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			213 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * SPDX-FileCopyrightText: 2015-2022 The Apache Software Foundation (ASF)
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 *
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * SPDX-FileContributor: 2019-2022 Espressif Systems (Shanghai) CO LTD
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 */
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/*
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 * Licensed to the Apache Software Foundation (ASF) under one
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 * or more contributor license agreements.  See the NOTICE file
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 * distributed with this work for additional information
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 * regarding copyright ownership.  The ASF licenses this file
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 * to you under the Apache License, Version 2.0 (the
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 * "License"); you may not use this file except in compliance
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 * with the License.  You may obtain a copy of the License at
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 *
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 *  http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing,
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 * software distributed under the License is distributed on an
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 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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 * KIND, either express or implied.  See the License for the
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 * specific language governing permissions and limitations
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 * under the License.
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 */
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#ifndef _QUEUE_H_
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#define	_QUEUE_H_
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/* The common BSD linked list queue macros are already defined here for ESP-IDF */
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#include <sys/queue.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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 * This file defines circular queues. The other types of data structures:
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 * singly-linked lists, singly-linked tail queues, lists and tail queues
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 * are used from sys/queue.h
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 *
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 * A singly-linked list is headed by a single forward pointer. The elements
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 * are singly linked for minimum space and pointer manipulation overhead at
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 * the expense of O(n) removal for arbitrary elements. New elements can be
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 * added to the list after an existing element or at the head of the list.
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 * Elements being removed from the head of the list should use the explicit
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 * macro for this purpose for optimum efficiency. A singly-linked list may
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 * only be traversed in the forward direction.  Singly-linked lists are ideal
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 * for applications with large datasets and few or no removals or for
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 * implementing a LIFO queue.
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 *
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 * A singly-linked tail queue is headed by a pair of pointers, one to the
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 * head of the list and the other to the tail of the list. The elements are
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 * singly linked for minimum space and pointer manipulation overhead at the
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 * expense of O(n) removal for arbitrary elements. New elements can be added
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 * to the list after an existing element, at the head of the list, or at the
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 * end of the list. Elements being removed from the head of the tail queue
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 * should use the explicit macro for this purpose for optimum efficiency.
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 * A singly-linked tail queue may only be traversed in the forward direction.
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 * Singly-linked tail queues are ideal for applications with large datasets
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 * and few or no removals or for implementing a FIFO queue.
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 *
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 * A list is headed by a single forward pointer (or an array of forward
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 * pointers for a hash table header). The elements are doubly linked
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 * so that an arbitrary element can be removed without a need to
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 * traverse the list. New elements can be added to the list before
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 * or after an existing element or at the head of the list. A list
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 * may only be traversed in the forward direction.
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 *
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 * A tail queue is headed by a pair of pointers, one to the head of the
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 * list and the other to the tail of the list. The elements are doubly
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 * linked so that an arbitrary element can be removed without a need to
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 * traverse the list. New elements can be added to the list before or
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 * after an existing element, at the head of the list, or at the end of
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 * the list. A tail queue may be traversed in either direction.
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 *
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 * A circle queue is headed by a pair of pointers, one to the head of the
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 * list and the other to the tail of the list. The elements are doubly
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 * linked so that an arbitrary element can be removed without a need to
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 * traverse the list. New elements can be added to the list before or after
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 * an existing element, at the head of the list, or at the end of the list.
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 * A circle queue may be traversed in either direction, but has a more
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 * complex end of list detection.
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 *
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 * For details on the use of these macros, see the queue(3) manual page.
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 *
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 *
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 *                      SLIST   LIST    STAILQ  TAILQ   CIRCLEQ
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 * _HEAD                +       +       +       +       +
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 * _HEAD_INITIALIZER    +       +       +       +       +
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 * _ENTRY               +       +       +       +       +
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 * _INIT                +       +       +       +       +
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 * _EMPTY               +       +       +       +       +
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 * _FIRST               +       +       +       +       +
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 * _NEXT                +       +       +       +       +
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 * _PREV                -       -       -       +       +
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 * _LAST                -       -       +       +       +
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 * _FOREACH             +       +       +       +       +
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 * _FOREACH_REVERSE     -       -       -       +       +
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 * _INSERT_HEAD         +       +       +       +       +
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 * _INSERT_BEFORE       -       +       -       +       +
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 * _INSERT_AFTER        +       +       +       +       +
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 * _INSERT_TAIL         -       -       +       +       +
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 * _REMOVE_HEAD         +       -       +       -       -
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 * _REMOVE              +       +       +       +       +
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 *
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 */
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/*
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 * Circular queue declarations.
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 */
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#define	CIRCLEQ_HEAD(name, type)					\
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struct name {								\
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	struct type *cqh_first;		/* first element */		\
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	struct type *cqh_last;		/* last element */		\
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}
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#define	CIRCLEQ_HEAD_INITIALIZER(head)					\
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	{ (void *)&(head), (void *)&(head) }
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#define	CIRCLEQ_ENTRY(type)						\
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struct {								\
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	struct type *cqe_next;		/* next element */		\
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	struct type *cqe_prev;		/* previous element */		\
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}
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/*
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 * Circular queue functions.
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 */
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#define	CIRCLEQ_EMPTY(head)	((head)->cqh_first == (void *)(head))
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#define	CIRCLEQ_FIRST(head)	((head)->cqh_first)
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#define	CIRCLEQ_FOREACH(var, head, field)				\
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	for ((var) = CIRCLEQ_FIRST((head));				\
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	    (var) != (void *)(head) || ((var) = NULL);			\
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	    (var) = CIRCLEQ_NEXT((var), field))
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#define	CIRCLEQ_FOREACH_REVERSE(var, head, field)			\
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	for ((var) = CIRCLEQ_LAST((head));				\
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	    (var) != (void *)(head) || ((var) = NULL);			\
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	    (var) = CIRCLEQ_PREV((var), field))
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#define	CIRCLEQ_INIT(head) do {						\
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	CIRCLEQ_FIRST((head)) = (void *)(head);				\
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	CIRCLEQ_LAST((head)) = (void *)(head);				\
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} while (0)
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#define	CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {		\
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	CIRCLEQ_NEXT((elm), field) = CIRCLEQ_NEXT((listelm), field);	\
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	CIRCLEQ_PREV((elm), field) = (listelm);				\
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	if (CIRCLEQ_NEXT((listelm), field) == (void *)(head))		\
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		CIRCLEQ_LAST((head)) = (elm);				\
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	else								\
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		CIRCLEQ_PREV(CIRCLEQ_NEXT((listelm), field), field) = (elm);\
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	CIRCLEQ_NEXT((listelm), field) = (elm);				\
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} while (0)
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#define	CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {		\
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	CIRCLEQ_NEXT((elm), field) = (listelm);				\
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	CIRCLEQ_PREV((elm), field) = CIRCLEQ_PREV((listelm), field);	\
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	if (CIRCLEQ_PREV((listelm), field) == (void *)(head))		\
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		CIRCLEQ_FIRST((head)) = (elm);				\
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	else								\
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		CIRCLEQ_NEXT(CIRCLEQ_PREV((listelm), field), field) = (elm);\
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	CIRCLEQ_PREV((listelm), field) = (elm);				\
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} while (0)
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#define	CIRCLEQ_INSERT_HEAD(head, elm, field) do {			\
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	CIRCLEQ_NEXT((elm), field) = CIRCLEQ_FIRST((head));		\
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	CIRCLEQ_PREV((elm), field) = (void *)(head);			\
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	if (CIRCLEQ_LAST((head)) == (void *)(head))			\
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		CIRCLEQ_LAST((head)) = (elm);				\
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	else								\
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		CIRCLEQ_PREV(CIRCLEQ_FIRST((head)), field) = (elm);	\
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	CIRCLEQ_FIRST((head)) = (elm);					\
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} while (0)
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#define	CIRCLEQ_INSERT_TAIL(head, elm, field) do {			\
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	CIRCLEQ_NEXT((elm), field) = (void *)(head);			\
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	CIRCLEQ_PREV((elm), field) = CIRCLEQ_LAST((head));		\
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	if (CIRCLEQ_FIRST((head)) == (void *)(head))			\
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		CIRCLEQ_FIRST((head)) = (elm);				\
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	else								\
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		CIRCLEQ_NEXT(CIRCLEQ_LAST((head)), field) = (elm);	\
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	CIRCLEQ_LAST((head)) = (elm);					\
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} while (0)
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#define	CIRCLEQ_LAST(head)	((head)->cqh_last)
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#define	CIRCLEQ_NEXT(elm,field)	((elm)->field.cqe_next)
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#define	CIRCLEQ_PREV(elm,field)	((elm)->field.cqe_prev)
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#define	CIRCLEQ_REMOVE(head, elm, field) do {				\
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	if (CIRCLEQ_NEXT((elm), field) == (void *)(head))		\
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		CIRCLEQ_LAST((head)) = CIRCLEQ_PREV((elm), field);	\
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	else								\
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		CIRCLEQ_PREV(CIRCLEQ_NEXT((elm), field), field) =	\
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		    CIRCLEQ_PREV((elm), field);				\
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	if (CIRCLEQ_PREV((elm), field) == (void *)(head))		\
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		CIRCLEQ_FIRST((head)) = CIRCLEQ_NEXT((elm), field);	\
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	else								\
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		CIRCLEQ_NEXT(CIRCLEQ_PREV((elm), field), field) =	\
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		    CIRCLEQ_NEXT((elm), field);				\
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} while (0)
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#ifdef __cplusplus
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}
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#endif
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#endif /* !_SYS_QUEUE_H_ */
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