|
        if (len >= nice_match) {
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        scan_end1 = _win[scan + best_len - 1];
 | 
						|
        scan_end = _win[scan + best_len];
 | 
						|
      }
 | 
						|
    } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
 | 
						|
    if (best_len <= s.lookahead) {
 | 
						|
      return best_len;
 | 
						|
    }
 | 
						|
    return s.lookahead;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Fill the window when the lookahead becomes insufficient.
 | 
						|
   * Updates strstart and lookahead.
 | 
						|
   *
 | 
						|
   * IN assertion: lookahead < MIN_LOOKAHEAD
 | 
						|
   * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 | 
						|
   *    At least one byte has been read, or avail_in == 0; reads are
 | 
						|
   *    performed for at least two bytes (required for the zip translate_eol
 | 
						|
   *    option -- not supported here).
 | 
						|
   */
 | 
						|
  var fill_window = function fill_window(s) {
 | 
						|
    var _w_size = s.w_size;
 | 
						|
    var n, more, str;
 | 
						|
 | 
						|
    //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
 | 
						|
 | 
						|
    do {
 | 
						|
      more = s.window_size - s.lookahead - s.strstart;
 | 
						|
 | 
						|
      // JS ints have 32 bit, block below not needed
 | 
						|
      /* Deal with !@#$% 64K limit: */
 | 
						|
      //if (sizeof(int) <= 2) {
 | 
						|
      //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
 | 
						|
      //        more = wsize;
 | 
						|
      //
 | 
						|
      //  } else if (more == (unsigned)(-1)) {
 | 
						|
      //        /* Very unlikely, but possible on 16 bit machine if
 | 
						|
      //         * strstart == 0 && lookahead == 1 (input done a byte at time)
 | 
						|
      //         */
 | 
						|
      //        more--;
 | 
						|
      //    }
 | 
						|
      //}
 | 
						|
 | 
						|
      /* If the window is almost full and there is insufficient lookahead,
 | 
						|
       * move the upper half to the lower one to make room in the upper half.
 | 
						|
       */
 | 
						|
      if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
 | 
						|
        s.window.set(s.window.subarray(_w_size, _w_size + _w_size - more), 0);
 | 
						|
        s.match_start -= _w_size;
 | 
						|
        s.strstart -= _w_size;
 | 
						|
        /* we now have strstart >= MAX_DIST */
 | 
						|
        s.block_start -= _w_size;
 | 
						|
        if (s.insert > s.strstart) {
 | 
						|
          s.insert = s.strstart;
 | 
						|
        }
 | 
						|
        slide_hash(s);
 | 
						|
        more += _w_size;
 | 
						|
      }
 | 
						|
      if (s.strm.avail_in === 0) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      /* If there was no sliding:
 | 
						|
       *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
 | 
						|
       *    more == window_size - lookahead - strstart
 | 
						|
       * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
 | 
						|
       * => more >= window_size - 2*WSIZE + 2
 | 
						|
       * In the BIG_MEM or MMAP case (not yet supported),
 | 
						|
       *   window_size == input_size + MIN_LOOKAHEAD  &&
 | 
						|
       *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
 | 
						|
       * Otherwise, window_size == 2*WSIZE so more >= 2.
 | 
						|
       * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
 | 
						|
       */
 | 
						|
      //Assert(more >= 2, "more < 2");
 | 
						|
      n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
 | 
						|
      s.lookahead += n;
 | 
						|
 | 
						|
      /* Initialize the hash value now that we have some input: */
 | 
						|
      if (s.lookahead + s.insert >= MIN_MATCH) {
 | 
						|
        str = s.strstart - s.insert;
 | 
						|
        s.ins_h = s.window[str];
 | 
						|
 | 
						|
        /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
 | 
						|
        s.ins_h = HASH(s, s.ins_h, s.window[str + 1]);
 | 
						|
        //#if MIN_MATCH != 3
 | 
						|
        //        Call update_hash() MIN_MATCH-3 more times
 | 
						|
        //#endif
 | 
						|
        while (s.insert) {
 | 
						|
          /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 | 
						|
          s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);
 | 
						|
          s.prev[str & s.w_mask] = s.head[s.ins_h];
 | 
						|
          s.head[s.ins_h] = str;
 | 
						|
          str++;
 | 
						|
          s.insert--;
 | 
						|
          if (s.lookahead + s.insert < MIN_MATCH) {
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
 | 
						|
       * but this is not important since only literal bytes will be emitted.
 | 
						|
       */
 | 
						|
    } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
 | 
						|
 | 
						|
    /* If the WIN_INIT bytes after the end of the current data have never been
 | 
						|
     * written, then zero those bytes in order to avoid memory check reports of
 | 
						|
     * the use of uninitialized (or uninitialised as Julian writes) bytes by
 | 
						|
     * the longest match routines.  Update the high water mark for the next
 | 
						|
     * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
 | 
						|
     * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
 | 
						|
     */
 | 
						|
    //  if (s.high_water < s.window_size) {
 | 
						|
    //    const curr = s.strstart + s.lookahead;
 | 
						|
    //    let init = 0;
 | 
						|
    //
 | 
						|
    //    if (s.high_water < curr) {
 | 
						|
    //      /* Previous high water mark below current data -- zero WIN_INIT
 | 
						|
    //       * bytes or up to end of window, whichever is less.
 | 
						|
    //       */
 | 
						|
    //      init = s.window_size - curr;
 | 
						|
    //      if (init > WIN_INIT)
 | 
						|
    //        init = WIN_INIT;
 | 
						|
    //      zmemzero(s->window + curr, (unsigned)init);
 | 
						|
    //      s->high_water = curr + init;
 | 
						|
    //    }
 | 
						|
    //    else if (s->high_water < (ulg)curr + WIN_INIT) {
 | 
						|
    //      /* High water mark at or above current data, but below current data
 | 
						|
    //       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
 | 
						|
    //       * to end of window, whichever is less.
 | 
						|
    //       */
 | 
						|
    //      init = (ulg)curr + WIN_INIT - s->high_water;
 | 
						|
    //      if (init > s->window_size - s->high_water)
 | 
						|
    //        init = s->window_size - s->high_water;
 | 
						|
    //      zmemzero(s->window + s->high_water, (unsigned)init);
 | 
						|
    //      s->high_water += init;
 | 
						|
    //    }
 | 
						|
    //  }
 | 
						|
    //
 | 
						|
    //  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
 | 
						|
    //    "not enough room for search");
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Copy without compression as much as possible from the input stream, return
 | 
						|
   * the current block state.
 | 
						|
   *
 | 
						|
   * In case deflateParams() is used to later switch to a non-zero compression
 | 
						|
   * level, s->matches (otherwise unused when storing) keeps track of the number
 | 
						|
   * of hash table slides to perform. If s->matches is 1, then one hash table
 | 
						|
   * slide will be done when switching. If s->matches is 2, the maximum value
 | 
						|
   * allowed here, then the hash table will be cleared, since two or more slides
 | 
						|
   * is the same as a clear.
 | 
						|
   *
 | 
						|
   * deflate_stored() is written to minimize the number of times an input byte is
 | 
						|
   * copied. It is most efficient with large input and output buffers, which
 | 
						|
   * maximizes the opportunites to have a single copy from next_in to next_out.
 | 
						|
   */
 | 
						|
  var deflate_stored = function deflate_stored(s, flush) {
 | 
						|
    /* Smallest worthy block size when not flushing or finishing. By default
 | 
						|
     * this is 32K. This can be as small as 507 bytes for memLevel == 1. For
 | 
						|
     * large input and output buffers, the stored block size will be larger.
 | 
						|
     */
 | 
						|
    var min_block = s.pending_buf_size - 5 > s.w_size ? s.w_size : s.pending_buf_size - 5;
 | 
						|
 | 
						|
    /* Copy as many min_block or larger stored blocks directly to next_out as
 | 
						|
     * possible. If flushing, copy the remaining available input to next_out as
 | 
						|
     * stored blocks, if there is enough space.
 | 
						|
     */
 | 
						|
    var len,
 | 
						|
      left,
 | 
						|
      have,
 | 
						|
      last = 0;
 | 
						|
    var used = s.strm.avail_in;
 | 
						|
    do {
 | 
						|
      /* Set len to the maximum size block that we can copy directly with the
 | 
						|
       * available input data and output space. Set left to how much of that
 | 
						|
       * would be copied from what's left in the window.
 | 
						|
       */
 | 
						|
      len = 65535 /* MAX_STORED */; /* maximum deflate stored block length */
 | 
						|
      have = s.bi_valid + 42 >> 3; /* number of header bytes */
 | 
						|
      if (s.strm.avail_out < have) {
 | 
						|
        /* need room for header */
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      /* maximum stored block length that will fit in avail_out: */
 | 
						|
      have = s.strm.avail_out - have;
 | 
						|
      left = s.strstart - s.block_start; /* bytes left in window */
 | 
						|
      if (len > left + s.strm.avail_in) {
 | 
						|
        len = left + s.strm.avail_in; /* limit len to the input */
 | 
						|
      }
 | 
						|
 | 
						|
      if (len > have) {
 | 
						|
        len = have; /* limit len to the output */
 | 
						|
      }
 | 
						|
 | 
						|
      /* If the stored block would be less than min_block in length, or if
 | 
						|
       * unable to copy all of the available input when flushing, then try
 | 
						|
       * copying to the window and the pending buffer instead. Also don't
 | 
						|
       * write an empty block when flushing -- deflate() does that.
 | 
						|
       */
 | 
						|
      if (len < min_block && (len === 0 && flush !== Z_FINISH$3 || flush === Z_NO_FLUSH$2 || len !== left + s.strm.avail_in)) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      /* Make a dummy stored block in pending to get the header bytes,
 | 
						|
       * including any pending bits. This also updates the debugging counts.
 | 
						|
       */
 | 
						|
      last = flush === Z_FINISH$3 && len === left + s.strm.avail_in ? 1 : 0;
 | 
						|
      _tr_stored_block(s, 0, 0, last);
 | 
						|
 | 
						|
      /* Replace the lengths in the dummy stored block with len. */
 | 
						|
      s.pending_buf[s.pending - 4] = len;
 | 
						|
      s.pending_buf[s.pending - 3] = len >> 8;
 | 
						|
      s.pending_buf[s.pending - 2] = ~len;
 | 
						|
      s.pending_buf[s.pending - 1] = ~len >> 8;
 | 
						|
 | 
						|
      /* Write the stored block header bytes. */
 | 
						|
      flush_pending(s.strm);
 | 
						|
 | 
						|
      //#ifdef ZLIB_DEBUG
 | 
						|
      //    /* Update debugging counts for the data about to be copied. */
 | 
						|
      //    s->compressed_len += len << 3;
 | 
						|
      //    s->bits_sent += len << 3;
 | 
						|
      //#endif
 | 
						|
 | 
						|
      /* Copy uncompressed bytes from the window to next_out. */
 | 
						|
      if (left) {
 | 
						|
        if (left > len) {
 | 
						|
          left = len;
 | 
						|
        }
 | 
						|
        //zmemcpy(s->strm->next_out, s->window + s->block_start, left);
 | 
						|
        s.strm.output.set(s.window.subarray(s.block_start, s.block_start + left), s.strm.next_out);
 | 
						|
        s.strm.next_out += left;
 | 
						|
        s.strm.avail_out -= left;
 | 
						|
        s.strm.total_out += left;
 | 
						|
        s.block_start += left;
 | 
						|
        len -= left;
 | 
						|
      }
 | 
						|
 | 
						|
      /* Copy uncompressed bytes directly from next_in to next_out, updating
 | 
						|
       * the check value.
 | 
						|
       */
 | 
						|
      if (len) {
 | 
						|
        read_buf(s.strm, s.strm.output, s.strm.next_out, len);
 | 
						|
        s.strm.next_out += len;
 | 
						|
        s.strm.avail_out -= len;
 | 
						|
        s.strm.total_out += len;
 | 
						|
      }
 | 
						|
    } while (last === 0);
 | 
						|
 | 
						|
    /* Update the sliding window with the last s->w_size bytes of the copied
 | 
						|
     * data, or append all of the copied data to the existing window if less
 | 
						|
     * than s->w_size bytes were copied. Also update the number of bytes to
 | 
						|
     * insert in the hash tables, in the event that deflateParams() switches to
 | 
						|
     * a non-zero compression level.
 | 
						|
     */
 | 
						|
    used -= s.strm.avail_in; /* number of input bytes directly copied */
 | 
						|
    if (used) {
 | 
						|
      /* If any input was used, then no unused input remains in the window,
 | 
						|
       * therefore s->block_start == s->strstart.
 | 
						|
       */
 | 
						|
      if (used >= s.w_size) {
 | 
						|
        /* supplant the previous history */
 | 
						|
        s.matches = 2; /* clear hash */
 | 
						|
        //zmemcpy(s->window, s->strm->next_in - s->w_size, s->w_size);
 | 
						|
        s.window.set(s.strm.input.subarray(s.strm.next_in - s.w_size, s.strm.next_in), 0);
 | 
						|
        s.strstart = s.w_size;
 | 
						|
        s.insert = s.strstart;
 | 
						|
      } else {
 | 
						|
        if (s.window_size - s.strstart <= used) {
 | 
						|
          /* Slide the window down. */
 | 
						|
          s.strstart -= s.w_size;
 | 
						|
          //zmemcpy(s->window, s->window + s->w_size, s->strstart);
 | 
						|
          s.window.set(s.window.subarray(s.w_size, s.w_size + s.strstart), 0);
 | 
						|
          if (s.matches < 2) {
 | 
						|
            s.matches++; /* add a pending slide_hash() */
 | 
						|
          }
 | 
						|
 | 
						|
          if (s.insert > s.strstart) {
 | 
						|
            s.insert = s.strstart;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        //zmemcpy(s->window + s->strstart, s->strm->next_in - used, used);
 | 
						|
        s.window.set(s.strm.input.subarray(s.strm.next_in - used, s.strm.next_in), s.strstart);
 | 
						|
        s.strstart += used;
 | 
						|
        s.insert += used > s.w_size - s.insert ? s.w_size - s.insert : used;
 | 
						|
      }
 | 
						|
      s.block_start = s.strstart;
 | 
						|
    }
 | 
						|
    if (s.high_water < s.strstart) {
 | 
						|
      s.high_water = s.strstart;
 | 
						|
    }
 | 
						|
 | 
						|
    /* If the last block was written to next_out, then done. */
 | 
						|
    if (last) {
 | 
						|
      return BS_FINISH_DONE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* If flushing and all input has been consumed, then done. */
 | 
						|
    if (flush !== Z_NO_FLUSH$2 && flush !== Z_FINISH$3 && s.strm.avail_in === 0 && s.strstart === s.block_start) {
 | 
						|
      return BS_BLOCK_DONE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Fill the window with any remaining input. */
 | 
						|
    have = s.window_size - s.strstart;
 | 
						|
    if (s.strm.avail_in > have && s.block_start >= s.w_size) {
 | 
						|
      /* Slide the window down. */
 | 
						|
      s.block_start -= s.w_size;
 | 
						|
      s.strstart -= s.w_size;
 | 
						|
      //zmemcpy(s->window, s->window + s->w_size, s->strstart);
 | 
						|
      s.window.set(s.window.subarray(s.w_size, s.w_size + s.strstart), 0);
 | 
						|
      if (s.matches < 2) {
 | 
						|
        s.matches++; /* add a pending slide_hash() */
 | 
						|
      }
 | 
						|
 | 
						|
      have += s.w_size; /* more space now */
 | 
						|
      if (s.insert > s.strstart) {
 | 
						|
        s.insert = s.strstart;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (have > s.strm.avail_in) {
 | 
						|
      have = s.strm.avail_in;
 | 
						|
    }
 | 
						|
    if (have) {
 | 
						|
      read_buf(s.strm, s.window, s.strstart, have);
 | 
						|
      s.strstart += have;
 | 
						|
      s.insert += have > s.w_size - s.insert ? s.w_size - s.insert : have;
 | 
						|
    }
 | 
						|
    if (s.high_water < s.strstart) {
 | 
						|
      s.high_water = s.strstart;
 | 
						|
    }
 | 
						|
 | 
						|
    /* There was not enough avail_out to write a complete worthy or flushed
 | 
						|
     * stored block to next_out. Write a stored block to pending instead, if we
 | 
						|
     * have enough input for a worthy block, or if flushing and there is enough
 | 
						|
     * room for the remaining input as a stored block in the pending buffer.
 | 
						|
     */
 | 
						|
    have = s.bi_valid + 42 >> 3; /* number of header bytes */
 | 
						|
    /* maximum stored block length that will fit in pending: */
 | 
						|
    have = s.pending_buf_size - have > 65535 /* MAX_STORED */ ? 65535 /* MAX_STORED */ : s.pending_buf_size - have;
 | 
						|
    min_block = have > s.w_size ? s.w_size : have;
 | 
						|
    left = s.strstart - s.block_start;
 | 
						|
    if (left >= min_block || (left || flush === Z_FINISH$3) && flush !== Z_NO_FLUSH$2 && s.strm.avail_in === 0 && left <= have) {
 | 
						|
      len = left > have ? have : left;
 | 
						|
      last = flush === Z_FINISH$3 && s.strm.avail_in === 0 && len === left ? 1 : 0;
 | 
						|
      _tr_stored_block(s, s.block_start, len, last);
 | 
						|
      s.block_start += len;
 | 
						|
      flush_pending(s.strm);
 | 
						|
    }
 | 
						|
 | 
						|
    /* We've done all we can with the available input and output. */
 | 
						|
    return last ? BS_FINISH_STARTED : BS_NEED_MORE;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Compress as much as possible from the input stream, return the current
 | 
						|
   * block state.
 | 
						|
   * This function does not perform lazy evaluation of matches and inserts
 | 
						|
   * new strings in the dictionary only for unmatched strings or for short
 | 
						|
   * matches. It is used only for the fast compression options.
 | 
						|
   */
 | 
						|
  var deflate_fast = function deflate_fast(s, flush) {
 | 
						|
    var hash_head; /* head of the hash chain */
 | 
						|
    var bflush; /* set if current block must be flushed */
 | 
						|
 | 
						|
    for (;;) {
 | 
						|
      /* Make sure that we always have enough lookahead, except
 | 
						|
       * at the end of the input file. We need MAX_MATCH bytes
 | 
						|
       * for the next match, plus MIN_MATCH bytes to insert the
 | 
						|
       * string following the next match.
 | 
						|
       */
 | 
						|
      if (s.lookahead < MIN_LOOKAHEAD) {
 | 
						|
        fill_window(s);
 | 
						|
        if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        if (s.lookahead === 0) {
 | 
						|
          break; /* flush the current block */
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      /* Insert the string window[strstart .. strstart+2] in the
 | 
						|
       * dictionary, and set hash_head to the head of the hash chain:
 | 
						|
       */
 | 
						|
      hash_head = 0 /*NIL*/;
 | 
						|
      if (s.lookahead >= MIN_MATCH) {
 | 
						|
        /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						|
        s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
 | 
						|
        hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						|
        s.head[s.ins_h] = s.strstart;
 | 
						|
        /***/
 | 
						|
      }
 | 
						|
 | 
						|
      /* Find the longest match, discarding those <= prev_length.
 | 
						|
       * At this point we have always match_length < MIN_MATCH
 | 
						|
       */
 | 
						|
      if (hash_head !== 0 /*NIL*/ && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) {
 | 
						|
        /* To simplify the code, we prevent matches with the string
 | 
						|
         * of window index 0 (in particular we have to avoid a match
 | 
						|
         * of the string with itself at the start of the input file).
 | 
						|
         */
 | 
						|
        s.match_length = longest_match(s, hash_head);
 | 
						|
        /* longest_match() sets match_start */
 | 
						|
      }
 | 
						|
 | 
						|
      if (s.match_length >= MIN_MATCH) {
 | 
						|
        // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
 | 
						|
 | 
						|
        /*** _tr_tally_dist(s, s.strstart - s.match_start,
 | 
						|
                       s.match_length - MIN_MATCH, bflush); ***/
 | 
						|
        bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
 | 
						|
        s.lookahead -= s.match_length;
 | 
						|
 | 
						|
        /* Insert new strings in the hash table only if the match length
 | 
						|
         * is not too large. This saves time but degrades compression.
 | 
						|
         */
 | 
						|
        if (s.match_length <= s.max_lazy_match /*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
 | 
						|
          s.match_length--; /* string at strstart already in table */
 | 
						|
          do {
 | 
						|
            s.strstart++;
 | 
						|
            /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						|
            s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
 | 
						|
            hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						|
            s.head[s.ins_h] = s.strstart;
 | 
						|
            /***/
 | 
						|
            /* strstart never exceeds WSIZE-MAX_MATCH, so there are
 | 
						|
             * always MIN_MATCH bytes ahead.
 | 
						|
             */
 | 
						|
          } while (--s.match_length !== 0);
 | 
						|
          s.strstart++;
 | 
						|
        } else {
 | 
						|
          s.strstart += s.match_length;
 | 
						|
          s.match_length = 0;
 | 
						|
          s.ins_h = s.window[s.strstart];
 | 
						|
          /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
 | 
						|
          s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]);
 | 
						|
 | 
						|
          //#if MIN_MATCH != 3
 | 
						|
          //                Call UPDATE_HASH() MIN_MATCH-3 more times
 | 
						|
          //#endif
 | 
						|
          /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
 | 
						|
           * matter since it will be recomputed at next deflate call.
 | 
						|
           */
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        /* No match, output a literal byte */
 | 
						|
        //Tracevv((stderr,"%c", s.window[s.strstart]));
 | 
						|
        /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						|
        bflush = _tr_tally(s, 0, s.window[s.strstart]);
 | 
						|
        s.lookahead--;
 | 
						|
        s.strstart++;
 | 
						|
      }
 | 
						|
      if (bflush) {
 | 
						|
        /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
        flush_block_only(s, false);
 | 
						|
        if (s.strm.avail_out === 0) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        /***/
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
 | 
						|
    if (flush === Z_FINISH$3) {
 | 
						|
      /*** FLUSH_BLOCK(s, 1); ***/
 | 
						|
      flush_block_only(s, true);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_FINISH_STARTED;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
      return BS_FINISH_DONE;
 | 
						|
    }
 | 
						|
    if (s.sym_next) {
 | 
						|
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
      flush_block_only(s, false);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_NEED_MORE;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
    }
 | 
						|
 | 
						|
    return BS_BLOCK_DONE;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Same as above, but achieves better compression. We use a lazy
 | 
						|
   * evaluation for matches: a match is finally adopted only if there is
 | 
						|
   * no better match at the next window position.
 | 
						|
   */
 | 
						|
  var deflate_slow = function deflate_slow(s, flush) {
 | 
						|
    var hash_head; /* head of hash chain */
 | 
						|
    var bflush; /* set if current block must be flushed */
 | 
						|
 | 
						|
    var max_insert;
 | 
						|
 | 
						|
    /* Process the input block. */
 | 
						|
    for (;;) {
 | 
						|
      /* Make sure that we always have enough lookahead, except
 | 
						|
       * at the end of the input file. We need MAX_MATCH bytes
 | 
						|
       * for the next match, plus MIN_MATCH bytes to insert the
 | 
						|
       * string following the next match.
 | 
						|
       */
 | 
						|
      if (s.lookahead < MIN_LOOKAHEAD) {
 | 
						|
        fill_window(s);
 | 
						|
        if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        if (s.lookahead === 0) {
 | 
						|
          break;
 | 
						|
        } /* flush the current block */
 | 
						|
      }
 | 
						|
 | 
						|
      /* Insert the string window[strstart .. strstart+2] in the
 | 
						|
       * dictionary, and set hash_head to the head of the hash chain:
 | 
						|
       */
 | 
						|
      hash_head = 0 /*NIL*/;
 | 
						|
      if (s.lookahead >= MIN_MATCH) {
 | 
						|
        /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						|
        s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
 | 
						|
        hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						|
        s.head[s.ins_h] = s.strstart;
 | 
						|
        /***/
 | 
						|
      }
 | 
						|
 | 
						|
      /* Find the longest match, discarding those <= prev_length.
 | 
						|
       */
 | 
						|
      s.prev_length = s.match_length;
 | 
						|
      s.prev_match = s.match_start;
 | 
						|
      s.match_length = MIN_MATCH - 1;
 | 
						|
      if (hash_head !== 0 /*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD /*MAX_DIST(s)*/) {
 | 
						|
        /* To simplify the code, we prevent matches with the string
 | 
						|
         * of window index 0 (in particular we have to avoid a match
 | 
						|
         * of the string with itself at the start of the input file).
 | 
						|
         */
 | 
						|
        s.match_length = longest_match(s, hash_head);
 | 
						|
        /* longest_match() sets match_start */
 | 
						|
 | 
						|
        if (s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 /*TOO_FAR*/)) {
 | 
						|
          /* If prev_match is also MIN_MATCH, match_start is garbage
 | 
						|
           * but we will ignore the current match anyway.
 | 
						|
           */
 | 
						|
          s.match_length = MIN_MATCH - 1;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      /* If there was a match at the previous step and the current
 | 
						|
       * match is not better, output the previous match:
 | 
						|
       */
 | 
						|
      if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
 | 
						|
        max_insert = s.strstart + s.lookahead - MIN_MATCH;
 | 
						|
        /* Do not insert strings in hash table beyond this. */
 | 
						|
 | 
						|
        //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
 | 
						|
 | 
						|
        /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
 | 
						|
                       s.prev_length - MIN_MATCH, bflush);***/
 | 
						|
        bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
 | 
						|
        /* Insert in hash table all strings up to the end of the match.
 | 
						|
         * strstart-1 and strstart are already inserted. If there is not
 | 
						|
         * enough lookahead, the last two strings are not inserted in
 | 
						|
         * the hash table.
 | 
						|
         */
 | 
						|
        s.lookahead -= s.prev_length - 1;
 | 
						|
        s.prev_length -= 2;
 | 
						|
        do {
 | 
						|
          if (++s.strstart <= max_insert) {
 | 
						|
            /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 | 
						|
            s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
 | 
						|
            hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 | 
						|
            s.head[s.ins_h] = s.strstart;
 | 
						|
            /***/
 | 
						|
          }
 | 
						|
        } while (--s.prev_length !== 0);
 | 
						|
        s.match_available = 0;
 | 
						|
        s.match_length = MIN_MATCH - 1;
 | 
						|
        s.strstart++;
 | 
						|
        if (bflush) {
 | 
						|
          /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
          flush_block_only(s, false);
 | 
						|
          if (s.strm.avail_out === 0) {
 | 
						|
            return BS_NEED_MORE;
 | 
						|
          }
 | 
						|
          /***/
 | 
						|
        }
 | 
						|
      } else if (s.match_available) {
 | 
						|
        /* If there was no match at the previous position, output a
 | 
						|
         * single literal. If there was a match but the current match
 | 
						|
         * is longer, truncate the previous match to a single literal.
 | 
						|
         */
 | 
						|
        //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | 
						|
        /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 | 
						|
        bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);
 | 
						|
        if (bflush) {
 | 
						|
          /*** FLUSH_BLOCK_ONLY(s, 0) ***/
 | 
						|
          flush_block_only(s, false);
 | 
						|
          /***/
 | 
						|
        }
 | 
						|
 | 
						|
        s.strstart++;
 | 
						|
        s.lookahead--;
 | 
						|
        if (s.strm.avail_out === 0) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        /* There is no previous match to compare with, wait for
 | 
						|
         * the next step to decide.
 | 
						|
         */
 | 
						|
        s.match_available = 1;
 | 
						|
        s.strstart++;
 | 
						|
        s.lookahead--;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //Assert (flush != Z_NO_FLUSH, "no flush?");
 | 
						|
    if (s.match_available) {
 | 
						|
      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 | 
						|
      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 | 
						|
      bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);
 | 
						|
      s.match_available = 0;
 | 
						|
    }
 | 
						|
    s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
 | 
						|
    if (flush === Z_FINISH$3) {
 | 
						|
      /*** FLUSH_BLOCK(s, 1); ***/
 | 
						|
      flush_block_only(s, true);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_FINISH_STARTED;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
      return BS_FINISH_DONE;
 | 
						|
    }
 | 
						|
    if (s.sym_next) {
 | 
						|
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
      flush_block_only(s, false);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_NEED_MORE;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
    }
 | 
						|
 | 
						|
    return BS_BLOCK_DONE;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 | 
						|
   * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 | 
						|
   * deflate switches away from Z_RLE.)
 | 
						|
   */
 | 
						|
  var deflate_rle = function deflate_rle(s, flush) {
 | 
						|
    var bflush; /* set if current block must be flushed */
 | 
						|
    var prev; /* byte at distance one to match */
 | 
						|
    var scan, strend; /* scan goes up to strend for length of run */
 | 
						|
 | 
						|
    var _win = s.window;
 | 
						|
    for (;;) {
 | 
						|
      /* Make sure that we always have enough lookahead, except
 | 
						|
       * at the end of the input file. We need MAX_MATCH bytes
 | 
						|
       * for the longest run, plus one for the unrolled loop.
 | 
						|
       */
 | 
						|
      if (s.lookahead <= MAX_MATCH) {
 | 
						|
        fill_window(s);
 | 
						|
        if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        if (s.lookahead === 0) {
 | 
						|
          break;
 | 
						|
        } /* flush the current block */
 | 
						|
      }
 | 
						|
 | 
						|
      /* See how many times the previous byte repeats */
 | 
						|
      s.match_length = 0;
 | 
						|
      if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
 | 
						|
        scan = s.strstart - 1;
 | 
						|
        prev = _win[scan];
 | 
						|
        if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
 | 
						|
          strend = s.strstart + MAX_MATCH;
 | 
						|
          do {
 | 
						|
            /*jshint noempty:false*/
 | 
						|
          } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend);
 | 
						|
          s.match_length = MAX_MATCH - (strend - scan);
 | 
						|
          if (s.match_length > s.lookahead) {
 | 
						|
            s.match_length = s.lookahead;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
 | 
						|
      }
 | 
						|
 | 
						|
      /* Emit match if have run of MIN_MATCH or longer, else emit literal */
 | 
						|
      if (s.match_length >= MIN_MATCH) {
 | 
						|
        //check_match(s, s.strstart, s.strstart - 1, s.match_length);
 | 
						|
 | 
						|
        /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
 | 
						|
        bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH);
 | 
						|
        s.lookahead -= s.match_length;
 | 
						|
        s.strstart += s.match_length;
 | 
						|
        s.match_length = 0;
 | 
						|
      } else {
 | 
						|
        /* No match, output a literal byte */
 | 
						|
        //Tracevv((stderr,"%c", s->window[s->strstart]));
 | 
						|
        /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						|
        bflush = _tr_tally(s, 0, s.window[s.strstart]);
 | 
						|
        s.lookahead--;
 | 
						|
        s.strstart++;
 | 
						|
      }
 | 
						|
      if (bflush) {
 | 
						|
        /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
        flush_block_only(s, false);
 | 
						|
        if (s.strm.avail_out === 0) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        /***/
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    s.insert = 0;
 | 
						|
    if (flush === Z_FINISH$3) {
 | 
						|
      /*** FLUSH_BLOCK(s, 1); ***/
 | 
						|
      flush_block_only(s, true);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_FINISH_STARTED;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
      return BS_FINISH_DONE;
 | 
						|
    }
 | 
						|
    if (s.sym_next) {
 | 
						|
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
      flush_block_only(s, false);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_NEED_MORE;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
    }
 | 
						|
 | 
						|
    return BS_BLOCK_DONE;
 | 
						|
  };
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 | 
						|
   * (It will be regenerated if this run of deflate switches away from Huffman.)
 | 
						|
   */
 | 
						|
  var deflate_huff = function deflate_huff(s, flush) {
 | 
						|
    var bflush; /* set if current block must be flushed */
 | 
						|
 | 
						|
    for (;;) {
 | 
						|
      /* Make sure that we have a literal to write. */
 | 
						|
      if (s.lookahead === 0) {
 | 
						|
        fill_window(s);
 | 
						|
        if (s.lookahead === 0) {
 | 
						|
          if (flush === Z_NO_FLUSH$2) {
 | 
						|
            return BS_NEED_MORE;
 | 
						|
          }
 | 
						|
          break; /* flush the current block */
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      /* Output a literal byte */
 | 
						|
      s.match_length = 0;
 | 
						|
      //Tracevv((stderr,"%c", s->window[s->strstart]));
 | 
						|
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 | 
						|
      bflush = _tr_tally(s, 0, s.window[s.strstart]);
 | 
						|
      s.lookahead--;
 | 
						|
      s.strstart++;
 | 
						|
      if (bflush) {
 | 
						|
        /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
        flush_block_only(s, false);
 | 
						|
        if (s.strm.avail_out === 0) {
 | 
						|
          return BS_NEED_MORE;
 | 
						|
        }
 | 
						|
        /***/
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    s.insert = 0;
 | 
						|
    if (flush === Z_FINISH$3) {
 | 
						|
      /*** FLUSH_BLOCK(s, 1); ***/
 | 
						|
      flush_block_only(s, true);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_FINISH_STARTED;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
      return BS_FINISH_DONE;
 | 
						|
    }
 | 
						|
    if (s.sym_next) {
 | 
						|
      /*** FLUSH_BLOCK(s, 0); ***/
 | 
						|
      flush_block_only(s, false);
 | 
						|
      if (s.strm.avail_out === 0) {
 | 
						|
        return BS_NEED_MORE;
 | 
						|
      }
 | 
						|
      /***/
 | 
						|
    }
 | 
						|
 | 
						|
    return BS_BLOCK_DONE;
 | 
						|
  };
 | 
						|
 | 
						|
  /* Values for max_lazy_match, good_match and max_chain_length, depending on
 | 
						|
   * the desired pack level (0..9). The values given below have been tuned to
 | 
						|
   * exclude worst case performance for pathological files. Better values may be
 | 
						|
   * found for specific files.
 | 
						|
   */
 | 
						|
  function Config(good_length, max_lazy, nice_length, max_chain, func) {
 | 
						|
    this.good_length = good_length;
 | 
						|
    this.max_lazy = max_lazy;
 | 
						|
    this.nice_length = nice_length;
 | 
						|
    this.max_chain = max_chain;
 | 
						|
    this.func = func;
 | 
						|
  }
 | 
						|
  var configuration_table = [/*      good lazy nice chain */
 | 
						|
  new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
 | 
						|
  new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
 | 
						|
  new Config(4, 5, 16, 8, deflate_fast), /* 2 */
 | 
						|
  new Config(4, 6, 32, 32, deflate_fast), /* 3 */
 | 
						|
 | 
						|
  new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
 | 
						|
  new Config(8, 16, 32, 32, deflate_slow), /* 5 */
 | 
						|
  new Config(8, 16, 128, 128, deflate_slow), /* 6 */
 | 
						|
  new Config(8, 32, 128, 256, deflate_slow), /* 7 */
 | 
						|
  new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
 | 
						|
  new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */];
 | 
						|
 | 
						|
  /* ===========================================================================
 | 
						|
   * Initialize the "longest match" routines for a new zlib stream
 | 
						|
   */
 | 
						|
  var lm_init = function lm_init(s) {
 | 
						|
    s.window_size = 2 * s.w_size;
 | 
						|
 | 
						|
    /*** CLEAR_HASH(s); ***/
 | 
						|
    zero(s.head); // Fill with NIL (= 0);
 | 
						|
 | 
						|
    /* Set the default configuration parameters:
 | 
						|
     */
 | 
						|
    s.max_lazy_match = configuration_table[s.level].max_lazy;
 | 
						|
    s.good_match = configuration_table[s.level].good_length;
 | 
						|
    s.nice_match = configuration_table[s.level].nice_length;
 | 
						|
    s.max_chain_length = configuration_table[s.level].max_chain;
 | 
						|
    s.strstart = 0;
 | 
						|
    s.block_start = 0;
 | 
						|
    s.lookahead = 0;
 | 
						|
    s.insert = 0;
 | 
						|
    s.match_length = s.prev_length = MIN_MATCH - 1;
 | 
						|
    s.match_available = 0;
 | 
						|
    s.ins_h = 0;
 | 
						|
  };
 | 
						|
  function DeflateState() {
 | 
						|
    this.strm = null; /* pointer back to this zlib stream */
 | 
						|
    this.status = 0; /* as the name implies */
 | 
						|
    this.pending_buf = null; /* output still pending */
 | 
						|
    this.pending_buf_size = 0; /* size of pending_buf */
 | 
						|
    this.pending_out = 0; /* next pending byte to output to the stream */
 | 
						|
    this.pending = 0; /* nb of bytes in the pending buffer */
 | 
						|
    this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
 | 
						|
    this.gzhead = null; /* gzip header information to write */
 | 
						|
    this.gzindex = 0; /* where in extra, name, or comment */
 | 
						|
    this.method = Z_DEFLATED$2; /* can only be DEFLATED */
 | 
						|
    this.last_flush = -1; /* value of flush param for previous deflate call */
 | 
						|
 | 
						|
    this.w_size = 0; /* LZ77 window size (32K by default) */
 | 
						|
    this.w_bits = 0; /* log2(w_size)  (8..16) */
 | 
						|
    this.w_mask = 0; /* w_size - 1 */
 | 
						|
 | 
						|
    this.window = null;
 | 
						|
    /* Sliding window. Input bytes are read into the second half of the window,
 | 
						|
     * and move to the first half later to keep a dictionary of at least wSize
 | 
						|
     * bytes. With this organization, matches are limited to a distance of
 | 
						|
     * wSize-MAX_MATCH bytes, but this ensures that IO is always
 | 
						|
     * performed with a length multiple of the block size.
 | 
						|
     */
 | 
						|
 | 
						|
    this.window_size = 0;
 | 
						|
    /* Actual size of window: 2*wSize, except when the user input buffer
 | 
						|
     * is directly used as sliding window.
 | 
						|
     */
 | 
						|
 | 
						|
    this.prev = null;
 | 
						|
    /* Link to older string with same hash index. To limit the size of this
 | 
						|
     * array to 64K, this link is maintained only for the last 32K strings.
 | 
						|
     * An index in this array is thus a window index modulo 32K.
 | 
						|
     */
 | 
						|
 | 
						|
    this.head = null; /* Heads of the hash chains or NIL. */
 | 
						|
 | 
						|
    this.ins_h = 0; /* hash index of string to be inserted */
 | 
						|
    this.hash_size = 0; /* number of elements in hash table */
 | 
						|
    this.hash_bits = 0; /* log2(hash_size) */
 | 
						|
    this.hash_mask = 0; /* hash_size-1 */
 | 
						|
 | 
						|
    this.hash_shift = 0;
 | 
						|
    /* Number of bits by which ins_h must be shifted at each input
 | 
						|
     * step. It must be such that after MIN_MATCH steps, the oldest
 | 
						|
     * byte no longer takes part in the hash key, that is:
 | 
						|
     *   hash_shift * MIN_MATCH >= hash_bits
 | 
						|
     */
 | 
						|
 | 
						|
    this.block_start = 0;
 | 
						|
    /* Window position at the beginning of the current output block. Gets
 | 
						|
     * negative when the window is moved backwards.
 | 
						|
     */
 | 
						|
 | 
						|
    this.match_length = 0; /* length of best match */
 | 
						|
    this.prev_match = 0; /* previous match */
 | 
						|
    this.match_available = 0; /* set if previous match exists */
 | 
						|
    this.strstart = 0; /* start of string to insert */
 | 
						|
    this.match_start = 0; /* start of matching string */
 | 
						|
    this.lookahead = 0; /* number of valid bytes ahead in window */
 | 
						|
 | 
						|
    this.prev_length = 0;
 | 
						|
    /* Length of the best match at previous step. Matches not greater than this
 | 
						|
     * are discarded. This is used in the lazy match evaluation.
 | 
						|
     */
 | 
						|
 | 
						|
    this.max_chain_length = 0;
 | 
						|
    /* To speed up deflation, hash chains are never searched beyond this
 | 
						|
     * length.  A higher limit improves compression ratio but degrades the
 | 
						|
     * speed.
 | 
						|
     */
 | 
						|
 | 
						|
    this.max_lazy_match = 0;
 | 
						|
    /* Attempt to find a better match only when the current match is strictly
 | 
						|
     * smaller than this value. This mechanism is used only for compression
 | 
						|
     * levels >= 4.
 | 
						|
     */
 | 
						|
    // That's alias to max_lazy_match, don't use directly
 | 
						|
    //this.max_insert_length = 0;
 | 
						|
    /* Insert new strings in the hash table only if the match length is not
 | 
						|
     * greater than this length. This saves time but degrades compression.
 | 
						|
     * max_insert_length is used only for compression levels <= 3.
 | 
						|
     */
 | 
						|
 | 
						|
    this.level = 0; /* compression level (1..9) */
 | 
						|
    this.strategy = 0; /* favor or force Huffman coding*/
 | 
						|
 | 
						|
    this.good_match = 0;
 | 
						|
    /* Use a faster search when the previous match is longer than this */
 | 
						|
 | 
						|
    this.nice_match = 0; /* Stop searching when current match exceeds this */
 | 
						|
 | 
						|
    /* used by trees.c: */
 | 
						|
 | 
						|
    /* Didn't use ct_data typedef below to suppress compiler warning */
 | 
						|
 | 
						|
    // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 | 
						|
    // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 | 
						|
    // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 | 
						|
 | 
						|
    // Use flat array of DOUBLE size, with interleaved fata,
 | 
						|
    // because JS does not support effective
 | 
						|
    this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2);
 | 
						|
    this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2);
 | 
						|
    this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2);
 | 
						|
    zero(this.dyn_ltree);
 | 
						|
    zero(this.dyn_dtree);
 | 
						|
    zero(this.bl_tree);
 | 
						|
    this.l_desc = null; /* desc. for literal tree */
 | 
						|
    this.d_desc = null; /* desc. for distance tree */
 | 
						|
    this.bl_desc = null; /* desc. for bit length tree */
 | 
						|
 | 
						|
    //ush bl_count[MAX_BITS+1];
 | 
						|
    this.bl_count = new Uint16Array(MAX_BITS + 1);
 | 
						|
    /* number of codes at each bit length for an optimal tree */
 | 
						|
 | 
						|
    //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 | 
						|
    this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */
 | 
						|
    zero(this.heap);
 | 
						|
    this.heap_len = 0; /* number of elements in the heap */
 | 
						|
    this.heap_max = 0; /* element of largest frequency */
 | 
						|
    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
 | 
						|
     * The same heap array is used to build all trees.
 | 
						|
     */
 | 
						|
 | 
						|
    this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
 | 
						|
    zero(this.depth);
 | 
						|
    /* Depth of each subtree used as tie breaker for trees of equal frequency
 | 
						|
     */
 | 
						|
 | 
						|
    this.sym_buf = 0; /* buffer for distances and literals/lengths */
 | 
						|
 | 
						|
    this.lit_bufsize = 0;
 | 
						|
    /* Size of match buffer for literals/lengths.  There are 4 reasons for
 | 
						|
     * limiting lit_bufsize to 64K:
 | 
						|
     *   - frequencies can be kept in 16 bit counters
 | 
						|
     *   - if compression is not successful for the first block, all input
 | 
						|
     *     data is still in the window so we can still emit a stored block even
 | 
						|
     *     when input comes from standard input.  (This can also be done for
 | 
						|
     *     all blocks if lit_bufsize is not greater than 32K.)
 | 
						|
     *   - if compression is not successful for a file smaller than 64K, we can
 | 
						|
     *     even emit a stored file instead of a stored block (saving 5 bytes).
 | 
						|
     *     This is applicable only for zip (not gzip or zlib).
 | 
						|
     *   - creating new Huffman trees less frequently may not provide fast
 | 
						|
     *     adaptation to changes in the input data statistics. (Take for
 | 
						|
     *     example a binary file with poorly compressible code followed by
 | 
						|
     *     a highly compressible string table.) Smaller buffer sizes give
 | 
						|
     *     fast adaptation but have of course the overhead of transmitting
 | 
						|
     *     trees more frequently.
 | 
						|
     *   - I can't count above 4
 | 
						|
     */
 | 
						|
 | 
						|
    this.sym_next = 0; /* running index in sym_buf */
 | 
						|
    this.sym_end = 0; /* symbol table full when sym_next reaches this */
 | 
						|
 | 
						|
    this.opt_len = 0; /* bit length of current block with optimal trees */
 | 
						|
    this.static_len = 0; /* bit length of current block with static trees */
 | 
						|
    this.matches = 0; /* number of string matches in current block */
 | 
						|
    this.insert = 0; /* bytes at end of window left to insert */
 | 
						|
 | 
						|
    this.bi_buf = 0;
 | 
						|
    /* Output buffer. bits are inserted starting at the bottom (least
 | 
						|
     * significant bits).
 | 
						|
     */
 | 
						|
    this.bi_valid = 0;
 | 
						|
    /* Number of valid bits in bi_buf.  All bits above the last valid bit
 | 
						|
     * are always zero.
 | 
						|
     */
 | 
						|
 | 
						|
    // Used for window memory init. We safely ignore it for JS. That makes
 | 
						|
    // sense only for pointers and memory check tools.
 | 
						|
    //this.high_water = 0;
 | 
						|
    /* High water mark offset in window for initialized bytes -- bytes above
 | 
						|
     * this are set to zero in order to avoid memory check warnings when
 | 
						|
     * longest match routines access bytes past the input.  This is then
 | 
						|
     * updated to the new high water mark.
 | 
						|
     */
 | 
						|
  }
 | 
						|
 | 
						|
  /* =========================================================================
 | 
						|
   * Check for a valid deflate stream state. Return 0 if ok, 1 if not.
 | 
						|
   */
 | 
						|
  var deflateStateCheck = function deflateStateCheck(strm) {
 | 
						|
    if (!strm) {
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
    var s = strm.state;
 | 
						|
    if (!s || s.strm !== strm || s.status !== INIT_STATE &&
 | 
						|
    //#ifdef GZIP
 | 
						|
    s.status !== GZIP_STATE &&
 | 
						|
    //#endif
 | 
						|
    s.status !== EXTRA_STATE && s.status !== NAME_STATE && s.status !== COMMENT_STATE && s.status !== HCRC_STATE && s.status !== BUSY_STATE && s.status !== FINISH_STATE) {
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
  };
 | 
						|
  var deflateResetKeep = function deflateResetKeep(strm) {
 | 
						|
    if (deflateStateCheck(strm)) {
 | 
						|
      return err(strm, Z_STREAM_ERROR$2);
 | 
						|
    }
 | 
						|
    strm.total_in = strm.total_out = 0;
 | 
						|
    strm.data_type = Z_UNKNOWN;
 | 
						|
    var s = strm.state;
 | 
						|
    s.pending = 0;
 | 
						|
    s.pending_out = 0;
 | 
						|
    if (s.wrap < 0) {
 | 
						|
      s.wrap = -s.wrap;
 | 
						|
      /* was made negative by deflate(..., Z_FINISH); */
 | 
						|
    }
 | 
						|
 | 
						|
    s.status =
 | 
						|
    //#ifdef GZIP
 | 
						|
    s.wrap === 2 ? GZIP_STATE :
 | 
						|
    //#endif
 | 
						|
    s.wrap ? INIT_STATE : BUSY_STATE;
 | 
						|
    strm.adler = s.wrap === 2 ? 0 // crc32(0, Z_NULL, 0)
 | 
						|
    : 1; // adler32(0, Z_NULL, 0)
 | 
						|
    s.last_flush = -2;
 | 
						|
    _tr_init(s);
 | 
						|
    return Z_OK$3;
 | 
						|
  };
 | 
						|
  var deflateReset = function deflateReset(strm) {
 | 
						|
    var ret = deflateResetKeep(strm);
 | 
						|
    if (ret === Z_OK$3) {
 | 
						|
      lm_init(strm.state);
 | 
						|
    }
 | 
						|
    return ret;
 | 
						|
  };
 | 
						|
  var deflateSetHeader = function deflateSetHeader(strm, head) {
 | 
						|
    if (deflateStateCheck(strm) || strm.state.wrap !== 2) {
 | 
						|
      return Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
    strm.state.gzhead = head;
 | 
						|
    return Z_OK$3;
 | 
						|
  };
 | 
						|
  var deflateInit2 = function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
 | 
						|
    if (!strm) {
 | 
						|
      // === Z_NULL
 | 
						|
      return Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
    var wrap = 1;
 | 
						|
    if (level === Z_DEFAULT_COMPRESSION$1) {
 | 
						|
      level = 6;
 | 
						|
    }
 | 
						|
    if (windowBits < 0) {
 | 
						|
      /* suppress zlib wrapper */
 | 
						|
      wrap = 0;
 | 
						|
      windowBits = -windowBits;
 | 
						|
    } else if (windowBits > 15) {
 | 
						|
      wrap = 2; /* write gzip wrapper instead */
 | 
						|
      windowBits -= 16;
 | 
						|
    }
 | 
						|
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED || windowBits === 8 && wrap !== 1) {
 | 
						|
      return err(strm, Z_STREAM_ERROR$2);
 | 
						|
    }
 | 
						|
    if (windowBits === 8) {
 | 
						|
      windowBits = 9;
 | 
						|
    }
 | 
						|
    /* until 256-byte window bug fixed */
 | 
						|
 | 
						|
    var s = new DeflateState();
 | 
						|
    strm.state = s;
 | 
						|
    s.strm = strm;
 | 
						|
    s.status = INIT_STATE; /* to pass state test in deflateReset() */
 | 
						|
 | 
						|
    s.wrap = wrap;
 | 
						|
    s.gzhead = null;
 | 
						|
    s.w_bits = windowBits;
 | 
						|
    s.w_size = 1 << s.w_bits;
 | 
						|
    s.w_mask = s.w_size - 1;
 | 
						|
    s.hash_bits = memLevel + 7;
 | 
						|
    s.hash_size = 1 << s.hash_bits;
 | 
						|
    s.hash_mask = s.hash_size - 1;
 | 
						|
    s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
 | 
						|
    s.window = new Uint8Array(s.w_size * 2);
 | 
						|
    s.head = new Uint16Array(s.hash_size);
 | 
						|
    s.prev = new Uint16Array(s.w_size);
 | 
						|
 | 
						|
    // Don't need mem init magic for JS.
 | 
						|
    //s.high_water = 0;  /* nothing written to s->window yet */
 | 
						|
 | 
						|
    s.lit_bufsize = 1 << memLevel + 6; /* 16K elements by default */
 | 
						|
 | 
						|
    /* We overlay pending_buf and sym_buf. This works since the average size
 | 
						|
     * for length/distance pairs over any compressed block is assured to be 31
 | 
						|
     * bits or less.
 | 
						|
     *
 | 
						|
     * Analysis: The longest fixed codes are a length code of 8 bits plus 5
 | 
						|
     * extra bits, for lengths 131 to 257. The longest fixed distance codes are
 | 
						|
     * 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest
 | 
						|
     * possible fixed-codes length/distance pair is then 31 bits total.
 | 
						|
     *
 | 
						|
     * sym_buf starts one-fourth of the way into pending_buf. So there are
 | 
						|
     * three bytes in sym_buf for every four bytes in pending_buf. Each symbol
 | 
						|
     * in sym_buf is three bytes -- two for the distance and one for the
 | 
						|
     * literal/length. As each symbol is consumed, the pointer to the next
 | 
						|
     * sym_buf value to read moves forward three bytes. From that symbol, up to
 | 
						|
     * 31 bits are written to pending_buf. The closest the written pending_buf
 | 
						|
     * bits gets to the next sym_buf symbol to read is just before the last
 | 
						|
     * code is written. At that time, 31*(n-2) bits have been written, just
 | 
						|
     * after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at
 | 
						|
     * 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1
 | 
						|
     * symbols are written.) The closest the writing gets to what is unread is
 | 
						|
     * then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and
 | 
						|
     * can range from 128 to 32768.
 | 
						|
     *
 | 
						|
     * Therefore, at a minimum, there are 142 bits of space between what is
 | 
						|
     * written and what is read in the overlain buffers, so the symbols cannot
 | 
						|
     * be overwritten by the compressed data. That space is actually 139 bits,
 | 
						|
     * due to the three-bit fixed-code block header.
 | 
						|
     *
 | 
						|
     * That covers the case where either Z_FIXED is specified, forcing fixed
 | 
						|
     * codes, or when the use of fixed codes is chosen, because that choice
 | 
						|
     * results in a smaller compressed block than dynamic codes. That latter
 | 
						|
     * condition then assures that the above analysis also covers all dynamic
 | 
						|
     * blocks. A dynamic-code block will only be chosen to be emitted if it has
 | 
						|
     * fewer bits than a fixed-code block would for the same set of symbols.
 | 
						|
     * Therefore its average symbol length is assured to be less than 31. So
 | 
						|
     * the compressed data for a dynamic block also cannot overwrite the
 | 
						|
     * symbols from which it is being constructed.
 | 
						|
     */
 | 
						|
 | 
						|
    s.pending_buf_size = s.lit_bufsize * 4;
 | 
						|
    s.pending_buf = new Uint8Array(s.pending_buf_size);
 | 
						|
 | 
						|
    // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
 | 
						|
    //s->sym_buf = s->pending_buf + s->lit_bufsize;
 | 
						|
    s.sym_buf = s.lit_bufsize;
 | 
						|
 | 
						|
    //s->sym_end = (s->lit_bufsize - 1) * 3;
 | 
						|
    s.sym_end = (s.lit_bufsize - 1) * 3;
 | 
						|
    /* We avoid equality with lit_bufsize*3 because of wraparound at 64K
 | 
						|
     * on 16 bit machines and because stored blocks are restricted to
 | 
						|
     * 64K-1 bytes.
 | 
						|
     */
 | 
						|
 | 
						|
    s.level = level;
 | 
						|
    s.strategy = strategy;
 | 
						|
    s.method = method;
 | 
						|
    return deflateReset(strm);
 | 
						|
  };
 | 
						|
  var deflateInit = function deflateInit(strm, level) {
 | 
						|
    return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1);
 | 
						|
  };
 | 
						|
 | 
						|
  /* ========================================================================= */
 | 
						|
  var deflate$2 = function deflate(strm, flush) {
 | 
						|
    if (deflateStateCheck(strm) || flush > Z_BLOCK$1 || flush < 0) {
 | 
						|
      return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
    var s = strm.state;
 | 
						|
    if (!strm.output || strm.avail_in !== 0 && !strm.input || s.status === FINISH_STATE && flush !== Z_FINISH$3) {
 | 
						|
      return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2);
 | 
						|
    }
 | 
						|
    var old_flush = s.last_flush;
 | 
						|
    s.last_flush = flush;
 | 
						|
 | 
						|
    /* Flush as much pending output as possible */
 | 
						|
    if (s.pending !== 0) {
 | 
						|
      flush_pending(strm);
 | 
						|
      if (strm.avail_out === 0) {
 | 
						|
        /* Since avail_out is 0, deflate will be called again with
 | 
						|
         * more output space, but possibly with both pending and
 | 
						|
         * avail_in equal to zero. There won't be anything to do,
 | 
						|
         * but this is not an error situation so make sure we
 | 
						|
         * return OK instead of BUF_ERROR at next call of deflate:
 | 
						|
         */
 | 
						|
        s.last_flush = -1;
 | 
						|
        return Z_OK$3;
 | 
						|
      }
 | 
						|
 | 
						|
      /* Make sure there is something to do and avoid duplicate consecutive
 | 
						|
       * flushes. For repeated and useless calls with Z_FINISH, we keep
 | 
						|
       * returning Z_STREAM_END instead of Z_BUF_ERROR.
 | 
						|
       */
 | 
						|
    } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH$3) {
 | 
						|
      return err(strm, Z_BUF_ERROR$1);
 | 
						|
    }
 | 
						|
 | 
						|
    /* User must not provide more input after the first FINISH: */
 | 
						|
    if (s.status === FINISH_STATE && strm.avail_in !== 0) {
 | 
						|
      return err(strm, Z_BUF_ERROR$1);
 | 
						|
    }
 | 
						|
 | 
						|
    /* Write the header */
 | 
						|
    if (s.status === INIT_STATE && s.wrap === 0) {
 | 
						|
      s.status = BUSY_STATE;
 | 
						|
    }
 | 
						|
    if (s.status === INIT_STATE) {
 | 
						|
      /* zlib header */
 | 
						|
      var header = Z_DEFLATED$2 + (s.w_bits - 8 << 4) << 8;
 | 
						|
      var level_flags = -1;
 | 
						|
      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
 | 
						|
        level_flags = 0;
 | 
						|
      } else if (s.level < 6) {
 | 
						|
        level_flags = 1;
 | 
						|
      } else if (s.level === 6) {
 | 
						|
        level_flags = 2;
 | 
						|
      } else {
 | 
						|
        level_flags = 3;
 | 
						|
      }
 | 
						|
      header |= level_flags << 6;
 | 
						|
      if (s.strstart !== 0) {
 | 
						|
        header |= PRESET_DICT;
 | 
						|
      }
 | 
						|
      header += 31 - header % 31;
 | 
						|
      putShortMSB(s, header);
 | 
						|
 | 
						|
      /* Save the adler32 of the preset dictionary: */
 | 
						|
      if (s.strstart !== 0) {
 | 
						|
        putShortMSB(s, strm.adler >>> 16);
 | 
						|
        putShortMSB(s, strm.adler & 0xffff);
 | 
						|
      }
 | 
						|
      strm.adler = 1; // adler32(0L, Z_NULL, 0);
 | 
						|
      s.status = BUSY_STATE;
 | 
						|
 | 
						|
      /* Compression must start with an empty pending buffer */
 | 
						|
      flush_pending(strm);
 | 
						|
      if (s.pending !== 0) {
 | 
						|
        s.last_flush = -1;
 | 
						|
        return Z_OK$3;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //#ifdef GZIP
 | 
						|
    if (s.status === GZIP_STATE) {
 | 
						|
      /* gzip header */
 | 
						|
      strm.adler = 0; //crc32(0L, Z_NULL, 0);
 | 
						|
      put_byte(s, 31);
 | 
						|
      put_byte(s, 139);
 | 
						|
      put_byte(s, 8);
 | 
						|
      if (!s.gzhead) {
 | 
						|
        // s->gzhead == Z_NULL
 | 
						|
        put_byte(s, 0);
 | 
						|
        put_byte(s, 0);
 | 
						|
        put_byte(s, 0);
 | 
						|
        put_byte(s, 0);
 | 
						|
        put_byte(s, 0);
 | 
						|
        put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);
 | 
						|
        put_byte(s, OS_CODE);
 | 
						|
        s.status = BUSY_STATE;
 | 
						|
 | 
						|
        /* Compression must start with an empty pending buffer */
 | 
						|
        flush_pending(strm);
 | 
						|
        if (s.pending !== 0) {
 | 
						|
          s.last_flush = -1;
 | 
						|
          return Z_OK$3;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16));
 | 
						|
        put_byte(s, s.gzhead.time & 0xff);
 | 
						|
        put_byte(s, s.gzhead.time >> 8 & 0xff);
 | 
						|
        put_byte(s, s.gzhead.time >> 16 & 0xff);
 | 
						|
        put_byte(s, s.gzhead.time >> 24 & 0xff);
 | 
						|
        put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0);
 | 
						|
        put_byte(s, s.gzhead.os & 0xff);
 | 
						|
        if (s.gzhead.extra && s.gzhead.extra.length) {
 | 
						|
          put_byte(s, s.gzhead.extra.length & 0xff);
 | 
						|
          put_byte(s, s.gzhead.extra.length >> 8 & 0xff);
 | 
						|
        }
 | 
						|
        if (s.gzhead.hcrc) {
 | 
						|
          strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0);
 | 
						|
        }
 | 
						|
        s.gzindex = 0;
 | 
						|
        s.status = EXTRA_STATE;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (s.status === EXTRA_STATE) {
 | 
						|
      if (s.gzhead.extra /* != Z_NULL*/) {
 | 
						|
        var beg = s.pending; /* start of bytes to update crc */
 | 
						|
        var left = (s.gzhead.extra.length & 0xffff) - s.gzindex;
 | 
						|
        while (s.pending + left > s.pending_buf_size) {
 | 
						|
          var copy = s.pending_buf_size - s.pending;
 | 
						|
          // zmemcpy(s.pending_buf + s.pending,
 | 
						|
          //    s.gzhead.extra + s.gzindex, copy);
 | 
						|
          s.pending_buf.set(s.gzhead.extra.subarray(s.gzindex, s.gzindex + copy), s.pending);
 | 
						|
          s.pending = s.pending_buf_size;
 | 
						|
          //--- HCRC_UPDATE(beg) ---//
 | 
						|
          if (s.gzhead.hcrc && s.pending > beg) {
 | 
						|
            strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						|
          }
 | 
						|
          //---//
 | 
						|
          s.gzindex += copy;
 | 
						|
          flush_pending(strm);
 | 
						|
          if (s.pending !== 0) {
 | 
						|
            s.last_flush = -1;
 | 
						|
            return Z_OK$3;
 | 
						|
          }
 | 
						|
          beg = 0;
 | 
						|
          left -= copy;
 | 
						|
        }
 | 
						|
        // JS specific: s.gzhead.extra may be TypedArray or Array for backward compatibility
 | 
						|
        //              TypedArray.slice and TypedArray.from don't exist in IE10-IE11
 | 
						|
        var gzhead_extra = new Uint8Array(s.gzhead.extra);
 | 
						|
        // zmemcpy(s->pending_buf + s->pending,
 | 
						|
        //     s->gzhead->extra + s->gzindex, left);
 | 
						|
        s.pending_buf.set(gzhead_extra.subarray(s.gzindex, s.gzindex + left), s.pending);
 | 
						|
        s.pending += left;
 | 
						|
        //--- HCRC_UPDATE(beg) ---//
 | 
						|
        if (s.gzhead.hcrc && s.pending > beg) {
 | 
						|
          strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);
 | 
						|
        }
 | 
						|
        //---//
 | 
						|
        s.gzindex = 0;
 | 
						|
      }
 | 
						|
      s.status = NAME_STATE;
 | 
						|
    }
 | 
						|
    if (s.status === NAME_STATE) {
 | 
						|
      if (s.gzhead.name /* != Z_NULL*/) {
 | 
						|
        var _beg = s.pending; /* start of bytes to update crc */
 | 
						|
        var val;
 | 
						|
        do {
 | 
						|
          if (s.pending === s.pending_buf_size) {
 | 
						|
            //--- HCRC_UPDATE(beg) ---//
 | 
						|
            if (s.gzhead.hcrc && s.pending > _beg) {
 | 
						|
              strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - _beg, _beg);
 | 
						|
            }
 | 
						|
            //---//
 | 
						|
            flush_pending(strm);
 | 
						|
            if (s.pending !== 0) {
 | 
						|
              s.last_flush = -1;
 | 
						|
              return Z_OK$3;
 | 
						|
            }
 | 
						|
            _beg = 0;
 | 
						|
          }
 | 
						|
          // JS specific: little magic to add zero terminator to end of string
 | 
						|
          if (s.gzindex < s.gzhead.name.length) {
 | 
						|
            val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
 | 
						|
          } else {
 | 
						|
            val = 0;
 | 
						|
          }
 | 
						|
          put_byte(s, val);
 | 
						|
        } while (val !== 0);
 | 
						|
        //--- HCRC_UPDATE(beg) ---//
 | 
						|
        if (s.gzhead.hcrc && s.pending > _beg) {
 | 
						|
          strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - _beg, _beg);
 | 
						|
        }
 | 
						|
        //---//
 | 
						|
        s.gzindex = 0;
 | 
						|
      }
 | 
						|
      s.status = COMMENT_STATE;
 | 
						|
    }
 | 
						|
    if (s.status === COMMENT_STATE) {
 | 
						|
      if (s.gzhead.comment /* != Z_NULL*/) {
 | 
						|
        var _beg2 = s.pending; /* start of bytes to update crc */
 | 
						|
        var _val;
 | 
						|
        do {
 | 
						|
          if (s.pending === s.pending_buf_size) {
 | 
						|
            //--- HCRC_UPDATE(beg) ---//
 | 
						|
            if (s.gzhead.hcrc && s.pending > _beg2) {
 | 
						|
              strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - _beg2, _beg2);
 | 
						|
            }
 | 
						|
            //---//
 | 
						|
            flush_pending(strm);
 | 
						|
            if (s.pending !== 0) {
 | 
						|
              s.last_flush = -1;
 | 
						|
              return Z_OK$3;
 | 
						|
            }
 | 
						|
            _beg2 = 0;
 | 
						|
          }
 | 
						|
          // JS specific: little magic to add zero terminator to end of string
 | 
						|
          if (s.gzindex < s.gzhead.comment.length) {
 | 
						|
            _val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
 | 
						|
          } else {
 | 
						|
            _val = 0;
 | 
						|
          }
 | 
						|
          put_byte(s, _val);
 | 
						|
        } while (_val !== 0);
 | 
						|
        //--- HCRC_UPDATE(beg) ---//
 | 
						|
        if (s.gzhead.hcrc && s.pending > _beg2) {
 | 
						|
          strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - _beg2, _beg2);
 | 
						|
        }
 | 
						|
        //---//
 | 
						|
      }
 | 
						|
 | 
						|
      s.status = HCRC_STATE;
 | 
						|
    }
 | 
						|
    if (s.status === HCRC_STATE) {
 | 
						|
      if (s.gzhead.hcrc) {
 | 
						|
        if (s.pending + 2 > s.pending_buf_size) {
 | 
						|
          flush_pending(strm);
 | 
						|
          if (s.pending !== 0) {
 | 
						|
            s.last_flush = -1;
 | 
						|
            return Z_OK$3;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        put_byte(s, strm.adler & 0xff);
 | 
						|
        put_byte(s, strm.adler >> 8 & 0xff);
 | 
						|
        strm.adler = 0; //crc32(0L, Z_NULL, 0);
 | 
						|
      }
 | 
						|
 | 
						|
      s.status = BUSY_STATE;
 | 
						|
 | 
						|
      /* Compression must start with an empty pending buffer */
 | 
						|
      flush_pending(strm);
 | 
						|
      if (s.pending !== 0) {
 | 
						|
        s.last_flush = -1;
 | 
						|
        return Z_OK$3;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    //#endif
 | 
						|
 | 
						|
    /* Start a new block or continue the current one.
 | 
						|
     */
 | 
						|
    if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE) {
 | 
						|
      var bstate = s.level === 0 ? deflate_stored(s, flush) : s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush);
 | 
						|
      if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
 | 
						|
        s.status = FINISH_STATE;
 | 
						|
      }
 | 
						|
      if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
 | 
						|
        if (strm.avail_out === 0) {
 | 
						|
          s.last_flush = -1;
 | 
						|
          /* avoid BUF_ERROR next call, see above */
 | 
						|
        }
 | 
						|
 | 
						|
        return Z_OK$3;
 | 
						|
        /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
 | 
						|
         * of deflate should use the same flush parameter to make sure
 | 
						|
         * that the flush is complete. So we don't have to output an
 | 
						|
         * empty block here, this will be done at next call. This also
 | 
						|
         * ensures that for a very small output buffer, we emit at most
 | 
						|
         * one empty block.
 | 
						|
         */
 | 
						|
      }
 | 
						|
 | 
						|
      if (bstate === BS_BLOCK_DONE) {
 | 
						|
        if (flush === Z_PARTIAL_FLUSH) {
 | 
						|
          _tr_align(s);
 | 
						|
        } else if (flush !== Z_BLOCK$1) {
 | 
						|
          /* FULL_FLUSH or SYNC_FLUSH */
 | 
						|
 | 
						|
          _tr_stored_block(s, 0, 0, false);
 | 
						|
          /* For a full flush, this empty block will be recognized
 | 
						|
           * as a special marker by inflate_sync().
 | 
						|
           */
 | 
						|
          if (flush === Z_FULL_FLUSH$1) {
 | 
						|
            /*** CLEAR_HASH(s); ***/ /* forget history */
 | 
						|
            zero(s.head); // Fill with NIL (= 0);
 | 
						|
 | 
						|
            if (s.lookahead === 0) {
 | 
						|
              s.strstart = 0;
 | 
						|
              s.block_start = 0;
 | 
						|
              s.insert = 0;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        flush_pending(strm);
 | 
						|
        if (strm.avail_out === 0) {
 | 
						|
          s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
 | 
						|
          return Z_OK$3;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (flush !== Z_FINISH$3) {
 | 
						|
      return Z_OK$3;
 | 
						|
    }
 | 
						|
    if (s.wrap <= 0) {
 | 
						|
      return Z_STREAM_END$3;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Write the trailer */
 | 
						|
    if (s.wrap === 2) {
 | 
						|
      put_byte(s, strm.adler & 0xff);
 | 
						|
      put_byte(s, strm.adler >> 8 & 0xff);
 | 
						|
      put_byte(s, strm.adler >> 16 & 0xff);
 | 
						|
      put_byte(s, strm.adler >> 24 & 0xff);
 | 
						|
      put_byte(s, strm.total_in & 0xff);
 | 
						|
      put_byte(s, strm.total_in >> 8 & 0xff);
 | 
						|
      put_byte(s, strm.total_in >> 16 & 0xff);
 | 
						|
      put_byte(s, strm.total_in >> 24 & 0xff);
 | 
						|
    } else {
 | 
						|
      putShortMSB(s, strm.adler >>> 16);
 | 
						|
      putShortMSB(s, strm.adler & 0xffff);
 | 
						|
    }
 | 
						|
    flush_pending(strm);
 | 
						|
    /* If avail_out is zero, the application will call deflate again
 | 
						|
     * to flush the rest.
 | 
						|
     */
 | 
						|
    if (s.wrap > 0) {
 | 
						|
      s.wrap = -s.wrap;
 | 
						|
    }
 | 
						|
    /* write the trailer only once! */
 | 
						|
    return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3;
 | 
						|
  };
 | 
						|
  var deflateEnd = function deflateEnd(strm) {
 | 
						|
    if (deflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
    var status = strm.state.status;
 | 
						|
    strm.state = null;
 | 
						|
    return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3;
 | 
						|
  };
 | 
						|
 | 
						|
  /* =========================================================================
 | 
						|
   * Initializes the compression dictionary from the given byte
 | 
						|
   * sequence without producing any compressed output.
 | 
						|
   */
 | 
						|
  var deflateSetDictionary = function deflateSetDictionary(strm, dictionary) {
 | 
						|
    var dictLength = dictionary.length;
 | 
						|
    if (deflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
    var s = strm.state;
 | 
						|
    var wrap = s.wrap;
 | 
						|
    if (wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead) {
 | 
						|
      return Z_STREAM_ERROR$2;
 | 
						|
    }
 | 
						|
 | 
						|
    /* when using zlib wrappers, compute Adler-32 for provided dictionary */
 | 
						|
    if (wrap === 1) {
 | 
						|
      /* adler32(strm->adler, dictionary, dictLength); */
 | 
						|
      strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0);
 | 
						|
    }
 | 
						|
    s.wrap = 0; /* avoid computing Adler-32 in read_buf */
 | 
						|
 | 
						|
    /* if dictionary would fill window, just replace the history */
 | 
						|
    if (dictLength >= s.w_size) {
 | 
						|
      if (wrap === 0) {
 | 
						|
        /* already empty otherwise */
 | 
						|
        /*** CLEAR_HASH(s); ***/
 | 
						|
        zero(s.head); // Fill with NIL (= 0);
 | 
						|
        s.strstart = 0;
 | 
						|
        s.block_start = 0;
 | 
						|
        s.insert = 0;
 | 
						|
      }
 | 
						|
      /* use the tail */
 | 
						|
      // dictionary = dictionary.slice(dictLength - s.w_size);
 | 
						|
      var tmpDict = new Uint8Array(s.w_size);
 | 
						|
      tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0);
 | 
						|
      dictionary = tmpDict;
 | 
						|
      dictLength = s.w_size;
 | 
						|
    }
 | 
						|
    /* insert dictionary into window and hash */
 | 
						|
    var avail = strm.avail_in;
 | 
						|
    var next = strm.next_in;
 | 
						|
    var input = strm.input;
 | 
						|
    strm.avail_in = dictLength;
 | 
						|
    strm.next_in = 0;
 | 
						|
    strm.input = dictionary;
 | 
						|
    fill_window(s);
 | 
						|
    while (s.lookahead >= MIN_MATCH) {
 | 
						|
      var str = s.strstart;
 | 
						|
      var n = s.lookahead - (MIN_MATCH - 1);
 | 
						|
      do {
 | 
						|
        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 | 
						|
        s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);
 | 
						|
        s.prev[str & s.w_mask] = s.head[s.ins_h];
 | 
						|
        s.head[s.ins_h] = str;
 | 
						|
        str++;
 | 
						|
      } while (--n);
 | 
						|
      s.strstart = str;
 | 
						|
      s.lookahead = MIN_MATCH - 1;
 | 
						|
      fill_window(s);
 | 
						|
    }
 | 
						|
    s.strstart += s.lookahead;
 | 
						|
    s.block_start = s.strstart;
 | 
						|
    s.insert = s.lookahead;
 | 
						|
    s.lookahead = 0;
 | 
						|
    s.match_length = s.prev_length = MIN_MATCH - 1;
 | 
						|
    s.match_available = 0;
 | 
						|
    strm.next_in = next;
 | 
						|
    strm.input = input;
 | 
						|
    strm.avail_in = avail;
 | 
						|
    s.wrap = wrap;
 | 
						|
    return Z_OK$3;
 | 
						|
  };
 | 
						|
  var deflateInit_1 = deflateInit;
 | 
						|
  var deflateInit2_1 = deflateInit2;
 | 
						|
  var deflateReset_1 = deflateReset;
 | 
						|
  var deflateResetKeep_1 = deflateResetKeep;
 | 
						|
  var deflateSetHeader_1 = deflateSetHeader;
 | 
						|
  var deflate_2$1 = deflate$2;
 | 
						|
  var deflateEnd_1 = deflateEnd;
 | 
						|
  var deflateSetDictionary_1 = deflateSetDictionary;
 | 
						|
  var deflateInfo = 'pako deflate (from Nodeca project)';
 | 
						|
 | 
						|
  /* Not implemented
 | 
						|
  module.exports.deflateBound = deflateBound;
 | 
						|
  module.exports.deflateCopy = deflateCopy;
 | 
						|
  module.exports.deflateGetDictionary = deflateGetDictionary;
 | 
						|
  module.exports.deflateParams = deflateParams;
 | 
						|
  module.exports.deflatePending = deflatePending;
 | 
						|
  module.exports.deflatePrime = deflatePrime;
 | 
						|
  module.exports.deflateTune = deflateTune;
 | 
						|
  */
 | 
						|
 | 
						|
  var deflate_1$2 = {
 | 
						|
    deflateInit: deflateInit_1,
 | 
						|
    deflateInit2: deflateInit2_1,
 | 
						|
    deflateReset: deflateReset_1,
 | 
						|
    deflateResetKeep: deflateResetKeep_1,
 | 
						|
    deflateSetHeader: deflateSetHeader_1,
 | 
						|
    deflate: deflate_2$1,
 | 
						|
    deflateEnd: deflateEnd_1,
 | 
						|
    deflateSetDictionary: deflateSetDictionary_1,
 | 
						|
    deflateInfo: deflateInfo
 | 
						|
  };
 | 
						|
 | 
						|
  function _typeof(obj) {
 | 
						|
    "@babel/helpers - typeof";
 | 
						|
 | 
						|
    return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
 | 
						|
      return typeof obj;
 | 
						|
    } : function (obj) {
 | 
						|
      return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
 | 
						|
    }, _typeof(obj);
 | 
						|
  }
 | 
						|
 | 
						|
  var _has = function _has(obj, key) {
 | 
						|
    return Object.prototype.hasOwnProperty.call(obj, key);
 | 
						|
  };
 | 
						|
  var assign = function assign(obj /*from1, from2, from3, ...*/) {
 | 
						|
    var sources = Array.prototype.slice.call(arguments, 1);
 | 
						|
    while (sources.length) {
 | 
						|
      var source = sources.shift();
 | 
						|
      if (!source) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (_typeof(source) !== 'object') {
 | 
						|
        throw new TypeError(source + 'must be non-object');
 | 
						|
      }
 | 
						|
      for (var p in source) {
 | 
						|
        if (_has(source, p)) {
 | 
						|
          obj[p] = source[p];
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return obj;
 | 
						|
  };
 | 
						|
 | 
						|
  // Join array of chunks to single array.
 | 
						|
  var flattenChunks = function flattenChunks(chunks) {
 | 
						|
    // calculate data length
 | 
						|
    var len = 0;
 | 
						|
    for (var i = 0, l = chunks.length; i < l; i++) {
 | 
						|
      len += chunks[i].length;
 | 
						|
    }
 | 
						|
 | 
						|
    // join chunks
 | 
						|
    var result = new Uint8Array(len);
 | 
						|
    for (var _i = 0, pos = 0, _l = chunks.length; _i < _l; _i++) {
 | 
						|
      var chunk = chunks[_i];
 | 
						|
      result.set(chunk, pos);
 | 
						|
      pos += chunk.length;
 | 
						|
    }
 | 
						|
    return result;
 | 
						|
  };
 | 
						|
  var common = {
 | 
						|
    assign: assign,
 | 
						|
    flattenChunks: flattenChunks
 | 
						|
  };
 | 
						|
 | 
						|
  // String encode/decode helpers
 | 
						|
 | 
						|
  // Quick check if we can use fast array to bin string conversion
 | 
						|
  //
 | 
						|
  // - apply(Array) can fail on Android 2.2
 | 
						|
  // - apply(Uint8Array) can fail on iOS 5.1 Safari
 | 
						|
  //
 | 
						|
  var STR_APPLY_UIA_OK = true;
 | 
						|
  try {
 | 
						|
    String.fromCharCode.apply(null, new Uint8Array(1));
 | 
						|
  } catch (__) {
 | 
						|
    STR_APPLY_UIA_OK = false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Table with utf8 lengths (calculated by first byte of sequence)
 | 
						|
  // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
 | 
						|
  // because max possible codepoint is 0x10ffff
 | 
						|
  var _utf8len = new Uint8Array(256);
 | 
						|
  for (var q = 0; q < 256; q++) {
 | 
						|
    _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1;
 | 
						|
  }
 | 
						|
  _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
 | 
						|
 | 
						|
  // convert string to array (typed, when possible)
 | 
						|
  var string2buf = function string2buf(str) {
 | 
						|
    if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) {
 | 
						|
      return new TextEncoder().encode(str);
 | 
						|
    }
 | 
						|
    var buf,
 | 
						|
      c,
 | 
						|
      c2,
 | 
						|
      m_pos,
 | 
						|
      i,
 | 
						|
      str_len = str.length,
 | 
						|
      buf_len = 0;
 | 
						|
 | 
						|
    // count binary size
 | 
						|
    for (m_pos = 0; m_pos < str_len; m_pos++) {
 | 
						|
      c = str.charCodeAt(m_pos);
 | 
						|
      if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
 | 
						|
        c2 = str.charCodeAt(m_pos + 1);
 | 
						|
        if ((c2 & 0xfc00) === 0xdc00) {
 | 
						|
          c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
 | 
						|
          m_pos++;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
 | 
						|
    }
 | 
						|
 | 
						|
    // allocate buffer
 | 
						|
    buf = new Uint8Array(buf_len);
 | 
						|
 | 
						|
    // convert
 | 
						|
    for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
 | 
						|
      c = str.charCodeAt(m_pos);
 | 
						|
      if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
 | 
						|
        c2 = str.charCodeAt(m_pos + 1);
 | 
						|
        if ((c2 & 0xfc00) === 0xdc00) {
 | 
						|
          c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
 | 
						|
          m_pos++;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (c < 0x80) {
 | 
						|
        /* one byte */
 | 
						|
        buf[i++] = c;
 | 
						|
      } else if (c < 0x800) {
 | 
						|
        /* two bytes */
 | 
						|
        buf[i++] = 0xC0 | c >>> 6;
 | 
						|
        buf[i++] = 0x80 | c & 0x3f;
 | 
						|
      } else if (c < 0x10000) {
 | 
						|
        /* three bytes */
 | 
						|
        buf[i++] = 0xE0 | c >>> 12;
 | 
						|
        buf[i++] = 0x80 | c >>> 6 & 0x3f;
 | 
						|
        buf[i++] = 0x80 | c & 0x3f;
 | 
						|
      } else {
 | 
						|
        /* four bytes */
 | 
						|
        buf[i++] = 0xf0 | c >>> 18;
 | 
						|
        buf[i++] = 0x80 | c >>> 12 & 0x3f;
 | 
						|
        buf[i++] = 0x80 | c >>> 6 & 0x3f;
 | 
						|
        buf[i++] = 0x80 | c & 0x3f;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return buf;
 | 
						|
  };
 | 
						|
 | 
						|
  // Helper
 | 
						|
  var buf2binstring = function buf2binstring(buf, len) {
 | 
						|
    // On Chrome, the arguments in a function call that are allowed is `65534`.
 | 
						|
    // If the length of the buffer is smaller than that, we can use this optimization,
 | 
						|
    // otherwise we will take a slower path.
 | 
						|
    if (len < 65534) {
 | 
						|
      if (buf.subarray && STR_APPLY_UIA_OK) {
 | 
						|
        return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len));
 | 
						|
      }
 | 
						|
    }
 | 
						|
    var result = '';
 | 
						|
    for (var i = 0; i < len; i++) {
 | 
						|
      result += String.fromCharCode(buf[i]);
 | 
						|
    }
 | 
						|
    return result;
 | 
						|
  };
 | 
						|
 | 
						|
  // convert array to string
 | 
						|
  var buf2string = function buf2string(buf, max) {
 | 
						|
    var len = max || buf.length;
 | 
						|
    if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) {
 | 
						|
      return new TextDecoder().decode(buf.subarray(0, max));
 | 
						|
    }
 | 
						|
    var i, out;
 | 
						|
 | 
						|
    // Reserve max possible length (2 words per char)
 | 
						|
    // NB: by unknown reasons, Array is significantly faster for
 | 
						|
    //     String.fromCharCode.apply than Uint16Array.
 | 
						|
    var utf16buf = new Array(len * 2);
 | 
						|
    for (out = 0, i = 0; i < len;) {
 | 
						|
      var c = buf[i++];
 | 
						|
      // quick process ascii
 | 
						|
      if (c < 0x80) {
 | 
						|
        utf16buf[out++] = c;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      var c_len = _utf8len[c];
 | 
						|
      // skip 5 & 6 byte codes
 | 
						|
      if (c_len > 4) {
 | 
						|
        utf16buf[out++] = 0xfffd;
 | 
						|
        i += c_len - 1;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // apply mask on first byte
 | 
						|
      c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
 | 
						|
      // join the rest
 | 
						|
      while (c_len > 1 && i < len) {
 | 
						|
        c = c << 6 | buf[i++] & 0x3f;
 | 
						|
        c_len--;
 | 
						|
      }
 | 
						|
 | 
						|
      // terminated by end of string?
 | 
						|
      if (c_len > 1) {
 | 
						|
        utf16buf[out++] = 0xfffd;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (c < 0x10000) {
 | 
						|
        utf16buf[out++] = c;
 | 
						|
      } else {
 | 
						|
        c -= 0x10000;
 | 
						|
        utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff;
 | 
						|
        utf16buf[out++] = 0xdc00 | c & 0x3ff;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return buf2binstring(utf16buf, out);
 | 
						|
  };
 | 
						|
 | 
						|
  // Calculate max possible position in utf8 buffer,
 | 
						|
  // that will not break sequence. If that's not possible
 | 
						|
  // - (very small limits) return max size as is.
 | 
						|
  //
 | 
						|
  // buf[] - utf8 bytes array
 | 
						|
  // max   - length limit (mandatory);
 | 
						|
  var utf8border = function utf8border(buf, max) {
 | 
						|
    max = max || buf.length;
 | 
						|
    if (max > buf.length) {
 | 
						|
      max = buf.length;
 | 
						|
    }
 | 
						|
 | 
						|
    // go back from last position, until start of sequence found
 | 
						|
    var pos = max - 1;
 | 
						|
    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) {
 | 
						|
      pos--;
 | 
						|
    }
 | 
						|
 | 
						|
    // Very small and broken sequence,
 | 
						|
    // return max, because we should return something anyway.
 | 
						|
    if (pos < 0) {
 | 
						|
      return max;
 | 
						|
    }
 | 
						|
 | 
						|
    // If we came to start of buffer - that means buffer is too small,
 | 
						|
    // return max too.
 | 
						|
    if (pos === 0) {
 | 
						|
      return max;
 | 
						|
    }
 | 
						|
    return pos + _utf8len[buf[pos]] > max ? pos : max;
 | 
						|
  };
 | 
						|
  var strings = {
 | 
						|
    string2buf: string2buf,
 | 
						|
    buf2string: buf2string,
 | 
						|
    utf8border: utf8border
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  function ZStream() {
 | 
						|
    /* next input byte */
 | 
						|
    this.input = null; // JS specific, because we have no pointers
 | 
						|
    this.next_in = 0;
 | 
						|
    /* number of bytes available at input */
 | 
						|
    this.avail_in = 0;
 | 
						|
    /* total number of input bytes read so far */
 | 
						|
    this.total_in = 0;
 | 
						|
    /* next output byte should be put there */
 | 
						|
    this.output = null; // JS specific, because we have no pointers
 | 
						|
    this.next_out = 0;
 | 
						|
    /* remaining free space at output */
 | 
						|
    this.avail_out = 0;
 | 
						|
    /* total number of bytes output so far */
 | 
						|
    this.total_out = 0;
 | 
						|
    /* last error message, NULL if no error */
 | 
						|
    this.msg = '' /*Z_NULL*/;
 | 
						|
    /* not visible by applications */
 | 
						|
    this.state = null;
 | 
						|
    /* best guess about the data type: binary or text */
 | 
						|
    this.data_type = 2 /*Z_UNKNOWN*/;
 | 
						|
    /* adler32 value of the uncompressed data */
 | 
						|
    this.adler = 0;
 | 
						|
  }
 | 
						|
  var zstream = ZStream;
 | 
						|
 | 
						|
  var toString$1 = Object.prototype.toString;
 | 
						|
 | 
						|
  /* Public constants ==========================================================*/
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var Z_NO_FLUSH$1 = constants$2.Z_NO_FLUSH,
 | 
						|
    Z_SYNC_FLUSH = constants$2.Z_SYNC_FLUSH,
 | 
						|
    Z_FULL_FLUSH = constants$2.Z_FULL_FLUSH,
 | 
						|
    Z_FINISH$2 = constants$2.Z_FINISH,
 | 
						|
    Z_OK$2 = constants$2.Z_OK,
 | 
						|
    Z_STREAM_END$2 = constants$2.Z_STREAM_END,
 | 
						|
    Z_DEFAULT_COMPRESSION = constants$2.Z_DEFAULT_COMPRESSION,
 | 
						|
    Z_DEFAULT_STRATEGY = constants$2.Z_DEFAULT_STRATEGY,
 | 
						|
    Z_DEFLATED$1 = constants$2.Z_DEFLATED;
 | 
						|
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  /**
 | 
						|
   * class Deflate
 | 
						|
   *
 | 
						|
   * Generic JS-style wrapper for zlib calls. If you don't need
 | 
						|
   * streaming behaviour - use more simple functions: [[deflate]],
 | 
						|
   * [[deflateRaw]] and [[gzip]].
 | 
						|
   **/
 | 
						|
 | 
						|
  /* internal
 | 
						|
   * Deflate.chunks -> Array
 | 
						|
   *
 | 
						|
   * Chunks of output data, if [[Deflate#onData]] not overridden.
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate.result -> Uint8Array
 | 
						|
   *
 | 
						|
   * Compressed result, generated by default [[Deflate#onData]]
 | 
						|
   * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
 | 
						|
   * (call [[Deflate#push]] with `Z_FINISH` / `true` param).
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate.err -> Number
 | 
						|
   *
 | 
						|
   * Error code after deflate finished. 0 (Z_OK) on success.
 | 
						|
   * You will not need it in real life, because deflate errors
 | 
						|
   * are possible only on wrong options or bad `onData` / `onEnd`
 | 
						|
   * custom handlers.
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate.msg -> String
 | 
						|
   *
 | 
						|
   * Error message, if [[Deflate.err]] != 0
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * new Deflate(options)
 | 
						|
   * - options (Object): zlib deflate options.
 | 
						|
   *
 | 
						|
   * Creates new deflator instance with specified params. Throws exception
 | 
						|
   * on bad params. Supported options:
 | 
						|
   *
 | 
						|
   * - `level`
 | 
						|
   * - `windowBits`
 | 
						|
   * - `memLevel`
 | 
						|
   * - `strategy`
 | 
						|
   * - `dictionary`
 | 
						|
   *
 | 
						|
   * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						|
   * for more information on these.
 | 
						|
   *
 | 
						|
   * Additional options, for internal needs:
 | 
						|
   *
 | 
						|
   * - `chunkSize` - size of generated data chunks (16K by default)
 | 
						|
   * - `raw` (Boolean) - do raw deflate
 | 
						|
   * - `gzip` (Boolean) - create gzip wrapper
 | 
						|
   * - `header` (Object) - custom header for gzip
 | 
						|
   *   - `text` (Boolean) - true if compressed data believed to be text
 | 
						|
   *   - `time` (Number) - modification time, unix timestamp
 | 
						|
   *   - `os` (Number) - operation system code
 | 
						|
   *   - `extra` (Array) - array of bytes with extra data (max 65536)
 | 
						|
   *   - `name` (String) - file name (binary string)
 | 
						|
   *   - `comment` (String) - comment (binary string)
 | 
						|
   *   - `hcrc` (Boolean) - true if header crc should be added
 | 
						|
   *
 | 
						|
   * ##### Example:
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * const pako = require('pako')
 | 
						|
   *   , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
 | 
						|
   *   , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 | 
						|
   *
 | 
						|
   * const deflate = new pako.Deflate({ level: 3});
 | 
						|
   *
 | 
						|
   * deflate.push(chunk1, false);
 | 
						|
   * deflate.push(chunk2, true);  // true -> last chunk
 | 
						|
   *
 | 
						|
   * if (deflate.err) { throw new Error(deflate.err); }
 | 
						|
   *
 | 
						|
   * console.log(deflate.result);
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  function Deflate$1(options) {
 | 
						|
    this.options = common.assign({
 | 
						|
      level: Z_DEFAULT_COMPRESSION,
 | 
						|
      method: Z_DEFLATED$1,
 | 
						|
      chunkSize: 16384,
 | 
						|
      windowBits: 15,
 | 
						|
      memLevel: 8,
 | 
						|
      strategy: Z_DEFAULT_STRATEGY
 | 
						|
    }, options || {});
 | 
						|
    var opt = this.options;
 | 
						|
    if (opt.raw && opt.windowBits > 0) {
 | 
						|
      opt.windowBits = -opt.windowBits;
 | 
						|
    } else if (opt.gzip && opt.windowBits > 0 && opt.windowBits < 16) {
 | 
						|
      opt.windowBits += 16;
 | 
						|
    }
 | 
						|
    this.err = 0; // error code, if happens (0 = Z_OK)
 | 
						|
    this.msg = ''; // error message
 | 
						|
    this.ended = false; // used to avoid multiple onEnd() calls
 | 
						|
    this.chunks = []; // chunks of compressed data
 | 
						|
 | 
						|
    this.strm = new zstream();
 | 
						|
    this.strm.avail_out = 0;
 | 
						|
    var status = deflate_1$2.deflateInit2(this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy);
 | 
						|
    if (status !== Z_OK$2) {
 | 
						|
      throw new Error(messages[status]);
 | 
						|
    }
 | 
						|
    if (opt.header) {
 | 
						|
      deflate_1$2.deflateSetHeader(this.strm, opt.header);
 | 
						|
    }
 | 
						|
    if (opt.dictionary) {
 | 
						|
      var dict;
 | 
						|
      // Convert data if needed
 | 
						|
      if (typeof opt.dictionary === 'string') {
 | 
						|
        // If we need to compress text, change encoding to utf8.
 | 
						|
        dict = strings.string2buf(opt.dictionary);
 | 
						|
      } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') {
 | 
						|
        dict = new Uint8Array(opt.dictionary);
 | 
						|
      } else {
 | 
						|
        dict = opt.dictionary;
 | 
						|
      }
 | 
						|
      status = deflate_1$2.deflateSetDictionary(this.strm, dict);
 | 
						|
      if (status !== Z_OK$2) {
 | 
						|
        throw new Error(messages[status]);
 | 
						|
      }
 | 
						|
      this._dict_set = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate#push(data[, flush_mode]) -> Boolean
 | 
						|
   * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be
 | 
						|
   *   converted to utf8 byte sequence.
 | 
						|
   * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 | 
						|
   *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
 | 
						|
   *
 | 
						|
   * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
 | 
						|
   * new compressed chunks. Returns `true` on success. The last data block must
 | 
						|
   * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending
 | 
						|
   * buffers and call [[Deflate#onEnd]].
 | 
						|
   *
 | 
						|
   * On fail call [[Deflate#onEnd]] with error code and return false.
 | 
						|
   *
 | 
						|
   * ##### Example
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * push(chunk, false); // push one of data chunks
 | 
						|
   * ...
 | 
						|
   * push(chunk, true);  // push last chunk
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  Deflate$1.prototype.push = function (data, flush_mode) {
 | 
						|
    var strm = this.strm;
 | 
						|
    var chunkSize = this.options.chunkSize;
 | 
						|
    var status, _flush_mode;
 | 
						|
    if (this.ended) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
    if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1;
 | 
						|
 | 
						|
    // Convert data if needed
 | 
						|
    if (typeof data === 'string') {
 | 
						|
      // If we need to compress text, change encoding to utf8.
 | 
						|
      strm.input = strings.string2buf(data);
 | 
						|
    } else if (toString$1.call(data) === '[object ArrayBuffer]') {
 | 
						|
      strm.input = new Uint8Array(data);
 | 
						|
    } else {
 | 
						|
      strm.input = data;
 | 
						|
    }
 | 
						|
    strm.next_in = 0;
 | 
						|
    strm.avail_in = strm.input.length;
 | 
						|
    for (;;) {
 | 
						|
      if (strm.avail_out === 0) {
 | 
						|
        strm.output = new Uint8Array(chunkSize);
 | 
						|
        strm.next_out = 0;
 | 
						|
        strm.avail_out = chunkSize;
 | 
						|
      }
 | 
						|
 | 
						|
      // Make sure avail_out > 6 to avoid repeating markers
 | 
						|
      if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) {
 | 
						|
        this.onData(strm.output.subarray(0, strm.next_out));
 | 
						|
        strm.avail_out = 0;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      status = deflate_1$2.deflate(strm, _flush_mode);
 | 
						|
 | 
						|
      // Ended => flush and finish
 | 
						|
      if (status === Z_STREAM_END$2) {
 | 
						|
        if (strm.next_out > 0) {
 | 
						|
          this.onData(strm.output.subarray(0, strm.next_out));
 | 
						|
        }
 | 
						|
        status = deflate_1$2.deflateEnd(this.strm);
 | 
						|
        this.onEnd(status);
 | 
						|
        this.ended = true;
 | 
						|
        return status === Z_OK$2;
 | 
						|
      }
 | 
						|
 | 
						|
      // Flush if out buffer full
 | 
						|
      if (strm.avail_out === 0) {
 | 
						|
        this.onData(strm.output);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Flush if requested and has data
 | 
						|
      if (_flush_mode > 0 && strm.next_out > 0) {
 | 
						|
        this.onData(strm.output.subarray(0, strm.next_out));
 | 
						|
        strm.avail_out = 0;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (strm.avail_in === 0) break;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate#onData(chunk) -> Void
 | 
						|
   * - chunk (Uint8Array): output data.
 | 
						|
   *
 | 
						|
   * By default, stores data blocks in `chunks[]` property and glue
 | 
						|
   * those in `onEnd`. Override this handler, if you need another behaviour.
 | 
						|
   **/
 | 
						|
  Deflate$1.prototype.onData = function (chunk) {
 | 
						|
    this.chunks.push(chunk);
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * Deflate#onEnd(status) -> Void
 | 
						|
   * - status (Number): deflate status. 0 (Z_OK) on success,
 | 
						|
   *   other if not.
 | 
						|
   *
 | 
						|
   * Called once after you tell deflate that the input stream is
 | 
						|
   * complete (Z_FINISH). By default - join collected chunks,
 | 
						|
   * free memory and fill `results` / `err` properties.
 | 
						|
   **/
 | 
						|
  Deflate$1.prototype.onEnd = function (status) {
 | 
						|
    // On success - join
 | 
						|
    if (status === Z_OK$2) {
 | 
						|
      this.result = common.flattenChunks(this.chunks);
 | 
						|
    }
 | 
						|
    this.chunks = [];
 | 
						|
    this.err = status;
 | 
						|
    this.msg = this.strm.msg;
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * deflate(data[, options]) -> Uint8Array
 | 
						|
   * - data (Uint8Array|ArrayBuffer|String): input data to compress.
 | 
						|
   * - options (Object): zlib deflate options.
 | 
						|
   *
 | 
						|
   * Compress `data` with deflate algorithm and `options`.
 | 
						|
   *
 | 
						|
   * Supported options are:
 | 
						|
   *
 | 
						|
   * - level
 | 
						|
   * - windowBits
 | 
						|
   * - memLevel
 | 
						|
   * - strategy
 | 
						|
   * - dictionary
 | 
						|
   *
 | 
						|
   * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						|
   * for more information on these.
 | 
						|
   *
 | 
						|
   * Sugar (options):
 | 
						|
   *
 | 
						|
   * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 | 
						|
   *   negative windowBits implicitly.
 | 
						|
   *
 | 
						|
   * ##### Example:
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * const pako = require('pako')
 | 
						|
   * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]);
 | 
						|
   *
 | 
						|
   * console.log(pako.deflate(data));
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  function deflate$1(input, options) {
 | 
						|
    var deflator = new Deflate$1(options);
 | 
						|
    deflator.push(input, true);
 | 
						|
 | 
						|
    // That will never happens, if you don't cheat with options :)
 | 
						|
    if (deflator.err) {
 | 
						|
      throw deflator.msg || messages[deflator.err];
 | 
						|
    }
 | 
						|
    return deflator.result;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * deflateRaw(data[, options]) -> Uint8Array
 | 
						|
   * - data (Uint8Array|ArrayBuffer|String): input data to compress.
 | 
						|
   * - options (Object): zlib deflate options.
 | 
						|
   *
 | 
						|
   * The same as [[deflate]], but creates raw data, without wrapper
 | 
						|
   * (header and adler32 crc).
 | 
						|
   **/
 | 
						|
  function deflateRaw$1(input, options) {
 | 
						|
    options = options || {};
 | 
						|
    options.raw = true;
 | 
						|
    return deflate$1(input, options);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * gzip(data[, options]) -> Uint8Array
 | 
						|
   * - data (Uint8Array|ArrayBuffer|String): input data to compress.
 | 
						|
   * - options (Object): zlib deflate options.
 | 
						|
   *
 | 
						|
   * The same as [[deflate]], but create gzip wrapper instead of
 | 
						|
   * deflate one.
 | 
						|
   **/
 | 
						|
  function gzip$1(input, options) {
 | 
						|
    options = options || {};
 | 
						|
    options.gzip = true;
 | 
						|
    return deflate$1(input, options);
 | 
						|
  }
 | 
						|
  var Deflate_1$1 = Deflate$1;
 | 
						|
  var deflate_2 = deflate$1;
 | 
						|
  var deflateRaw_1$1 = deflateRaw$1;
 | 
						|
  var gzip_1$1 = gzip$1;
 | 
						|
  var constants$1 = constants$2;
 | 
						|
  var deflate_1$1 = {
 | 
						|
    Deflate: Deflate_1$1,
 | 
						|
    deflate: deflate_2,
 | 
						|
    deflateRaw: deflateRaw_1$1,
 | 
						|
    gzip: gzip_1$1,
 | 
						|
    constants: constants$1
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
 | 
						|
  // See state defs from inflate.js
 | 
						|
  var BAD$1 = 16209; /* got a data error -- remain here until reset */
 | 
						|
  var TYPE$1 = 16191; /* i: waiting for type bits, including last-flag bit */
 | 
						|
 | 
						|
  /*
 | 
						|
     Decode literal, length, and distance codes and write out the resulting
 | 
						|
     literal and match bytes until either not enough input or output is
 | 
						|
     available, an end-of-block is encountered, or a data error is encountered.
 | 
						|
     When large enough input and output buffers are supplied to inflate(), for
 | 
						|
     example, a 16K input buffer and a 64K output buffer, more than 95% of the
 | 
						|
     inflate execution time is spent in this routine.
 | 
						|
 | 
						|
     Entry assumptions:
 | 
						|
 | 
						|
          state.mode === LEN
 | 
						|
          strm.avail_in >= 6
 | 
						|
          strm.avail_out >= 258
 | 
						|
          start >= strm.avail_out
 | 
						|
          state.bits < 8
 | 
						|
 | 
						|
     On return, state.mode is one of:
 | 
						|
 | 
						|
          LEN -- ran out of enough output space or enough available input
 | 
						|
          TYPE -- reached end of block code, inflate() to interpret next block
 | 
						|
          BAD -- error in block data
 | 
						|
 | 
						|
     Notes:
 | 
						|
 | 
						|
      - The maximum input bits used by a length/distance pair is 15 bits for the
 | 
						|
        length code, 5 bits for the length extra, 15 bits for the distance code,
 | 
						|
        and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
 | 
						|
        Therefore if strm.avail_in >= 6, then there is enough input to avoid
 | 
						|
        checking for available input while decoding.
 | 
						|
 | 
						|
      - The maximum bytes that a single length/distance pair can output is 258
 | 
						|
        bytes, which is the maximum length that can be coded.  inflate_fast()
 | 
						|
        requires strm.avail_out >= 258 for each loop to avoid checking for
 | 
						|
        output space.
 | 
						|
   */
 | 
						|
  var inffast = function inflate_fast(strm, start) {
 | 
						|
    var _in; /* local strm.input */
 | 
						|
    var last; /* have enough input while in < last */
 | 
						|
    var _out; /* local strm.output */
 | 
						|
    var beg; /* inflate()'s initial strm.output */
 | 
						|
    var end; /* while out < end, enough space available */
 | 
						|
    //#ifdef INFLATE_STRICT
 | 
						|
    var dmax; /* maximum distance from zlib header */
 | 
						|
    //#endif
 | 
						|
    var wsize; /* window size or zero if not using window */
 | 
						|
    var whave; /* valid bytes in the window */
 | 
						|
    var wnext; /* window write index */
 | 
						|
    // Use `s_window` instead `window`, avoid conflict with instrumentation tools
 | 
						|
    var s_window; /* allocated sliding window, if wsize != 0 */
 | 
						|
    var hold; /* local strm.hold */
 | 
						|
    var bits; /* local strm.bits */
 | 
						|
    var lcode; /* local strm.lencode */
 | 
						|
    var dcode; /* local strm.distcode */
 | 
						|
    var lmask; /* mask for first level of length codes */
 | 
						|
    var dmask; /* mask for first level of distance codes */
 | 
						|
    var here; /* retrieved table entry */
 | 
						|
    var op; /* code bits, operation, extra bits, or */
 | 
						|
    /*  window position, window bytes to copy */
 | 
						|
    var len; /* match length, unused bytes */
 | 
						|
    var dist; /* match distance */
 | 
						|
    var from; /* where to copy match from */
 | 
						|
    var from_source;
 | 
						|
    var input, output; // JS specific, because we have no pointers
 | 
						|
 | 
						|
    /* copy state to local variables */
 | 
						|
    var state = strm.state;
 | 
						|
    //here = state.here;
 | 
						|
    _in = strm.next_in;
 | 
						|
    input = strm.input;
 | 
						|
    last = _in + (strm.avail_in - 5);
 | 
						|
    _out = strm.next_out;
 | 
						|
    output = strm.output;
 | 
						|
    beg = _out - (start - strm.avail_out);
 | 
						|
    end = _out + (strm.avail_out - 257);
 | 
						|
    //#ifdef INFLATE_STRICT
 | 
						|
    dmax = state.dmax;
 | 
						|
    //#endif
 | 
						|
    wsize = state.wsize;
 | 
						|
    whave = state.whave;
 | 
						|
    wnext = state.wnext;
 | 
						|
    s_window = state.window;
 | 
						|
    hold = state.hold;
 | 
						|
    bits = state.bits;
 | 
						|
    lcode = state.lencode;
 | 
						|
    dcode = state.distcode;
 | 
						|
    lmask = (1 << state.lenbits) - 1;
 | 
						|
    dmask = (1 << state.distbits) - 1;
 | 
						|
 | 
						|
    /* decode literals and length/distances until end-of-block or not enough
 | 
						|
       input data or output space */
 | 
						|
 | 
						|
    top: do {
 | 
						|
      if (bits < 15) {
 | 
						|
        hold += input[_in++] << bits;
 | 
						|
        bits += 8;
 | 
						|
        hold += input[_in++] << bits;
 | 
						|
        bits += 8;
 | 
						|
      }
 | 
						|
      here = lcode[hold & lmask];
 | 
						|
      dolen: for (;;) {
 | 
						|
        // Goto emulation
 | 
						|
        op = here >>> 24 /*here.bits*/;
 | 
						|
        hold >>>= op;
 | 
						|
        bits -= op;
 | 
						|
        op = here >>> 16 & 0xff /*here.op*/;
 | 
						|
        if (op === 0) {
 | 
						|
          /* literal */
 | 
						|
          //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | 
						|
          //        "inflate:         literal '%c'\n" :
 | 
						|
          //        "inflate:         literal 0x%02x\n", here.val));
 | 
						|
          output[_out++] = here & 0xffff /*here.val*/;
 | 
						|
        } else if (op & 16) {
 | 
						|
          /* length base */
 | 
						|
          len = here & 0xffff /*here.val*/;
 | 
						|
          op &= 15; /* number of extra bits */
 | 
						|
          if (op) {
 | 
						|
            if (bits < op) {
 | 
						|
              hold += input[_in++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            len += hold & (1 << op) - 1;
 | 
						|
            hold >>>= op;
 | 
						|
            bits -= op;
 | 
						|
          }
 | 
						|
          //Tracevv((stderr, "inflate:         length %u\n", len));
 | 
						|
          if (bits < 15) {
 | 
						|
            hold += input[_in++] << bits;
 | 
						|
            bits += 8;
 | 
						|
            hold += input[_in++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          here = dcode[hold & dmask];
 | 
						|
          dodist: for (;;) {
 | 
						|
            // goto emulation
 | 
						|
            op = here >>> 24 /*here.bits*/;
 | 
						|
            hold >>>= op;
 | 
						|
            bits -= op;
 | 
						|
            op = here >>> 16 & 0xff /*here.op*/;
 | 
						|
 | 
						|
            if (op & 16) {
 | 
						|
              /* distance base */
 | 
						|
              dist = here & 0xffff /*here.val*/;
 | 
						|
              op &= 15; /* number of extra bits */
 | 
						|
              if (bits < op) {
 | 
						|
                hold += input[_in++] << bits;
 | 
						|
                bits += 8;
 | 
						|
                if (bits < op) {
 | 
						|
                  hold += input[_in++] << bits;
 | 
						|
                  bits += 8;
 | 
						|
                }
 | 
						|
              }
 | 
						|
              dist += hold & (1 << op) - 1;
 | 
						|
              //#ifdef INFLATE_STRICT
 | 
						|
              if (dist > dmax) {
 | 
						|
                strm.msg = 'invalid distance too far back';
 | 
						|
                state.mode = BAD$1;
 | 
						|
                break top;
 | 
						|
              }
 | 
						|
              //#endif
 | 
						|
              hold >>>= op;
 | 
						|
              bits -= op;
 | 
						|
              //Tracevv((stderr, "inflate:         distance %u\n", dist));
 | 
						|
              op = _out - beg; /* max distance in output */
 | 
						|
              if (dist > op) {
 | 
						|
                /* see if copy from window */
 | 
						|
                op = dist - op; /* distance back in window */
 | 
						|
                if (op > whave) {
 | 
						|
                  if (state.sane) {
 | 
						|
                    strm.msg = 'invalid distance too far back';
 | 
						|
                    state.mode = BAD$1;
 | 
						|
                    break top;
 | 
						|
                  }
 | 
						|
 | 
						|
                  // (!) This block is disabled in zlib defaults,
 | 
						|
                  // don't enable it for binary compatibility
 | 
						|
                  //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | 
						|
                  //                if (len <= op - whave) {
 | 
						|
                  //                  do {
 | 
						|
                  //                    output[_out++] = 0;
 | 
						|
                  //                  } while (--len);
 | 
						|
                  //                  continue top;
 | 
						|
                  //                }
 | 
						|
                  //                len -= op - whave;
 | 
						|
                  //                do {
 | 
						|
                  //                  output[_out++] = 0;
 | 
						|
                  //                } while (--op > whave);
 | 
						|
                  //                if (op === 0) {
 | 
						|
                  //                  from = _out - dist;
 | 
						|
                  //                  do {
 | 
						|
                  //                    output[_out++] = output[from++];
 | 
						|
                  //                  } while (--len);
 | 
						|
                  //                  continue top;
 | 
						|
                  //                }
 | 
						|
                  //#endif
 | 
						|
                }
 | 
						|
 | 
						|
                from = 0; // window index
 | 
						|
                from_source = s_window;
 | 
						|
                if (wnext === 0) {
 | 
						|
                  /* very common case */
 | 
						|
                  from += wsize - op;
 | 
						|
                  if (op < len) {
 | 
						|
                    /* some from window */
 | 
						|
                    len -= op;
 | 
						|
                    do {
 | 
						|
                      output[_out++] = s_window[from++];
 | 
						|
                    } while (--op);
 | 
						|
                    from = _out - dist; /* rest from output */
 | 
						|
                    from_source = output;
 | 
						|
                  }
 | 
						|
                } else if (wnext < op) {
 | 
						|
                  /* wrap around window */
 | 
						|
                  from += wsize + wnext - op;
 | 
						|
                  op -= wnext;
 | 
						|
                  if (op < len) {
 | 
						|
                    /* some from end of window */
 | 
						|
                    len -= op;
 | 
						|
                    do {
 | 
						|
                      output[_out++] = s_window[from++];
 | 
						|
                    } while (--op);
 | 
						|
                    from = 0;
 | 
						|
                    if (wnext < len) {
 | 
						|
                      /* some from start of window */
 | 
						|
                      op = wnext;
 | 
						|
                      len -= op;
 | 
						|
                      do {
 | 
						|
                        output[_out++] = s_window[from++];
 | 
						|
                      } while (--op);
 | 
						|
                      from = _out - dist; /* rest from output */
 | 
						|
                      from_source = output;
 | 
						|
                    }
 | 
						|
                  }
 | 
						|
                } else {
 | 
						|
                  /* contiguous in window */
 | 
						|
                  from += wnext - op;
 | 
						|
                  if (op < len) {
 | 
						|
                    /* some from window */
 | 
						|
                    len -= op;
 | 
						|
                    do {
 | 
						|
                      output[_out++] = s_window[from++];
 | 
						|
                    } while (--op);
 | 
						|
                    from = _out - dist; /* rest from output */
 | 
						|
                    from_source = output;
 | 
						|
                  }
 | 
						|
                }
 | 
						|
                while (len > 2) {
 | 
						|
                  output[_out++] = from_source[from++];
 | 
						|
                  output[_out++] = from_source[from++];
 | 
						|
                  output[_out++] = from_source[from++];
 | 
						|
                  len -= 3;
 | 
						|
                }
 | 
						|
                if (len) {
 | 
						|
                  output[_out++] = from_source[from++];
 | 
						|
                  if (len > 1) {
 | 
						|
                    output[_out++] = from_source[from++];
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              } else {
 | 
						|
                from = _out - dist; /* copy direct from output */
 | 
						|
                do {
 | 
						|
                  /* minimum length is three */
 | 
						|
                  output[_out++] = output[from++];
 | 
						|
                  output[_out++] = output[from++];
 | 
						|
                  output[_out++] = output[from++];
 | 
						|
                  len -= 3;
 | 
						|
                } while (len > 2);
 | 
						|
                if (len) {
 | 
						|
                  output[_out++] = output[from++];
 | 
						|
                  if (len > 1) {
 | 
						|
                    output[_out++] = output[from++];
 | 
						|
                  }
 | 
						|
                }
 | 
						|
              }
 | 
						|
            } else if ((op & 64) === 0) {
 | 
						|
              /* 2nd level distance code */
 | 
						|
              here = dcode[(here & 0xffff /*here.val*/) + (hold & (1 << op) - 1)];
 | 
						|
              continue dodist;
 | 
						|
            } else {
 | 
						|
              strm.msg = 'invalid distance code';
 | 
						|
              state.mode = BAD$1;
 | 
						|
              break top;
 | 
						|
            }
 | 
						|
            break; // need to emulate goto via "continue"
 | 
						|
          }
 | 
						|
        } else if ((op & 64) === 0) {
 | 
						|
          /* 2nd level length code */
 | 
						|
          here = lcode[(here & 0xffff /*here.val*/) + (hold & (1 << op) - 1)];
 | 
						|
          continue dolen;
 | 
						|
        } else if (op & 32) {
 | 
						|
          /* end-of-block */
 | 
						|
          //Tracevv((stderr, "inflate:         end of block\n"));
 | 
						|
          state.mode = TYPE$1;
 | 
						|
          break top;
 | 
						|
        } else {
 | 
						|
          strm.msg = 'invalid literal/length code';
 | 
						|
          state.mode = BAD$1;
 | 
						|
          break top;
 | 
						|
        }
 | 
						|
        break; // need to emulate goto via "continue"
 | 
						|
      }
 | 
						|
    } while (_in < last && _out < end);
 | 
						|
 | 
						|
    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
 | 
						|
    len = bits >> 3;
 | 
						|
    _in -= len;
 | 
						|
    bits -= len << 3;
 | 
						|
    hold &= (1 << bits) - 1;
 | 
						|
 | 
						|
    /* update state and return */
 | 
						|
    strm.next_in = _in;
 | 
						|
    strm.next_out = _out;
 | 
						|
    strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last);
 | 
						|
    strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end);
 | 
						|
    state.hold = hold;
 | 
						|
    state.bits = bits;
 | 
						|
    return;
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  var MAXBITS = 15;
 | 
						|
  var ENOUGH_LENS$1 = 852;
 | 
						|
  var ENOUGH_DISTS$1 = 592;
 | 
						|
  //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
 | 
						|
 | 
						|
  var CODES$1 = 0;
 | 
						|
  var LENS$1 = 1;
 | 
						|
  var DISTS$1 = 2;
 | 
						|
  var lbase = new Uint16Array([/* Length codes 257..285 base */
 | 
						|
  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]);
 | 
						|
  var lext = new Uint8Array([/* Length codes 257..285 extra */
 | 
						|
  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]);
 | 
						|
  var dbase = new Uint16Array([/* Distance codes 0..29 base */
 | 
						|
  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]);
 | 
						|
  var dext = new Uint8Array([/* Distance codes 0..29 extra */
 | 
						|
  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]);
 | 
						|
  var inflate_table = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {
 | 
						|
    var bits = opts.bits;
 | 
						|
    //here = opts.here; /* table entry for duplication */
 | 
						|
 | 
						|
    var len = 0; /* a code's length in bits */
 | 
						|
    var sym = 0; /* index of code symbols */
 | 
						|
    var min = 0,
 | 
						|
      max = 0; /* minimum and maximum code lengths */
 | 
						|
    var root = 0; /* number of index bits for root table */
 | 
						|
    var curr = 0; /* number of index bits for current table */
 | 
						|
    var drop = 0; /* code bits to drop for sub-table */
 | 
						|
    var left = 0; /* number of prefix codes available */
 | 
						|
    var used = 0; /* code entries in table used */
 | 
						|
    var huff = 0; /* Huffman code */
 | 
						|
    var incr; /* for incrementing code, index */
 | 
						|
    var fill; /* index for replicating entries */
 | 
						|
    var low; /* low bits for current root entry */
 | 
						|
    var mask; /* mask for low root bits */
 | 
						|
    var next; /* next available space in table */
 | 
						|
    var base = null; /* base value table to use */
 | 
						|
    //  let shoextra;    /* extra bits table to use */
 | 
						|
    var match; /* use base and extra for symbol >= match */
 | 
						|
    var count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
 | 
						|
    var offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
 | 
						|
    var extra = null;
 | 
						|
    var here_bits, here_op, here_val;
 | 
						|
 | 
						|
    /*
 | 
						|
     Process a set of code lengths to create a canonical Huffman code.  The
 | 
						|
     code lengths are lens[0..codes-1].  Each length corresponds to the
 | 
						|
     symbols 0..codes-1.  The Huffman code is generated by first sorting the
 | 
						|
     symbols by length from short to long, and retaining the symbol order
 | 
						|
     for codes with equal lengths.  Then the code starts with all zero bits
 | 
						|
     for the first code of the shortest length, and the codes are integer
 | 
						|
     increments for the same length, and zeros are appended as the length
 | 
						|
     increases.  For the deflate format, these bits are stored backwards
 | 
						|
     from their more natural integer increment ordering, and so when the
 | 
						|
     decoding tables are built in the large loop below, the integer codes
 | 
						|
     are incremented backwards.
 | 
						|
      This routine assumes, but does not check, that all of the entries in
 | 
						|
     lens[] are in the range 0..MAXBITS.  The caller must assure this.
 | 
						|
     1..MAXBITS is interpreted as that code length.  zero means that that
 | 
						|
     symbol does not occur in this code.
 | 
						|
      The codes are sorted by computing a count of codes for each length,
 | 
						|
     creating from that a table of starting indices for each length in the
 | 
						|
     sorted table, and then entering the symbols in order in the sorted
 | 
						|
     table.  The sorted table is work[], with that space being provided by
 | 
						|
     the caller.
 | 
						|
      The length counts are used for other purposes as well, i.e. finding
 | 
						|
     the minimum and maximum length codes, determining if there are any
 | 
						|
     codes at all, checking for a valid set of lengths, and looking ahead
 | 
						|
     at length counts to determine sub-table sizes when building the
 | 
						|
     decoding tables.
 | 
						|
     */
 | 
						|
 | 
						|
    /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
 | 
						|
    for (len = 0; len <= MAXBITS; len++) {
 | 
						|
      count[len] = 0;
 | 
						|
    }
 | 
						|
    for (sym = 0; sym < codes; sym++) {
 | 
						|
      count[lens[lens_index + sym]]++;
 | 
						|
    }
 | 
						|
 | 
						|
    /* bound code lengths, force root to be within code lengths */
 | 
						|
    root = bits;
 | 
						|
    for (max = MAXBITS; max >= 1; max--) {
 | 
						|
      if (count[max] !== 0) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (root > max) {
 | 
						|
      root = max;
 | 
						|
    }
 | 
						|
    if (max === 0) {
 | 
						|
      /* no symbols to code at all */
 | 
						|
      //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
 | 
						|
      //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
 | 
						|
      //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
 | 
						|
      table[table_index++] = 1 << 24 | 64 << 16 | 0;
 | 
						|
 | 
						|
      //table.op[opts.table_index] = 64;
 | 
						|
      //table.bits[opts.table_index] = 1;
 | 
						|
      //table.val[opts.table_index++] = 0;
 | 
						|
      table[table_index++] = 1 << 24 | 64 << 16 | 0;
 | 
						|
      opts.bits = 1;
 | 
						|
      return 0; /* no symbols, but wait for decoding to report error */
 | 
						|
    }
 | 
						|
 | 
						|
    for (min = 1; min < max; min++) {
 | 
						|
      if (count[min] !== 0) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    if (root < min) {
 | 
						|
      root = min;
 | 
						|
    }
 | 
						|
 | 
						|
    /* check for an over-subscribed or incomplete set of lengths */
 | 
						|
    left = 1;
 | 
						|
    for (len = 1; len <= MAXBITS; len++) {
 | 
						|
      left <<= 1;
 | 
						|
      left -= count[len];
 | 
						|
      if (left < 0) {
 | 
						|
        return -1;
 | 
						|
      } /* over-subscribed */
 | 
						|
    }
 | 
						|
 | 
						|
    if (left > 0 && (type === CODES$1 || max !== 1)) {
 | 
						|
      return -1; /* incomplete set */
 | 
						|
    }
 | 
						|
 | 
						|
    /* generate offsets into symbol table for each length for sorting */
 | 
						|
    offs[1] = 0;
 | 
						|
    for (len = 1; len < MAXBITS; len++) {
 | 
						|
      offs[len + 1] = offs[len] + count[len];
 | 
						|
    }
 | 
						|
 | 
						|
    /* sort symbols by length, by symbol order within each length */
 | 
						|
    for (sym = 0; sym < codes; sym++) {
 | 
						|
      if (lens[lens_index + sym] !== 0) {
 | 
						|
        work[offs[lens[lens_index + sym]]++] = sym;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
     Create and fill in decoding tables.  In this loop, the table being
 | 
						|
     filled is at next and has curr index bits.  The code being used is huff
 | 
						|
     with length len.  That code is converted to an index by dropping drop
 | 
						|
     bits off of the bottom.  For codes where len is less than drop + curr,
 | 
						|
     those top drop + curr - len bits are incremented through all values to
 | 
						|
     fill the table with replicated entries.
 | 
						|
      root is the number of index bits for the root table.  When len exceeds
 | 
						|
     root, sub-tables are created pointed to by the root entry with an index
 | 
						|
     of the low root bits of huff.  This is saved in low to check for when a
 | 
						|
     new sub-table should be started.  drop is zero when the root table is
 | 
						|
     being filled, and drop is root when sub-tables are being filled.
 | 
						|
      When a new sub-table is needed, it is necessary to look ahead in the
 | 
						|
     code lengths to determine what size sub-table is needed.  The length
 | 
						|
     counts are used for this, and so count[] is decremented as codes are
 | 
						|
     entered in the tables.
 | 
						|
      used keeps track of how many table entries have been allocated from the
 | 
						|
     provided *table space.  It is checked for LENS and DIST tables against
 | 
						|
     the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
 | 
						|
     the initial root table size constants.  See the comments in inftrees.h
 | 
						|
     for more information.
 | 
						|
      sym increments through all symbols, and the loop terminates when
 | 
						|
     all codes of length max, i.e. all codes, have been processed.  This
 | 
						|
     routine permits incomplete codes, so another loop after this one fills
 | 
						|
     in the rest of the decoding tables with invalid code markers.
 | 
						|
     */
 | 
						|
 | 
						|
    /* set up for code type */
 | 
						|
    // poor man optimization - use if-else instead of switch,
 | 
						|
    // to avoid deopts in old v8
 | 
						|
    if (type === CODES$1) {
 | 
						|
      base = extra = work; /* dummy value--not used */
 | 
						|
      match = 20;
 | 
						|
    } else if (type === LENS$1) {
 | 
						|
      base = lbase;
 | 
						|
      extra = lext;
 | 
						|
      match = 257;
 | 
						|
    } else {
 | 
						|
      /* DISTS */
 | 
						|
      base = dbase;
 | 
						|
      extra = dext;
 | 
						|
      match = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /* initialize opts for loop */
 | 
						|
    huff = 0; /* starting code */
 | 
						|
    sym = 0; /* starting code symbol */
 | 
						|
    len = min; /* starting code length */
 | 
						|
    next = table_index; /* current table to fill in */
 | 
						|
    curr = root; /* current table index bits */
 | 
						|
    drop = 0; /* current bits to drop from code for index */
 | 
						|
    low = -1; /* trigger new sub-table when len > root */
 | 
						|
    used = 1 << root; /* use root table entries */
 | 
						|
    mask = used - 1; /* mask for comparing low */
 | 
						|
 | 
						|
    /* check available table space */
 | 
						|
    if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) {
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* process all codes and make table entries */
 | 
						|
    for (;;) {
 | 
						|
      /* create table entry */
 | 
						|
      here_bits = len - drop;
 | 
						|
      if (work[sym] + 1 < match) {
 | 
						|
        here_op = 0;
 | 
						|
        here_val = work[sym];
 | 
						|
      } else if (work[sym] >= match) {
 | 
						|
        here_op = extra[work[sym] - match];
 | 
						|
        here_val = base[work[sym] - match];
 | 
						|
      } else {
 | 
						|
        here_op = 32 + 64; /* end of block */
 | 
						|
        here_val = 0;
 | 
						|
      }
 | 
						|
 | 
						|
      /* replicate for those indices with low len bits equal to huff */
 | 
						|
      incr = 1 << len - drop;
 | 
						|
      fill = 1 << curr;
 | 
						|
      min = fill; /* save offset to next table */
 | 
						|
      do {
 | 
						|
        fill -= incr;
 | 
						|
        table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0;
 | 
						|
      } while (fill !== 0);
 | 
						|
 | 
						|
      /* backwards increment the len-bit code huff */
 | 
						|
      incr = 1 << len - 1;
 | 
						|
      while (huff & incr) {
 | 
						|
        incr >>= 1;
 | 
						|
      }
 | 
						|
      if (incr !== 0) {
 | 
						|
        huff &= incr - 1;
 | 
						|
        huff += incr;
 | 
						|
      } else {
 | 
						|
        huff = 0;
 | 
						|
      }
 | 
						|
 | 
						|
      /* go to next symbol, update count, len */
 | 
						|
      sym++;
 | 
						|
      if (--count[len] === 0) {
 | 
						|
        if (len === max) {
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        len = lens[lens_index + work[sym]];
 | 
						|
      }
 | 
						|
 | 
						|
      /* create new sub-table if needed */
 | 
						|
      if (len > root && (huff & mask) !== low) {
 | 
						|
        /* if first time, transition to sub-tables */
 | 
						|
        if (drop === 0) {
 | 
						|
          drop = root;
 | 
						|
        }
 | 
						|
 | 
						|
        /* increment past last table */
 | 
						|
        next += min; /* here min is 1 << curr */
 | 
						|
 | 
						|
        /* determine length of next table */
 | 
						|
        curr = len - drop;
 | 
						|
        left = 1 << curr;
 | 
						|
        while (curr + drop < max) {
 | 
						|
          left -= count[curr + drop];
 | 
						|
          if (left <= 0) {
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          curr++;
 | 
						|
          left <<= 1;
 | 
						|
        }
 | 
						|
 | 
						|
        /* check for enough space */
 | 
						|
        used += 1 << curr;
 | 
						|
        if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) {
 | 
						|
          return 1;
 | 
						|
        }
 | 
						|
 | 
						|
        /* point entry in root table to sub-table */
 | 
						|
        low = huff & mask;
 | 
						|
        /*table.op[low] = curr;
 | 
						|
        table.bits[low] = root;
 | 
						|
        table.val[low] = next - opts.table_index;*/
 | 
						|
        table[low] = root << 24 | curr << 16 | next - table_index | 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* fill in remaining table entry if code is incomplete (guaranteed to have
 | 
						|
     at most one remaining entry, since if the code is incomplete, the
 | 
						|
     maximum code length that was allowed to get this far is one bit) */
 | 
						|
    if (huff !== 0) {
 | 
						|
      //table.op[next + huff] = 64;            /* invalid code marker */
 | 
						|
      //table.bits[next + huff] = len - drop;
 | 
						|
      //table.val[next + huff] = 0;
 | 
						|
      table[next + huff] = len - drop << 24 | 64 << 16 | 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /* set return parameters */
 | 
						|
    //opts.table_index += used;
 | 
						|
    opts.bits = root;
 | 
						|
    return 0;
 | 
						|
  };
 | 
						|
  var inftrees = inflate_table;
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
 | 
						|
  var CODES = 0;
 | 
						|
  var LENS = 1;
 | 
						|
  var DISTS = 2;
 | 
						|
 | 
						|
  /* Public constants ==========================================================*/
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var Z_FINISH$1 = constants$2.Z_FINISH,
 | 
						|
    Z_BLOCK = constants$2.Z_BLOCK,
 | 
						|
    Z_TREES = constants$2.Z_TREES,
 | 
						|
    Z_OK$1 = constants$2.Z_OK,
 | 
						|
    Z_STREAM_END$1 = constants$2.Z_STREAM_END,
 | 
						|
    Z_NEED_DICT$1 = constants$2.Z_NEED_DICT,
 | 
						|
    Z_STREAM_ERROR$1 = constants$2.Z_STREAM_ERROR,
 | 
						|
    Z_DATA_ERROR$1 = constants$2.Z_DATA_ERROR,
 | 
						|
    Z_MEM_ERROR$1 = constants$2.Z_MEM_ERROR,
 | 
						|
    Z_BUF_ERROR = constants$2.Z_BUF_ERROR,
 | 
						|
    Z_DEFLATED = constants$2.Z_DEFLATED;
 | 
						|
 | 
						|
  /* STATES ====================================================================*/
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var HEAD = 16180; /* i: waiting for magic header */
 | 
						|
  var FLAGS = 16181; /* i: waiting for method and flags (gzip) */
 | 
						|
  var TIME = 16182; /* i: waiting for modification time (gzip) */
 | 
						|
  var OS = 16183; /* i: waiting for extra flags and operating system (gzip) */
 | 
						|
  var EXLEN = 16184; /* i: waiting for extra length (gzip) */
 | 
						|
  var EXTRA = 16185; /* i: waiting for extra bytes (gzip) */
 | 
						|
  var NAME = 16186; /* i: waiting for end of file name (gzip) */
 | 
						|
  var COMMENT = 16187; /* i: waiting for end of comment (gzip) */
 | 
						|
  var HCRC = 16188; /* i: waiting for header crc (gzip) */
 | 
						|
  var DICTID = 16189; /* i: waiting for dictionary check value */
 | 
						|
  var DICT = 16190; /* waiting for inflateSetDictionary() call */
 | 
						|
  var TYPE = 16191; /* i: waiting for type bits, including last-flag bit */
 | 
						|
  var TYPEDO = 16192; /* i: same, but skip check to exit inflate on new block */
 | 
						|
  var STORED = 16193; /* i: waiting for stored size (length and complement) */
 | 
						|
  var COPY_ = 16194; /* i/o: same as COPY below, but only first time in */
 | 
						|
  var COPY = 16195; /* i/o: waiting for input or output to copy stored block */
 | 
						|
  var TABLE = 16196; /* i: waiting for dynamic block table lengths */
 | 
						|
  var LENLENS = 16197; /* i: waiting for code length code lengths */
 | 
						|
  var CODELENS = 16198; /* i: waiting for length/lit and distance code lengths */
 | 
						|
  var LEN_ = 16199; /* i: same as LEN below, but only first time in */
 | 
						|
  var LEN = 16200; /* i: waiting for length/lit/eob code */
 | 
						|
  var LENEXT = 16201; /* i: waiting for length extra bits */
 | 
						|
  var DIST = 16202; /* i: waiting for distance code */
 | 
						|
  var DISTEXT = 16203; /* i: waiting for distance extra bits */
 | 
						|
  var MATCH = 16204; /* o: waiting for output space to copy string */
 | 
						|
  var LIT = 16205; /* o: waiting for output space to write literal */
 | 
						|
  var CHECK = 16206; /* i: waiting for 32-bit check value */
 | 
						|
  var LENGTH = 16207; /* i: waiting for 32-bit length (gzip) */
 | 
						|
  var DONE = 16208; /* finished check, done -- remain here until reset */
 | 
						|
  var BAD = 16209; /* got a data error -- remain here until reset */
 | 
						|
  var MEM = 16210; /* got an inflate() memory error -- remain here until reset */
 | 
						|
  var SYNC = 16211; /* looking for synchronization bytes to restart inflate() */
 | 
						|
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var ENOUGH_LENS = 852;
 | 
						|
  var ENOUGH_DISTS = 592;
 | 
						|
  //const ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
 | 
						|
 | 
						|
  var MAX_WBITS = 15;
 | 
						|
  /* 32K LZ77 window */
 | 
						|
  var DEF_WBITS = MAX_WBITS;
 | 
						|
  var zswap32 = function zswap32(q) {
 | 
						|
    return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24);
 | 
						|
  };
 | 
						|
  function InflateState() {
 | 
						|
    this.strm = null; /* pointer back to this zlib stream */
 | 
						|
    this.mode = 0; /* current inflate mode */
 | 
						|
    this.last = false; /* true if processing last block */
 | 
						|
    this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip,
 | 
						|
                      bit 2 true to validate check value */
 | 
						|
    this.havedict = false; /* true if dictionary provided */
 | 
						|
    this.flags = 0; /* gzip header method and flags (0 if zlib), or
 | 
						|
                       -1 if raw or no header yet */
 | 
						|
    this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
 | 
						|
    this.check = 0; /* protected copy of check value */
 | 
						|
    this.total = 0; /* protected copy of output count */
 | 
						|
    // TODO: may be {}
 | 
						|
    this.head = null; /* where to save gzip header information */
 | 
						|
 | 
						|
    /* sliding window */
 | 
						|
    this.wbits = 0; /* log base 2 of requested window size */
 | 
						|
    this.wsize = 0; /* window size or zero if not using window */
 | 
						|
    this.whave = 0; /* valid bytes in the window */
 | 
						|
    this.wnext = 0; /* window write index */
 | 
						|
    this.window = null; /* allocated sliding window, if needed */
 | 
						|
 | 
						|
    /* bit accumulator */
 | 
						|
    this.hold = 0; /* input bit accumulator */
 | 
						|
    this.bits = 0; /* number of bits in "in" */
 | 
						|
 | 
						|
    /* for string and stored block copying */
 | 
						|
    this.length = 0; /* literal or length of data to copy */
 | 
						|
    this.offset = 0; /* distance back to copy string from */
 | 
						|
 | 
						|
    /* for table and code decoding */
 | 
						|
    this.extra = 0; /* extra bits needed */
 | 
						|
 | 
						|
    /* fixed and dynamic code tables */
 | 
						|
    this.lencode = null; /* starting table for length/literal codes */
 | 
						|
    this.distcode = null; /* starting table for distance codes */
 | 
						|
    this.lenbits = 0; /* index bits for lencode */
 | 
						|
    this.distbits = 0; /* index bits for distcode */
 | 
						|
 | 
						|
    /* dynamic table building */
 | 
						|
    this.ncode = 0; /* number of code length code lengths */
 | 
						|
    this.nlen = 0; /* number of length code lengths */
 | 
						|
    this.ndist = 0; /* number of distance code lengths */
 | 
						|
    this.have = 0; /* number of code lengths in lens[] */
 | 
						|
    this.next = null; /* next available space in codes[] */
 | 
						|
 | 
						|
    this.lens = new Uint16Array(320); /* temporary storage for code lengths */
 | 
						|
    this.work = new Uint16Array(288); /* work area for code table building */
 | 
						|
 | 
						|
    /*
 | 
						|
     because we don't have pointers in js, we use lencode and distcode directly
 | 
						|
     as buffers so we don't need codes
 | 
						|
    */
 | 
						|
    //this.codes = new Int32Array(ENOUGH);       /* space for code tables */
 | 
						|
    this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
 | 
						|
    this.distdyn = null; /* dynamic table for distance codes (JS specific) */
 | 
						|
    this.sane = 0; /* if false, allow invalid distance too far */
 | 
						|
    this.back = 0; /* bits back of last unprocessed length/lit */
 | 
						|
    this.was = 0; /* initial length of match */
 | 
						|
  }
 | 
						|
 | 
						|
  var inflateStateCheck = function inflateStateCheck(strm) {
 | 
						|
    if (!strm) {
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
    if (!state || state.strm !== strm || state.mode < HEAD || state.mode > SYNC) {
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
  };
 | 
						|
  var inflateResetKeep = function inflateResetKeep(strm) {
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
    strm.total_in = strm.total_out = state.total = 0;
 | 
						|
    strm.msg = ''; /*Z_NULL*/
 | 
						|
    if (state.wrap) {
 | 
						|
      /* to support ill-conceived Java test suite */
 | 
						|
      strm.adler = state.wrap & 1;
 | 
						|
    }
 | 
						|
    state.mode = HEAD;
 | 
						|
    state.last = 0;
 | 
						|
    state.havedict = 0;
 | 
						|
    state.flags = -1;
 | 
						|
    state.dmax = 32768;
 | 
						|
    state.head = null /*Z_NULL*/;
 | 
						|
    state.hold = 0;
 | 
						|
    state.bits = 0;
 | 
						|
    //state.lencode = state.distcode = state.next = state.codes;
 | 
						|
    state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS);
 | 
						|
    state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS);
 | 
						|
    state.sane = 1;
 | 
						|
    state.back = -1;
 | 
						|
    //Tracev((stderr, "inflate: reset\n"));
 | 
						|
    return Z_OK$1;
 | 
						|
  };
 | 
						|
  var inflateReset = function inflateReset(strm) {
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
    state.wsize = 0;
 | 
						|
    state.whave = 0;
 | 
						|
    state.wnext = 0;
 | 
						|
    return inflateResetKeep(strm);
 | 
						|
  };
 | 
						|
  var inflateReset2 = function inflateReset2(strm, windowBits) {
 | 
						|
    var wrap;
 | 
						|
 | 
						|
    /* get the state */
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
 | 
						|
    /* extract wrap request from windowBits parameter */
 | 
						|
    if (windowBits < 0) {
 | 
						|
      wrap = 0;
 | 
						|
      windowBits = -windowBits;
 | 
						|
    } else {
 | 
						|
      wrap = (windowBits >> 4) + 5;
 | 
						|
      if (windowBits < 48) {
 | 
						|
        windowBits &= 15;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* set number of window bits, free window if different */
 | 
						|
    if (windowBits && (windowBits < 8 || windowBits > 15)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    if (state.window !== null && state.wbits !== windowBits) {
 | 
						|
      state.window = null;
 | 
						|
    }
 | 
						|
 | 
						|
    /* update state and reset the rest of it */
 | 
						|
    state.wrap = wrap;
 | 
						|
    state.wbits = windowBits;
 | 
						|
    return inflateReset(strm);
 | 
						|
  };
 | 
						|
  var inflateInit2 = function inflateInit2(strm, windowBits) {
 | 
						|
    if (!strm) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    //strm.msg = Z_NULL;                 /* in case we return an error */
 | 
						|
 | 
						|
    var state = new InflateState();
 | 
						|
 | 
						|
    //if (state === Z_NULL) return Z_MEM_ERROR;
 | 
						|
    //Tracev((stderr, "inflate: allocated\n"));
 | 
						|
    strm.state = state;
 | 
						|
    state.strm = strm;
 | 
						|
    state.window = null /*Z_NULL*/;
 | 
						|
    state.mode = HEAD; /* to pass state test in inflateReset2() */
 | 
						|
    var ret = inflateReset2(strm, windowBits);
 | 
						|
    if (ret !== Z_OK$1) {
 | 
						|
      strm.state = null /*Z_NULL*/;
 | 
						|
    }
 | 
						|
 | 
						|
    return ret;
 | 
						|
  };
 | 
						|
  var inflateInit = function inflateInit(strm) {
 | 
						|
    return inflateInit2(strm, DEF_WBITS);
 | 
						|
  };
 | 
						|
 | 
						|
  /*
 | 
						|
   Return state with length and distance decoding tables and index sizes set to
 | 
						|
   fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 | 
						|
   If BUILDFIXED is defined, then instead this routine builds the tables the
 | 
						|
   first time it's called, and returns those tables the first time and
 | 
						|
   thereafter.  This reduces the size of the code by about 2K bytes, in
 | 
						|
   exchange for a little execution time.  However, BUILDFIXED should not be
 | 
						|
   used for threaded applications, since the rewriting of the tables and virgin
 | 
						|
   may not be thread-safe.
 | 
						|
   */
 | 
						|
  var virgin = true;
 | 
						|
  var lenfix, distfix; // We have no pointers in JS, so keep tables separate
 | 
						|
 | 
						|
  var fixedtables = function fixedtables(state) {
 | 
						|
    /* build fixed huffman tables if first call (may not be thread safe) */
 | 
						|
    if (virgin) {
 | 
						|
      lenfix = new Int32Array(512);
 | 
						|
      distfix = new Int32Array(32);
 | 
						|
 | 
						|
      /* literal/length table */
 | 
						|
      var sym = 0;
 | 
						|
      while (sym < 144) {
 | 
						|
        state.lens[sym++] = 8;
 | 
						|
      }
 | 
						|
      while (sym < 256) {
 | 
						|
        state.lens[sym++] = 9;
 | 
						|
      }
 | 
						|
      while (sym < 280) {
 | 
						|
        state.lens[sym++] = 7;
 | 
						|
      }
 | 
						|
      while (sym < 288) {
 | 
						|
        state.lens[sym++] = 8;
 | 
						|
      }
 | 
						|
      inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, {
 | 
						|
        bits: 9
 | 
						|
      });
 | 
						|
 | 
						|
      /* distance table */
 | 
						|
      sym = 0;
 | 
						|
      while (sym < 32) {
 | 
						|
        state.lens[sym++] = 5;
 | 
						|
      }
 | 
						|
      inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, {
 | 
						|
        bits: 5
 | 
						|
      });
 | 
						|
 | 
						|
      /* do this just once */
 | 
						|
      virgin = false;
 | 
						|
    }
 | 
						|
    state.lencode = lenfix;
 | 
						|
    state.lenbits = 9;
 | 
						|
    state.distcode = distfix;
 | 
						|
    state.distbits = 5;
 | 
						|
  };
 | 
						|
 | 
						|
  /*
 | 
						|
   Update the window with the last wsize (normally 32K) bytes written before
 | 
						|
   returning.  If window does not exist yet, create it.  This is only called
 | 
						|
   when a window is already in use, or when output has been written during this
 | 
						|
   inflate call, but the end of the deflate stream has not been reached yet.
 | 
						|
   It is also called to create a window for dictionary data when a dictionary
 | 
						|
   is loaded.
 | 
						|
 | 
						|
   Providing output buffers larger than 32K to inflate() should provide a speed
 | 
						|
   advantage, since only the last 32K of output is copied to the sliding window
 | 
						|
   upon return from inflate(), and since all distances after the first 32K of
 | 
						|
   output will fall in the output data, making match copies simpler and faster.
 | 
						|
   The advantage may be dependent on the size of the processor's data caches.
 | 
						|
   */
 | 
						|
  var updatewindow = function updatewindow(strm, src, end, copy) {
 | 
						|
    var dist;
 | 
						|
    var state = strm.state;
 | 
						|
 | 
						|
    /* if it hasn't been done already, allocate space for the window */
 | 
						|
    if (state.window === null) {
 | 
						|
      state.wsize = 1 << state.wbits;
 | 
						|
      state.wnext = 0;
 | 
						|
      state.whave = 0;
 | 
						|
      state.window = new Uint8Array(state.wsize);
 | 
						|
    }
 | 
						|
 | 
						|
    /* copy state->wsize or less output bytes into the circular window */
 | 
						|
    if (copy >= state.wsize) {
 | 
						|
      state.window.set(src.subarray(end - state.wsize, end), 0);
 | 
						|
      state.wnext = 0;
 | 
						|
      state.whave = state.wsize;
 | 
						|
    } else {
 | 
						|
      dist = state.wsize - state.wnext;
 | 
						|
      if (dist > copy) {
 | 
						|
        dist = copy;
 | 
						|
      }
 | 
						|
      //zmemcpy(state->window + state->wnext, end - copy, dist);
 | 
						|
      state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext);
 | 
						|
      copy -= dist;
 | 
						|
      if (copy) {
 | 
						|
        //zmemcpy(state->window, end - copy, copy);
 | 
						|
        state.window.set(src.subarray(end - copy, end), 0);
 | 
						|
        state.wnext = copy;
 | 
						|
        state.whave = state.wsize;
 | 
						|
      } else {
 | 
						|
        state.wnext += dist;
 | 
						|
        if (state.wnext === state.wsize) {
 | 
						|
          state.wnext = 0;
 | 
						|
        }
 | 
						|
        if (state.whave < state.wsize) {
 | 
						|
          state.whave += dist;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
  };
 | 
						|
  var inflate$2 = function inflate(strm, flush) {
 | 
						|
    var state;
 | 
						|
    var input, output; // input/output buffers
 | 
						|
    var next; /* next input INDEX */
 | 
						|
    var put; /* next output INDEX */
 | 
						|
    var have, left; /* available input and output */
 | 
						|
    var hold; /* bit buffer */
 | 
						|
    var bits; /* bits in bit buffer */
 | 
						|
    var _in, _out; /* save starting available input and output */
 | 
						|
    var copy; /* number of stored or match bytes to copy */
 | 
						|
    var from; /* where to copy match bytes from */
 | 
						|
    var from_source;
 | 
						|
    var here = 0; /* current decoding table entry */
 | 
						|
    var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
 | 
						|
    //let last;                   /* parent table entry */
 | 
						|
    var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
 | 
						|
    var len; /* length to copy for repeats, bits to drop */
 | 
						|
    var ret; /* return code */
 | 
						|
    var hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */
 | 
						|
    var opts;
 | 
						|
    var n; // temporary variable for NEED_BITS
 | 
						|
 | 
						|
    var order = /* permutation of code lengths */
 | 
						|
    new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
 | 
						|
    if (inflateStateCheck(strm) || !strm.output || !strm.input && strm.avail_in !== 0) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    state = strm.state;
 | 
						|
    if (state.mode === TYPE) {
 | 
						|
      state.mode = TYPEDO;
 | 
						|
    } /* skip check */
 | 
						|
 | 
						|
    //--- LOAD() ---
 | 
						|
    put = strm.next_out;
 | 
						|
    output = strm.output;
 | 
						|
    left = strm.avail_out;
 | 
						|
    next = strm.next_in;
 | 
						|
    input = strm.input;
 | 
						|
    have = strm.avail_in;
 | 
						|
    hold = state.hold;
 | 
						|
    bits = state.bits;
 | 
						|
    //---
 | 
						|
 | 
						|
    _in = have;
 | 
						|
    _out = left;
 | 
						|
    ret = Z_OK$1;
 | 
						|
    inf_leave:
 | 
						|
    // goto emulation
 | 
						|
    for (;;) {
 | 
						|
      switch (state.mode) {
 | 
						|
        case HEAD:
 | 
						|
          if (state.wrap === 0) {
 | 
						|
            state.mode = TYPEDO;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //=== NEEDBITS(16);
 | 
						|
          while (bits < 16) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          if (state.wrap & 2 && hold === 0x8b1f) {
 | 
						|
            /* gzip header */
 | 
						|
            if (state.wbits === 0) {
 | 
						|
              state.wbits = 15;
 | 
						|
            }
 | 
						|
            state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
 | 
						|
            //=== CRC2(state.check, hold);
 | 
						|
            hbuf[0] = hold & 0xff;
 | 
						|
            hbuf[1] = hold >>> 8 & 0xff;
 | 
						|
            state.check = crc32_1(state.check, hbuf, 2, 0);
 | 
						|
            //===//
 | 
						|
 | 
						|
            //=== INITBITS();
 | 
						|
            hold = 0;
 | 
						|
            bits = 0;
 | 
						|
            //===//
 | 
						|
            state.mode = FLAGS;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (state.head) {
 | 
						|
            state.head.done = false;
 | 
						|
          }
 | 
						|
          if (!(state.wrap & 1) || /* check if zlib header allowed */
 | 
						|
          (((hold & 0xff /*BITS(8)*/) << 8) + (hold >> 8)) % 31) {
 | 
						|
            strm.msg = 'incorrect header check';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if ((hold & 0x0f /*BITS(4)*/) !== Z_DEFLATED) {
 | 
						|
            strm.msg = 'unknown compression method';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //--- DROPBITS(4) ---//
 | 
						|
          hold >>>= 4;
 | 
						|
          bits -= 4;
 | 
						|
          //---//
 | 
						|
          len = (hold & 0x0f /*BITS(4)*/) + 8;
 | 
						|
          if (state.wbits === 0) {
 | 
						|
            state.wbits = len;
 | 
						|
          }
 | 
						|
          if (len > 15 || len > state.wbits) {
 | 
						|
            strm.msg = 'invalid window size';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
 | 
						|
          // !!! pako patch. Force use `options.windowBits` if passed.
 | 
						|
          // Required to always use max window size by default.
 | 
						|
          state.dmax = 1 << state.wbits;
 | 
						|
          //state.dmax = 1 << len;
 | 
						|
 | 
						|
          state.flags = 0; /* indicate zlib header */
 | 
						|
          //Tracev((stderr, "inflate:   zlib header ok\n"));
 | 
						|
          strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/;
 | 
						|
          state.mode = hold & 0x200 ? DICTID : TYPE;
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          break;
 | 
						|
        case FLAGS:
 | 
						|
          //=== NEEDBITS(16); */
 | 
						|
          while (bits < 16) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          state.flags = hold;
 | 
						|
          if ((state.flags & 0xff) !== Z_DEFLATED) {
 | 
						|
            strm.msg = 'unknown compression method';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (state.flags & 0xe000) {
 | 
						|
            strm.msg = 'unknown header flags set';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (state.head) {
 | 
						|
            state.head.text = hold >> 8 & 1;
 | 
						|
          }
 | 
						|
          if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
            //=== CRC2(state.check, hold);
 | 
						|
            hbuf[0] = hold & 0xff;
 | 
						|
            hbuf[1] = hold >>> 8 & 0xff;
 | 
						|
            state.check = crc32_1(state.check, hbuf, 2, 0);
 | 
						|
            //===//
 | 
						|
          }
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          state.mode = TIME;
 | 
						|
        /* falls through */
 | 
						|
        case TIME:
 | 
						|
          //=== NEEDBITS(32); */
 | 
						|
          while (bits < 32) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          if (state.head) {
 | 
						|
            state.head.time = hold;
 | 
						|
          }
 | 
						|
          if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
            //=== CRC4(state.check, hold)
 | 
						|
            hbuf[0] = hold & 0xff;
 | 
						|
            hbuf[1] = hold >>> 8 & 0xff;
 | 
						|
            hbuf[2] = hold >>> 16 & 0xff;
 | 
						|
            hbuf[3] = hold >>> 24 & 0xff;
 | 
						|
            state.check = crc32_1(state.check, hbuf, 4, 0);
 | 
						|
            //===
 | 
						|
          }
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          state.mode = OS;
 | 
						|
        /* falls through */
 | 
						|
        case OS:
 | 
						|
          //=== NEEDBITS(16); */
 | 
						|
          while (bits < 16) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          if (state.head) {
 | 
						|
            state.head.xflags = hold & 0xff;
 | 
						|
            state.head.os = hold >> 8;
 | 
						|
          }
 | 
						|
          if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
            //=== CRC2(state.check, hold);
 | 
						|
            hbuf[0] = hold & 0xff;
 | 
						|
            hbuf[1] = hold >>> 8 & 0xff;
 | 
						|
            state.check = crc32_1(state.check, hbuf, 2, 0);
 | 
						|
            //===//
 | 
						|
          }
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          state.mode = EXLEN;
 | 
						|
        /* falls through */
 | 
						|
        case EXLEN:
 | 
						|
          if (state.flags & 0x0400) {
 | 
						|
            //=== NEEDBITS(16); */
 | 
						|
            while (bits < 16) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            state.length = hold;
 | 
						|
            if (state.head) {
 | 
						|
              state.head.extra_len = hold;
 | 
						|
            }
 | 
						|
            if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
              //=== CRC2(state.check, hold);
 | 
						|
              hbuf[0] = hold & 0xff;
 | 
						|
              hbuf[1] = hold >>> 8 & 0xff;
 | 
						|
              state.check = crc32_1(state.check, hbuf, 2, 0);
 | 
						|
              //===//
 | 
						|
            }
 | 
						|
            //=== INITBITS();
 | 
						|
            hold = 0;
 | 
						|
            bits = 0;
 | 
						|
            //===//
 | 
						|
          } else if (state.head) {
 | 
						|
            state.head.extra = null /*Z_NULL*/;
 | 
						|
          }
 | 
						|
 | 
						|
          state.mode = EXTRA;
 | 
						|
        /* falls through */
 | 
						|
        case EXTRA:
 | 
						|
          if (state.flags & 0x0400) {
 | 
						|
            copy = state.length;
 | 
						|
            if (copy > have) {
 | 
						|
              copy = have;
 | 
						|
            }
 | 
						|
            if (copy) {
 | 
						|
              if (state.head) {
 | 
						|
                len = state.head.extra_len - state.length;
 | 
						|
                if (!state.head.extra) {
 | 
						|
                  // Use untyped array for more convenient processing later
 | 
						|
                  state.head.extra = new Uint8Array(state.head.extra_len);
 | 
						|
                }
 | 
						|
                state.head.extra.set(input.subarray(next,
 | 
						|
                // extra field is limited to 65536 bytes
 | 
						|
                // - no need for additional size check
 | 
						|
                next + copy), /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
 | 
						|
                len);
 | 
						|
                //zmemcpy(state.head.extra + len, next,
 | 
						|
                //        len + copy > state.head.extra_max ?
 | 
						|
                //        state.head.extra_max - len : copy);
 | 
						|
              }
 | 
						|
 | 
						|
              if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
                state.check = crc32_1(state.check, input, copy, next);
 | 
						|
              }
 | 
						|
              have -= copy;
 | 
						|
              next += copy;
 | 
						|
              state.length -= copy;
 | 
						|
            }
 | 
						|
            if (state.length) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          state.length = 0;
 | 
						|
          state.mode = NAME;
 | 
						|
        /* falls through */
 | 
						|
        case NAME:
 | 
						|
          if (state.flags & 0x0800) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            copy = 0;
 | 
						|
            do {
 | 
						|
              // TODO: 2 or 1 bytes?
 | 
						|
              len = input[next + copy++];
 | 
						|
              /* use constant limit because in js we should not preallocate memory */
 | 
						|
              if (state.head && len && state.length < 65536 /*state.head.name_max*/) {
 | 
						|
                state.head.name += String.fromCharCode(len);
 | 
						|
              }
 | 
						|
            } while (len && copy < have);
 | 
						|
            if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
              state.check = crc32_1(state.check, input, copy, next);
 | 
						|
            }
 | 
						|
            have -= copy;
 | 
						|
            next += copy;
 | 
						|
            if (len) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
          } else if (state.head) {
 | 
						|
            state.head.name = null;
 | 
						|
          }
 | 
						|
          state.length = 0;
 | 
						|
          state.mode = COMMENT;
 | 
						|
        /* falls through */
 | 
						|
        case COMMENT:
 | 
						|
          if (state.flags & 0x1000) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            copy = 0;
 | 
						|
            do {
 | 
						|
              len = input[next + copy++];
 | 
						|
              /* use constant limit because in js we should not preallocate memory */
 | 
						|
              if (state.head && len && state.length < 65536 /*state.head.comm_max*/) {
 | 
						|
                state.head.comment += String.fromCharCode(len);
 | 
						|
              }
 | 
						|
            } while (len && copy < have);
 | 
						|
            if (state.flags & 0x0200 && state.wrap & 4) {
 | 
						|
              state.check = crc32_1(state.check, input, copy, next);
 | 
						|
            }
 | 
						|
            have -= copy;
 | 
						|
            next += copy;
 | 
						|
            if (len) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
          } else if (state.head) {
 | 
						|
            state.head.comment = null;
 | 
						|
          }
 | 
						|
          state.mode = HCRC;
 | 
						|
        /* falls through */
 | 
						|
        case HCRC:
 | 
						|
          if (state.flags & 0x0200) {
 | 
						|
            //=== NEEDBITS(16); */
 | 
						|
            while (bits < 16) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            if (state.wrap & 4 && hold !== (state.check & 0xffff)) {
 | 
						|
              strm.msg = 'header crc mismatch';
 | 
						|
              state.mode = BAD;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            //=== INITBITS();
 | 
						|
            hold = 0;
 | 
						|
            bits = 0;
 | 
						|
            //===//
 | 
						|
          }
 | 
						|
 | 
						|
          if (state.head) {
 | 
						|
            state.head.hcrc = state.flags >> 9 & 1;
 | 
						|
            state.head.done = true;
 | 
						|
          }
 | 
						|
          strm.adler = state.check = 0;
 | 
						|
          state.mode = TYPE;
 | 
						|
          break;
 | 
						|
        case DICTID:
 | 
						|
          //=== NEEDBITS(32); */
 | 
						|
          while (bits < 32) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          strm.adler = state.check = zswap32(hold);
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          state.mode = DICT;
 | 
						|
        /* falls through */
 | 
						|
        case DICT:
 | 
						|
          if (state.havedict === 0) {
 | 
						|
            //--- RESTORE() ---
 | 
						|
            strm.next_out = put;
 | 
						|
            strm.avail_out = left;
 | 
						|
            strm.next_in = next;
 | 
						|
            strm.avail_in = have;
 | 
						|
            state.hold = hold;
 | 
						|
            state.bits = bits;
 | 
						|
            //---
 | 
						|
            return Z_NEED_DICT$1;
 | 
						|
          }
 | 
						|
          strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/;
 | 
						|
          state.mode = TYPE;
 | 
						|
        /* falls through */
 | 
						|
        case TYPE:
 | 
						|
          if (flush === Z_BLOCK || flush === Z_TREES) {
 | 
						|
            break inf_leave;
 | 
						|
          }
 | 
						|
        /* falls through */
 | 
						|
        case TYPEDO:
 | 
						|
          if (state.last) {
 | 
						|
            //--- BYTEBITS() ---//
 | 
						|
            hold >>>= bits & 7;
 | 
						|
            bits -= bits & 7;
 | 
						|
            //---//
 | 
						|
            state.mode = CHECK;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //=== NEEDBITS(3); */
 | 
						|
          while (bits < 3) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          state.last = hold & 0x01 /*BITS(1)*/;
 | 
						|
          //--- DROPBITS(1) ---//
 | 
						|
          hold >>>= 1;
 | 
						|
          bits -= 1;
 | 
						|
          //---//
 | 
						|
 | 
						|
          switch (hold & 0x03 /*BITS(2)*/) {
 | 
						|
            case 0:
 | 
						|
              /* stored block */
 | 
						|
              //Tracev((stderr, "inflate:     stored block%s\n",
 | 
						|
              //        state.last ? " (last)" : ""));
 | 
						|
              state.mode = STORED;
 | 
						|
              break;
 | 
						|
            case 1:
 | 
						|
              /* fixed block */
 | 
						|
              fixedtables(state);
 | 
						|
              //Tracev((stderr, "inflate:     fixed codes block%s\n",
 | 
						|
              //        state.last ? " (last)" : ""));
 | 
						|
              state.mode = LEN_; /* decode codes */
 | 
						|
              if (flush === Z_TREES) {
 | 
						|
                //--- DROPBITS(2) ---//
 | 
						|
                hold >>>= 2;
 | 
						|
                bits -= 2;
 | 
						|
                //---//
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              break;
 | 
						|
            case 2:
 | 
						|
              /* dynamic block */
 | 
						|
              //Tracev((stderr, "inflate:     dynamic codes block%s\n",
 | 
						|
              //        state.last ? " (last)" : ""));
 | 
						|
              state.mode = TABLE;
 | 
						|
              break;
 | 
						|
            case 3:
 | 
						|
              strm.msg = 'invalid block type';
 | 
						|
              state.mode = BAD;
 | 
						|
          }
 | 
						|
          //--- DROPBITS(2) ---//
 | 
						|
          hold >>>= 2;
 | 
						|
          bits -= 2;
 | 
						|
          //---//
 | 
						|
          break;
 | 
						|
        case STORED:
 | 
						|
          //--- BYTEBITS() ---// /* go to byte boundary */
 | 
						|
          hold >>>= bits & 7;
 | 
						|
          bits -= bits & 7;
 | 
						|
          //---//
 | 
						|
          //=== NEEDBITS(32); */
 | 
						|
          while (bits < 32) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) {
 | 
						|
            strm.msg = 'invalid stored block lengths';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          state.length = hold & 0xffff;
 | 
						|
          //Tracev((stderr, "inflate:       stored length %u\n",
 | 
						|
          //        state.length));
 | 
						|
          //=== INITBITS();
 | 
						|
          hold = 0;
 | 
						|
          bits = 0;
 | 
						|
          //===//
 | 
						|
          state.mode = COPY_;
 | 
						|
          if (flush === Z_TREES) {
 | 
						|
            break inf_leave;
 | 
						|
          }
 | 
						|
        /* falls through */
 | 
						|
        case COPY_:
 | 
						|
          state.mode = COPY;
 | 
						|
        /* falls through */
 | 
						|
        case COPY:
 | 
						|
          copy = state.length;
 | 
						|
          if (copy) {
 | 
						|
            if (copy > have) {
 | 
						|
              copy = have;
 | 
						|
            }
 | 
						|
            if (copy > left) {
 | 
						|
              copy = left;
 | 
						|
            }
 | 
						|
            if (copy === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            //--- zmemcpy(put, next, copy); ---
 | 
						|
            output.set(input.subarray(next, next + copy), put);
 | 
						|
            //---//
 | 
						|
            have -= copy;
 | 
						|
            next += copy;
 | 
						|
            left -= copy;
 | 
						|
            put += copy;
 | 
						|
            state.length -= copy;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //Tracev((stderr, "inflate:       stored end\n"));
 | 
						|
          state.mode = TYPE;
 | 
						|
          break;
 | 
						|
        case TABLE:
 | 
						|
          //=== NEEDBITS(14); */
 | 
						|
          while (bits < 14) {
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
          }
 | 
						|
          //===//
 | 
						|
          state.nlen = (hold & 0x1f /*BITS(5)*/) + 257;
 | 
						|
          //--- DROPBITS(5) ---//
 | 
						|
          hold >>>= 5;
 | 
						|
          bits -= 5;
 | 
						|
          //---//
 | 
						|
          state.ndist = (hold & 0x1f /*BITS(5)*/) + 1;
 | 
						|
          //--- DROPBITS(5) ---//
 | 
						|
          hold >>>= 5;
 | 
						|
          bits -= 5;
 | 
						|
          //---//
 | 
						|
          state.ncode = (hold & 0x0f /*BITS(4)*/) + 4;
 | 
						|
          //--- DROPBITS(4) ---//
 | 
						|
          hold >>>= 4;
 | 
						|
          bits -= 4;
 | 
						|
          //---//
 | 
						|
          //#ifndef PKZIP_BUG_WORKAROUND
 | 
						|
          if (state.nlen > 286 || state.ndist > 30) {
 | 
						|
            strm.msg = 'too many length or distance symbols';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //#endif
 | 
						|
          //Tracev((stderr, "inflate:       table sizes ok\n"));
 | 
						|
          state.have = 0;
 | 
						|
          state.mode = LENLENS;
 | 
						|
        /* falls through */
 | 
						|
        case LENLENS:
 | 
						|
          while (state.have < state.ncode) {
 | 
						|
            //=== NEEDBITS(3);
 | 
						|
            while (bits < 3) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            state.lens[order[state.have++]] = hold & 0x07; //BITS(3);
 | 
						|
            //--- DROPBITS(3) ---//
 | 
						|
            hold >>>= 3;
 | 
						|
            bits -= 3;
 | 
						|
            //---//
 | 
						|
          }
 | 
						|
 | 
						|
          while (state.have < 19) {
 | 
						|
            state.lens[order[state.have++]] = 0;
 | 
						|
          }
 | 
						|
          // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						|
          //state.next = state.codes;
 | 
						|
          //state.lencode = state.next;
 | 
						|
          // Switch to use dynamic table
 | 
						|
          state.lencode = state.lendyn;
 | 
						|
          state.lenbits = 7;
 | 
						|
          opts = {
 | 
						|
            bits: state.lenbits
 | 
						|
          };
 | 
						|
          ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
 | 
						|
          state.lenbits = opts.bits;
 | 
						|
          if (ret) {
 | 
						|
            strm.msg = 'invalid code lengths set';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //Tracev((stderr, "inflate:       code lengths ok\n"));
 | 
						|
          state.have = 0;
 | 
						|
          state.mode = CODELENS;
 | 
						|
        /* falls through */
 | 
						|
        case CODELENS:
 | 
						|
          while (state.have < state.nlen + state.ndist) {
 | 
						|
            for (;;) {
 | 
						|
              here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/
 | 
						|
              here_bits = here >>> 24;
 | 
						|
              here_op = here >>> 16 & 0xff;
 | 
						|
              here_val = here & 0xffff;
 | 
						|
              if (here_bits <= bits) {
 | 
						|
                break;
 | 
						|
              }
 | 
						|
              //--- PULLBYTE() ---//
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
              //---//
 | 
						|
            }
 | 
						|
 | 
						|
            if (here_val < 16) {
 | 
						|
              //--- DROPBITS(here.bits) ---//
 | 
						|
              hold >>>= here_bits;
 | 
						|
              bits -= here_bits;
 | 
						|
              //---//
 | 
						|
              state.lens[state.have++] = here_val;
 | 
						|
            } else {
 | 
						|
              if (here_val === 16) {
 | 
						|
                //=== NEEDBITS(here.bits + 2);
 | 
						|
                n = here_bits + 2;
 | 
						|
                while (bits < n) {
 | 
						|
                  if (have === 0) {
 | 
						|
                    break inf_leave;
 | 
						|
                  }
 | 
						|
                  have--;
 | 
						|
                  hold += input[next++] << bits;
 | 
						|
                  bits += 8;
 | 
						|
                }
 | 
						|
                //===//
 | 
						|
                //--- DROPBITS(here.bits) ---//
 | 
						|
                hold >>>= here_bits;
 | 
						|
                bits -= here_bits;
 | 
						|
                //---//
 | 
						|
                if (state.have === 0) {
 | 
						|
                  strm.msg = 'invalid bit length repeat';
 | 
						|
                  state.mode = BAD;
 | 
						|
                  break;
 | 
						|
                }
 | 
						|
                len = state.lens[state.have - 1];
 | 
						|
                copy = 3 + (hold & 0x03); //BITS(2);
 | 
						|
                //--- DROPBITS(2) ---//
 | 
						|
                hold >>>= 2;
 | 
						|
                bits -= 2;
 | 
						|
                //---//
 | 
						|
              } else if (here_val === 17) {
 | 
						|
                //=== NEEDBITS(here.bits + 3);
 | 
						|
                n = here_bits + 3;
 | 
						|
                while (bits < n) {
 | 
						|
                  if (have === 0) {
 | 
						|
                    break inf_leave;
 | 
						|
                  }
 | 
						|
                  have--;
 | 
						|
                  hold += input[next++] << bits;
 | 
						|
                  bits += 8;
 | 
						|
                }
 | 
						|
                //===//
 | 
						|
                //--- DROPBITS(here.bits) ---//
 | 
						|
                hold >>>= here_bits;
 | 
						|
                bits -= here_bits;
 | 
						|
                //---//
 | 
						|
                len = 0;
 | 
						|
                copy = 3 + (hold & 0x07); //BITS(3);
 | 
						|
                //--- DROPBITS(3) ---//
 | 
						|
                hold >>>= 3;
 | 
						|
                bits -= 3;
 | 
						|
                //---//
 | 
						|
              } else {
 | 
						|
                //=== NEEDBITS(here.bits + 7);
 | 
						|
                n = here_bits + 7;
 | 
						|
                while (bits < n) {
 | 
						|
                  if (have === 0) {
 | 
						|
                    break inf_leave;
 | 
						|
                  }
 | 
						|
                  have--;
 | 
						|
                  hold += input[next++] << bits;
 | 
						|
                  bits += 8;
 | 
						|
                }
 | 
						|
                //===//
 | 
						|
                //--- DROPBITS(here.bits) ---//
 | 
						|
                hold >>>= here_bits;
 | 
						|
                bits -= here_bits;
 | 
						|
                //---//
 | 
						|
                len = 0;
 | 
						|
                copy = 11 + (hold & 0x7f); //BITS(7);
 | 
						|
                //--- DROPBITS(7) ---//
 | 
						|
                hold >>>= 7;
 | 
						|
                bits -= 7;
 | 
						|
                //---//
 | 
						|
              }
 | 
						|
 | 
						|
              if (state.have + copy > state.nlen + state.ndist) {
 | 
						|
                strm.msg = 'invalid bit length repeat';
 | 
						|
                state.mode = BAD;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
              while (copy--) {
 | 
						|
                state.lens[state.have++] = len;
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
 | 
						|
          /* handle error breaks in while */
 | 
						|
          if (state.mode === BAD) {
 | 
						|
            break;
 | 
						|
          }
 | 
						|
 | 
						|
          /* check for end-of-block code (better have one) */
 | 
						|
          if (state.lens[256] === 0) {
 | 
						|
            strm.msg = 'invalid code -- missing end-of-block';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
 | 
						|
          /* build code tables -- note: do not change the lenbits or distbits
 | 
						|
             values here (9 and 6) without reading the comments in inftrees.h
 | 
						|
             concerning the ENOUGH constants, which depend on those values */
 | 
						|
          state.lenbits = 9;
 | 
						|
          opts = {
 | 
						|
            bits: state.lenbits
 | 
						|
          };
 | 
						|
          ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
 | 
						|
          // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						|
          // state.next_index = opts.table_index;
 | 
						|
          state.lenbits = opts.bits;
 | 
						|
          // state.lencode = state.next;
 | 
						|
 | 
						|
          if (ret) {
 | 
						|
            strm.msg = 'invalid literal/lengths set';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          state.distbits = 6;
 | 
						|
          //state.distcode.copy(state.codes);
 | 
						|
          // Switch to use dynamic table
 | 
						|
          state.distcode = state.distdyn;
 | 
						|
          opts = {
 | 
						|
            bits: state.distbits
 | 
						|
          };
 | 
						|
          ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
 | 
						|
          // We have separate tables & no pointers. 2 commented lines below not needed.
 | 
						|
          // state.next_index = opts.table_index;
 | 
						|
          state.distbits = opts.bits;
 | 
						|
          // state.distcode = state.next;
 | 
						|
 | 
						|
          if (ret) {
 | 
						|
            strm.msg = 'invalid distances set';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //Tracev((stderr, 'inflate:       codes ok\n'));
 | 
						|
          state.mode = LEN_;
 | 
						|
          if (flush === Z_TREES) {
 | 
						|
            break inf_leave;
 | 
						|
          }
 | 
						|
        /* falls through */
 | 
						|
        case LEN_:
 | 
						|
          state.mode = LEN;
 | 
						|
        /* falls through */
 | 
						|
        case LEN:
 | 
						|
          if (have >= 6 && left >= 258) {
 | 
						|
            //--- RESTORE() ---
 | 
						|
            strm.next_out = put;
 | 
						|
            strm.avail_out = left;
 | 
						|
            strm.next_in = next;
 | 
						|
            strm.avail_in = have;
 | 
						|
            state.hold = hold;
 | 
						|
            state.bits = bits;
 | 
						|
            //---
 | 
						|
            inffast(strm, _out);
 | 
						|
            //--- LOAD() ---
 | 
						|
            put = strm.next_out;
 | 
						|
            output = strm.output;
 | 
						|
            left = strm.avail_out;
 | 
						|
            next = strm.next_in;
 | 
						|
            input = strm.input;
 | 
						|
            have = strm.avail_in;
 | 
						|
            hold = state.hold;
 | 
						|
            bits = state.bits;
 | 
						|
            //---
 | 
						|
 | 
						|
            if (state.mode === TYPE) {
 | 
						|
              state.back = -1;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          state.back = 0;
 | 
						|
          for (;;) {
 | 
						|
            here = state.lencode[hold & (1 << state.lenbits) - 1]; /*BITS(state.lenbits)*/
 | 
						|
            here_bits = here >>> 24;
 | 
						|
            here_op = here >>> 16 & 0xff;
 | 
						|
            here_val = here & 0xffff;
 | 
						|
            if (here_bits <= bits) {
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            //--- PULLBYTE() ---//
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
            //---//
 | 
						|
          }
 | 
						|
 | 
						|
          if (here_op && (here_op & 0xf0) === 0) {
 | 
						|
            last_bits = here_bits;
 | 
						|
            last_op = here_op;
 | 
						|
            last_val = here_val;
 | 
						|
            for (;;) {
 | 
						|
              here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1 /*BITS(last.bits + last.op)*/) >> last_bits)];
 | 
						|
              here_bits = here >>> 24;
 | 
						|
              here_op = here >>> 16 & 0xff;
 | 
						|
              here_val = here & 0xffff;
 | 
						|
              if (last_bits + here_bits <= bits) {
 | 
						|
                break;
 | 
						|
              }
 | 
						|
              //--- PULLBYTE() ---//
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
              //---//
 | 
						|
            }
 | 
						|
            //--- DROPBITS(last.bits) ---//
 | 
						|
            hold >>>= last_bits;
 | 
						|
            bits -= last_bits;
 | 
						|
            //---//
 | 
						|
            state.back += last_bits;
 | 
						|
          }
 | 
						|
          //--- DROPBITS(here.bits) ---//
 | 
						|
          hold >>>= here_bits;
 | 
						|
          bits -= here_bits;
 | 
						|
          //---//
 | 
						|
          state.back += here_bits;
 | 
						|
          state.length = here_val;
 | 
						|
          if (here_op === 0) {
 | 
						|
            //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 | 
						|
            //        "inflate:         literal '%c'\n" :
 | 
						|
            //        "inflate:         literal 0x%02x\n", here.val));
 | 
						|
            state.mode = LIT;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (here_op & 32) {
 | 
						|
            //Tracevv((stderr, "inflate:         end of block\n"));
 | 
						|
            state.back = -1;
 | 
						|
            state.mode = TYPE;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          if (here_op & 64) {
 | 
						|
            strm.msg = 'invalid literal/length code';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          state.extra = here_op & 15;
 | 
						|
          state.mode = LENEXT;
 | 
						|
        /* falls through */
 | 
						|
        case LENEXT:
 | 
						|
          if (state.extra) {
 | 
						|
            //=== NEEDBITS(state.extra);
 | 
						|
            n = state.extra;
 | 
						|
            while (bits < n) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            state.length += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/;
 | 
						|
            //--- DROPBITS(state.extra) ---//
 | 
						|
            hold >>>= state.extra;
 | 
						|
            bits -= state.extra;
 | 
						|
            //---//
 | 
						|
            state.back += state.extra;
 | 
						|
          }
 | 
						|
          //Tracevv((stderr, "inflate:         length %u\n", state.length));
 | 
						|
          state.was = state.length;
 | 
						|
          state.mode = DIST;
 | 
						|
        /* falls through */
 | 
						|
        case DIST:
 | 
						|
          for (;;) {
 | 
						|
            here = state.distcode[hold & (1 << state.distbits) - 1]; /*BITS(state.distbits)*/
 | 
						|
            here_bits = here >>> 24;
 | 
						|
            here_op = here >>> 16 & 0xff;
 | 
						|
            here_val = here & 0xffff;
 | 
						|
            if (here_bits <= bits) {
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            //--- PULLBYTE() ---//
 | 
						|
            if (have === 0) {
 | 
						|
              break inf_leave;
 | 
						|
            }
 | 
						|
            have--;
 | 
						|
            hold += input[next++] << bits;
 | 
						|
            bits += 8;
 | 
						|
            //---//
 | 
						|
          }
 | 
						|
 | 
						|
          if ((here_op & 0xf0) === 0) {
 | 
						|
            last_bits = here_bits;
 | 
						|
            last_op = here_op;
 | 
						|
            last_val = here_val;
 | 
						|
            for (;;) {
 | 
						|
              here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1 /*BITS(last.bits + last.op)*/) >> last_bits)];
 | 
						|
              here_bits = here >>> 24;
 | 
						|
              here_op = here >>> 16 & 0xff;
 | 
						|
              here_val = here & 0xffff;
 | 
						|
              if (last_bits + here_bits <= bits) {
 | 
						|
                break;
 | 
						|
              }
 | 
						|
              //--- PULLBYTE() ---//
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
              //---//
 | 
						|
            }
 | 
						|
            //--- DROPBITS(last.bits) ---//
 | 
						|
            hold >>>= last_bits;
 | 
						|
            bits -= last_bits;
 | 
						|
            //---//
 | 
						|
            state.back += last_bits;
 | 
						|
          }
 | 
						|
          //--- DROPBITS(here.bits) ---//
 | 
						|
          hold >>>= here_bits;
 | 
						|
          bits -= here_bits;
 | 
						|
          //---//
 | 
						|
          state.back += here_bits;
 | 
						|
          if (here_op & 64) {
 | 
						|
            strm.msg = 'invalid distance code';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          state.offset = here_val;
 | 
						|
          state.extra = here_op & 15;
 | 
						|
          state.mode = DISTEXT;
 | 
						|
        /* falls through */
 | 
						|
        case DISTEXT:
 | 
						|
          if (state.extra) {
 | 
						|
            //=== NEEDBITS(state.extra);
 | 
						|
            n = state.extra;
 | 
						|
            while (bits < n) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            state.offset += hold & (1 << state.extra) - 1 /*BITS(state.extra)*/;
 | 
						|
            //--- DROPBITS(state.extra) ---//
 | 
						|
            hold >>>= state.extra;
 | 
						|
            bits -= state.extra;
 | 
						|
            //---//
 | 
						|
            state.back += state.extra;
 | 
						|
          }
 | 
						|
          //#ifdef INFLATE_STRICT
 | 
						|
          if (state.offset > state.dmax) {
 | 
						|
            strm.msg = 'invalid distance too far back';
 | 
						|
            state.mode = BAD;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
          //#endif
 | 
						|
          //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
 | 
						|
          state.mode = MATCH;
 | 
						|
        /* falls through */
 | 
						|
        case MATCH:
 | 
						|
          if (left === 0) {
 | 
						|
            break inf_leave;
 | 
						|
          }
 | 
						|
          copy = _out - left;
 | 
						|
          if (state.offset > copy) {
 | 
						|
            /* copy from window */
 | 
						|
            copy = state.offset - copy;
 | 
						|
            if (copy > state.whave) {
 | 
						|
              if (state.sane) {
 | 
						|
                strm.msg = 'invalid distance too far back';
 | 
						|
                state.mode = BAD;
 | 
						|
                break;
 | 
						|
              }
 | 
						|
              // (!) This block is disabled in zlib defaults,
 | 
						|
              // don't enable it for binary compatibility
 | 
						|
              //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 | 
						|
              //          Trace((stderr, "inflate.c too far\n"));
 | 
						|
              //          copy -= state.whave;
 | 
						|
              //          if (copy > state.length) { copy = state.length; }
 | 
						|
              //          if (copy > left) { copy = left; }
 | 
						|
              //          left -= copy;
 | 
						|
              //          state.length -= copy;
 | 
						|
              //          do {
 | 
						|
              //            output[put++] = 0;
 | 
						|
              //          } while (--copy);
 | 
						|
              //          if (state.length === 0) { state.mode = LEN; }
 | 
						|
              //          break;
 | 
						|
              //#endif
 | 
						|
            }
 | 
						|
 | 
						|
            if (copy > state.wnext) {
 | 
						|
              copy -= state.wnext;
 | 
						|
              from = state.wsize - copy;
 | 
						|
            } else {
 | 
						|
              from = state.wnext - copy;
 | 
						|
            }
 | 
						|
            if (copy > state.length) {
 | 
						|
              copy = state.length;
 | 
						|
            }
 | 
						|
            from_source = state.window;
 | 
						|
          } else {
 | 
						|
            /* copy from output */
 | 
						|
            from_source = output;
 | 
						|
            from = put - state.offset;
 | 
						|
            copy = state.length;
 | 
						|
          }
 | 
						|
          if (copy > left) {
 | 
						|
            copy = left;
 | 
						|
          }
 | 
						|
          left -= copy;
 | 
						|
          state.length -= copy;
 | 
						|
          do {
 | 
						|
            output[put++] = from_source[from++];
 | 
						|
          } while (--copy);
 | 
						|
          if (state.length === 0) {
 | 
						|
            state.mode = LEN;
 | 
						|
          }
 | 
						|
          break;
 | 
						|
        case LIT:
 | 
						|
          if (left === 0) {
 | 
						|
            break inf_leave;
 | 
						|
          }
 | 
						|
          output[put++] = state.length;
 | 
						|
          left--;
 | 
						|
          state.mode = LEN;
 | 
						|
          break;
 | 
						|
        case CHECK:
 | 
						|
          if (state.wrap) {
 | 
						|
            //=== NEEDBITS(32);
 | 
						|
            while (bits < 32) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              // Use '|' instead of '+' to make sure that result is signed
 | 
						|
              hold |= input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            _out -= left;
 | 
						|
            strm.total_out += _out;
 | 
						|
            state.total += _out;
 | 
						|
            if (state.wrap & 4 && _out) {
 | 
						|
              strm.adler = state.check = /*UPDATE_CHECK(state.check, put - _out, _out);*/
 | 
						|
              state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out);
 | 
						|
            }
 | 
						|
            _out = left;
 | 
						|
            // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
 | 
						|
            if (state.wrap & 4 && (state.flags ? hold : zswap32(hold)) !== state.check) {
 | 
						|
              strm.msg = 'incorrect data check';
 | 
						|
              state.mode = BAD;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            //=== INITBITS();
 | 
						|
            hold = 0;
 | 
						|
            bits = 0;
 | 
						|
            //===//
 | 
						|
            //Tracev((stderr, "inflate:   check matches trailer\n"));
 | 
						|
          }
 | 
						|
 | 
						|
          state.mode = LENGTH;
 | 
						|
        /* falls through */
 | 
						|
        case LENGTH:
 | 
						|
          if (state.wrap && state.flags) {
 | 
						|
            //=== NEEDBITS(32);
 | 
						|
            while (bits < 32) {
 | 
						|
              if (have === 0) {
 | 
						|
                break inf_leave;
 | 
						|
              }
 | 
						|
              have--;
 | 
						|
              hold += input[next++] << bits;
 | 
						|
              bits += 8;
 | 
						|
            }
 | 
						|
            //===//
 | 
						|
            if (state.wrap & 4 && hold !== (state.total & 0xffffffff)) {
 | 
						|
              strm.msg = 'incorrect length check';
 | 
						|
              state.mode = BAD;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
            //=== INITBITS();
 | 
						|
            hold = 0;
 | 
						|
            bits = 0;
 | 
						|
            //===//
 | 
						|
            //Tracev((stderr, "inflate:   length matches trailer\n"));
 | 
						|
          }
 | 
						|
 | 
						|
          state.mode = DONE;
 | 
						|
        /* falls through */
 | 
						|
        case DONE:
 | 
						|
          ret = Z_STREAM_END$1;
 | 
						|
          break inf_leave;
 | 
						|
        case BAD:
 | 
						|
          ret = Z_DATA_ERROR$1;
 | 
						|
          break inf_leave;
 | 
						|
        case MEM:
 | 
						|
          return Z_MEM_ERROR$1;
 | 
						|
        case SYNC:
 | 
						|
        /* falls through */
 | 
						|
        default:
 | 
						|
          return Z_STREAM_ERROR$1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
 | 
						|
 | 
						|
    /*
 | 
						|
       Return from inflate(), updating the total counts and the check value.
 | 
						|
       If there was no progress during the inflate() call, return a buffer
 | 
						|
       error.  Call updatewindow() to create and/or update the window state.
 | 
						|
       Note: a memory error from inflate() is non-recoverable.
 | 
						|
     */
 | 
						|
 | 
						|
    //--- RESTORE() ---
 | 
						|
    strm.next_out = put;
 | 
						|
    strm.avail_out = left;
 | 
						|
    strm.next_in = next;
 | 
						|
    strm.avail_in = have;
 | 
						|
    state.hold = hold;
 | 
						|
    state.bits = bits;
 | 
						|
    //---
 | 
						|
 | 
						|
    if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH$1)) {
 | 
						|
      if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ;
 | 
						|
    }
 | 
						|
    _in -= strm.avail_in;
 | 
						|
    _out -= strm.avail_out;
 | 
						|
    strm.total_in += _in;
 | 
						|
    strm.total_out += _out;
 | 
						|
    state.total += _out;
 | 
						|
    if (state.wrap & 4 && _out) {
 | 
						|
      strm.adler = state.check = /*UPDATE_CHECK(state.check, strm.next_out - _out, _out);*/
 | 
						|
      state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out);
 | 
						|
    }
 | 
						|
    strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
 | 
						|
    if ((_in === 0 && _out === 0 || flush === Z_FINISH$1) && ret === Z_OK$1) {
 | 
						|
      ret = Z_BUF_ERROR;
 | 
						|
    }
 | 
						|
    return ret;
 | 
						|
  };
 | 
						|
  var inflateEnd = function inflateEnd(strm) {
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
    if (state.window) {
 | 
						|
      state.window = null;
 | 
						|
    }
 | 
						|
    strm.state = null;
 | 
						|
    return Z_OK$1;
 | 
						|
  };
 | 
						|
  var inflateGetHeader = function inflateGetHeader(strm, head) {
 | 
						|
    /* check state */
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    var state = strm.state;
 | 
						|
    if ((state.wrap & 2) === 0) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* save header structure */
 | 
						|
    state.head = head;
 | 
						|
    head.done = false;
 | 
						|
    return Z_OK$1;
 | 
						|
  };
 | 
						|
  var inflateSetDictionary = function inflateSetDictionary(strm, dictionary) {
 | 
						|
    var dictLength = dictionary.length;
 | 
						|
    var state;
 | 
						|
    var dictid;
 | 
						|
    var ret;
 | 
						|
 | 
						|
    /* check state */
 | 
						|
    if (inflateStateCheck(strm)) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
    state = strm.state;
 | 
						|
    if (state.wrap !== 0 && state.mode !== DICT) {
 | 
						|
      return Z_STREAM_ERROR$1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* check for correct dictionary identifier */
 | 
						|
    if (state.mode === DICT) {
 | 
						|
      dictid = 1; /* adler32(0, null, 0)*/
 | 
						|
      /* dictid = adler32(dictid, dictionary, dictLength); */
 | 
						|
      dictid = adler32_1(dictid, dictionary, dictLength, 0);
 | 
						|
      if (dictid !== state.check) {
 | 
						|
        return Z_DATA_ERROR$1;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    /* copy dictionary to window using updatewindow(), which will amend the
 | 
						|
     existing dictionary if appropriate */
 | 
						|
    ret = updatewindow(strm, dictionary, dictLength, dictLength);
 | 
						|
    if (ret) {
 | 
						|
      state.mode = MEM;
 | 
						|
      return Z_MEM_ERROR$1;
 | 
						|
    }
 | 
						|
    state.havedict = 1;
 | 
						|
    // Tracev((stderr, "inflate:   dictionary set\n"));
 | 
						|
    return Z_OK$1;
 | 
						|
  };
 | 
						|
  var inflateReset_1 = inflateReset;
 | 
						|
  var inflateReset2_1 = inflateReset2;
 | 
						|
  var inflateResetKeep_1 = inflateResetKeep;
 | 
						|
  var inflateInit_1 = inflateInit;
 | 
						|
  var inflateInit2_1 = inflateInit2;
 | 
						|
  var inflate_2$1 = inflate$2;
 | 
						|
  var inflateEnd_1 = inflateEnd;
 | 
						|
  var inflateGetHeader_1 = inflateGetHeader;
 | 
						|
  var inflateSetDictionary_1 = inflateSetDictionary;
 | 
						|
  var inflateInfo = 'pako inflate (from Nodeca project)';
 | 
						|
 | 
						|
  /* Not implemented
 | 
						|
  module.exports.inflateCodesUsed = inflateCodesUsed;
 | 
						|
  module.exports.inflateCopy = inflateCopy;
 | 
						|
  module.exports.inflateGetDictionary = inflateGetDictionary;
 | 
						|
  module.exports.inflateMark = inflateMark;
 | 
						|
  module.exports.inflatePrime = inflatePrime;
 | 
						|
  module.exports.inflateSync = inflateSync;
 | 
						|
  module.exports.inflateSyncPoint = inflateSyncPoint;
 | 
						|
  module.exports.inflateUndermine = inflateUndermine;
 | 
						|
  module.exports.inflateValidate = inflateValidate;
 | 
						|
  */
 | 
						|
 | 
						|
  var inflate_1$2 = {
 | 
						|
    inflateReset: inflateReset_1,
 | 
						|
    inflateReset2: inflateReset2_1,
 | 
						|
    inflateResetKeep: inflateResetKeep_1,
 | 
						|
    inflateInit: inflateInit_1,
 | 
						|
    inflateInit2: inflateInit2_1,
 | 
						|
    inflate: inflate_2$1,
 | 
						|
    inflateEnd: inflateEnd_1,
 | 
						|
    inflateGetHeader: inflateGetHeader_1,
 | 
						|
    inflateSetDictionary: inflateSetDictionary_1,
 | 
						|
    inflateInfo: inflateInfo
 | 
						|
  };
 | 
						|
 | 
						|
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 | 
						|
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 | 
						|
  //
 | 
						|
  // This software is provided 'as-is', without any express or implied
 | 
						|
  // warranty. In no event will the authors be held liable for any damages
 | 
						|
  // arising from the use of this software.
 | 
						|
  //
 | 
						|
  // Permission is granted to anyone to use this software for any purpose,
 | 
						|
  // including commercial applications, and to alter it and redistribute it
 | 
						|
  // freely, subject to the following restrictions:
 | 
						|
  //
 | 
						|
  // 1. The origin of this software must not be misrepresented; you must not
 | 
						|
  //   claim that you wrote the original software. If you use this software
 | 
						|
  //   in a product, an acknowledgment in the product documentation would be
 | 
						|
  //   appreciated but is not required.
 | 
						|
  // 2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
  //   misrepresented as being the original software.
 | 
						|
  // 3. This notice may not be removed or altered from any source distribution.
 | 
						|
  function GZheader() {
 | 
						|
    /* true if compressed data believed to be text */
 | 
						|
    this.text = 0;
 | 
						|
    /* modification time */
 | 
						|
    this.time = 0;
 | 
						|
    /* extra flags (not used when writing a gzip file) */
 | 
						|
    this.xflags = 0;
 | 
						|
    /* operating system */
 | 
						|
    this.os = 0;
 | 
						|
    /* pointer to extra field or Z_NULL if none */
 | 
						|
    this.extra = null;
 | 
						|
    /* extra field length (valid if extra != Z_NULL) */
 | 
						|
    this.extra_len = 0; // Actually, we don't need it in JS,
 | 
						|
    // but leave for few code modifications
 | 
						|
 | 
						|
    //
 | 
						|
    // Setup limits is not necessary because in js we should not preallocate memory
 | 
						|
    // for inflate use constant limit in 65536 bytes
 | 
						|
    //
 | 
						|
 | 
						|
    /* space at extra (only when reading header) */
 | 
						|
    // this.extra_max  = 0;
 | 
						|
    /* pointer to zero-terminated file name or Z_NULL */
 | 
						|
    this.name = '';
 | 
						|
    /* space at name (only when reading header) */
 | 
						|
    // this.name_max   = 0;
 | 
						|
    /* pointer to zero-terminated comment or Z_NULL */
 | 
						|
    this.comment = '';
 | 
						|
    /* space at comment (only when reading header) */
 | 
						|
    // this.comm_max   = 0;
 | 
						|
    /* true if there was or will be a header crc */
 | 
						|
    this.hcrc = 0;
 | 
						|
    /* true when done reading gzip header (not used when writing a gzip file) */
 | 
						|
    this.done = false;
 | 
						|
  }
 | 
						|
  var gzheader = GZheader;
 | 
						|
 | 
						|
  var toString = Object.prototype.toString;
 | 
						|
 | 
						|
  /* Public constants ==========================================================*/
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  var Z_NO_FLUSH = constants$2.Z_NO_FLUSH,
 | 
						|
    Z_FINISH = constants$2.Z_FINISH,
 | 
						|
    Z_OK = constants$2.Z_OK,
 | 
						|
    Z_STREAM_END = constants$2.Z_STREAM_END,
 | 
						|
    Z_NEED_DICT = constants$2.Z_NEED_DICT,
 | 
						|
    Z_STREAM_ERROR = constants$2.Z_STREAM_ERROR,
 | 
						|
    Z_DATA_ERROR = constants$2.Z_DATA_ERROR,
 | 
						|
    Z_MEM_ERROR = constants$2.Z_MEM_ERROR;
 | 
						|
 | 
						|
  /* ===========================================================================*/
 | 
						|
 | 
						|
  /**
 | 
						|
   * class Inflate
 | 
						|
   *
 | 
						|
   * Generic JS-style wrapper for zlib calls. If you don't need
 | 
						|
   * streaming behaviour - use more simple functions: [[inflate]]
 | 
						|
   * and [[inflateRaw]].
 | 
						|
   **/
 | 
						|
 | 
						|
  /* internal
 | 
						|
   * inflate.chunks -> Array
 | 
						|
   *
 | 
						|
   * Chunks of output data, if [[Inflate#onData]] not overridden.
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate.result -> Uint8Array|String
 | 
						|
   *
 | 
						|
   * Uncompressed result, generated by default [[Inflate#onData]]
 | 
						|
   * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
 | 
						|
   * (call [[Inflate#push]] with `Z_FINISH` / `true` param).
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate.err -> Number
 | 
						|
   *
 | 
						|
   * Error code after inflate finished. 0 (Z_OK) on success.
 | 
						|
   * Should be checked if broken data possible.
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate.msg -> String
 | 
						|
   *
 | 
						|
   * Error message, if [[Inflate.err]] != 0
 | 
						|
   **/
 | 
						|
 | 
						|
  /**
 | 
						|
   * new Inflate(options)
 | 
						|
   * - options (Object): zlib inflate options.
 | 
						|
   *
 | 
						|
   * Creates new inflator instance with specified params. Throws exception
 | 
						|
   * on bad params. Supported options:
 | 
						|
   *
 | 
						|
   * - `windowBits`
 | 
						|
   * - `dictionary`
 | 
						|
   *
 | 
						|
   * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						|
   * for more information on these.
 | 
						|
   *
 | 
						|
   * Additional options, for internal needs:
 | 
						|
   *
 | 
						|
   * - `chunkSize` - size of generated data chunks (16K by default)
 | 
						|
   * - `raw` (Boolean) - do raw inflate
 | 
						|
   * - `to` (String) - if equal to 'string', then result will be converted
 | 
						|
   *   from utf8 to utf16 (javascript) string. When string output requested,
 | 
						|
   *   chunk length can differ from `chunkSize`, depending on content.
 | 
						|
   *
 | 
						|
   * By default, when no options set, autodetect deflate/gzip data format via
 | 
						|
   * wrapper header.
 | 
						|
   *
 | 
						|
   * ##### Example:
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * const pako = require('pako')
 | 
						|
   * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
 | 
						|
   * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 | 
						|
   *
 | 
						|
   * const inflate = new pako.Inflate({ level: 3});
 | 
						|
   *
 | 
						|
   * inflate.push(chunk1, false);
 | 
						|
   * inflate.push(chunk2, true);  // true -> last chunk
 | 
						|
   *
 | 
						|
   * if (inflate.err) { throw new Error(inflate.err); }
 | 
						|
   *
 | 
						|
   * console.log(inflate.result);
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  function Inflate$1(options) {
 | 
						|
    this.options = common.assign({
 | 
						|
      chunkSize: 1024 * 64,
 | 
						|
      windowBits: 15,
 | 
						|
      to: ''
 | 
						|
    }, options || {});
 | 
						|
    var opt = this.options;
 | 
						|
 | 
						|
    // Force window size for `raw` data, if not set directly,
 | 
						|
    // because we have no header for autodetect.
 | 
						|
    if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) {
 | 
						|
      opt.windowBits = -opt.windowBits;
 | 
						|
      if (opt.windowBits === 0) {
 | 
						|
        opt.windowBits = -15;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
 | 
						|
    if (opt.windowBits >= 0 && opt.windowBits < 16 && !(options && options.windowBits)) {
 | 
						|
      opt.windowBits += 32;
 | 
						|
    }
 | 
						|
 | 
						|
    // Gzip header has no info about windows size, we can do autodetect only
 | 
						|
    // for deflate. So, if window size not set, force it to max when gzip possible
 | 
						|
    if (opt.windowBits > 15 && opt.windowBits < 48) {
 | 
						|
      // bit 3 (16) -> gzipped data
 | 
						|
      // bit 4 (32) -> autodetect gzip/deflate
 | 
						|
      if ((opt.windowBits & 15) === 0) {
 | 
						|
        opt.windowBits |= 15;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    this.err = 0; // error code, if happens (0 = Z_OK)
 | 
						|
    this.msg = ''; // error message
 | 
						|
    this.ended = false; // used to avoid multiple onEnd() calls
 | 
						|
    this.chunks = []; // chunks of compressed data
 | 
						|
 | 
						|
    this.strm = new zstream();
 | 
						|
    this.strm.avail_out = 0;
 | 
						|
    var status = inflate_1$2.inflateInit2(this.strm, opt.windowBits);
 | 
						|
    if (status !== Z_OK) {
 | 
						|
      throw new Error(messages[status]);
 | 
						|
    }
 | 
						|
    this.header = new gzheader();
 | 
						|
    inflate_1$2.inflateGetHeader(this.strm, this.header);
 | 
						|
 | 
						|
    // Setup dictionary
 | 
						|
    if (opt.dictionary) {
 | 
						|
      // Convert data if needed
 | 
						|
      if (typeof opt.dictionary === 'string') {
 | 
						|
        opt.dictionary = strings.string2buf(opt.dictionary);
 | 
						|
      } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
 | 
						|
        opt.dictionary = new Uint8Array(opt.dictionary);
 | 
						|
      }
 | 
						|
      if (opt.raw) {
 | 
						|
        //In raw mode we need to set the dictionary early
 | 
						|
        status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary);
 | 
						|
        if (status !== Z_OK) {
 | 
						|
          throw new Error(messages[status]);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate#push(data[, flush_mode]) -> Boolean
 | 
						|
   * - data (Uint8Array|ArrayBuffer): input data
 | 
						|
   * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE
 | 
						|
   *   flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,
 | 
						|
   *   `true` means Z_FINISH.
 | 
						|
   *
 | 
						|
   * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
 | 
						|
   * new output chunks. Returns `true` on success. If end of stream detected,
 | 
						|
   * [[Inflate#onEnd]] will be called.
 | 
						|
   *
 | 
						|
   * `flush_mode` is not needed for normal operation, because end of stream
 | 
						|
   * detected automatically. You may try to use it for advanced things, but
 | 
						|
   * this functionality was not tested.
 | 
						|
   *
 | 
						|
   * On fail call [[Inflate#onEnd]] with error code and return false.
 | 
						|
   *
 | 
						|
   * ##### Example
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * push(chunk, false); // push one of data chunks
 | 
						|
   * ...
 | 
						|
   * push(chunk, true);  // push last chunk
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  Inflate$1.prototype.push = function (data, flush_mode) {
 | 
						|
    var strm = this.strm;
 | 
						|
    var chunkSize = this.options.chunkSize;
 | 
						|
    var dictionary = this.options.dictionary;
 | 
						|
    var status, _flush_mode, last_avail_out;
 | 
						|
    if (this.ended) return false;
 | 
						|
    if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
 | 
						|
 | 
						|
    // Convert data if needed
 | 
						|
    if (toString.call(data) === '[object ArrayBuffer]') {
 | 
						|
      strm.input = new Uint8Array(data);
 | 
						|
    } else {
 | 
						|
      strm.input = data;
 | 
						|
    }
 | 
						|
    strm.next_in = 0;
 | 
						|
    strm.avail_in = strm.input.length;
 | 
						|
    for (;;) {
 | 
						|
      if (strm.avail_out === 0) {
 | 
						|
        strm.output = new Uint8Array(chunkSize);
 | 
						|
        strm.next_out = 0;
 | 
						|
        strm.avail_out = chunkSize;
 | 
						|
      }
 | 
						|
      status = inflate_1$2.inflate(strm, _flush_mode);
 | 
						|
      if (status === Z_NEED_DICT && dictionary) {
 | 
						|
        status = inflate_1$2.inflateSetDictionary(strm, dictionary);
 | 
						|
        if (status === Z_OK) {
 | 
						|
          status = inflate_1$2.inflate(strm, _flush_mode);
 | 
						|
        } else if (status === Z_DATA_ERROR) {
 | 
						|
          // Replace code with more verbose
 | 
						|
          status = Z_NEED_DICT;
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Skip snyc markers if more data follows and not raw mode
 | 
						|
      while (strm.avail_in > 0 && status === Z_STREAM_END && strm.state.wrap > 0 && data[strm.next_in] !== 0) {
 | 
						|
        inflate_1$2.inflateReset(strm);
 | 
						|
        status = inflate_1$2.inflate(strm, _flush_mode);
 | 
						|
      }
 | 
						|
      switch (status) {
 | 
						|
        case Z_STREAM_ERROR:
 | 
						|
        case Z_DATA_ERROR:
 | 
						|
        case Z_NEED_DICT:
 | 
						|
        case Z_MEM_ERROR:
 | 
						|
          this.onEnd(status);
 | 
						|
          this.ended = true;
 | 
						|
          return false;
 | 
						|
      }
 | 
						|
 | 
						|
      // Remember real `avail_out` value, because we may patch out buffer content
 | 
						|
      // to align utf8 strings boundaries.
 | 
						|
      last_avail_out = strm.avail_out;
 | 
						|
      if (strm.next_out) {
 | 
						|
        if (strm.avail_out === 0 || status === Z_STREAM_END) {
 | 
						|
          if (this.options.to === 'string') {
 | 
						|
            var next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
 | 
						|
            var tail = strm.next_out - next_out_utf8;
 | 
						|
            var utf8str = strings.buf2string(strm.output, next_out_utf8);
 | 
						|
 | 
						|
            // move tail & realign counters
 | 
						|
            strm.next_out = tail;
 | 
						|
            strm.avail_out = chunkSize - tail;
 | 
						|
            if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0);
 | 
						|
            this.onData(utf8str);
 | 
						|
          } else {
 | 
						|
            this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out));
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Must repeat iteration if out buffer is full
 | 
						|
      if (status === Z_OK && last_avail_out === 0) continue;
 | 
						|
 | 
						|
      // Finalize if end of stream reached.
 | 
						|
      if (status === Z_STREAM_END) {
 | 
						|
        status = inflate_1$2.inflateEnd(this.strm);
 | 
						|
        this.onEnd(status);
 | 
						|
        this.ended = true;
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
      if (strm.avail_in === 0) break;
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate#onData(chunk) -> Void
 | 
						|
   * - chunk (Uint8Array|String): output data. When string output requested,
 | 
						|
   *   each chunk will be string.
 | 
						|
   *
 | 
						|
   * By default, stores data blocks in `chunks[]` property and glue
 | 
						|
   * those in `onEnd`. Override this handler, if you need another behaviour.
 | 
						|
   **/
 | 
						|
  Inflate$1.prototype.onData = function (chunk) {
 | 
						|
    this.chunks.push(chunk);
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inflate#onEnd(status) -> Void
 | 
						|
   * - status (Number): inflate status. 0 (Z_OK) on success,
 | 
						|
   *   other if not.
 | 
						|
   *
 | 
						|
   * Called either after you tell inflate that the input stream is
 | 
						|
   * complete (Z_FINISH). By default - join collected chunks,
 | 
						|
   * free memory and fill `results` / `err` properties.
 | 
						|
   **/
 | 
						|
  Inflate$1.prototype.onEnd = function (status) {
 | 
						|
    // On success - join
 | 
						|
    if (status === Z_OK) {
 | 
						|
      if (this.options.to === 'string') {
 | 
						|
        this.result = this.chunks.join('');
 | 
						|
      } else {
 | 
						|
        this.result = common.flattenChunks(this.chunks);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    this.chunks = [];
 | 
						|
    this.err = status;
 | 
						|
    this.msg = this.strm.msg;
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * inflate(data[, options]) -> Uint8Array|String
 | 
						|
   * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | 
						|
   * - options (Object): zlib inflate options.
 | 
						|
   *
 | 
						|
   * Decompress `data` with inflate/ungzip and `options`. Autodetect
 | 
						|
   * format via wrapper header by default. That's why we don't provide
 | 
						|
   * separate `ungzip` method.
 | 
						|
   *
 | 
						|
   * Supported options are:
 | 
						|
   *
 | 
						|
   * - windowBits
 | 
						|
   *
 | 
						|
   * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 | 
						|
   * for more information.
 | 
						|
   *
 | 
						|
   * Sugar (options):
 | 
						|
   *
 | 
						|
   * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 | 
						|
   *   negative windowBits implicitly.
 | 
						|
   * - `to` (String) - if equal to 'string', then result will be converted
 | 
						|
   *   from utf8 to utf16 (javascript) string. When string output requested,
 | 
						|
   *   chunk length can differ from `chunkSize`, depending on content.
 | 
						|
   *
 | 
						|
   *
 | 
						|
   * ##### Example:
 | 
						|
   *
 | 
						|
   * ```javascript
 | 
						|
   * const pako = require('pako');
 | 
						|
   * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));
 | 
						|
   * let output;
 | 
						|
   *
 | 
						|
   * try {
 | 
						|
   *   output = pako.inflate(input);
 | 
						|
   * } catch (err) {
 | 
						|
   *   console.log(err);
 | 
						|
   * }
 | 
						|
   * ```
 | 
						|
   **/
 | 
						|
  function inflate$1(input, options) {
 | 
						|
    var inflator = new Inflate$1(options);
 | 
						|
    inflator.push(input);
 | 
						|
 | 
						|
    // That will never happens, if you don't cheat with options :)
 | 
						|
    if (inflator.err) throw inflator.msg || messages[inflator.err];
 | 
						|
    return inflator.result;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * inflateRaw(data[, options]) -> Uint8Array|String
 | 
						|
   * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | 
						|
   * - options (Object): zlib inflate options.
 | 
						|
   *
 | 
						|
   * The same as [[inflate]], but creates raw data, without wrapper
 | 
						|
   * (header and adler32 crc).
 | 
						|
   **/
 | 
						|
  function inflateRaw$1(input, options) {
 | 
						|
    options = options || {};
 | 
						|
    options.raw = true;
 | 
						|
    return inflate$1(input, options);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * ungzip(data[, options]) -> Uint8Array|String
 | 
						|
   * - data (Uint8Array|ArrayBuffer): input data to decompress.
 | 
						|
   * - options (Object): zlib inflate options.
 | 
						|
   *
 | 
						|
   * Just shortcut to [[inflate]], because it autodetects format
 | 
						|
   * by header.content. Done for convenience.
 | 
						|
   **/
 | 
						|
 | 
						|
  var Inflate_1$1 = Inflate$1;
 | 
						|
  var inflate_2 = inflate$1;
 | 
						|
  var inflateRaw_1$1 = inflateRaw$1;
 | 
						|
  var ungzip$1 = inflate$1;
 | 
						|
  var constants = constants$2;
 | 
						|
  var inflate_1$1 = {
 | 
						|
    Inflate: Inflate_1$1,
 | 
						|
    inflate: inflate_2,
 | 
						|
    inflateRaw: inflateRaw_1$1,
 | 
						|
    ungzip: ungzip$1,
 | 
						|
    constants: constants
 | 
						|
  };
 | 
						|
 | 
						|
  var Deflate = deflate_1$1.Deflate,
 | 
						|
    deflate = deflate_1$1.deflate,
 | 
						|
    deflateRaw = deflate_1$1.deflateRaw,
 | 
						|
    gzip = deflate_1$1.gzip;
 | 
						|
  var Inflate = inflate_1$1.Inflate,
 | 
						|
    inflate = inflate_1$1.inflate,
 | 
						|
    inflateRaw = inflate_1$1.inflateRaw,
 | 
						|
    ungzip = inflate_1$1.ungzip;
 | 
						|
  var Deflate_1 = Deflate;
 | 
						|
  var deflate_1 = deflate;
 | 
						|
  var deflateRaw_1 = deflateRaw;
 | 
						|
  var gzip_1 = gzip;
 | 
						|
  var Inflate_1 = Inflate;
 | 
						|
  var inflate_1 = inflate;
 | 
						|
  var inflateRaw_1 = inflateRaw;
 | 
						|
  var ungzip_1 = ungzip;
 | 
						|
  var constants_1 = constants$2;
 | 
						|
  var pako = {
 | 
						|
    Deflate: Deflate_1,
 | 
						|
    deflate: deflate_1,
 | 
						|
    deflateRaw: deflateRaw_1,
 | 
						|
    gzip: gzip_1,
 | 
						|
    Inflate: Inflate_1,
 | 
						|
    inflate: inflate_1,
 | 
						|
    inflateRaw: inflateRaw_1,
 | 
						|
    ungzip: ungzip_1,
 | 
						|
    constants: constants_1
 | 
						|
  };
 | 
						|
 | 
						|
  exports.Deflate = Deflate_1;
 | 
						|
  exports.Inflate = Inflate_1;
 | 
						|
  exports.constants = constants_1;
 | 
						|
  exports["default"] = pako;
 | 
						|
  exports.deflate = deflate_1;
 | 
						|
  exports.deflateRaw = deflateRaw_1;
 | 
						|
  exports.gzip = gzip_1;
 | 
						|
  exports.inflate = inflate_1;
 | 
						|
  exports.inflateRaw = inflateRaw_1;
 | 
						|
  exports.ungzip = ungzip_1;
 | 
						|
 | 
						|
  Object.defineProperty(exports, '__esModule', { value: true });
 | 
						|
 | 
						|
}));
 |